/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLExtensions.h" #include "GLContext.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" #include "WebGLContext.h" #include "WebGLFormats.h" namespace mozilla { WebGLExtensionColorBufferFloat::WebGLExtensionColorBufferFloat( WebGLContext* webgl) : WebGLExtensionBase(webgl) { MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported."); SetRenderable(webgl::FormatRenderableState::Implicit( WebGLExtensionID::WEBGL_color_buffer_float)); } void WebGLExtensionColorBufferFloat::SetRenderable( const webgl::FormatRenderableState state) { auto& fua = mContext->mFormatUsage; auto fnUpdateUsage = [&](GLenum sizedFormat, webgl::EffectiveFormat effFormat) { auto usage = fua->EditUsage(effFormat); usage->SetRenderable(state); fua->AllowRBFormat(sizedFormat, usage); }; #define FOO(x) fnUpdateUsage(LOCAL_GL_##x, webgl::EffectiveFormat::x) // The extension doesn't actually add RGB32F; only RGBA32F. FOO(RGBA32F); #undef FOO } void WebGLExtensionColorBufferFloat::OnSetExplicit() { SetRenderable(webgl::FormatRenderableState::Explicit()); } WebGLExtensionColorBufferFloat::~WebGLExtensionColorBufferFloat() {} bool WebGLExtensionColorBufferFloat::IsSupported(const WebGLContext* webgl) { if (webgl->IsWebGL2()) return false; const auto& gl = webgl->gl; return gl->IsSupported(gl::GLFeature::renderbuffer_color_float) && gl->IsSupported(gl::GLFeature::frag_color_float); } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionColorBufferFloat, WEBGL_color_buffer_float) } // namespace mozilla