/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at: * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Code. * * The Initial Developer of the Original Code is * The Mozilla Foundation * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Jones * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include "gfxSharedImageSurface.h" #include "mozilla/layers/PLayerChild.h" #include "mozilla/layers/PLayersChild.h" #include "mozilla/layers/PLayersParent.h" #include "ShadowLayers.h" #include "ShadowLayerChild.h" namespace mozilla { namespace layers { typedef nsTArray BufferArray; typedef std::vector EditVector; typedef std::set ShadowableLayerSet; class Transaction { public: Transaction() : mOpen(PR_FALSE) {} void Begin() { mOpen = PR_TRUE; } void AddEdit(const Edit& aEdit) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mCset.push_back(aEdit); } void AddPaint(const Edit& aPaint) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mPaints.push_back(aPaint); } void AddMutant(ShadowableLayer* aLayer) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mMutants.insert(aLayer); } void AddBufferToDestroy(gfxSharedImageSurface* aBuffer) { return AddBufferToDestroy(aBuffer->GetShmem()); } void AddBufferToDestroy(const SurfaceDescriptor& aBuffer) { NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?"); mDyingBuffers.AppendElement(aBuffer); } void End() { mCset.clear(); mPaints.clear(); mDyingBuffers.Clear(); mMutants.clear(); mOpen = PR_FALSE; } PRBool Empty() const { return mCset.empty() && mPaints.empty() && mMutants.empty(); } PRBool Finished() const { return !mOpen && Empty(); } EditVector mCset; EditVector mPaints; BufferArray mDyingBuffers; ShadowableLayerSet mMutants; private: PRBool mOpen; // disabled Transaction(const Transaction&); Transaction& operator=(const Transaction&); }; struct AutoTxnEnd { AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {} ~AutoTxnEnd() { mTxn->End(); } Transaction* mTxn; }; ShadowLayerForwarder::ShadowLayerForwarder() : mShadowManager(NULL) { mTxn = new Transaction(); } ShadowLayerForwarder::~ShadowLayerForwarder() { NS_ABORT_IF_FALSE(mTxn->Finished(), "unfinished transaction?"); delete mTxn; } void ShadowLayerForwarder::BeginTransaction() { NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); NS_ABORT_IF_FALSE(mTxn->Finished(), "uncommitted txn?"); mTxn->Begin(); } static PLayerChild* Shadow(ShadowableLayer* aLayer) { return aLayer->GetShadow(); } template static void CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer) { aTxn->AddEdit(OpCreateT(NULL, Shadow(aLayer))); } void ShadowLayerForwarder::CreatedThebesLayer(ShadowableLayer* aThebes) { CreatedLayer(mTxn, aThebes); } void ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer) { CreatedLayer(mTxn, aContainer); } void ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage) { CreatedLayer(mTxn, aImage); } void ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor) { CreatedLayer(mTxn, aColor); } void ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas) { CreatedLayer(mTxn, aCanvas); } void ShadowLayerForwarder::CreatedThebesBuffer(ShadowableLayer* aThebes, nsIntRect aBufferRect, const SurfaceDescriptor& aTempFrontBuffer) { mTxn->AddEdit(OpCreateThebesBuffer(NULL, Shadow(aThebes), aBufferRect, aTempFrontBuffer)); } void ShadowLayerForwarder::CreatedImageBuffer(ShadowableLayer* aImage, nsIntSize aSize, gfxSharedImageSurface* aTempFrontSurface) { mTxn->AddEdit(OpCreateImageBuffer(NULL, Shadow(aImage), aSize, aTempFrontSurface->GetShmem())); } void ShadowLayerForwarder::CreatedCanvasBuffer(ShadowableLayer* aCanvas, nsIntSize aSize, gfxSharedImageSurface* aTempFrontSurface) { mTxn->AddEdit(OpCreateCanvasBuffer(NULL, Shadow(aCanvas), aSize, aTempFrontSurface->GetShmem())); } void ShadowLayerForwarder::DestroyedThebesBuffer(ShadowableLayer* aThebes, const SurfaceDescriptor& aBackBufferToDestroy) { mTxn->AddEdit(OpDestroyThebesFrontBuffer(NULL, Shadow(aThebes))); mTxn->AddBufferToDestroy(aBackBufferToDestroy); } void