/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ /*********************************************************************** MODULE NOTES: A. There are two philosophies to building string classes: 1. Hide the underlying buffer & offer API's allow indirect iteration 2. Reveal underlying buffer, risk corruption, but gain performance We chose the second option for performance reasons. B Our internal buffer always holds capacity+1 bytes. ***********************************************************************/ #ifndef _NSSTRING #define _NSSTRING #include "prtypes.h" #include "nscore.h" #include "nsIAtom.h" #include #include class nsISizeOfHandler; class NS_BASE nsString { public: /** * Default constructor. Note that we actually allocate a small buffer * to begin with. This is because the "philosophy" of the string class * was to allow developers direct access to the underlying buffer for * performance reasons. */ nsString(); /** * This constructor accepts an isolatin string * @param an ascii is a ptr to a 1-byte cstr */ nsString(const char* aCString); /** * This is our copy constructor * @param reference to another nsString */ nsString(const nsString&); /** * Constructor from a unicode string * @param anicodestr pts to a unicode string */ nsString(const PRUnichar* aUnicode); /** * Virtual Destructor */ virtual ~nsString(); /** * Retrieve the length of this string * @return string length */ PRInt32 Length() const { return mLength; } /** * Sets the new length of the string. * @param aLength is new string length. * @return nada */ void SetLength(PRInt32 aLength); /** * This method truncates this string to given length. * * @param anIndex -- new length of string * @return nada */ void Truncate(PRInt32 anIndex=0); /** * This method gets called when the internal buffer needs * to grow to a given size. * @param aNewLength -- new capacity of string * @return void */ virtual void EnsureCapacityFor(PRInt32 aNewLength); /** * * @param */ virtual void SizeOf(nsISizeOfHandler* aHandler) const; /** * Determine whether or not the characters in this * string are in sorted order. * * @return TRUE if ordered. */ PRBool IsOrdered(void) const; /********************************************************************** Accessor methods... *********************************************************************/ /** * Retrieve pointer to internal string value * @return PRUnichar* to internal string */ const PRUnichar* GetUnicode(void) const; /** * * @param * @return */ operator const PRUnichar*() const; /** * Retrieve unicode char at given index * @param offset into string * @return PRUnichar* to internal string */ PRUnichar operator()(PRInt32 anIndex) const; /** * Retrieve reference to unicode char at given index * @param offset into string * @return PRUnichar& from internal string */ PRUnichar& operator[](PRInt32 anIndex) const; /** * Retrieve reference to unicode char at given index * @param offset into string * @return PRUnichar& from internal string */ PRUnichar& CharAt(PRInt32 anIndex) const; /** * Retrieve reference to first unicode char in string * @return PRUnichar from internal string */ PRUnichar& First() const; /** * Retrieve reference to last unicode char in string * @return PRUnichar from internal string */ PRUnichar& Last() const; /********************************************************************** String creation methods... *********************************************************************/ /** * Create a new string by appending given string to this * @param aString -- 2nd string to be appended * @return new string */ nsString operator+(const nsString& aString); /** * create a new string by adding this to the given buffer. * @param aCString is a ptr to cstring to be added to this * @return newly created string */ nsString operator+(const char* aCString); /** * create a new string by adding this to the given char. * @param aChar is a char to be added to this * @return newly created string */ nsString operator+(char aChar); /** * create a new string by adding this to the given buffer. * @param aStr unichar buffer to be added to this * @return newly created string */ nsString operator+(const PRUnichar* aBuffer); /** * create a new string by adding this to the given char. * @param aChar is a unichar to be added to this * @return newly created string */ nsString operator+(PRUnichar aChar); /** * Converts all chars in internal string to lower */ void ToLowerCase(); /** * Converts all chars in given string to lower */ void ToLowerCase(nsString& aString) const; /** * Converts all chars in given string to upper */ void ToUpperCase(); /** * Converts all chars in given string to UCS2 * which ensure that the lower 256 chars are correct. */ void ToUCS2(PRInt32 aStartOffset); /** * Converts all chars in internal string to upper */ void ToUpperCase(nsString& aString) const; /** * Creates a duplicate clone (ptr) of this string. * @return ptr to clone of this string */ nsString* ToNewString() const; /** * Creates an ascii clone of this string * NOTE: This string is allocated with new; YOU MUST deallocate with delete[]! * @return ptr to new c-String string */ char* ToNewCString() const; /** * Copies data from internal buffer onto given char* buffer * @param aBuf is the buffer where