/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/XRInputSourceArray.h" #include "mozilla/dom/XRSession.h" #include "mozilla/dom/XRInputSourcesChangeEvent.h" namespace mozilla { namespace dom { NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(XRInputSourceArray, mParent, mInputSources) NS_IMPL_CYCLE_COLLECTING_ADDREF(XRInputSourceArray) NS_IMPL_CYCLE_COLLECTING_RELEASE(XRInputSourceArray) NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(XRInputSourceArray) NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY NS_INTERFACE_MAP_ENTRY(nsISupports) NS_INTERFACE_MAP_END XRInputSourceArray::XRInputSourceArray(nsISupports* aParent) : mParent(aParent) {} JSObject* XRInputSourceArray::WrapObject(JSContext* aCx, JS::Handle aGivenProto) { return XRInputSourceArray_Binding::Wrap(aCx, this, aGivenProto); } void XRInputSourceArray::Update(XRSession* aSession) { MOZ_ASSERT(aSession); gfx::VRDisplayClient* displayClient = aSession->GetDisplayClient(); if (!displayClient) { return; } XRInputSourcesChangeEventInit addInit; nsTArray> removedInputs; for (int32_t i = 0; i < gfx::kVRControllerMaxCount; ++i) { const gfx::VRControllerState& controllerState = displayClient->GetDisplayInfo().mControllerState[i]; if (controllerState.controllerName[0] == '\0') { // Checking if exising controllers need to be removed. for (auto& input : mInputSources) { if (input->GetIndex() == i) { removedInputs.AppendElement(input); break; } } continue; } bool found = false; RefPtr inputSource = nullptr; for (auto& input : mInputSources) { if (input->GetIndex() == i) { found = true; inputSource = input; break; } } // Checking if it is added before. if (!found && (controllerState.numButtons > 0 || controllerState.numAxes > 0)) { inputSource = new XRInputSource(mParent); inputSource->Setup(aSession, i); mInputSources.AppendElement(inputSource); addInit.mBubbles = false; addInit.mCancelable = false; addInit.mSession = aSession; addInit.mAdded.AppendElement(*inputSource, mozilla::fallible); } // If added, updating the current controller states. if (inputSource) { inputSource->Update(aSession); } } // Send `inputsourceschange` for new controllers. if (addInit.mAdded.Length()) { RefPtr event = XRInputSourcesChangeEvent::Constructor(aSession, NS_LITERAL_STRING("inputsourceschange"), addInit); event->SetTrusted(true); aSession->DispatchEvent(*event); } // If there's a controller is removed, dispatch `inputsourceschange`. if (removedInputs.Length()) { DispatchInputSourceRemovedEvent(removedInputs, aSession); } for (auto& input: removedInputs) { mInputSources.RemoveElement(input); } } void XRInputSourceArray::DispatchInputSourceRemovedEvent( const nsTArray>& aInputs, XRSession* aSession) { XRInputSourcesChangeEventInit init; for (auto& input: aInputs) { input->SetGamepadIsConnected(false); init.mBubbles = false; init.mCancelable = false; init.mSession = aSession; init.mRemoved.AppendElement(*input, mozilla::fallible); } if (init.mRemoved.Length()) { RefPtr event = XRInputSourcesChangeEvent::Constructor(aSession, NS_LITERAL_STRING("inputsourceschange"), init); event->SetTrusted(true); aSession->DispatchEvent(*event); } } void XRInputSourceArray::Clear(XRSession* aSession) { DispatchInputSourceRemovedEvent(mInputSources, aSession); mInputSources.Clear(); } uint32_t XRInputSourceArray::Length() { return mInputSources.Length(); } XRInputSource* XRInputSourceArray::IndexedGetter(uint32_t aIndex, bool& aFound) { aFound = aIndex < mInputSources.Length(); if (!aFound) { return nullptr; } return mInputSources[aIndex]; } } // namespace dom } // namespace mozilla