ShadowLayerForwarder::DestroyedImageBuffer(ShadowableLayer* aImage) { mTxn->AddEdit(OpDestroyImageFrontBuffer(NULL, Shadow(aImage))); } void ShadowLayerForwarder::DestroyedCanvasBuffer(ShadowableLayer* aCanvas) { mTxn->AddEdit(OpDestroyCanvasFrontBuffer(NULL, Shadow(aCanvas))); } void ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant) { mTxn->AddMutant(aMutant); } void ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot) { mTxn->AddEdit(OpSetRoot(NULL, Shadow(aRoot))); } void ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer, ShadowableLayer* aChild, ShadowableLayer* aAfter) { if (aAfter) mTxn->AddEdit(OpInsertAfter(NULL, Shadow(aContainer), NULL, Shadow(aChild), NULL, Shadow(aAfter))); else mTxn->AddEdit(OpAppendChild(NULL, Shadow(aContainer), NULL, Shadow(aChild))); } void ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer, ShadowableLayer* aChild) { mTxn->AddEdit(OpRemoveChild(NULL, Shadow(aContainer), NULL, Shadow(aChild))); } void ShadowLayerForwarder::PaintedThebesBuffer(ShadowableLayer* aThebes, const nsIntRegion& aUpdatedRegion, const nsIntRect& aBufferRect, const nsIntPoint& aBufferRotation, const SurfaceDescriptor& aNewFrontBuffer) { mTxn->AddPaint(OpPaintThebesBuffer(NULL, Shadow(aThebes), ThebesBuffer(aNewFrontBuffer, aBufferRect, aBufferRotation), aUpdatedRegion)); } void ShadowLayerForwarder::PaintedImage(ShadowableLayer* aImage, gfxSharedImageSurface* aNewFrontSurface) { mTxn->AddPaint(OpPaintImage(NULL, Shadow(aImage), aNewFrontSurface->GetShmem())); } void ShadowLayerForwarder::PaintedCanvas(ShadowableLayer* aCanvas, gfxSharedImageSurface* aNewFrontSurface) { mTxn->AddPaint(OpPaintCanvas(NULL, Shadow(aCanvas), nsIntRect(), aNewFrontSurface->GetShmem())); } PRBool ShadowLayerForwarder::EndTransaction(nsTArray* aReplies) { NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); NS_ABORT_IF_FALSE(!mTxn->Finished(), "forgot BeginTransaction?"); AutoTxnEnd _(mTxn); if (mTxn->Empty()) { MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?), skipping Update()")); return PR_TRUE; } MOZ_LAYERS_LOG(("[LayersForwarder] destroying buffers...")); for (PRUint32 i = 0; i < mTxn->mDyingBuffers.Length(); ++i) { DestroySharedSurface(&mTxn->mDyingBuffers[i]); } MOZ_LAYERS_LOG(("[LayersForwarder] building transaction...")); // We purposely add attribute-change ops to the final changeset // before we add paint ops. This allows layers to record the // attribute changes before new pixels arrive, which can be useful // for setting up back/front buffers. for (ShadowableLayerSet::const_iterator it = mTxn->mMutants.begin(); it != mTxn->mMutants.end(); ++it) { ShadowableLayer* shadow = *it; Layer* mutant = shadow->AsLayer(); NS_ABORT_IF_FALSE(!!mutant, "unshadowable layer?"); LayerAttributes attrs; CommonLayerAttributes& common = attrs.common(); common.visibleRegion() = mutant->GetVisibleRegion(); common.transform() = mutant->GetTransform(); common.contentFlags() = mutant->GetContentFlags(); common.opacity() = mutant->GetOpacity(); common.useClipRect() = !!mutant->GetClipRect(); common.clipRect() = (common.useClipRect() ? *mutant->GetClipRect() : nsIntRect()); attrs.specific() = null_t(); mutant->FillSpecificAttributes(attrs.specific()); mTxn->AddEdit(OpSetLayerAttributes(NULL, Shadow(shadow), attrs)); } nsAutoTArray cset; size_t nCsets = mTxn->mCset.size() + mTxn->mPaints.size(); NS_ABORT_IF_FALSE(nCsets > 0, "should have bailed by now"); cset.SetCapacity(nCsets); cset.AppendElements(&mTxn->mCset.front(), mTxn->mCset.size()); // Paints after non-paint ops, including attribute changes. See // above. cset.AppendElements(&mTxn->mPaints.front(), mTxn->mPaints.size()); MOZ_LAYERS_LOG(("[LayersForwarder] syncing before send...")); PlatformSyncBeforeUpdate(); MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction...")); if (!mShadowManager->SendUpdate(cset, aReplies)) { MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!")); return PR_FALSE; } MOZ_LAYERS_LOG(("[LayersForwarder] ... done")); return PR_TRUE; } static gfxASurface::gfxImageFormat OptimalFormatFor(gfxASurface::gfxContentType aContent) { switch (aContent) { case