/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:cindent:ts=2:et:sw=2: /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* class that a parent frame uses to reflow a block frame */ #include "nsBlockReflowContext.h" #include "nsBlockReflowState.h" #include "nsFloatManager.h" #include "nsContainerFrame.h" #include "nsBlockFrame.h" #include "nsLineBox.h" #include "nsLayoutUtils.h" #ifdef DEBUG #undef NOISY_MAX_ELEMENT_SIZE #undef REALLY_NOISY_MAX_ELEMENT_SIZE #undef NOISY_VERTICAL_MARGINS #else #undef NOISY_MAX_ELEMENT_SIZE #undef REALLY_NOISY_MAX_ELEMENT_SIZE #undef NOISY_VERTICAL_MARGINS #endif nsBlockReflowContext::nsBlockReflowContext(nsPresContext* aPresContext, const nsHTMLReflowState& aParentRS) : mPresContext(aPresContext), mOuterReflowState(aParentRS), mMetrics(aParentRS.GetWritingMode()) { } static nsIFrame* DescendIntoBlockLevelFrame(nsIFrame* aFrame) { nsIAtom* type = aFrame->GetType(); if (type == nsGkAtoms::columnSetFrame) return DescendIntoBlockLevelFrame(aFrame->GetFirstPrincipalChild()); return aFrame; } bool nsBlockReflowContext::ComputeCollapsedTopMargin(const nsHTMLReflowState& aRS, nsCollapsingMargin* aMargin, nsIFrame* aClearanceFrame, bool* aMayNeedRetry, bool* aBlockIsEmpty) { // Include frame's top margin aMargin->Include(aRS.ComputedPhysicalMargin().top); // The inclusion of the bottom margin when empty is done by the caller // since it doesn't need to be done by the top-level (non-recursive) // caller. #ifdef NOISY_VERTICAL_MARGINS nsFrame::ListTag(stdout, aRS.frame); printf(": %d => %d\n", aRS.ComputedPhysicalMargin().top, aMargin->get()); #endif bool dirtiedLine = false; bool setBlockIsEmpty = false; // Calculate the frame's generational top-margin from its child // blocks. Note that if the frame has a non-zero top-border or // top-padding then this step is skipped because it will be a margin // root. It is also skipped if the frame is a margin root for other // reasons. nsIFrame* frame = DescendIntoBlockLevelFrame(aRS.frame); nsPresContext* prescontext = frame->PresContext(); nsBlockFrame* block = nullptr; if (0 == aRS.ComputedPhysicalBorderPadding().top) { block = nsLayoutUtils::GetAsBlock(frame); if (block) { bool topMarginRoot, unused; block->IsMarginRoot(&topMarginRoot, &unused); if (topMarginRoot) { block = nullptr; } } } // iterate not just through the lines of 'block' but also its // overflow lines and the normal and overflow lines of its next in // flows. Note that this will traverse some frames more than once: // for example, if A contains B and A->nextinflow contains // B->nextinflow, we'll traverse B->nextinflow twice. But this is // OK because our traversal is idempotent. for ( ;block; block = static_cast(block->GetNextInFlow())) { for (int overflowLines = 0; overflowLines <= 1; ++overflowLines) { nsBlockFrame::line_iterator line; nsBlockFrame::line_iterator line_end; bool anyLines = true; if (overflowLines) { nsBlockFrame::FrameLines* frames = block->GetOverflowLines(); nsLineList* lines = frames ? &frames->mLines : nullptr; if (!lines) { anyLines = false; } else { line = lines->begin(); line_end = lines->end(); } } else { line = block->begin_lines(); line_end = block->end_lines(); } for (; anyLines && line != line_end; ++line) { if (!aClearanceFrame && line->HasClearance()) { // If we don't have a clearance frame, then we're computing // the collapsed margin in the first pass, assuming that all // lines have no clearance. So clear their clearance flags. line->ClearHasClearance(); line->MarkDirty(); dirtiedLine = true; } bool isEmpty; if (line->IsInline()) { isEmpty = line->IsEmpty(); } else { nsIFrame* kid = line->mFirstChild; if (kid == aClearanceFrame) { line->SetHasClearance(); line->MarkDirty(); dirtiedLine = true; goto done; } // Here is where we recur. Now that we have determined that a // generational collapse is required we need to compute the // child blocks margin and so in so that we can look into // it. For its margins to be computed we need to have a reflow // state for it. // We may have to construct an extra reflow state here if // we drilled down through a block wrapper. At the moment // we can only drill down one level so we only have to support // one extra reflow state. const nsHTMLReflowState* outerReflowState = &aRS; if (frame != aRS.frame) { NS_ASSERTION(frame->GetParent() == aRS.frame, "Can only drill through one level of block wrapper"); nsSize