/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_IMAGECLIENT_H #define MOZILLA_GFX_IMAGECLIENT_H #include // for uint32_t, uint64_t #include // for int32_t #include "mozilla/Attributes.h" // for override #include "mozilla/RefPtr.h" // for RefPtr, TemporaryRef #include "mozilla/gfx/Types.h" // for SurfaceFormat #include "mozilla/layers/AsyncTransactionTracker.h" // for AsyncTransactionTracker #include "mozilla/layers/CompositableClient.h" // for CompositableClient #include "mozilla/layers/CompositorTypes.h" // for CompositableType, etc #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/TextureClient.h" // for TextureClient, etc #include "mozilla/mozalloc.h" // for operator delete #include "nsCOMPtr.h" // for already_AddRefed #include "nsRect.h" // for mozilla::gfx::IntRect namespace mozilla { namespace layers { class CompositableForwarder; class AsyncTransactionTracker; class Image; class ImageContainer; class ShadowableLayer; /** * Image clients are used by basic image layers on the content thread, they * always match with an ImageHost on the compositor thread. See * CompositableClient.h for information on connecting clients to hosts. */ class ImageClient : public CompositableClient { public: /** * Creates, configures, and returns a new image client. If necessary, a * message will be sent to the compositor to create a corresponding image * host. */ static TemporaryRef CreateImageClient(CompositableType aImageHostType, CompositableForwarder* aFwd, TextureFlags aFlags); virtual ~ImageClient() {} /** * Update this ImageClient from aContainer in aLayer * returns false if this is the wrong kind of ImageClient for aContainer. * Note that returning true does not necessarily imply success */ virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags) = 0; /** * The picture rect is the area of the texture which makes up the image. That * is, the area that should be composited. In texture space. */ virtual void UpdatePictureRect(gfx::IntRect aPictureRect); virtual already_AddRefed CreateImage(ImageFormat aFormat) = 0; /** * Create AsyncTransactionTracker that is used for FlushAllImagesAsync(). */ virtual TemporaryRef PrepareFlushAllImages() { return nullptr; } /** * asynchronously remove all the textures used by the image client. * */ virtual void FlushAllImages(bool aExceptFront, AsyncTransactionTracker* aAsyncTransactionTracker) {} virtual void RemoveTexture(TextureClient* aTexture) override; void RemoveTextureWithTracker(TextureClient* aTexture, AsyncTransactionTracker* aAsyncTransactionTracker = nullptr); protected: ImageClient(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType); CompositableType mType; int32_t mLastPaintedImageSerial; gfx::IntRect mPictureRect; }; /** * An image client which uses a single texture client. */ class ImageClientSingle : public ImageClient { public: ImageClientSingle(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags) override; virtual void OnDetach() override; virtual bool AddTextureClient(TextureClient* aTexture) override; virtual TextureInfo GetTextureInfo() const override; virtual already_AddRefed CreateImage(ImageFormat aFormat) override; virtual TemporaryRef PrepareFlushAllImages() override; virtual void FlushAllImages(bool aExceptFront, AsyncTransactionTracker* aAsyncTransactionTracker) override; protected: RefPtr mFrontBuffer; }; /** * Image class to be used for async image uploads using the image bridge * protocol. * We store the ImageBridge id in the TextureClientIdentifier. */ class ImageClientBridge : public ImageClient { public: ImageClientBridge(CompositableForwarder* aFwd, TextureFlags aFlags); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags) override; virtual bool Connect() override { return false; } virtual void Updated() {} void SetLayer(ShadowableLayer* aLayer) { mLayer = aLayer; } virtual TextureInfo GetTextureInfo() const override { return TextureInfo(mType); } virtual void SetIPDLActor(CompositableChild* aChild) override { MOZ_ASSERT(!aChild, "ImageClientBridge should not have IPDL actor"); } virtual already_AddRefed CreateImage(ImageFormat aFormat) override { NS_WARNING("Should not create an image through an ImageClientBridge"); return nullptr; } protected: uint64_t mAsyncContainerID; ShadowableLayer* mLayer; }; #ifdef MOZ_WIDGET_GONK /** * And ImageClient to handle opaque video stream. * Such video stream does not upload new Image for each frame. * Gecko have no way to get the buffer content from the Image, since the Image * does not contain the real buffer. * It need special hardware to display the Image */ class ImageClientOverlay : public ImageClient { public: ImageClientOverlay(CompositableForwarder* aFwd, TextureFlags aFlags); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags); virtual already_AddRefed CreateImage(ImageFormat aFormat); TextureInfo GetTextureInfo() const override { return TextureInfo(CompositableType::IMAGE_OVERLAY); } }; #endif } } #endif