/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H #define MOZILLA_GFX_X11TEXTURESOURCEOGL__H #ifdef GL_PROVIDER_GLX #include "mozilla/layers/CompositorOGL.h" #include "mozilla/layers/TextureHostOGL.h" #include "mozilla/gfx/2D.h" namespace mozilla { namespace layers { // TextureSource for Xlib-backed surfaces. class X11TextureSourceOGL : public TextureSourceOGL , public TextureSource { public: X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface); ~X11TextureSourceOGL(); virtual X11TextureSourceOGL* AsSourceOGL() override { return this; } virtual bool IsValid() const override { return !!gl(); } ; virtual void BindTexture(GLenum aTextureUnit, gfx::Filter aFilter) override; virtual gfx::IntSize GetSize() const override; virtual GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_2D; } virtual gfx::SurfaceFormat GetFormat() const override; virtual GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; } virtual void DeallocateDeviceData() override; virtual void SetCompositor(Compositor* aCompositor) override; gl::GLContext* gl() const; static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType); protected: RefPtr mCompositor; nsRefPtr mSurface; RefPtr mSourceSurface; GLuint mTexture; }; } // namespace layers } // namespace mozilla #endif #endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H