/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_VR_OSVR_H #define GFX_VR_OSVR_H #include "nsTArray.h" #include "mozilla/RefPtr.h" #include "nsThreadUtils.h" #include "mozilla/gfx/2D.h" #include "mozilla/EnumeratedArray.h" #include "VRDisplayHost.h" #include #include #if defined(XP_MACOSX) class MacIOSurface; #endif namespace mozilla { namespace gfx { namespace impl { class VRDisplayOSVR : public VRDisplayHost { public: void ZeroSensor() override; protected: VRHMDSensorState GetSensorState() override; virtual void StartPresentation() override; virtual void StopPresentation() override; #if defined(XP_WIN) virtual bool SubmitFrame(ID3D11Texture2D* aSource, const IntSize& aSize, const gfx::Rect& aLeftEyeRect, const gfx::Rect& aRightEyeRect) override; #elif defined(XP_MACOSX) virtual bool SubmitFrame(MacIOSurface* aMacIOSurface, const IntSize& aSize, const gfx::Rect& aLeftEyeRect, const gfx::Rect& aRightEyeRect) override; #elif defined(MOZ_ANDROID_GOOGLE_VR) virtual bool SubmitFrame(const mozilla::layers::EGLImageDescriptor*, const gfx::Rect& aLeftEyeRect, const gfx::Rect& aRightEyeRect) override; #endif public: explicit VRDisplayOSVR(OSVR_ClientContext* context, OSVR_ClientInterface* iface, OSVR_DisplayConfig* display); protected: virtual ~VRDisplayOSVR() { Destroy(); MOZ_COUNT_DTOR_INHERITED(VRDisplayOSVR, VRDisplayHost); } void Destroy(); OSVR_ClientContext* m_ctx; OSVR_ClientInterface* m_iface; OSVR_DisplayConfig* m_display; gfx::Matrix4x4 mHeadToEye[2]; }; } // namespace impl class VRSystemManagerOSVR : public VRSystemManager { public: static already_AddRefed Create(); virtual void Destroy() override; virtual void Shutdown() override; virtual bool GetHMDs(nsTArray>& aHMDResult) override; virtual bool GetIsPresenting() override; virtual void HandleInput() override; virtual void GetControllers(nsTArray>& aControllerResult) override; virtual void ScanForControllers() override; virtual void RemoveControllers() override; virtual void VibrateHaptic(uint32_t aControllerIdx, uint32_t aHapticIndex, double aIntensity, double aDuration, uint32_t aPromiseID) override; virtual void StopVibrateHaptic(uint32_t aControllerIdx) override; protected: VRSystemManagerOSVR() : mOSVRInitialized(false) , mClientContextInitialized(false) , mDisplayConfigInitialized(false) , mInterfaceInitialized(false) , m_ctx(nullptr) , m_iface(nullptr) , m_display(nullptr) { } bool Init(); RefPtr mHMDInfo; bool mOSVRInitialized; bool mClientContextInitialized; bool mDisplayConfigInitialized; bool mInterfaceInitialized; RefPtr mOSVRThread; OSVR_ClientContext m_ctx; OSVR_ClientInterface m_iface; OSVR_DisplayConfig m_display; private: // check if all components are initialized // and if not, it will try to initialize them void CheckOSVRStatus(); void InitializeClientContext(); void InitializeDisplay(); void InitializeInterface(); }; } // namespace gfx } // namespace mozilla #endif /* GFX_VR_OSVR_H */