/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Main header first: #include "nsSVGFilterInstance.h" // Keep others in (case-insensitive) order: #include "gfxPlatform.h" #include "gfxUtils.h" #include "nsSVGDisplayableFrame.h" #include "mozilla/dom/HTMLCanvasElement.h" #include "mozilla/dom/SVGFilterElement.h" #include "nsReferencedElement.h" #include "nsSVGEffects.h" #include "nsSVGFilterFrame.h" #include "nsSVGUtils.h" #include "SVGContentUtils.h" #include "FilterSupport.h" #include "gfx2DGlue.h" using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::gfx; nsSVGFilterInstance::nsSVGFilterInstance(const nsStyleFilter& aFilter, nsIFrame* aTargetFrame, nsIContent* aTargetContent, const UserSpaceMetrics& aMetrics, const gfxRect& aTargetBBox, const gfxSize& aUserSpaceToFilterSpaceScale) : mFilter(aFilter), mTargetContent(aTargetContent), mMetrics(aMetrics), mTargetBBox(aTargetBBox), mUserSpaceToFilterSpaceScale(aUserSpaceToFilterSpaceScale), mSourceAlphaAvailable(false), mInitialized(false) { // Get the filter frame. mFilterFrame = GetFilterFrame(aTargetFrame); if (!mFilterFrame) { return; } // Get the filter element. mFilterElement = mFilterFrame->GetFilterContent(); if (!mFilterElement) { NS_NOTREACHED("filter frame should have a related element"); return; } mPrimitiveUnits = mFilterFrame->GetEnumValue(SVGFilterElement::PRIMITIVEUNITS); if (!ComputeBounds()) { return; } mInitialized = true; } bool nsSVGFilterInstance::ComputeBounds() { // XXX if filterUnits is set (or has defaulted) to objectBoundingBox, we // should send a warning to the error console if the author has used lengths // with units. This is a common mistake and can result in the filter region // being *massive* below (because we ignore the units and interpret the number // as a factor of the bbox width/height). We should also send a warning if the // user uses a number without units (a future SVG spec should really // deprecate that, since it's too confusing for a bare number to be sometimes // interpreted as a fraction of the bounding box and sometimes as user-space // units). So really only percentage values should be used in this case. // Set the user space bounds (i.e. the filter region in user space). nsSVGLength2 XYWH[4]; static_assert(sizeof(mFilterElement->mLengthAttributes) == sizeof(XYWH), "XYWH size incorrect"); memcpy(XYWH, mFilterElement->mLengthAttributes, sizeof(mFilterElement->mLengthAttributes)); XYWH[0] = *mFilterFrame->GetLengthValue(SVGFilterElement::ATTR_X); XYWH[1] = *mFilterFrame->GetLengthValue(SVGFilterElement::ATTR_Y); XYWH[2] = *mFilterFrame->GetLengthValue(SVGFilterElement::ATTR_WIDTH); XYWH[3] = *mFilterFrame->GetLengthValue(SVGFilterElement::ATTR_HEIGHT); uint16_t filterUnits = mFilterFrame->GetEnumValue(SVGFilterElement::FILTERUNITS); gfxRect userSpaceBounds = nsSVGUtils::GetRelativeRect(filterUnits, XYWH, mTargetBBox, mMetrics); // Transform the user space bounds to filter space, so we // can align them with the pixel boundries of the offscreen surface. // The offscreen surface has the same scale as filter space. gfxRect filterSpaceBounds = UserSpaceToFilterSpace(userSpaceBounds); filterSpaceBounds.RoundOut(); if (filterSpaceBounds.width <= 0 || filterSpaceBounds.height <= 0) { // 0 disables rendering, < 0 is error. dispatch error console warning // or error as appropriate. return false; } // Set the filter space bounds. if (!gfxUtils::GfxRectToIntRect(filterSpaceBounds, &mFilterSpaceBounds)) { // The filter