/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: NPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Netscape Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Original Author: David W. Hyatt (hyatt@netscape.com) * * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the NPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the NPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsRuleNode_h___ #define nsRuleNode_h___ #include "nsCOMPtr.h" #include "nsIStyleRule.h" #include "nsFixedSizeAllocator.h" #include "nsIPresContext.h" #include "nsCSSStruct.h" #include "nsILanguageAtomService.h" #include "nsStyleStruct.h" class nsStyleContext; struct nsRuleList; struct PLDHashTable; typedef void (*nsPostResolveFunc)(nsStyleStruct* aStyleStruct, nsRuleData* aData); struct nsInheritedStyleData { #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) \ nsStyle##name * m##name##Data; #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_INHERITED #undef STYLE_STRUCT_RESET void* operator new(size_t sz, nsIPresContext* aContext) CPP_THROW_NEW { return aContext->AllocateFromShell(sz); }; void ClearInheritedData(PRUint32 aBits) { #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) \ if (m##name##Data && (aBits & NS_STYLE_INHERIT_BIT(name))) \ m##name##Data = nsnull; #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_INHERITED #undef STYLE_STRUCT_RESET }; void Destroy(PRUint32 aBits, nsIPresContext* aContext) { #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) \ if (m##name##Data && !(aBits & NS_STYLE_INHERIT_BIT(name))) \ m##name##Data->Destroy(aContext); #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_INHERITED #undef STYLE_STRUCT_RESET aContext->FreeToShell(sizeof(nsInheritedStyleData), this); }; nsInheritedStyleData() { #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) \ m##name##Data = nsnull; #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_INHERITED #undef STYLE_STRUCT_RESET }; }; struct nsResetStyleData { nsResetStyleData() { #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) \ m##name##Data = nsnull; #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_RESET #undef STYLE_STRUCT_INHERITED }; void* operator new(size_t sz, nsIPresContext* aContext) CPP_THROW_NEW { return aContext->AllocateFromShell(sz); } void ClearInheritedData(PRUint32 aBits) { #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) \ if (m##name##Data && (aBits & NS_STYLE_INHERIT_BIT(name))) \ m##name##Data = nsnull; #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_RESET #undef STYLE_STRUCT_INHERITED }; void Destroy(PRUint32 aBits, nsIPresContext* aContext) { #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) \ if (m##name##Data && !(aBits & NS_STYLE_INHERIT_BIT(name))) \ m##name##Data->Destroy(aContext); #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_RESET #undef STYLE_STRUCT_INHERITED aContext->FreeToShell(sizeof(nsResetStyleData), this); }; #define STYLE_STRUCT_RESET(name, checkdata_cb, ctor_args) \ nsStyle##name * m##name##Data; #define STYLE_STRUCT_INHERITED(name, checkdata_cb, ctor_args) #include "nsStyleStructList.h" #undef STYLE_STRUCT_RESET #undef STYLE_STRUCT_INHERITED }; struct nsCachedStyleData { struct StyleStructInfo { ptrdiff_t mCachedStyleDataOffset; ptrdiff_t mInheritResetOffset; PRBool mIsReset; }; static StyleStructInfo gInfo[]; nsInheritedStyleData* mInheritedData; nsResetStyleData* mResetData; static PRBool IsReset(const nsStyleStructID& aSID) { return gInfo[aSID].mIsReset; }; static PRUint32 GetBitForSID(const nsStyleStructID& aSID) { return 1 << aSID; }; nsStyleStruct* GetStyleData(const nsStyleStructID& aSID) { // Each struct is stored at this.m##type##Data->m##name##Data where // |type| is either Inherit or Reset, and |name| is the name of the // style struct. The |gInfo| stores the offset of the appropriate // m##type##Data for the struct within nsCachedStyleData (|this|) // and the offset of the appropriate m##name##Data within the // m##type##Data. Note that if we don't have any reset structs, // then mResetData is null, and likewise for mInheritedData. This // saves us from having to go through the long if-else cascade into // which most compilers will turn a case statement. // NOTE: nsStyleContext::SetStyle works roughly the same way. const StyleStructInfo& info = gInfo[aSID]; // Get either &mInheritedData or &mResetData. char* resetOrInheritSlot = NS_REINTERPRET_CAST(char*, this) + info.mCachedStyleDataOffset; // Get either mInheritedData or mResetData. char* resetOrInherit = NS_REINTERPRET_CAST(char*, *NS_REINTERPRET_CAST(void**, resetOrInheritSlot)); nsStyleStruct* data = nsnull; if (resetOrInherit) { // If we have the mInheritedData or mResetData, then we might have // the struct, so get it. char* dataSlot = resetOrInherit + info.mInheritResetOffset; data = *NS_REINTERPRET_CAST(nsStyleStruct**, dataSlot); } return data; }; void ClearInheritedData(PRUint32 aBits) { if (mResetData) mResetData->ClearInheritedData(aBits); if (mInheritedData) mInheritedData->ClearInheritedData(aBits); } void Destroy(PRUint32 aBits, nsIPresContext* aContext) { if (mResetData) mResetData->Destroy(aBits, aContext); if (mInheritedData) mInheritedData->Destroy(aBits, aContext); mResetData = nsnull; mInheritedData = nsnull; } nsCachedStyleData() :mInheritedData(nsnull), mResetData(nsnull) {}; ~nsCachedStyleData() {}; }; struct nsRuleData { nsStyleStructID mSID; PRPackedBool mCanStoreInRuleTree; nsIPresContext* mPresContext; nsStyleContext* mStyleContext; nsPostResolveFunc mPostResolveCallback; nsRuleDataFont* mFontData; // Should always be stack-allocated! We don't own these structures! nsRuleDataDisplay* mDisplayData; nsRuleDataMargin* mMarginData; nsRuleDataList* mListData; nsRuleDataPosition* mPositionData; nsRuleDataTable* mTableData; nsRuleDataColor* mColorData; nsRuleDataContent* mContentData; nsRuleDataText* mTextData; nsRuleDataUserInterface* mUserInterfaceData; nsRuleDataXUL* mXULData; #ifdef MOZ_SVG nsRuleDataSVG* mSVGData; #endif nsRuleData(const nsStyleStructID& aSID, nsIPresContext* aContext, nsStyleContext* aStyleContext) :mSID(aSID), mPresContext(aContext), mStyleContext(aStyleContext), mPostResolveCallback(nsnull), mFontData(nsnull), mDisplayData(nsnull), mMarginData(nsnull), mListData(nsnull), mPositionData(nsnull), mTableData(nsnull), mColorData(nsnull), mContentData(nsnull), mTextData(nsnull), mUserInterfaceData(nsnull) { mCanStoreInRuleTree = PR_TRUE; mXULData = nsnull; #ifdef MOZ_SVG mSVGData = nsnull; #endif }; ~nsRuleData() {}; }; class nsRuleNode { public: // for purposes of the RuleDetail (and related code), // * a non-inherited value is one that is specified as a // non-"inherit" value or as an "inherit" value that is reflected // in the struct and to the user of the style system with an // eCSSUnit_Inherit value // * an inherited value is one that is specified as "inherit" and // where the inheritance is computed by the style system enum RuleDetail { eRuleNone, // No props have been specified at all. eRulePartialReset, // At least one prop with a non-inherited value // has been specified. No props have been // specified with an inherited value. At least // one prop remains unspecified. eRulePartialMixed, // At least one prop with a non-inherited value // has been specified. Some props may also have // been specified with an inherited value. At // least one prop remains unspecified. eRulePartialInherited, // Only props with inherited values have // have been specified. At least one prop // remains unspecified. eRuleFullReset, // All props have been specified. None has an // inherited value. eRuleFullMixed, // All props have been specified. At least one has // a non-inherited value. eRuleFullInherited, // All props have been specified with inherited // values. eRuleUnknown // Information unknown (used as a result from a check // callback to trigger the normal checking codepath) }; private: nsIPresContext* mPresContext; // Our pres context. nsRuleNode* mParent; // A pointer to the parent node in the tree. // This enables us to walk backwards from the // most specific rule matched to the least // specific rule (which is the optimal order to // use for lookups of style properties. nsCOMPtr mRule; // A pointer to our specific rule. // The children of this node are stored in either a hashtable or list // that maps from rules to our nsRuleNode children. When matching // rules, we use this mapping to transition from node to node // (constructing new nodes as needed to flesh out the tree). void *mChildrenTaggedPtr; // Accessed only through the methods below. enum { kTypeMask = 0x1, kListType = 0x0, kHashType = 0x1 }; enum { // Maximum to have in a list before converting to a hashtable. // XXX Need to optimize this. kMaxChildrenInList = 32 }; PRBool HaveChildren() { return mChildrenTaggedPtr != nsnull; } PRBool ChildrenAreHashed() { return (PRWord(mChildrenTaggedPtr) & kTypeMask) == kHashType; } nsRuleList* ChildrenList() { return NS_REINTERPRET_CAST(nsRuleList*, mChildrenTaggedPtr); } nsRuleList** ChildrenListPtr() { return NS_REINTERPRET_CAST(nsRuleList**, &mChildrenTaggedPtr); } PLDHashTable* ChildrenHash() { return (PLDHashTable*) (PRWord(mChildrenTaggedPtr) & ~PRWord(kTypeMask)); } void SetChildrenList(nsRuleList *aList) { NS_ASSERTION(!