/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_GLIMAGES_H #define GFX_GLIMAGES_H #include "AndroidSurfaceTexture.h" #include "GLContextTypes.h" #include "GLTypes.h" #include "ImageContainer.h" // for Image #include "ImageTypes.h" // for ImageFormat::SHARED_GLTEXTURE #include "nsCOMPtr.h" // for already_AddRefed #include "mozilla/gfx/Point.h" // for IntSize namespace mozilla { namespace layers { class GLImage : public Image { public: explicit GLImage(ImageFormat aFormat) : Image(nullptr, aFormat){} already_AddRefed GetAsSourceSurface() override; GLImage* AsGLImage() override { return this; } }; #ifdef MOZ_WIDGET_ANDROID class SurfaceTextureImage : public GLImage { public: SurfaceTextureImage(AndroidSurfaceTextureHandle aHandle, const gfx::IntSize& aSize, bool aContinuous, gl::OriginPos aOriginPos); gfx::IntSize GetSize() const override { return mSize; } AndroidSurfaceTextureHandle GetHandle() const { return mHandle; } bool GetContinuous() const { return mContinuous; } gl::OriginPos GetOriginPos() const { return mOriginPos; } already_AddRefed GetAsSourceSurface() override { // We can implement this, but currently don't want to because it will cause // the SurfaceTexture to be permanently bound to the snapshot readback // context. return nullptr; } SurfaceTextureImage* AsSurfaceTextureImage() override { return this; } private: AndroidSurfaceTextureHandle mHandle; gfx::IntSize mSize; bool mContinuous; gl::OriginPos mOriginPos; }; #endif // MOZ_WIDGET_ANDROID } // namespace layers } // namespace mozilla #endif // GFX_GLIMAGES_H