availSpace(aRS.ComputedWidth(), aRS.ComputedHeight()); outerReflowState = new nsHTMLReflowState(prescontext, aRS, frame, availSpace); } { nsSize availSpace(outerReflowState->ComputedWidth(), outerReflowState->ComputedHeight()); nsHTMLReflowState innerReflowState(prescontext, *outerReflowState, kid, availSpace); // Record that we're being optimistic by assuming the kid // has no clearance if (kid->StyleDisplay()->mBreakType != NS_STYLE_CLEAR_NONE) { *aMayNeedRetry = true; } if (ComputeCollapsedTopMargin(innerReflowState, aMargin, aClearanceFrame, aMayNeedRetry, &isEmpty)) { line->MarkDirty(); dirtiedLine = true; } if (isEmpty) aMargin->Include(innerReflowState.ComputedPhysicalMargin().bottom); } if (outerReflowState != &aRS) { delete const_cast(outerReflowState); } } if (!isEmpty) { if (!setBlockIsEmpty && aBlockIsEmpty) { setBlockIsEmpty = true; *aBlockIsEmpty = false; } goto done; } } if (!setBlockIsEmpty && aBlockIsEmpty) { // The first time we reach here is when this is the first block // and we have processed all its normal lines. setBlockIsEmpty = true; // All lines are empty, or we wouldn't be here! *aBlockIsEmpty = aRS.frame->IsSelfEmpty(); } } } done: if (!setBlockIsEmpty && aBlockIsEmpty) { *aBlockIsEmpty = aRS.frame->IsEmpty(); } #ifdef NOISY_VERTICAL_MARGINS nsFrame::ListTag(stdout, aRS.frame); printf(": => %d\n", aMargin->get()); #endif return dirtiedLine; } void nsBlockReflowContext::ReflowBlock(const nsRect& aSpace, bool aApplyTopMargin, nsCollapsingMargin& aPrevMargin, nscoord aClearance, bool aIsAdjacentWithTop, nsLineBox* aLine, nsHTMLReflowState& aFrameRS, nsReflowStatus& aFrameReflowStatus, nsBlockReflowState& aState) { mFrame = aFrameRS.frame; mSpace = aSpace; if (!aIsAdjacentWithTop) { aFrameRS.mFlags.mIsTopOfPage = false; // make sure this is cleared } if (aApplyTopMargin) { mTopMargin = aPrevMargin; #ifdef NOISY_VERTICAL_MARGINS nsFrame::ListTag(stdout, mOuterReflowState.frame); printf(": reflowing "); nsFrame::ListTag(stdout, mFrame); printf(" margin => %d, clearance => %d\n", mTopMargin.get(), aClearance); #endif // Adjust the available height if its constrained so that the // child frame doesn't think it can reflow into its margin area. if (NS_UNCONSTRAINEDSIZE != aFrameRS.AvailableHeight()) { aFrameRS.AvailableHeight() -= mTopMargin.get() + aClearance; } } nscoord tx = 0, ty = 0; // The values of x and y do not matter for floats, so don't bother calculating // them. Floats are guaranteed to have their own float manager, so tx and ty // don't matter. mX and mY don't matter becacuse they are only used in // PlaceBlock, which is not used for floats. if (aLine) { // Compute x/y coordinate where reflow will begin. Use the rules // from 10.3.3 to determine what to apply. At this point in the // reflow auto left/right margins will have a zero value. mX = tx = mSpace.x + aFrameRS.ComputedPhysicalMargin().left; mY = ty = mSpace.y + mTopMargin.get() + aClearance; if ((mFrame->GetStateBits() & NS_BLOCK_FLOAT_MGR) == 0) aFrameRS.mBlockDelta = mOuterReflowState.mBlockDelta + ty - aLine->BStart(); } // Let frame know that we are reflowing it mFrame->WillReflow(mPresContext); #ifdef DEBUG mMetrics.Width() = nscoord(0xdeadbeef); mMetrics.Height() = nscoord(0xdeadbeef); #endif mOuterReflowState.mFloatManager->Translate(tx, ty); mFrame->Reflow(mPresContext, mMetrics, aFrameRS, aFrameReflowStatus); mOuterReflowState.mFloatManager->Translate(-tx, -ty); #ifdef DEBUG if (!NS_INLINE_IS_BREAK_BEFORE(aFrameReflowStatus)) { if (CRAZY_SIZE(mMetrics.Width()) || CRAZY_SIZE(mMetrics.Height())) { printf("nsBlockReflowContext: "); nsFrame::ListTag(stdout, mFrame); printf(" metrics=%d,%d!\n", mMetrics.Width(), mMetrics.Height()); } if ((mMetrics.Width() == nscoord(0xdeadbeef)) || (mMetrics.Height() == nscoord(0xdeadbeef))) { printf("nsBlockReflowContext: "); nsFrame::ListTag(stdout, mFrame); printf(" didn't set w/h %d,%d!