/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ include protocol PGrallocBuffer; include "gfxipc/ShadowLayerUtils.h"; include "mozilla/gfx/Types.h"; using gfx3DMatrix; using gfxIntSize; using gfxPoint; using gfxRGBA; using nsIntPoint; using nsIntRect; using nsIntRegion; using nsIntSize; using mozilla::gfxContentType; using mozilla::GraphicsFilterType; using mozilla::layers::FrameMetrics; using mozilla::layers::MagicGrallocBufferHandle; using mozilla::layers::SurfaceDescriptorX11; using mozilla::null_t; using mozilla::WindowsHandle; using mozilla::gl::SharedTextureHandle; using mozilla::gl::GLContext::SharedTextureShareType; using mozilla::gfx::SurfaceStreamHandle; using mozilla::gfx::SurfaceFormat; using mozilla::gfx::IntSize; namespace mozilla { namespace layers { union MaybeMagicGrallocBufferHandle { MagicGrallocBufferHandle; null_t; }; struct SurfaceDescriptorD3D9 { // IDirect3DTexture9* uintptr_t texture; }; struct SurfaceDescriptorD3D10 { WindowsHandle handle; bool hasAlpha; }; struct SharedTextureDescriptor { SharedTextureShareType shareType; SharedTextureHandle handle; nsIntSize size; bool inverted; }; struct BasicShmTileDescriptor { Shmem reusableSurface; }; struct BasicTileDescriptor { uintptr_t reusableSurface; }; struct PlaceholderTileDescriptor { }; union TileDescriptor { BasicTileDescriptor; BasicShmTileDescriptor; PlaceholderTileDescriptor; }; struct SurfaceDescriptorTiles { nsIntRegion validRegion; nsIntRegion paintedRegion; TileDescriptor[] tiles; int retainedWidth; int retainedHeight; float resolution; }; // XXX - soon to be removed struct SurfaceDescriptorGralloc { PGrallocBuffer buffer; /** * android::GraphicBuffer has a size information. But there are cases * that GraphicBuffer's size and actual video's size are different. * Extra size member is necessary. See Bug 850566. */ nsIntSize size; /** * We can have one source producing gralloc buffers and sharing them * with another source that may also produce its own gralloc buffers. * This happens for camera preview buffers sent to video code. When * that happens, the producer can mark the buffer as "external" to * prevent its consumer from mistakenly freeing the buffer. */ bool external; /** * This gralloc buffer will be treated as if the RB bytes are swapped. * This is useful for rendering using Cairo/Thebes, because there is no * BGRX Android pixel format, and so we have to do byte swapping. * * For example, if the GraphicBuffer has an Android pixel format of * PIXEL_FORMAT_RGBA_8888 and isRBSwapped is true, when it is sampled * (for example, with GL), a BGRA shader should be used. */ bool isRBSwapped; }; struct SurfaceStreamDescriptor { SurfaceStreamHandle handle; bool yflip; }; // XXX - can be removed as soon as DeprecatedImageClientSingle is removed struct YCbCrImage { Shmem data; uint64_t owner; }; // XXX remove RGBImage (see bug 847914) struct RGBImage { Shmem data; nsIntRect picture; uint32_t rgbFormat; uint64_t owner; }; struct MemoryImage { uintptr_t data; gfxIntSize size; uint32_t stride; uint32_t format; }; /** * Used for shmem-backed YCbCr and (flavors of) RGBA textures */ struct SurfaceDescriptorShmem { Shmem data; SurfaceFormat format; }; /** * Used for "raw memory"-backed YCbCr and (flavors of) RGBA textures */ struct SurfaceDescriptorMemory { uintptr_t data; SurfaceFormat format; }; union SurfaceDescriptor { SurfaceDescriptorShmem; SurfaceDescriptorMemory; SurfaceDescriptorD3D9; SurfaceDescriptorD3D10; SurfaceDescriptorX11; SharedTextureDescriptor; SurfaceStreamDescriptor; YCbCrImage; // XXX - deprecated SurfaceDescriptorGralloc; // XXX - deprecated Shmem; // XXX - deprecated RGBImage; // XXX - deprecated MemoryImage; // XXX - deprecated null_t; }; } // namespace } // namespace