gfxASurface::CONTENT_COLOR: // FIXME/bug 593175: investigate 16bpp return gfxASurface::ImageFormatRGB24; case gfxASurface::CONTENT_ALPHA: return gfxASurface::ImageFormatA8; case gfxASurface::CONTENT_COLOR_ALPHA: return gfxASurface::ImageFormatARGB32; default: NS_NOTREACHED("unknown gfxContentType"); return gfxASurface::ImageFormatARGB32; } } PRBool ShadowLayerForwarder::AllocDoubleBuffer(const gfxIntSize& aSize, gfxASurface::gfxContentType aContent, gfxSharedImageSurface** aFrontBuffer, gfxSharedImageSurface** aBackBuffer) { NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); gfxASurface::gfxImageFormat format = OptimalFormatFor(aContent); nsRefPtr front = new gfxSharedImageSurface(); nsRefPtr back = new gfxSharedImageSurface(); if (!front->Init(mShadowManager, aSize, format) || !back->Init(mShadowManager, aSize, format)) return PR_FALSE; *aFrontBuffer = NULL; *aBackBuffer = NULL; front.swap(*aFrontBuffer); back.swap(*aBackBuffer); return PR_TRUE; } void ShadowLayerForwarder::DestroySharedSurface(gfxSharedImageSurface* aSurface) { mShadowManager->DeallocShmem(aSurface->GetShmem()); } PRBool ShadowLayerForwarder::AllocDoubleBuffer(const gfxIntSize& aSize, gfxASurface::gfxContentType aContent, SurfaceDescriptor* aFrontBuffer, SurfaceDescriptor* aBackBuffer) { PRBool tryPlatformSurface = PR_TRUE; #ifdef DEBUG tryPlatformSurface = !PR_GetEnv("MOZ_LAYERS_FORCE_SHMEM_SURFACES"); #endif if (tryPlatformSurface && PlatformAllocDoubleBuffer(aSize, aContent, aFrontBuffer, aBackBuffer)) { return PR_TRUE; } nsRefPtr front; nsRefPtr back; if (!AllocDoubleBuffer(aSize, aContent, getter_AddRefs(front), getter_AddRefs(back))) { return PR_FALSE; } *aFrontBuffer = front->GetShmem(); *aBackBuffer = back->GetShmem(); return PR_TRUE; } /*static*/ already_AddRefed ShadowLayerForwarder::OpenDescriptor(const SurfaceDescriptor& aSurface) { nsRefPtr surf = PlatformOpenDescriptor(aSurface); if (surf) { return surf.forget(); } switch (aSurface.type()) { case SurfaceDescriptor::TShmem: { surf = new gfxSharedImageSurface(aSurface.get_Shmem()); return surf.forget(); } default: NS_RUNTIMEABORT("unexpected SurfaceDescriptor type!"); return nsnull; } } // Destroy the Shmem SurfaceDescriptor |aSurface|. template static void DestroySharedShmemSurface(SurfaceDescriptor* aSurface, ShmemDeallocator* aDeallocator) { switch (aSurface->type()) { case SurfaceDescriptor::TShmem: { aDeallocator->DeallocShmem(aSurface->get_Shmem()); *aSurface = SurfaceDescriptor(); return; } default: NS_RUNTIMEABORT("unexpected SurfaceDescriptor type!"); return; } } void ShadowLayerForwarder::DestroySharedSurface(SurfaceDescriptor* aSurface) { if (PlatformDestroySharedSurface(aSurface)) { return; } DestroySharedShmemSurface(aSurface, mShadowManager); } PLayerChild* ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer) { NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to"); return mShadowManager->SendPLayerConstructor(new ShadowLayerChild(aLayer)); } void ShadowLayerManager::DestroySharedSurface(gfxSharedImageSurface* aSurface) { mForwarder->DeallocShmem(aSurface->GetShmem()); } void ShadowLayerManager::DestroySharedSurface(SurfaceDescriptor* aSurface) { if (PlatformDestroySharedSurface(aSurface)) { return; } DestroySharedShmemSurface(aSurface, mForwarder); } #if !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS) PRBool ShadowLayerForwarder::PlatformAllocDoubleBuffer(const gfxIntSize&, gfxASurface::gfxContentType, SurfaceDescriptor*, SurfaceDescriptor*) { return PR_FALSE; } /*static*/ already_AddRefed ShadowLayerForwarder::PlatformOpenDescriptor(const SurfaceDescriptor&) { return nsnull; } PRBool ShadowLayerForwarder::PlatformDestroySharedSurface(SurfaceDescriptor*) { return PR_FALSE; } /*static*/ void ShadowLayerForwarder::PlatformSyncBeforeUpdate() { } PRBool ShadowLayerManager::PlatformDestroySharedSurface(SurfaceDescriptor*) { return PR_FALSE; } /*static*/ void ShadowLayerManager::PlatformSyncBeforeReplyUpdate() { } #endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS) } // namespace layers } // namespace mozilla