data is stored * @param aBuflength is the max # of chars to move to buffer * @return ptr to given buffer */ char* ToCString(char* aBuf,PRInt32 aBufLength) const; /** * Copies contents of this onto given string. * @param aString to hold copy of this * @return nada. */ void Copy(nsString& aString) const; /** * Creates an unichar clone of this string * @return ptr to new unichar string */ PRUnichar* ToNewUnicode() const; /** * Perform string to float conversion. * @param aErrorCode will contain error if one occurs * @return float rep of string value */ float ToFloat(PRInt32* aErrorCode) const; /** * Perform string to int conversion. * @param aErrorCode will contain error if one occurs * @return int rep of string value */ PRInt32 ToInteger(PRInt32* aErrorCode,PRInt32 aRadix=10) const; /********************************************************************** String manipulation methods... *********************************************************************/ /** * assign given PRUnichar* to this string * @param aStr: buffer to be assigned to this * @param alength is the length of the given str (or -1) if you want me to determine its length * @return this */ nsString& SetString(const PRUnichar* aStr,PRInt32 aLength=-1); /** * assign given char* to this string * @param aCString: buffer to be assigned to this * @param alength is the length of the given str (or -1) if you want me to determine its length * @return this */ nsString& SetString(const char* aCString,PRInt32 aLength=-1); /** * assign given string to this one * @param aString: string to be added to this * @return this */ nsString& operator=(const nsString& aString); /** * assign given char* to this string * @param aCString: buffer to be assigned to this * @return this */ nsString& operator=(const char* aCString); /** * assign given char to this string * @param aChar: char to be assignd to this * @return this */ nsString& operator=(char aChar); /** * assign given unichar* to this string * @param aBuffer: unichar buffer to be assigned to this * @return this */ nsString& operator=(const PRUnichar* aBuffer); /** * assign given char to this string * @param aChar: char to be assignd to this * @return this */ nsString& operator=(PRUnichar aChar); /** * append given string to this string * @param aString : string to be appended to this * @return this */ nsString& operator+=(const nsString& aString); /** * append given buffer to this string * @param aCString: buffer to be appended to this * @return this */ nsString& operator+=(const char* aCString); /** * append given buffer to this string * @param aBuffer: buffer to be appended to this * @return this */ nsString& operator+=(const PRUnichar* aBuffer); /** * append given char to this string * @param aChar: char to be appended to this * @return this */ nsString& operator+=(PRUnichar aChar); /** * append given string to this string * @param aString : string to be appended to this * @param alength is the length of the given str (or -1) if you want me to determine its length * @return this */ nsString& Append(const nsString& aString,PRInt32 aLength=-1); /** * append given string to this string * @param aString : string to be appended to this * @param alength is the length of the given str (or -1) if you want me to determine its length * @return this */ nsString& Append(const char* aCString,PRInt32 aLength=-1); /** * append given string to this string * @param aString : string to be appended to this * @return this */ nsString& Append(char aChar); /** * append given unichar buffer to this string * @param aString : string to be appended to this * @param alength is the length of the given str (or -1) if you want me to determine its length * @return this */ nsString& Append(const PRUnichar* aBuffer,PRInt32 aLength=-1); /** * append given unichar character to this string * @param aChar is the char to be appended to this * @return this */ nsString& Append(PRUnichar aChar); /** * Append an integer onto this string * @param aInteger is the int to be appended * @param aRadix specifies 8,10,16 * @return this */ nsString& Append(PRInt32 aInteger,PRInt32 aRadix); //radix=8,10 or 16 /** * Append a float value onto this string * @param aFloat is the float to be appended * @return this */ nsString& Append(float aFloat); /* * Copies n characters from this string to given string, * starting at the leftmost offset. * * * @param aCopy -- Receiving string * @param aCount -- number of chars to copy * @return number of chars copied */ PRInt32 Left(nsString& aCopy,PRInt32 aCount) const; /* * Copies n characters from this string to given string, * starting at the given offset. * * * @param aCopy -- Receiving string * @param aCount -- number of chars to copy * @param anOffset -- position where copying begins * @return number of chars copied */ PRInt32 Mid(nsString& aCopy,PRInt32 anOffset,PRInt32 aCount) const; /* * Copies n characters from this string to given string, * starting at rightmost char. * * * @param aCopy -- Receiving string * @param aCount -- number of chars to copy * @return number of chars copied */ PRInt32 Right(nsString& aCopy,PRInt32 aCount) const; /* * This method inserts n chars from given string into this * string at str[anOffset]. * * @param aCopy -- String to be inserted into