/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* rendering object for css3 multi-column layout */ #include "nsColumnSetFrame.h" #include "nsCSSRendering.h" #include "nsDisplayList.h" using namespace mozilla; using namespace mozilla::layout; /** * Tracking issues: * * XXX cursor movement around the top and bottom of colums seems to make the editor * lose the caret. * * XXX should we support CSS columns applied to table elements? */ nsContainerFrame* NS_NewColumnSetFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, nsFrameState aStateFlags) { nsColumnSetFrame* it = new (aPresShell) nsColumnSetFrame(aContext); it->AddStateBits(aStateFlags | NS_BLOCK_MARGIN_ROOT); return it; } NS_IMPL_FRAMEARENA_HELPERS(nsColumnSetFrame) nsColumnSetFrame::nsColumnSetFrame(nsStyleContext* aContext) : nsContainerFrame(aContext), mLastBalanceHeight(NS_INTRINSICSIZE), mLastFrameStatus(NS_FRAME_COMPLETE) { } nsIAtom* nsColumnSetFrame::GetType() const { return nsGkAtoms::columnSetFrame; } static void PaintColumnRule(nsIFrame* aFrame, nsRenderingContext* aCtx, const nsRect& aDirtyRect, nsPoint aPt) { static_cast(aFrame)->PaintColumnRule(aCtx, aDirtyRect, aPt); } void nsColumnSetFrame::PaintColumnRule(nsRenderingContext* aCtx, const nsRect& aDirtyRect, const nsPoint& aPt) { nsIFrame* child = mFrames.FirstChild(); if (!child) return; // no columns nsIFrame* nextSibling = child->GetNextSibling(); if (!nextSibling) return; // 1 column only - this means no gap to draw on bool isRTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL; const nsStyleColumn* colStyle = StyleColumn(); uint8_t ruleStyle; // Per spec, inset => ridge and outset => groove if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_INSET) ruleStyle = NS_STYLE_BORDER_STYLE_RIDGE; else if (colStyle->mColumnRuleStyle == NS_STYLE_BORDER_STYLE_OUTSET) ruleStyle = NS_STYLE_BORDER_STYLE_GROOVE; else ruleStyle = colStyle->mColumnRuleStyle; nsPresContext* presContext = PresContext(); nscoord ruleWidth = colStyle->GetComputedColumnRuleWidth(); if (!ruleWidth) return; nscolor ruleColor = GetVisitedDependentColor(eCSSProperty__moz_column_rule_color); // In order to re-use a large amount of code, we treat the column rule as a border. // We create a new border style object and fill in all the details of the column rule as // the left border. PaintBorder() does all the rendering for us, so we not // only save an enormous amount of code but we'll support all the line styles that // we support on borders! nsStyleBorder border(presContext); border.SetBorderWidth(NS_SIDE_LEFT, ruleWidth); border.SetBorderStyle(NS_SIDE_LEFT, ruleStyle); border.SetBorderColor(NS_SIDE_LEFT, ruleColor); // Get our content rect as an absolute coordinate, not relative to // our parent (which is what the X and Y normally is) nsRect contentRect = GetContentRect() - GetRect().TopLeft() + aPt; nsSize ruleSize(ruleWidth, contentRect.height); while (nextSibling) { // The frame tree goes RTL in RTL nsIFrame* leftSibling = isRTL ? nextSibling : child; nsIFrame* rightSibling = isRTL ? child : nextSibling; // Each child frame's position coordinates is actually relative to this nsColumnSetFrame. // linePt will be at the top-left edge to paint the line. nsPoint edgeOfLeftSibling = leftSibling->GetRect().TopRight() + aPt; nsPoint edgeOfRightSibling = rightSibling->GetRect().TopLeft() + aPt; nsPoint linePt((edgeOfLeftSibling.x + edgeOfRightSibling.x - ruleWidth) / 2, contentRect.y); nsRect lineRect(linePt, ruleSize); nsCSSRendering::PaintBorderWithStyleBorder(presContext, *aCtx, this, aDirtyRect, lineRect, border, StyleContext(), // Remember, we only have the "left" "border". Skip everything else (1 << NS_SIDE_TOP | 1 << NS_SIDE_RIGHT | 1 << NS_SIDE_BOTTOM)); child = nextSibling; nextSibling = nextSibling->GetNextSibling(); } } nsresult nsColumnSetFrame::SetInitialChildList(ChildListID aListID, nsFrameList& aChildList) { if (aListID == kAbsoluteList) { return nsContainerFrame::SetInitialChildList(aListID, aChildList); } NS_ASSERTION(aListID == kPrincipalList, "Only default child list supported"); NS_ASSERTION(aChildList.OnlyChild(), "initial child list must have exaisRevertingctly one child"); // Queue up the frames for the content frame return nsContainerFrame::SetInitialChildList(kPrincipalList, aChildList); } static nscoord GetAvailableContentWidth(const nsHTMLReflowState& aReflowState) { if (aReflowState.AvailableWidth() == NS_INTRINSICSIZE) { return NS_INTRINSICSIZE; } nscoord borderPaddingWidth = aReflowState.ComputedPhysicalBorderPadding().left + aReflowState.ComputedPhysicalBorderPadding().right; return std::max(0, aReflowState.AvailableWidth() - borderPaddingWidth); } nscoord nsColumnSetFrame::GetAvailableContentHeight(const nsHTMLReflowState& aReflowState) { if (aReflowState.AvailableHeight() == NS_INTRINSICSIZE) { return NS_INTRINSICSIZE; } nsMargin bp = aReflowState.ComputedPhysicalBorderPadding(); ApplySkipSides(bp, &aReflowState); bp.bottom = aReflowState.ComputedPhysicalBorderPadding().bottom; return std::max(0, aReflowState.AvailableHeight() - bp.TopBottom()); } static nscoord GetColumnGap(nsColumnSetFrame* aFrame, const nsStyleColumn* aColStyle) { if (eStyleUnit_Normal == aColStyle->mColumnGap.GetUnit()) return aFrame->StyleFont()->mFont.size; if (eStyleUnit_Coord == aColStyle->mColumnGap.GetUnit()) { nscoord colGap = aColStyle->mColumnGap.GetCoordValue(); NS_ASSERTION(colGap >= 0, "negative column gap"); return colGap; } NS_NOTREACHED("Unknown gap type"); return 0; } nsColumnSetFrame::ReflowConfig nsColumnSetFrame::ChooseColumnStrategy(const nsHTMLReflowState& aReflowState, bool aForceAuto = false, nscoord aFeasibleHeight = NS_INTRINSICSIZE, nscoord aInfeasibleHeight = 0) { nscoord knownFeasibleHeight = aFeasibleHeight; nscoord knownInfeasibleHeight = aInfeasibleHeight; const nsStyleColumn* colStyle = StyleColumn(); nscoord availContentWidth = GetAvailableContentWidth(aReflowState); if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { availContentWidth = aReflowState.ComputedWidth(); } nscoord consumedHeight = GetConsumedHeight(); // The effective computed height is the height of the current continuation // of the column set frame. This should be the same as the computed height // if we have an unconstrained available height. nscoord computedHeight = GetEffectiveComputedHeight(aReflowState, consumedHeight); nscoord colHeight = GetAvailableContentHeight(aReflowState); if (aReflowState.ComputedHeight() != NS_INTRINSICSIZE) { colHeight = aReflowState.ComputedHeight(); } else if (aReflowState.ComputedMaxHeight() != NS_INTRINSICSIZE) { colHeight = std::min(colHeight, aReflowState.ComputedMaxHeight()); } nscoord colGap = GetColumnGap(this, colStyle); int32_t numColumns = colStyle->mColumnCount; // If column-fill is set to 'balance', then we want to balance the columns. const bool isBalancing = colStyle->mColumnFill == NS_STYLE_COLUMN_FILL_BALANCE && !aForceAuto; if (isBalancing) { const uint32_t MAX_NESTED_COLUMN_BALANCING = 2; uint32_t cnt = 0; for (const nsHTMLReflowState* rs = aReflowState.parentReflowState; rs && cnt < MAX_NESTED_COLUMN_BALANCING; rs = rs->parentReflowState) { if (rs->mFlags.mIsColumnBalancing) { ++cnt; } } if (cnt == MAX_NESTED_COLUMN_BALANCING) { numColumns = 1; } } nscoord colWidth; if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) { colWidth = colStyle->mColumnWidth.GetCoordValue(); NS_ASSERTION(colWidth >= 0, "negative column width"); // Reduce column count if necessary to make columns fit in the // available width. Compute max number of columns that fit in // availContentWidth, satisfying colGap*(maxColumns - 1) + // colWidth*maxColumns <= availContentWidth if (availContentWidth != NS_INTRINSICSIZE && colGap + colWidth > 0 && numColumns > 0) { // This expression uses truncated rounding, which is what we // want int32_t maxColumns = std::min(nscoord(nsStyleColumn::kMaxColumnCount), (availContentWidth + colGap)/(colGap + colWidth)); numColumns = std::max(1, std::min(numColumns, maxColumns)); } } else if (numColumns > 0 && availContentWidth != NS_INTRINSICSIZE) { nscoord widthMinusGaps = availContentWidth - colGap*(numColumns - 1); colWidth = widthMinusGaps/numColumns; } else { colWidth = NS_INTRINSICSIZE; } // Take care of the situation where there's only one column but it's // still too wide colWidth = std::max(1, std::min(colWidth, availContentWidth)); nscoord expectedWidthLeftOver = 0; if (colWidth != NS_INTRINSICSIZE && availContentWidth != NS_INTRINSICSIZE) { // distribute leftover space // First, determine how many columns will be showing if the column // count is auto if (numColumns <= 0) { // choose so that colGap*(nominalColumnCount - 1) + // colWidth*nominalColumnCount is nearly availContentWidth // make sure to round down if (colGap + colWidth > 0) { numColumns = (availContentWidth + colGap)/(colGap + colWidth); // The number of columns should never exceed kMaxColumnCount. numColumns = std::min(nscoord(nsStyleColumn::kMaxColumnCount), numColumns); } if (numColumns <= 0) { numColumns = 1; } } // Compute extra space and divide it among the columns nscoord extraSpace = std::max(0, availContentWidth - (colWidth*numColumns + colGap*(numColumns - 1))); nscoord extraToColumns = extraSpace/numColumns; colWidth += extraToColumns; expectedWidthLeftOver = extraSpace - (extraToColumns*numColumns); } if (isBalancing) { if (numColumns <= 0) { // Hmm, auto column count, column width or available width is unknown, // and balancing is required. Let's just use one column then. numColumns = 1; } colHeight = std::min(mLastBalanceHeight, colHeight); } else { // This is the case when the column-fill property is set to 'auto'. // No balancing, so don't limit the column count numColumns = INT32_MAX; // XXX_jwir3: If a page's height is set to 0, we could continually // create continuations, resulting in an infinite loop, since // no progress is ever made. This is an issue with the spec // (css3-multicol, css3-page, and css3-break) that is // unresolved as of 27 Feb 2013. For the time being, we set this // to have a minimum of 1 css px. Once a resolution is made // on what minimum to have for a page height, we may need to // change this value to match the appropriate spec(s). colHeight = std::max(colHeight, nsPresContext::CSSPixelsToAppUnits(1)); } #ifdef DEBUG_roc printf("*** nsColumnSetFrame::ChooseColumnStrategy: numColumns=%d, colWidth=%d, expectedWidthLeftOver=%d, colHeight=%d, colGap=%d\n", numColumns, colWidth, expectedWidthLeftOver, colHeight, colGap); #endif ReflowConfig config = { numColumns, colWidth, expectedWidthLeftOver, colGap, colHeight, isBalancing, knownFeasibleHeight, knownInfeasibleHeight, computedHeight, consumedHeight }; return config; } bool nsColumnSetFrame::ReflowColumns(nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aReflowStatus, ReflowConfig& aConfig, bool aLastColumnUnbounded, nsCollapsingMargin* aCarriedOutBottomMargin, ColumnBalanceData& aColData) { bool feasible = ReflowChildren(aDesiredSize, aReflowState, aReflowStatus, aConfig, aLastColumnUnbounded, aCarriedOutBottomMargin, aColData); if (aColData.mHasExcessHeight) { aConfig = ChooseColumnStrategy(aReflowState, true); // We need to reflow our children again one last time, otherwise we might // end up with a stale column height for some of our columns, since we // bailed out of balancing. feasible = ReflowChildren(aDesiredSize, aReflowState, aReflowStatus, aConfig, aLastColumnUnbounded, aCarriedOutBottomMargin, aColData); } return feasible; } static void MoveChildTo(nsIFrame* aParent, nsIFrame* aChild, nsPoint aOrigin) { if (aChild->GetPosition() == aOrigin) { return; } aChild->SetPosition(aOrigin); nsContainerFrame::PlaceFrameView(aChild); } nscoord nsColumnSetFrame::GetMinWidth(nsRenderingContext *aRenderingContext) { nscoord width = 0; DISPLAY_MIN_WIDTH(this, width); if (mFrames.FirstChild()) { width = mFrames.FirstChild()->GetMinWidth(aRenderingContext); } const nsStyleColumn* colStyle = StyleColumn(); nscoord colWidth; if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) { colWidth = colStyle->mColumnWidth.GetCoordValue(); // As available width reduces to zero, we reduce our number of columns // to one, and don't enforce the column width, so just return the min // of the child's min-width with any specified column width. width = std::min(width, colWidth); } else { NS_ASSERTION(colStyle->mColumnCount > 0, "column-count and column-width can't both be auto"); // As available width reduces to zero, we still have mColumnCount columns, // so multiply the child's min-width by the number of columns. colWidth = width; width *= colStyle->mColumnCount; // The multiplication above can make 'width' negative (integer overflow), // so use std::max to protect against that. width = std::max(width, colWidth); } // XXX count forced column breaks here? Maybe we should return the child's // min-width times the minimum number of columns. return width; } nscoord nsColumnSetFrame::GetPrefWidth(nsRenderingContext *aRenderingContext) { // Our preferred width is our desired column width, if specified, otherwise // the child's preferred width, times the number of columns, plus the width // of any required column gaps // XXX what about forced column breaks here? nscoord result = 0; DISPLAY_PREF_WIDTH(this, result); const nsStyleColumn* colStyle = StyleColumn(); nscoord colGap = GetColumnGap(this, colStyle); nscoord colWidth; if (colStyle->mColumnWidth.GetUnit() == eStyleUnit_Coord) { colWidth = colStyle->mColumnWidth.GetCoordValue(); } else if (mFrames.FirstChild()) { colWidth = mFrames.FirstChild()->GetPrefWidth(aRenderingContext); } else { colWidth = 0; } int32_t numColumns = colStyle->mColumnCount; if (numColumns <= 0) { // if column-count is auto, assume one column numColumns = 1; } nscoord width = colWidth*numColumns + colGap*(numColumns - 1); // The multiplication above can make 'width' negative (integer overflow), // so use std::max to protect against that. result = std::max(width, colWidth); return result; } bool nsColumnSetFrame::ReflowChildren(nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus, const ReflowConfig& aConfig, bool aUnboundedLastColumn, nsCollapsingMargin* aBottomMarginCarriedOut, ColumnBalanceData& aColData) { aColData.Reset(); bool allFit = true; bool RTL = StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL; bool shrinkingHeightOnly = !NS_SUBTREE_DIRTY(this) && mLastBalanceHeight > aConfig.mColMaxHeight; #ifdef DEBUG_roc printf("*** Doing column reflow pass: mLastBalanceHeight=%d, mColMaxHeight=%d, RTL=%d\n, mBalanceColCount=%d, mColWidth=%d, mColGap=%d\n", mLastBalanceHeight, aConfig.mColMaxHeight, RTL, aConfig.mBalanceColCount, aConfig.mColWidth, aConfig.mColGap); #endif DrainOverflowColumns(); const bool colHeightChanged = mLastBalanceHeight != aConfig.mColMaxHeight; if (colHeightChanged) { mLastBalanceHeight = aConfig.mColMaxHeight; // XXX Seems like this could fire if incremental reflow pushed the column set // down so we reflow incrementally with a different available height. // We need a way to do an incremental reflow and be sure availableHeight // changes are taken account of! Right now I think block frames with absolute // children might exit early. //NS_ASSERTION(aKidReason != eReflowReason_Incremental, // "incremental reflow should not have changed the balance height"); } // get our border and padding nsMargin borderPadding = aReflowState.ComputedPhysicalBorderPadding(); ApplySkipSides(borderPadding, &aReflowState); nsRect contentRect(0, 0, 0, 0); nsOverflowAreas overflowRects; nsIFrame* child = mFrames.FirstChild(); nsPoint childOrigin = nsPoint(borderPadding.left, borderPadding.top); // For RTL, figure out where the last column's left edge should be. Since the // columns might not fill the frame exactly, we need to account for the // slop. Otherwise we'll waste time moving the columns by some tiny // amount unnecessarily. if (RTL) { nscoord availWidth = aReflowState.AvailableWidth(); if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { availWidth = aReflowState.ComputedWidth(); } if (availWidth != NS_INTRINSICSIZE) { childOrigin.x += availWidth - aConfig.mColWidth; #ifdef DEBUG_roc printf("*** childOrigin.x = %d\n", childOrigin.x); #endif } } int columnCount = 0; int contentBottom = 0; bool reflowNext = false; while (child) { // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't // skip if the next column is dirty, because the next column's first line(s) // might be pullable back to this column. We can't skip if it's the last child // because we need to obtain the bottom margin. We can't skip // if this is the last column and we're supposed to assign unbounded // height to it, because that could change the available height from // the last time we reflowed it and we should try to pull all the // content from its next sibling. (Note that it might be the last // column, but not be the last child because the desired number of columns // has changed.) bool skipIncremental = !aReflowState.ShouldReflowAllKids() && !NS_SUBTREE_DIRTY(child) && child->GetNextSibling() && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) && !NS_SUBTREE_DIRTY(child->GetNextSibling()); // If we need to pull up content from the prev-in-flow then this is not just // a height shrink. The prev in flow will have set the dirty bit. // Check the overflow rect YMost instead of just the child's content height. The child // may have overflowing content that cares about the available height boundary. // (It may also have overflowing content that doesn't care about the available height // boundary, but if so, too bad, this optimization is defeated.) // We want scrollable overflow here since this is a calculation that // affects layout. bool skipResizeHeightShrink = shrinkingHeightOnly && child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxHeight; nscoord childContentBottom = 0; if (!reflowNext && (skipIncremental || skipResizeHeightShrink)) { // This child does not need to be reflowed, but we may need to move it MoveChildTo(this, child, childOrigin); // If this is the last frame then make sure we get the right status nsIFrame* kidNext = child->GetNextSibling(); if (kidNext) { aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) ? NS_FRAME_OVERFLOW_INCOMPLETE : NS_FRAME_NOT_COMPLETE; } else { aStatus = mLastFrameStatus; } childContentBottom = nsLayoutUtils::CalculateContentBottom(child); #ifdef DEBUG_roc printf("*** Skipping child #%d %p (incremental %d, resize height shrink %d): status = %d\n", columnCount, (void*)child, skipIncremental, skipResizeHeightShrink, aStatus); #endif } else { nsSize availSize(aConfig.mColWidth, aConfig.mColMaxHeight); if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) { availSize.height = GetAvailableContentHeight(aReflowState); } if (reflowNext) child->AddStateBits(NS_FRAME_IS_DIRTY); nsHTMLReflowState kidReflowState(PresContext(), aReflowState, child, availSize, availSize.width, aReflowState.ComputedHeight()); kidReflowState.mFlags.mIsTopOfPage = true; kidReflowState.mFlags.mTableIsSplittable = false; kidReflowState.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX; // We need to reflow any float placeholders, even if our column height // hasn't changed. kidReflowState.mFlags.mMustReflowPlaceholders = !colHeightChanged; #ifdef DEBUG_roc printf("*** Reflowing child #%d %p: availHeight=%d\n", columnCount, (void*)child,availSize.height); #endif // Note if the column's next in flow is not being changed by this incremental reflow. // This may allow the current column to avoid trying to pull lines from the next column. if (child->GetNextSibling() && !(GetStateBits() & NS_FRAME_IS_DIRTY) && !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) { kidReflowState.mFlags.mNextInFlowUntouched = true; } nsHTMLReflowMetrics kidDesiredSize(aReflowState.GetWritingMode(), aDesiredSize.mFlags); // XXX it would be cool to consult the float manager for the // previous block to figure out the region of floats from the // previous column that extend into this column, and subtract // that region from the new float manager. So you could stick a // really big float in the first column and text in following // columns would flow around it. // Reflow the frame ReflowChild(child, PresContext(), kidDesiredSize, kidReflowState, childOrigin.x + kidReflowState.ComputedPhysicalMargin().left, childOrigin.y + kidReflowState.ComputedPhysicalMargin().top, 0, aStatus); reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0; #ifdef DEBUG_roc printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBottomMargin=%d\n", columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(), kidDesiredSize.mCarriedOutBottomMargin.get()); #endif NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus); *aBottomMarginCarriedOut = kidDesiredSize.mCarriedOutBottomMargin; FinishReflowChild(child, PresContext(), kidDesiredSize, &kidReflowState, childOrigin.x, childOrigin.y, 0); childContentBottom = nsLayoutUtils::CalculateContentBottom(child); if (childContentBottom > aConfig.mColMaxHeight) { allFit = false; } if (childContentBottom > availSize.height) { aColData.mMaxOverflowingHeight = std::max(childContentBottom, aColData.mMaxOverflowingHeight); } } contentRect.UnionRect(contentRect, child->GetRect()); ConsiderChildOverflow(overflowRects, child); contentBottom = std::max(contentBottom, childContentBottom); aColData.mLastHeight = childContentBottom; aColData.mSumHeight += childContentBottom; // Build a continuation column if necessary nsIFrame* kidNextInFlow = child->GetNextInFlow(); if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) { NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted"); child = nullptr; break; } else { ++columnCount; // Make sure that the column has a next-in-flow. If not, we must // create one to hold the overflowing stuff, even if we're just // going to put it on our overflow list and let *our* // next in flow handle it. if (!kidNextInFlow) { NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "We have to create a continuation, but the block doesn't want us to reflow it?"); // We need to create a continuing column nsresult rv = CreateNextInFlow(child, kidNextInFlow); if (NS_FAILED(rv)) { NS_NOTREACHED("Couldn't create continuation"); child = nullptr; break; } } // Make sure we reflow a next-in-flow when it switches between being // normal or overflow container if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } if ((contentBottom > aReflowState.ComputedMaxHeight() || contentBottom > aReflowState.ComputedHeight()) && aConfig.mBalanceColCount < INT32_MAX) { // We overflowed vertically, but have not exceeded the number of // columns. We're going to go into overflow columns now, so balancing // no longer applies. aColData.mHasExcessHeight = true; } if (columnCount >= aConfig.mBalanceColCount) { // No more columns allowed here. Stop. aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY); // Move any of our leftover columns to our overflow list. Our // next-in-flow will eventually pick them up. const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child); if (continuationColumns.NotEmpty()) { SetOverflowFrames(continuationColumns); } child = nullptr; break; } } if (PresContext()->HasPendingInterrupt()) { // Stop the loop now while |child| still points to the frame that bailed // out. We could keep going here and condition a bunch of the code in // this loop on whether there's an interrupt, or even just keep going and // trying to reflow the blocks (even though we know they'll interrupt // right after their first line), but stopping now is conceptually the // simplest (and probably fastest) thing. break; } // Advance to the next column child = child->GetNextSibling(); if (child) { if (!RTL) { childOrigin.x += aConfig.mColWidth + aConfig.mColGap; } else { childOrigin.x -= aConfig.mColWidth + aConfig.mColGap; } #ifdef DEBUG_roc printf("*** NEXT CHILD ORIGIN.x = %d\n", childOrigin.x); #endif } } if (PresContext()->CheckForInterrupt(this) && (GetStateBits() & NS_FRAME_IS_DIRTY)) { // Mark all our kids starting with |child| dirty // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt, // because we might have interrupted while reflowing |child|, and since // we're about to add a dirty bit to |child| we need to make sure that // |this| is scheduled to have dirty bits marked on it and its ancestors. // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll // bail out immediately, since it'll already have a dirty bit. for (; child; child = child->GetNextSibling()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } aColData.mMaxHeight = contentBottom; contentRect.height = std::max(contentRect.height, contentBottom); mLastFrameStatus = aStatus; // contentRect included the borderPadding.left,borderPadding.top of the child rects contentRect -= nsPoint(borderPadding.left, borderPadding.top); nsSize contentSize = nsSize(contentRect.XMost(), contentRect.YMost()); // Apply computed and min/max values if (aConfig.mComputedHeight != NS_INTRINSICSIZE) { if (aReflowState.AvailableHeight() != NS_INTRINSICSIZE) { contentSize.height = std::min(contentSize.height, aConfig.mComputedHeight); } else { contentSize.height = aConfig.mComputedHeight; } } else { // We add the "consumed" height back in so that we're applying // constraints to the correct height value, then subtract it again // after we've finished with the min/max calculation. This prevents us from // having a last continuation that is smaller than the min height. but which // has prev-in-flows, trigger a larger height than actually required. contentSize.height = aReflowState.ApplyMinMaxHeight(contentSize.height, aConfig.mConsumedHeight); } if (aReflowState.ComputedWidth() != NS_INTRINSICSIZE) { contentSize.width = aReflowState.ComputedWidth(); } else { contentSize.width = aReflowState.ApplyMinMaxWidth(contentSize.width); } aDesiredSize.Height() = contentSize.height + borderPadding.TopBottom(); aDesiredSize.Width() = contentSize.width + borderPadding.LeftRight(); aDesiredSize.mOverflowAreas = overflowRects; aDesiredSize.UnionOverflowAreasWithDesiredBounds(); #ifdef DEBUG_roc printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)); #endif return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus); } void nsColumnSetFrame::DrainOverflowColumns() { // First grab the prev-in-flows overflows and reparent them to this // frame. nsPresContext* presContext = PresContext(); nsColumnSetFrame* prev = static_cast(GetPrevInFlow()); if (prev) { AutoFrameListPtr overflows(presContext, prev->StealOverflowFrames()); if (overflows) { nsContainerFrame::ReparentFrameViewList(*overflows, prev, this); mFrames.InsertFrames(this, nullptr, *overflows); } } // Now pull back our own overflows and append them to our children. // We don't need to reparent them since we're already their parent. AutoFrameListPtr overflows(presContext, StealOverflowFrames()); if (overflows) { // We're already the parent for these frames, so no need to set // their parent again. mFrames.AppendFrames(nullptr, *overflows); } } void nsColumnSetFrame::FindBestBalanceHeight(const nsHTMLReflowState& aReflowState, nsPresContext* aPresContext, ReflowConfig& aConfig, ColumnBalanceData& aColData, nsHTMLReflowMetrics& aDesiredSize, nsCollapsingMargin& aOutMargin, bool& aUnboundedLastColumn, bool& aRunWasFeasible, nsReflowStatus& aStatus) { bool