(PRWord(aList) & kTypeMask), "pointer not 2-byte aligned"); mChildrenTaggedPtr = aList; } void SetChildrenHash(PLDHashTable *aHashtable) { NS_ASSERTION(!(PRWord(aHashtable) & kTypeMask), "pointer not 2-byte aligned"); mChildrenTaggedPtr = (void*)(PRWord(aHashtable) | kHashType); } void ConvertChildrenToHash(); nsCachedStyleData mStyleData; // Any data we cached on the rule node. PRUint32 mDependentBits; // Used to cache the fact that we can look up // cached data under a parent rule. PRUint32 mNoneBits; // Used to cache the fact that the branch to this // node specifies no non-inherited data for a // given struct type. (This usually implies that // the entire branch specifies no non-inherited // data, although not necessarily, if a // non-inherited value is overridden by an // explicit 'inherit' value.) For example, if an // entire rule branch specifies no color // information, then a bit will be set along every // rule node on that branch, so that you can break // out of the rule tree early and just inherit // from the parent style context. The presence of // this bit means we should just get inherited // data from the parent style context, and it is // never used for reset structs since their // Compute*Data functions don't initialize from // inherited data. friend struct nsRuleList; public: // Overloaded new operator. Initializes the memory to 0 and relies on an arena // (which comes from the presShell) to perform the allocation. void* operator new(size_t sz, nsIPresContext* aContext) CPP_THROW_NEW; void Destroy(); static nsILanguageAtomService *gLangService; protected: void PropagateDependentBit(PRUint32 aBit, nsRuleNode* aHighestNode); void PropagateNoneBit(PRUint32 aBit, nsRuleNode* aHighestNode); const nsStyleStruct* SetDefaultOnRoot(const nsStyleStructID aSID, nsStyleContext* aContext); const nsStyleStruct* WalkRuleTree(const nsStyleStructID aSID, nsStyleContext* aContext, nsRuleData* aRuleData, nsRuleDataStruct* aSpecificData); const nsStyleStruct* ComputeDisplayData(nsStyleStruct* aStartDisplay, const nsRuleDataStruct& aDisplayData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeVisibilityData(nsStyleStruct* aStartVisibility, const nsRuleDataStruct& aDisplayData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeFontData(nsStyleStruct* aStartFont, const nsRuleDataStruct& aFontData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeColorData(nsStyleStruct* aStartColor, const nsRuleDataStruct& aColorData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeBackgroundData(nsStyleStruct* aStartBackground, const nsRuleDataStruct& aColorData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeMarginData(nsStyleStruct* aStartMargin, const nsRuleDataStruct& aMarginData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeBorderData(nsStyleStruct* aStartBorder, const nsRuleDataStruct& aMarginData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputePaddingData(nsStyleStruct* aStartPadding, const nsRuleDataStruct& aMarginData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeOutlineData(nsStyleStruct* aStartOutline, const nsRuleDataStruct& aMarginData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeListData(nsStyleStruct* aStartList, const nsRuleDataStruct& aListData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputePositionData(nsStyleStruct* aStartPosition, const nsRuleDataStruct& aPositionData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeTableData(nsStyleStruct* aStartTable, const nsRuleDataStruct& aTableData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeTableBorderData(nsStyleStruct* aStartTable, const nsRuleDataStruct& aTableData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeContentData(nsStyleStruct* aStartContent, const nsRuleDataStruct& aData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeQuotesData(nsStyleStruct* aStartQuotes, const