this * @param anOffset -- insertion position within this str * @param aCount -- number of chars to be copied from aCopy * @return number of chars inserted into this. */ PRInt32 Insert(const nsString& aCopy,PRInt32 anOffset,PRInt32 aCount=-1); /** * Insert a single unicode char into this string at * a specified offset. * * @param aChar char to be inserted into this string * @param anOffset is insert pos in str * @return the number of chars inserted into this string */ PRInt32 Insert(PRUnichar aChar,PRInt32 anOffset); /* * This method is used to cut characters in this string * starting at anOffset, continuing for aCount chars. * * @param anOffset -- start pos for cut operation * @param aCount -- number of chars to be cut * @return *this */ nsString& Cut(PRInt32 anOffset,PRInt32 aCount); /** * This method is used to remove all occurances of the * characters found in aSet from this string. * * @param aSet -- characters to be cut from this * @return *this */ nsString& StripChars(const char* aSet); /** * This method strips whitespace throughout the string * * @return this */ nsString& StripWhitespace(); /** * This method trims characters found in aTrimSet from * either end of the underlying string. * * @param aTrimSet -- contains chars to be trimmed from * both ends * @return this */ nsString& Trim(const char* aSet, PRBool aEliminateLeading=PR_TRUE, PRBool aEliminateTrailing=PR_TRUE); /** * This method strips whitespace from string. * You can control whether whitespace is yanked from * start and end of string as well. * * @param aEliminateLeading controls stripping of leading ws * @param aEliminateTrailing controls stripping of trailing ws * @return this */ nsString& CompressWhitespace( PRBool aEliminateLeading=PR_TRUE, PRBool aEliminateTrailing=PR_TRUE); /** * Determine if given char is a valid space character * * @param aChar is character to be tested * @return TRUE if is valid space char */ static PRBool IsSpace(PRUnichar ch); /** * Determine if given char in valid alpha range * * @param aChar is character to be tested * @return TRUE if in alpha range */ static PRBool IsAlpha(PRUnichar ch); /** * Determine if given char is valid digit * * @param aChar is character to be tested * @return TRUE if char is a valid digit */ static PRBool IsDigit(PRUnichar ch); /********************************************************************** Searching methods... *********************************************************************/ /** * Search for given character within this string. * This method does so by using a binary search, * so your string HAD BETTER BE ORDERED! * * @param aChar is the unicode char to be found * @return offset in string, or -1 (kNotFound) */ PRInt32 BinarySearch(PRUnichar aChar) const; /** * Search for given substring within this string * * @param aString is substring to be sought in this * @return offset in string, or -1 (kNotFound) */ PRInt32 Find(const char* aString) const; PRInt32 Find(const PRUnichar* aString) const; PRInt32 Find(const nsString& aString) const; /** * Search for given char within this string * * @param aChar - char to be found * @return offset in string, or -1 (kNotFound) */ PRInt32 Find(PRUnichar aChar,PRInt32 offset=0) const; /** * This method searches this string for the first character * found in the given string * @param aString contains set of chars to be found * @param anOffset tells us where to start searching in this * @return -1 if not found, else the offset in this */ PRInt32 FindCharInSet(const char* aString,PRInt32 anOffset=0) const; PRInt32 FindCharInSet(nsString& aString,PRInt32 anOffset=0) const; /** * This method searches this string for the last character * found in the given string * @param aString contains set of chars to be found * @param anOffset tells us where to start searching in this * @return -1 if not found, else the offset in this */ PRInt32 RFindCharInSet(const char* aString,PRInt32 anOffset=0) const; PRInt32 RFindCharInSet(nsString& aString,PRInt32 anOffset=0) const; /** * This methods scans the string backwards, looking for the given string * @param aString is substring to be sought in this * @param aIgnoreCase tells us whether or not to do caseless compare * @return offset in string, or -1 (kNotFound) */ PRInt32 RFind(const char* aCString,PRBool aIgnoreCase=PR_FALSE) const; PRInt32 RFind(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE) const; PRInt32 RFind(const nsString& aString,PRBool aIgnoreCase=PR_FALSE) const; /** * This methods scans the string backwards, looking for the given char * @param char is the char to be sought in this * @param aIgnoreCase tells us whether or not to do caseless compare * @return offset in string, or -1 (kNotFound) */ PRInt32 RFind(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE) const; /********************************************************************** Comparison methods... *********************************************************************/ /** * Compares a given string type to this string. * @update gess 7/27/98 * @param S is the string to be compared * @param aIgnoreCase tells us how to treat case * @return -1,0,1 */ virtual PRInt32 Compare(const nsString &aString,PRBool aIgnoreCase=PR_FALSE) const; virtual PRInt32 Compare(const char *aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aLength=-1) const; virtual PRInt32 Compare(const PRUnichar *aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aLength=-1) const; /** * These methods compare a given string type to this one * @param aString is the string to be compared to this * @return TRUE or FALSE */ PRBool operator==(const nsString &aString) const; PRBool operator==(const char *aString) const; PRBool operator==(const PRUnichar* aString) const; PRBool operator==(PRUnichar* aString) const; /** * These methods perform a !compare of a given string type to this * @param aString is the string to be compared to this * @return TRUE */ PRBool operator!