/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_READBACKLAYERD3D10_H #define GFX_READBACKLAYERD3D10_H #include "LayerManagerD3D10.h" #include "ReadbackLayer.h" namespace mozilla { namespace layers { class ReadbackLayerD3D10 : public ReadbackLayer, public LayerD3D10 { public: ReadbackLayerD3D10(LayerManagerD3D10 *aManager) : ReadbackLayer(aManager, nullptr), LayerD3D10(aManager) { mImplData = static_cast(this); } virtual Layer* GetLayer() { return this; } virtual void RenderLayer() {} }; } /* layers */ } /* mozilla */ #endif /* GFX_READBACKLAYERD3D10_H */