/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Mozilla Corp * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Vladimir Vukicevic * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include #include #include "nsAutoPtr.h" #include "prlog.h" #include "nsWindowsDllInterceptor.h" #define IN_WINDOWS_DLL_BLOCKLIST #include "nsWindowsDllBlocklist.h" typedef NTSTATUS (NTAPI *LdrLoadDll_func) (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle); static LdrLoadDll_func stub_LdrLoadDll = 0; static NTSTATUS NTAPI patched_LdrLoadDll (PWCHAR filePath, PULONG flags, PUNICODE_STRING moduleFileName, PHANDLE handle) { // We have UCS2 (UTF16?), we want ASCII, but we also just want the filename portion #define DLLNAME_MAX 128 char dllName[DLLNAME_MAX+1]; // Dirty secret about this UNICODE_STRING: it's not guaranteed to be // null-terminated, and Length is supposed to contain the number of // characters. But in the UNICODE_STRING passed to this function, // that doesn't seem to be true -- Length is often much bigger than // the actual valid characters of the string, which seems to always // be null terminated. So, we take the minimum of len or the length // to the first null byte, if any, but we still can't assume the null // termination. int len = moduleFileName->Length; wchar_t *fn_buf = moduleFileName->Buffer; int count = 0; while (count < len && fn_buf[count] != 0) count++; len = count; // copy it into fname, which will then be guaranteed null-terminated nsAutoArrayPtr fname = new wchar_t[len+1]; wcsncpy(fname, moduleFileName->Buffer, len); fname[len] = 0; // *ncpy considered harmful wchar_t *dll_part = wcsrchr(fname, L'\\'); if (dll_part) { dll_part = dll_part + 1; len = (fname+len) - dll_part; } else { dll_part = fname; } // if it's too long, then, we assume we won't want to block it, // since DLLNAME_MAX should be at least long enough to hold the longest // entry in our blocklist. if (len > DLLNAME_MAX) goto continue_loading; // copy over to our char byte buffer, lowercasing ASCII as we go for (int i = 0; i < len; i++) { wchar_t c = dll_part[i]; if (c >= 'A' && c <= 'Z') c += 'a' - 'A'; if (c > 0x7f) { // welp, it's not ascii; if we need to add non-ascii things to // our blocklist, we'll have to remove this limitation. goto continue_loading; } dllName[i] = (char) c; } dllName[len] = 0; // then compare to everything on the blocklist DllBlockInfo *info = &sWindowsDllBlocklist[0]; while (info->name) { if (strcmp(info->name, dllName) == 0) break; info++; } if (info->name) { BOOL load_ok = FALSE; if (info->maxVersion != ALL_VERSIONS) { // figure out the length of the string that we need DWORD pathlen = SearchPathW(filePath, fname, L".dll", 0, NULL, NULL); if (pathlen == 0) { // uh, we couldn't find the DLL at all, so... return STATUS_DLL_NOT_FOUND; } nsAutoArrayPtr full_fname = new wchar_t[pathlen+1]; // now actually grab it SearchPathW(filePath, fname, L".dll", pathlen+1, full_fname, NULL); DWORD zero; DWORD infoSize = GetFileVersionInfoSizeW(full_fname, &zero); // If we failed to get the version information, we block. if (infoSize != 0) { nsAutoArrayPtr infoData = new unsigned char[infoSize]; VS_FIXEDFILEINFO *vInfo; UINT vInfoLen; if (GetFileVersionInfoW(full_fname, 0, infoSize, infoData) && VerQueryValueW(infoData, L"\\", (LPVOID*) &vInfo, &vInfoLen)) { unsigned long long fVersion = ((unsigned long long)vInfo->dwFileVersionMS) << 32 | ((unsigned long long)vInfo->dwFileVersionLS); // finally do the version check, and if it's greater than our block // version, keep loading if (fVersion > info->maxVersion) goto continue_loading; } } } PR_LogPrint("LdrLoadDll: Blocking load of '%s'", dllName); return STATUS_DLL_NOT_FOUND; } continue_loading: return stub_LdrLoadDll(filePath, flags, moduleFileName, handle); } WindowsDllInterceptor NtDllIntercept; void SetupDllBlocklist() { NtDllIntercept.Init("ntdll.dll"); bool ok = NtDllIntercept.AddHook("LdrLoadDll", patched_LdrLoadDll, (void**) &stub_LdrLoadDll); if (!ok) PR_LogPrint ("LdrLoadDll hook failed, no dll blocklisting active"); }