feasible = aRunWasFeasible; nsMargin bp = aReflowState.ComputedPhysicalBorderPadding(); ApplySkipSides(bp); bp.bottom = aReflowState.ComputedPhysicalBorderPadding().bottom; nscoord availableContentHeight = GetAvailableContentHeight(aReflowState); // Termination of the algorithm below is guaranteed because // aConfig.knownFeasibleHeight - aConfig.knownInfeasibleHeight decreases in every // iteration. // We set this flag when we detect that we may contain a frame // that can break anywhere (thus foiling the linear decrease-by-one // search) bool maybeContinuousBreakingDetected = false; while (!aPresContext->HasPendingInterrupt()) { nscoord lastKnownFeasibleHeight = aConfig.mKnownFeasibleHeight; // Record what we learned from the last reflow if (feasible) { // maxHeight is feasible. Also, mLastBalanceHeight is feasible. aConfig.mKnownFeasibleHeight = std::min(aConfig.mKnownFeasibleHeight, aColData.mMaxHeight); aConfig.mKnownFeasibleHeight = std::min(aConfig.mKnownFeasibleHeight, mLastBalanceHeight); // Furthermore, no height less than the height of the last // column can ever be feasible. (We might be able to reduce the // height of a non-last column by moving content to a later column, // but we can't do that with the last column.) if (mFrames.GetLength() == aConfig.mBalanceColCount) { aConfig.mKnownInfeasibleHeight = std::max(aConfig.mKnownInfeasibleHeight, aColData.mLastHeight - 1); } } else { aConfig.mKnownInfeasibleHeight = std::max(aConfig.mKnownInfeasibleHeight, mLastBalanceHeight); // If a column didn't fit in its available height, then its current // height must be the minimum height for unbreakable content in // the column, and therefore no smaller height can be feasible. aConfig.mKnownInfeasibleHeight = std::max(aConfig.mKnownInfeasibleHeight, aColData.mMaxOverflowingHeight - 1); if (aUnboundedLastColumn) { // The last column is unbounded, so all content got reflowed, so the // mColMaxHeight is feasible. aConfig.mKnownFeasibleHeight = std::min(aConfig.mKnownFeasibleHeight, aColData.mMaxHeight); } } #ifdef DEBUG_roc printf("*** nsColumnSetFrame::Reflow balancing knownInfeasible=%d knownFeasible=%d\n", aConfig.mKnownInfeasibleHeight, aConfig.mKnownFeasibleHeight); #endif if (aConfig.mKnownInfeasibleHeight >= aConfig.mKnownFeasibleHeight - 1) { // aConfig.mKnownFeasibleHeight is where we want to be break; } if (aConfig.mKnownInfeasibleHeight >= availableContentHeight) { break; } if (lastKnownFeasibleHeight - aConfig.mKnownFeasibleHeight == 1) { // We decreased the feasible height by one twip only. This could // indicate that there is a continuously breakable child frame // that we are crawling through. maybeContinuousBreakingDetected = true; } nscoord nextGuess = (aConfig.mKnownFeasibleHeight + aConfig.mKnownInfeasibleHeight)/2; // The constant of 600 twips is arbitrary. It's about two line-heights. if (aConfig.mKnownFeasibleHeight - nextGuess < 600 && !maybeContinuousBreakingDetected) { // We're close to our target, so just try shrinking just the // minimum amount that will cause one of our columns to break // differently. nextGuess = aConfig.mKnownFeasibleHeight - 1; } else if (aUnboundedLastColumn) { // Make a guess by dividing that into N columns. Add some slop // to try to make it on the feasible side. The constant of // 600 twips is arbitrary. It's about two line-heights. nextGuess = aColData.mSumHeight/aConfig.mBalanceColCount + 600; // Sanitize it nextGuess = clamped(nextGuess, aConfig.mKnownInfeasibleHeight + 1, aConfig.mKnownFeasibleHeight - 1); } else if (aConfig.mKnownFeasibleHeight == NS_INTRINSICSIZE) { // This can happen when we had a next-in-flow so we didn't // want to do an unbounded height measuring step. Let's just increase // from the infeasible height by some reasonable amount. nextGuess = aConfig.mKnownInfeasibleHeight*2 + 600; } // Don't bother guessing more than our height constraint. nextGuess = std::min(availableContentHeight, nextGuess); #ifdef DEBUG_roc printf("*** nsColumnSetFrame::Reflow balancing choosing next guess=%d\n", nextGuess); #endif aConfig.mColMaxHeight = nextGuess; aUnboundedLastColumn = false; AddStateBits(NS_FRAME_IS_DIRTY); feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, aConfig, false, &aOutMargin, aColData); if (!aConfig.mIsBalancing) { // Looks like we had excess height when balancing, so we gave up on // trying to balance. break; } } if (aConfig.mIsBalancing && !feasible && !aPresContext->HasPendingInterrupt()) { // We may need to reflow one more time at the