nsRuleDataStruct& aData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeTextData(nsStyleStruct* aStartData, const nsRuleDataStruct& aData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeTextResetData(nsStyleStruct* aStartData, const nsRuleDataStruct& aData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeUserInterfaceData(nsStyleStruct* aStartData, const nsRuleDataStruct& aData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeUIResetData(nsStyleStruct* aStartData, const nsRuleDataStruct& aData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeXULData(nsStyleStruct* aStartXUL, const nsRuleDataStruct& aXULData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); #ifdef MOZ_SVG const nsStyleStruct* ComputeSVGData(nsStyleStruct* aStartSVG, const nsRuleDataStruct& aSVGData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); const nsStyleStruct* ComputeSVGResetData(nsStyleStruct* aStartSVG, const nsRuleDataStruct& aSVGData, nsStyleContext* aContext, nsRuleNode* aHighestNode, const RuleDetail& aRuleDetail, PRBool aInherited); #endif // helpers for |ComputeFontData| that need access to |mNoneBits|: static void SetFont(nsIPresContext* aPresContext, nsStyleContext* aContext, nscoord aMinFontSize, PRBool aUseDocumentFonts, PRBool aIsGeneric, const nsRuleDataFont& aFontData, const nsFont& aDefaultFont, const nsStyleFont* aParentFont, nsStyleFont* aFont, PRBool& aInherited); static void SetGenericFont(nsIPresContext* aPresContext, nsStyleContext* aContext, const nsRuleDataFont& aFontData, PRUint8 aGenericFontID, nscoord aMinFontSize, PRBool aUseDocumentFonts, nsStyleFont* aFont); void AdjustLogicalBoxProp(nsStyleContext* aContext, const nsCSSValue& aLTRSource, const nsCSSValue& aRTLSource, const nsCSSValue& aLTRLogicalValue, const nsCSSValue& aRTLLogicalValue, const nsStyleSides& aParentRect, nsStyleSides& aRect, PRUint8 aSide, PRInt32 aMask, PRBool& aInherited); inline RuleDetail CheckSpecifiedProperties(const nsStyleStructID aSID, const nsRuleDataStruct& aRuleDataStruct); const nsStyleStruct* GetParentData(const nsStyleStructID aSID); const nsStyleStruct* GetDisplayData(nsStyleContext* aContext); const nsStyleStruct* GetVisibilityData(nsStyleContext* aContext); const nsStyleStruct* GetFontData(nsStyleContext* aContext); const nsStyleStruct* GetColorData(nsStyleContext* aContext); const nsStyleStruct* GetBackgroundData(nsStyleContext* aContext); const nsStyleStruct* GetMarginData(nsStyleContext* aContext); const nsStyleStruct* GetBorderData(nsStyleContext* aContext); const nsStyleStruct* GetPaddingData(nsStyleContext* aContext); const nsStyleStruct* GetOutlineData(nsStyleContext* aContext); const nsStyleStruct* GetListData(nsStyleContext* aContext); const nsStyleStruct* GetPositionData(nsStyleContext* aContext); const nsStyleStruct* GetTableData(nsStyleContext* aContext); const nsStyleStruct* GetTableBorderData(nsStyleContext* aContext); const nsStyleStruct* GetContentData(nsStyleContext* aContext); const nsStyleStruct* GetQuotesData(nsStyleContext* aContext); const nsStyleStruct* GetTextData(nsStyleContext* aContext); const nsStyleStruct* GetTextResetData(nsStyleContext* aContext); const nsStyleStruct* GetUserInterfaceData(nsStyleContext* aContext); const nsStyleStruct* GetUIResetData(nsStyleContext* aContext); const nsStyleStruct* GetXULData(nsStyleContext* aContext); #ifdef MOZ_SVG const nsStyleStruct* GetSVGData(nsStyleContext* aContext); const nsStyleStruct* GetSVGResetData(nsStyleContext* aContext); #endif public: nsRuleNode(nsIPresContext* aPresContext, nsIStyleRule* aRule, nsRuleNode* aParent); virtual ~nsRuleNode(); static nsRuleNode* CreateRootNode(nsIPresContext* aPresContext); nsresult Transition(nsIStyleRule* aRule, nsRuleNode** aResult); nsRuleNode* GetParent() const { return mParent; } PRBool IsRoot() const { return mParent == nsnull; } // NOTE: Does not |AddRef|. nsIStyleRule* GetRule() const { return mRule; } // NOTE: Does not |AddRef|. nsIPresContext* GetPresContext() const { return mPresContext; } nsresult ClearStyleData(); const nsStyleStruct* GetStyleData(nsStyleStructID aSID, nsStyleContext* aContext, PRBool aComputeData); /* * Garbage collection. Mark walks up the tree, marking any unmarked * ancestors until it reaches a marked one. Sweep recursively sweeps * the children, destroys any that are unmarked, and clears marks, * returning true if the node on which it was called was destroyed. */ void Mark(); PRBool Sweep(); }; #endif