/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef FILE_BLOCK_CACHE_H_ #define FILE_BLOCK_CACHE_H_ #include "mozilla/Attributes.h" #include "mozilla/MozPromise.h" #include "mozilla/Mutex.h" #include "mozilla/UniquePtr.h" #include "mozilla/AbstractThread.h" #include "nsTArray.h" #include "MediaBlockCacheBase.h" #include "nsDeque.h" #include "nsThreadUtils.h" #include struct PRFileDesc; namespace mozilla { // Manages file I/O for the media cache. Data comes in over the network // via callbacks on the main thread, however we don't want to write the // incoming data to the media cache on the main thread, as this could block // causing UI jank. // // So FileBlockCache provides an abstraction for a temporary file accessible // as an array of blocks, which supports a block move operation, and // allows synchronous reading and writing from any thread, with writes being // buffered so as not to block. // // Writes and cache block moves (which require reading) are deferred to // their own non-main thread. This object also ensures that data which has // been scheduled to be written, but hasn't actually *been* written, is read // as if it had, i.e. pending writes are cached in readable memory until // they're flushed to file. // // To improve efficiency, writes can only be done at block granularity, // whereas reads can be done with byte granularity. // // Note it's also recommended not to read from the media cache from the main // thread to prevent jank. // // When WriteBlock() or MoveBlock() are called, data about how to complete // the block change is added to mBlockChanges, indexed by block index, and // the block index is appended to the mChangeIndexList. This enables // us to quickly tell if a block has been changed, and ensures we can perform // the changes in the correct order. An event is dispatched to perform the // changes listed in mBlockChanges to file. Read() checks mBlockChanges and // determines the current data to return, reading from file or from // mBlockChanges as necessary. class FileBlockCache : public MediaBlockCacheBase { public: FileBlockCache(); protected: virtual ~FileBlockCache(); public: // Launch thread and open temporary file. // If re-initializing, just discard pending writes if any. nsresult Init() override; // Maximum number of blocks allowed in this block cache. // Calculated from "media.cache_size" pref. int32_t GetMaxBlocks() const override; // Can be called on any thread. This defers to a non-main thread. nsresult WriteBlock(uint32_t aBlockIndex, Span aData1, Span aData2) override; // Synchronously reads data from file. May read from file or memory // depending on whether written blocks have been flushed to file yet. // Not recommended to be called from the main thread, as can cause jank. nsresult Read(int64_t aOffset, uint8_t* aData, int32_t aLength, int32_t* aBytes) override; // Moves a block asynchronously. Can be called on any thread. // This defers file I/O to a non-main thread. nsresult MoveBlock(int32_t aSourceBlockIndex, int32_t aDestBlockIndex) override; // Represents a change yet to be made to a block in the file. The change // is either a write (and the data to be written is stored in this struct) // or a move (and the index of the source block is stored instead). struct BlockChange final { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(BlockChange) // This block is waiting in memory to be written. // Stores a copy of the block, so we can write it asynchronously. explicit BlockChange(const uint8_t* aData) : mSourceBlockIndex(-1) { mData = MakeUnique(BLOCK_SIZE); memcpy(mData.get(), aData, BLOCK_SIZE); } BlockChange(Span aData1, Span aData2) : mSourceBlockIndex(-1) { MOZ_ASSERT(aData1.Length() + aData2.Length() == BLOCK_SIZE); mData = MakeUnique(BLOCK_SIZE); memcpy(mData.get(), aData1.Elements(), aData1.Length()); memcpy(mData.get() + aData1.Length(), aData2.Elements(), aData2.Length()); } // This block's contents are located in another file // block, i.e. this block has been moved. explicit BlockChange(int32_t aSourceBlockIndex) : mSourceBlockIndex(aSourceBlockIndex) {} UniquePtr mData; const int32_t mSourceBlockIndex; bool IsMove() const { return mSourceBlockIndex != -1; } bool IsWrite() const { return mSourceBlockIndex == -1 && mData.get() != nullptr; } private: // Private destructor, to discourage deletion outside of Release(): ~BlockChange() { } }; private: int64_t BlockIndexToOffset(int32_t aBlockIndex) { return static_cast(aBlockIndex) * BLOCK_SIZE; } void SetCacheFile(PRFileDesc* aFD); // Close file in thread and terminate thread. void Close(); // Performs block writes and block moves on its own thread. void PerformBlockIOs(); // Mutex which controls access to mFD and mFDCurrentPos. Don't hold // mDataMutex while holding mFileMutex! mFileMutex must be owned // while accessing any of the following data fields or methods. Mutex mFileMutex; // Moves a block already committed to file. nsresult MoveBlockInFile(int32_t aSourceBlockIndex, int32_t aDestBlockIndex); // Seeks file pointer. nsresult Seek(int64_t aOffset); // Reads data from file offset. nsresult ReadFromFile(int64_t aOffset, uint8_t* aDest, int32_t aBytesToRead, int32_t& aBytesRead); nsresult WriteBlockToFile(int32_t aBlockIndex, const uint8_t* aBlockData); // File descriptor we're writing to. This is created externally, but // shutdown by us. PRFileDesc* mFD; // The current file offset in the file. int64_t mFDCurrentPos; // Mutex which controls access to all data in this class, except mFD // and mFDCurrentPos. Don't hold mDataMutex while holding mFileMutex! // mDataMutex must be owned while accessing any of the following data // fields or methods. Mutex mDataMutex; // Ensures we either are running the event to preform IO, or an event // has been dispatched to preform the IO. // mDataMutex must be owned while calling this. void EnsureWriteScheduled(); // Array of block changes to made. If mBlockChanges[offset/BLOCK_SIZE] == nullptr, // then the block has no pending changes to be written, but if // mBlockChanges[offset/BLOCK_SIZE] != nullptr, then either there's a block // cached in memory waiting to be written, or this block is the target of a // block move. nsTArray< RefPtr > mBlockChanges; // Thread upon which block writes and block moves are performed. This is // created upon open, and shutdown (asynchronously) upon close (on the // main thread). nsCOMPtr mThread; // Queue of pending block indexes that need to be written or moved. std::deque mChangeIndexList; // True if we've dispatched an event to commit all pending block changes // to file on mThread. bool mIsWriteScheduled; // True when a read is happening. Pending writes may be postponed, to give // higher priority to reads (which may be blocking the caller). bool mIsReading; // True if we've got a temporary file descriptor. Note: we don't use mFD // directly as that's synchronized via mFileMutex and we need to make // decisions about whether we can write while holding mDataMutex. bool mInitialized = false; }; } // End namespace mozilla. #endif /* FILE_BLOCK_CACHE_H_ */