feasible height to // get a valid layout. bool skip = false; if (aConfig.mKnownInfeasibleHeight >= availableContentHeight) { aConfig.mColMaxHeight = availableContentHeight; if (mLastBalanceHeight == availableContentHeight) { skip = true; } } else { aConfig.mColMaxHeight = aConfig.mKnownFeasibleHeight; } if (!skip) { // If our height is unconstrained, make sure that the last column is // allowed to have arbitrary height here, even though we were balancing. // Otherwise we'd have to split, and it's not clear what we'd do with // that. AddStateBits(NS_FRAME_IS_DIRTY); feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, aConfig, availableContentHeight == NS_UNCONSTRAINEDSIZE, &aOutMargin, aColData); } } aRunWasFeasible = feasible; } void nsColumnSetFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { // Don't support interruption in columns nsPresContext::InterruptPreventer noInterrupts(aPresContext); DO_GLOBAL_REFLOW_COUNT("nsColumnSetFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; // Our children depend on our height if we have a fixed height. if (aReflowState.ComputedHeight() != NS_AUTOHEIGHT) { NS_ASSERTION(aReflowState.ComputedHeight() != NS_INTRINSICSIZE, "Unexpected computed height"); AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT); } else { RemoveStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT); } //------------ Handle Incremental Reflow ----------------- ReflowConfig config = ChooseColumnStrategy(aReflowState); // If balancing, then we allow the last column to grow to unbounded // height during the first reflow. This gives us a way to estimate // what the average column height should be, because we can measure // the heights of all the columns and sum them up. But don't do this // if we have a next in flow because we don't want to suck all its // content back here and then have to push it out again! nsIFrame* nextInFlow = GetNextInFlow(); bool unboundedLastColumn = config.mIsBalancing && !nextInFlow; nsCollapsingMargin carriedOutBottomMargin; ColumnBalanceData colData; colData.mHasExcessHeight = false; bool feasible = ReflowColumns(aDesiredSize, aReflowState, aStatus, config, unboundedLastColumn, &carriedOutBottomMargin, colData); // If we're not balancing, then we're already done, since we should have // reflown all of our children, and there is no need for a binary search to // determine proper column height. if (config.mIsBalancing && !aPresContext->HasPendingInterrupt()) { FindBestBalanceHeight(aReflowState, aPresContext, config, colData, aDesiredSize, carriedOutBottomMargin, unboundedLastColumn, feasible, aStatus); } if (aPresContext->HasPendingInterrupt() && aReflowState.AvailableHeight() == NS_UNCONSTRAINEDSIZE) { // In this situation, we might be lying about our reflow status, because // our last kid (the one that got interrupted) was incomplete. Fix that. aStatus = NS_FRAME_COMPLETE; } FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowState, aStatus, false); aDesiredSize.mCarriedOutBottomMargin = carriedOutBottomMargin; NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); NS_ASSERTION(NS_FRAME_IS_FULLY_COMPLETE(aStatus) || aReflowState.AvailableHeight() != NS_UNCONSTRAINEDSIZE, "Column set should be complete if the available height is unconstrained"); } void nsColumnSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { DisplayBorderBackgroundOutline(aBuilder, aLists); if (IsVisibleForPainting(aBuilder)) { aLists.BorderBackground()->AppendNewToTop(new (aBuilder) nsDisplayGenericOverflow(aBuilder, this, ::PaintColumnRule, "ColumnRule", nsDisplayItem::TYPE_COLUMN_RULE)); } // Our children won't have backgrounds so it doesn't matter where we put them. for (nsFrameList::Enumerator e(mFrames); !e.AtEnd(); e.Next()) { BuildDisplayListForChild(aBuilder, e.get(), aDirtyRect, aLists); } } nsresult nsColumnSetFrame::AppendFrames(ChildListID aListID, nsFrameList& aFrameList) { if (aListID == kAbsoluteList) { return nsContainerFrame::AppendFrames(aListID, aFrameList); } NS_ERROR("unexpected child list"); return NS_ERROR_INVALID_ARG; } nsresult nsColumnSetFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList) { if (aListID == kAbsoluteList) { return nsContainerFrame::InsertFrames(aListID, aPrevFrame, aFrameList); } NS_ERROR("unexpected child list"); return NS_ERROR_INVALID_ARG; } nsresult nsColumnSetFrame::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) { if (aListID == kAbsoluteList) { return nsContainerFrame::RemoveFrame(aListID, aOldFrame); } NS_ERROR("unexpected child list"); return NS_ERROR_INVALID_ARG; }