region is way too big if there is float -> int overflow. return false; } return true; } nsSVGFilterFrame* nsSVGFilterInstance::GetFilterFrame(nsIFrame* aTargetFrame) { if (mFilter.GetType() != NS_STYLE_FILTER_URL) { // The filter is not an SVG reference filter. return nullptr; } // Get the target element to use as a point of reference for looking up the // filter element. if (!mTargetContent) { return nullptr; } // aTargetFrame can be null if this filter belongs to a // CanvasRenderingContext2D. nsCOMPtr url = aTargetFrame ? nsSVGEffects::GetFilterURI(aTargetFrame, mFilter) : mFilter.GetURL()->ResolveLocalRef(mTargetContent); if (!url) { NS_NOTREACHED("an nsStyleFilter of type URL should have a non-null URL"); return nullptr; } // Look up the filter element by URL. nsReferencedElement filterElement; bool watch = false; filterElement.Reset(mTargetContent, url, watch); Element* element = filterElement.get(); if (!element) { // The URL points to no element. return nullptr; } // Get the frame of the filter element. nsIFrame* frame = element->GetPrimaryFrame(); if (!frame || frame->GetType() != nsGkAtoms::svgFilterFrame) { // The URL points to an element that's not an SVG filter element, or to an // element that hasn't had its frame constructed yet. return nullptr; } return static_cast(frame); } float nsSVGFilterInstance::GetPrimitiveNumber(uint8_t aCtxType, float aValue) const { nsSVGLength2 val; val.Init(aCtxType, 0xff, aValue, nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER); float value; if (mPrimitiveUnits == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { value = nsSVGUtils::ObjectSpace(mTargetBBox, &val); } else { value = nsSVGUtils::UserSpace(mMetrics, &val); } switch (aCtxType) { case SVGContentUtils::X: return value * mUserSpaceToFilterSpaceScale.width; case SVGContentUtils::Y: return value * mUserSpaceToFilterSpaceScale.height; case SVGContentUtils::XY: default: return value * SVGContentUtils::ComputeNormalizedHypotenuse( mUserSpaceToFilterSpaceScale.width, mUserSpaceToFilterSpaceScale.height); } } Point3D nsSVGFilterInstance::ConvertLocation(const Point3D& aPoint) const { nsSVGLength2 val[4]; val[0].Init(SVGContentUtils::X, 0xff, aPoint.x, nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER); val[1].Init(SVGContentUtils::Y, 0xff, aPoint.y, nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER); // Dummy width/height values val[2].Init(SVGContentUtils::X, 0xff, 0, nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER); val[3].Init(SVGContentUtils::Y, 0xff, 0, nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER); gfxRect feArea = nsSVGUtils::GetRelativeRect(mPrimitiveUnits, val, mTargetBBox, mMetrics); gfxRect r = UserSpaceToFilterSpace(feArea); return Point3D(r.x, r.y, GetPrimitiveNumber(SVGContentUtils::XY, aPoint.z)); } gfxRect nsSVGFilterInstance::UserSpaceToFilterSpace(const gfxRect& aUserSpaceRect) const { gfxRect filterSpaceRect = aUserSpaceRect; filterSpaceRect.Scale(mUserSpaceToFilterSpaceScale.width, mUserSpaceToFilterSpaceScale.height); return filterSpaceRect; } IntRect nsSVGFilterInstance::ComputeFilterPrimitiveSubregion(nsSVGFE* aFilterElement, const nsTArray& aPrimitiveDescrs, const nsTArray& aInputIndices) { nsSVGFE* fE = aFilterElement; IntRect defaultFilterSubregion(0,0,0,0); if (fE->SubregionIsUnionOfRegions()) { for (uint32_t i = 0; i < aInputIndices.Length(); ++i) { int32_t inputIndex = aInputIndices[i]; bool isStandardInput = inputIndex < 0 || inputIndex == mSourceGraphicIndex; IntRect inputSubregion = isStandardInput ? mFilterSpaceBounds : aPrimitiveDescrs[inputIndex].PrimitiveSubregion(); defaultFilterSubregion = defaultFilterSubregion.Union(inputSubregion); } } else { defaultFilterSubregion = mFilterSpaceBounds; } gfxRect feArea = nsSVGUtils::GetRelativeRect(mPrimitiveUnits, &fE->mLengthAttributes[nsSVGFE::ATTR_X], mTargetBBox, mMetrics); Rect region = ToRect(UserSpaceToFilterSpace(feArea)); if (!fE->mLengthAttributes[nsSVGFE::ATTR_X].IsExplicitlySet()) region.x = defaultFilterSubregion.X(); if (!fE->mLengthAttributes[nsSVGFE::ATTR_Y].IsExplicitlySet()) region.y = defaultFilterSubregion.Y(); if (!fE->mLengthAttributes[nsSVGFE::ATTR_WIDTH].IsExplicitlySet()) region.width = defaultFilterSubregion.Width(); if (!fE->mLengthAttributes[nsSVGFE::ATTR_HEIGHT].IsExplicitlySet()) region.height = defaultFilterSubregion.Height(); // We currently require filter primitive subregions to be pixel-aligned. // Following the spec, any pixel partially in the region is included // in the region. region.RoundOut(); return RoundedToInt(region); } void nsSVGFilterInstance::GetInputsAreTainted(const nsTArray& aPrimitiveDescrs, const nsTArray& aInputIndices, bool aFilterInputIsTainted, nsTArray& aOutInputsAreTainted) { for (uint32_t i = 0; i < aInputIndices.Length(); i++) { int32_t inputIndex = aInputIndices[i]; if (inputIndex < 0) { aOutInputsAreTainted.AppendElement(aFilterInputIsTainted); } else { aOutInputsAreTainted.AppendElement(aPrimitiveDescrs[inputIndex].IsTainted()); } } } static int32_t GetLastResultIndex(const nsTArray& aPrimitiveDescrs) { uint32_t numPrimitiveDescrs = aPrimitiveDescrs.Length(); return !numPrimitiveDescrs ? FilterPrimitiveDescription::kPrimitiveIndexSourceGraphic : numPrimitiveDescrs - 1; } int32_t nsSVGFilterInstance::GetOrCreateSourceAlphaIndex(nsTArray& aPrimitiveDescrs) { // If the SourceAlpha index has already been determined or created for this // SVG filter, just return it. if (mSourceAlphaAvailable) return mSourceAlphaIndex; // If this is the first filter in the chain, we can just use the // kPrimitiveIndexSourceAlpha keyword to refer to the SourceAlpha of the // original image. if (mSourceGraphicIndex < 0) { mSourceAlphaIndex = FilterPrimitiveDescription::kPrimitiveIndexSourceAlpha; mSourceAlphaAvailable = true; return mSourceAlphaIndex; } // Otherwise, create a primitive description to turn the previous filter's // output into a SourceAlpha input. FilterPrimitiveDescription descr(PrimitiveType::ToAlpha); descr.SetInputPrimitive(0, mSourceGraphicIndex); const FilterPrimitiveDescription& sourcePrimitiveDescr = aPrimitiveDescrs[mSourceGraphicIndex]; descr.SetPrimitiveSubregion(sourcePrimitiveDescr.PrimitiveSubregion()); descr.SetIsTainted(sourcePrimitiveDescr.IsTainted()); ColorSpace colorSpace = sourcePrimitiveDescr.OutputColorSpace(); descr.SetInputColorSpace(0, colorSpace); descr.SetOutputColorSpace(colorSpace); aPrimitiveDescrs.AppendElement(descr); mSourceAlphaIndex = aPrimitiveDescrs.Length() - 1; mSourceAlphaAvailable = true; return mSourceAlphaIndex; } nsresult nsSVGFilterInstance::GetSourceIndices(nsSVGFE* aPrimitiveElement, nsTArray& aPrimitiveDescrs, const nsDataHashtable& aImageTable, nsTArray& aSourceIndices) { AutoTArray sources; aPrimitiveElement->GetSourceImageNames(sources); for (uint32_t j = 0; j < sources.Length(); j++) { nsAutoString str; sources[j].mString->GetAnimValue(str, sources[j].mElement); int32_t sourceIndex = 0; if (str.EqualsLiteral("SourceGraphic")) { sourceIndex = mSourceGraphicIndex; } else if (str.EqualsLiteral("SourceAlpha")) { sourceIndex = GetOrCreateSourceAlphaIndex(aPrimitiveDescrs); } else if (str.EqualsLiteral("FillPaint")) { sourceIndex = FilterPrimitiveDescription::kPrimitiveIndexFillPaint; } else if (str.EqualsLiteral("StrokePaint")) { sourceIndex = FilterPrimitiveDescription::kPrimitiveIndexStrokePaint; } else if (str.EqualsLiteral("BackgroundImage") || str.EqualsLiteral("BackgroundAlpha")) { return NS_ERROR_NOT_IMPLEMENTED; } else if (str.EqualsLiteral("")) { sourceIndex = GetLastResultIndex(aPrimitiveDescrs); } else { bool inputExists = aImageTable.Get(str, &sourceIndex); if (!inputExists) return NS_ERROR_FAILURE; } aSourceIndices.AppendElement(sourceIndex); } return NS_OK; } nsresult nsSVGFilterInstance::BuildPrimitives(nsTArray& aPrimitiveDescrs, nsTArray>& aInputImages, bool aInputIsTainted) { mSourceGraphicIndex = GetLastResultIndex(aPrimitiveDescrs); // Clip previous filter's output to this filter's filter region. if (mSourceGraphicIndex >= 0) { FilterPrimitiveDescription& sourceDescr = aPrimitiveDescrs[mSourceGraphicIndex]; sourceDescr.SetPrimitiveSubregion(sourceDescr.PrimitiveSubregion().Intersect(mFilterSpaceBounds)); } // Get the filter primitive elements. nsTArray > primitives; for (nsIContent* child = mFilterElement->nsINode::GetFirstChild(); child; child = child->GetNextSibling()) { RefPtr primitive; CallQueryInterface(child, (nsSVGFE**)getter_AddRefs(primitive)); if (primitive) { primitives.AppendElement(primitive); } } // Maps source image name to source index. nsDataHashtable imageTable(8); // The principal that we check principals of any loaded images against. nsCOMPtr principal = mTargetContent->NodePrincipal(); for (uint32_t primitiveElementIndex = 0; primitiveElementIndex < primitives.Length(); ++primitiveElementIndex) { nsSVGFE* filter = primitives[primitiveElementIndex]; AutoTArray sourceIndices; nsresult rv = GetSourceIndices(filter, aPrimitiveDescrs, imageTable, sourceIndices); if (NS_FAILED(rv)) { return rv; } IntRect primitiveSubregion = ComputeFilterPrimitiveSubregion(filter, aPrimitiveDescrs, sourceIndices); nsTArray sourcesAreTainted; GetInputsAreTainted(aPrimitiveDescrs, sourceIndices, aInputIsTainted, sourcesAreTainted); FilterPrimitiveDescription descr = filter->GetPrimitiveDescription(this, primitiveSubregion, sourcesAreTainted, aInputImages); descr.SetIsTainted(filter->OutputIsTainted(sourcesAreTainted, principal)); descr.SetFilterSpaceBounds(mFilterSpaceBounds); descr.SetPrimitiveSubregion(primitiveSubregion.Intersect(descr.FilterSpaceBounds())); for (uint32_t i = 0; i < sourceIndices.Length(); i++) { int32_t inputIndex = sourceIndices[i]; descr.SetInputPrimitive(i, inputIndex); ColorSpace inputColorSpace = inputIndex >= 0 ? aPrimitiveDescrs[inputIndex].OutputColorSpace() : ColorSpace(ColorSpace::SRGB); ColorSpace desiredInputColorSpace = filter->GetInputColorSpace(i, inputColorSpace); descr.SetInputColorSpace(i, desiredInputColorSpace); if (i == 0) { // the output color space is whatever in1 is if there is an in1 descr.SetOutputColorSpace(desiredInputColorSpace); } } if (sourceIndices.Length() == 0) { descr.SetOutputColorSpace(filter->GetOutputColorSpace()); } aPrimitiveDescrs.AppendElement(descr); uint32_t primitiveDescrIndex = aPrimitiveDescrs.Length() - 1; nsAutoString str; filter->GetResultImageName().GetAnimValue(str, filter); imageTable.Put(str, primitiveDescrIndex); } return NS_OK; }