=(const nsString &aString) const; PRBool operator!=(const char *aString) const; PRBool operator!=(const PRUnichar* aString) const; /** * These methods test if a given string is < than this * @param aString is the string to be compared to this * @return TRUE or FALSE */ PRBool operator<(const nsString &aString) const; PRBool operator<(const char *aString) const; PRBool operator<(const PRUnichar* aString) const; /** * These methods test if a given string is > than this * @param aString is the string to be compared to this * @return TRUE or FALSE */ PRBool operator>(const nsString &S) const; PRBool operator>(const char *aCString) const; PRBool operator>(const PRUnichar* aString) const; /** * These methods test if a given string is <= than this * @param aString is the string to be compared to this * @return TRUE or FALSE */ PRBool operator<=(const nsString &S) const; PRBool operator<=(const char *aCString) const; PRBool operator<=(const PRUnichar* aString) const; /** * These methods test if a given string is >= than this * @param aString is the string to be compared to this * @return TRUE or FALSE */ PRBool operator>=(const nsString &S) const; PRBool operator>=(const char* aCString) const; PRBool operator>=(const PRUnichar* aString) const; /** * Compare this to given string; note that we compare full strings here. * The optional length argument just lets us know how long the given string is. * If you provide a length, it is compared to length of this string as an * optimization. * * @param aString -- the string to compare to this * @param aLength -- optional length of given string. * @return TRUE if equal */ PRBool Equals(const nsString& aString) const; PRBool Equals(const char* aString,PRInt32 aLength=-1) const; PRBool Equals(const nsIAtom *aAtom) const; /** * Compares to unichar string ptrs to each other * @param s1 is a ptr to a unichar buffer * @param s2 is a ptr to a unichar buffer * @return TRUE if they match */ PRBool Equals(const PRUnichar* s1, const PRUnichar* s2) const; /** * Compare this to given string; note that we compare full strings here. * The optional length argument just lets us know how long the given string is. * If you provide a length, it is compared to length of this string as an * optimization. * * @param aString -- the string to compare to this * @param aLength -- optional length of given string. * @return TRUE if equal */ PRBool EqualsIgnoreCase(const nsString& aString) const; PRBool EqualsIgnoreCase(const char* aString,PRInt32 aLength=-1) const; PRBool EqualsIgnoreCase(const nsIAtom *aAtom) const; /** * Compares to unichar string ptrs to each other without respect to case * @param s1 is a ptr to a unichar buffer * @param s2 is a ptr to a unichar buffer * @return TRUE if they match */ PRBool EqualsIgnoreCase(const PRUnichar* s1, const PRUnichar* s2) const; static void SelfTest(); virtual void DebugDump(ostream& aStream) const; protected: typedef PRUnichar chartype; chartype* mStr; PRInt32 mLength; PRInt32 mCapacity; static PRBool mSelfTested; }; ostream& operator<<(ostream& os,nsString& aString); extern NS_BASE int fputs(const nsString& aString, FILE* out); //---------------------------------------------------------------------- /** * A version of nsString which is designed to be used as an automatic * variable. It attempts to operate out of a fixed size internal * buffer until too much data is added; then a dynamic buffer is * allocated and grown as necessary. */ // XXX template this with a parameter for the size of the buffer? class NS_BASE nsAutoString : public nsString { public: nsAutoString(); nsAutoString(const nsString& other); nsAutoString(const nsAutoString& other); nsAutoString(PRUnichar aChar); nsAutoString(const char* aCString); nsAutoString(const PRUnichar* us, PRInt32 uslen = -1); virtual ~nsAutoString(); nsAutoString& operator=(const nsString& aString) {nsString::operator=(aString); return *this;} nsAutoString& operator=(const nsAutoString& aString) {nsString::operator=(aString); return *this;} nsAutoString& operator=(const char* aCString) {nsString::operator=(aCString); return *this;} nsAutoString& operator=(char aChar) {nsString::operator=(aChar); return *this;} nsAutoString& operator=(const PRUnichar* aBuffer) {nsString::operator=(aBuffer); return *this;} nsAutoString& operator=(PRUnichar aChar) {nsString::operator=(aChar); return *this;} virtual void SizeOf(nsISizeOfHandler* aHandler) const; static void SelfTest(); protected: virtual void EnsureCapacityFor(PRInt32 aNewLength); chartype mBuf[32]; }; ostream& operator<<(ostream& os,nsAutoString& aString); #endif