/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "DrawTargetDual.h" #include "Tools.h" #include "Logging.h" namespace mozilla { namespace gfx { class DualSurface { public: inline explicit DualSurface(SourceSurface *aSurface) { if (!aSurface) { mA = mB = nullptr; return; } if (aSurface->GetType() != SurfaceType::DUAL_DT) { mA = mB = aSurface; return; } SourceSurfaceDual *ssDual = static_cast(aSurface); mA = ssDual->mA; mB = ssDual->mB; } SourceSurface *mA; SourceSurface *mB; }; /* This only needs to split patterns up for SurfacePatterns. Only in that * case can we be dealing with a 'dual' source (SourceSurfaceDual) and do * we need to pass separate patterns into our destination DrawTargets. */ class DualPattern { public: inline explicit DualPattern(const Pattern &aPattern) : mPatternsInitialized(false) { if (aPattern.GetType() != PatternType::SURFACE) { mA = mB = &aPattern; return; } const SurfacePattern *surfPat = static_cast(&aPattern); if (surfPat->mSurface->GetType() != SurfaceType::DUAL_DT) { mA = mB = &aPattern; return; } const SourceSurfaceDual *ssDual = static_cast(surfPat->mSurface.get()); mA = new (mSurfPatA.addr()) SurfacePattern(ssDual->mA, surfPat->mExtendMode, surfPat->mMatrix, surfPat->mSamplingFilter); mB = new (mSurfPatB.addr()) SurfacePattern(ssDual->mB, surfPat->mExtendMode, surfPat->mMatrix, surfPat->mSamplingFilter); mPatternsInitialized = true; } inline ~DualPattern() { if (mPatternsInitialized) { mA->~Pattern(); mB->~Pattern(); } } ClassStorage mSurfPatA; ClassStorage mSurfPatB; const Pattern *mA; const Pattern *mB; bool mPatternsInitialized; }; void DrawTargetDual::DetachAllSnapshots() { mA->DetachAllSnapshots(); mB->DetachAllSnapshots(); } void DrawTargetDual::DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource, const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions) { DualSurface surface(aSurface); mA->DrawSurface(surface.mA, aDest, aSource, aSurfOptions, aOptions); mB->DrawSurface(surface.mB, aDest, aSource, aSurfOptions, aOptions); } void DrawTargetDual::DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOp) { DualSurface surface(aSurface); mA->DrawSurfaceWithShadow(surface.mA, aDest, aColor, aOffset, aSigma, aOp); mB->DrawSurfaceWithShadow(surface.mB, aDest, aColor, aOffset, aSigma, aOp); } void DrawTargetDual::MaskSurface(const Pattern &aSource, SourceSurface *aMask, Point aOffset, const DrawOptions &aOptions) { DualPattern source(aSource); DualSurface mask(aMask); mA->MaskSurface(*source.mA, mask.mA, aOffset, aOptions); mB->MaskSurface(*source.mB, mask.mB, aOffset, aOptions); } void DrawTargetDual::ClearRect(const Rect &aRect) { mA->FillRect(aRect, ColorPattern(Color(0.0, 0.0, 0.0, 1.0))); mB->FillRect(aRect, ColorPattern(Color(1.0, 1.0, 1.0, 1.0))); } void DrawTargetDual::CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect, const IntPoint &aDestination) { DualSurface surface(aSurface); mA->CopySurface(surface.mA, aSourceRect, aDestination); mB->CopySurface(surface.mB, aSourceRect, aDestination); } void DrawTargetDual::FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->FillRect(aRect, *pattern.mA, aOptions); mB->FillRect(aRect, *pattern.mB, aOptions); } void DrawTargetDual::StrokeRect(const Rect &aRect, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->StrokeRect(aRect, *pattern.mA, aStrokeOptions, aOptions); mB->StrokeRect(aRect, *pattern.mB, aStrokeOptions, aOptions); } void DrawTargetDual::StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->StrokeLine(aStart, aEnd, *pattern.mA, aStrokeOptions, aOptions); mB->StrokeLine(aStart, aEnd, *pattern.mB, aStrokeOptions, aOptions); } void DrawTargetDual::Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->Stroke(aPath, *pattern.mA, aStrokeOptions, aOptions); mB->Stroke(aPath, *pattern.mB, aStrokeOptions, aOptions); } void DrawTargetDual::Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->Fill(aPath, *pattern.mA, aOptions); mB->Fill(aPath, *pattern.mB, aOptions); } void DrawTargetDual::FillGlyphs(ScaledFont *aScaledFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aOptions) { DualPattern pattern(aPattern); mA->FillGlyphs(aScaledFont, aBuffer, *pattern.mA, aOptions); mB->FillGlyphs(aScaledFont, aBuffer, *pattern.mB, aOptions); } void DrawTargetDual::Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions) { DualPattern source(aSource); DualPattern mask(aMask); mA->Mask(*source.mA, *mask.mA, aOptions); mB->Mask(*source.mB, *mask.mB, aOptions); } void DrawTargetDual::PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask, const Matrix& aMaskTransform, const IntRect& aBounds, bool aCopyBackground) { DualSurface mask(aMask); mA->PushLayer(aOpaque, aOpacity, mask.mA, aMaskTransform, aBounds, aCopyBackground); mB->PushLayer(aOpaque, aOpacity, mask.mB, aMaskTransform, aBounds, aCopyBackground); } already_AddRefed DrawTargetDual::CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const { /* Now that we have PushLayer there a very few cases where a user of DrawTargetDual * wants to have a DualTarget when creating a similar one. */ return mA->CreateSimilarDrawTarget(aSize, aFormat); } } // namespace gfx } // namespace mozilla