\n", mMetrics.Width(), mMetrics.Height()); } } #endif if (!mFrame->HasOverflowAreas()) { mMetrics.SetOverflowAreasToDesiredBounds(); } if (!NS_INLINE_IS_BREAK_BEFORE(aFrameReflowStatus) || (mFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) { // If frame is complete and has a next-in-flow, we need to delete // them now. Do not do this when a break-before is signaled because // the frame is going to get reflowed again (and may end up wanting // a next-in-flow where it ends up), unless it is an out of flow frame. if (NS_FRAME_IS_FULLY_COMPLETE(aFrameReflowStatus)) { nsIFrame* kidNextInFlow = mFrame->GetNextInFlow(); if (nullptr != kidNextInFlow) { // Remove all of the childs next-in-flows. Make sure that we ask // the right parent to do the removal (it's possible that the // parent is not this because we are executing pullup code). // Floats will eventually be removed via nsBlockFrame::RemoveFloat // which detaches the placeholder from the float. nsOverflowContinuationTracker::AutoFinish fini(aState.mOverflowTracker, mFrame); kidNextInFlow->GetParent()->DeleteNextInFlowChild(kidNextInFlow, true); } } } } /** * Attempt to place the block frame within the available space. If * it fits, apply horizontal positioning (CSS 10.3.3), collapse * margins (CSS2 8.3.1). Also apply relative positioning. */ bool nsBlockReflowContext::PlaceBlock(const nsHTMLReflowState& aReflowState, bool aForceFit, nsLineBox* aLine, nsCollapsingMargin& aBottomMarginResult, nsOverflowAreas& aOverflowAreas, nsReflowStatus aReflowStatus, nscoord aContainerWidth) { // Compute collapsed bottom margin value. if (NS_FRAME_IS_COMPLETE(aReflowStatus)) { aBottomMarginResult = mMetrics.mCarriedOutBottomMargin; aBottomMarginResult.Include(aReflowState.ComputedPhysicalMargin().bottom); } else { // The used bottom-margin is set to zero above a break. aBottomMarginResult.Zero(); } nsPoint position(mX, mY); nscoord backupContainingBlockAdvance = 0; // Check whether the block's bottom margin collapses with its top // margin. See CSS 2.1 section 8.3.1; those rules seem to match // nsBlockFrame::IsEmpty(). Any such block must have zero height so // check that first. Note that a block can have clearance and still // have adjoining top/bottom margins, because the clearance goes // above the top margin. // Mark the frame as non-dirty; it has been reflowed (or we wouldn't // be here), and we don't want to assert in CachedIsEmpty() mFrame->RemoveStateBits(NS_FRAME_IS_DIRTY); bool empty = 0 == mMetrics.Height() && aLine->CachedIsEmpty(); if (empty) { // Collapse the bottom margin with the top margin that was already // applied. aBottomMarginResult.Include(mTopMargin); #ifdef NOISY_VERTICAL_MARGINS printf(" "); nsFrame::ListTag(stdout, mOuterReflowState.frame); printf(": "); nsFrame::ListTag(stdout, mFrame); printf(" -- collapsing top & bottom margin together; y=%d spaceY=%d\n", position.y, mSpace.y); #endif // Section 8.3.1 of CSS 2.1 says that blocks with adjoining // top/bottom margins whose top margin collapses with their // parent's top margin should have their top border-edge at the // top border-edge of their parent. We actually don't have to do // anything special to make this happen. In that situation, // nsBlockFrame::ShouldApplyTopMargin will have returned false, // and mTopMargin and aClearance will have been zero in // ReflowBlock. // If we did apply our top margin, but now we're collapsing it // into the bottom margin, we need to back up the containing // block's y-advance by our top margin so that it doesn't get // counted twice. Note that here we're allowing the line's bounds // to become different from the block's position; we do this // because the containing block will place the next line at the // line's YMost, and it must place the next line at a different // point from where this empty block will be. backupContainingBlockAdvance = mTopMargin.get(); } // See if the frame fit. If it's the first frame or empty then it // always fits. If the height is unconstrained then it always fits, // even if there's some sort of integer overflow that makes y + // mMetrics.Height() appear to go beyond the available height. if (!empty && !aForceFit && mSpace.height != NS_UNCONSTRAINEDSIZE) { nscoord yMost = position.y - backupContainingBlockAdvance + mMetrics.Height(); if (yMost > mSpace.YMost()) { // didn't fit, we must acquit. mFrame->DidReflow(mPresContext, &aReflowState, nsDidReflowStatus::FINISHED); return false; } } aLine->SetBounds(aReflowState.GetWritingMode(), nsRect(position.x, position.y - backupContainingBlockAdvance, mMetrics.Width(), mMetrics.Height()), aContainerWidth); aReflowState.ApplyRelativePositioning(&position); // Now place the frame and complete the reflow process nsContainerFrame::FinishReflowChild(mFrame, mPresContext, mMetrics, &aReflowState, position.x, position.y, 0); aOverflowAreas = mMetrics.mOverflowAreas + position; return true; }