# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*- # vim: set filetype=python: # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. option('--with-windows-version', nargs=1, default='603', help='Windows SDK version to target. Win 8.1 (603) is currently' 'the minimum supported version.') @depends(target) def is_windows(target): return target.kernel == 'WINNT' @template def depends_win(*args): return depends_when(*args, when=is_windows) @depends_win('--with-windows-version') @imports(_from='__builtin__', _import='ValueError') def valid_windows_version(value): if not value: die('Cannot build with --without-windows-version') try: version = int(value[0], 16) if version in (0x603,): return version except ValueError: pass die('Invalid value for --with-windows-version (%s)', value[0]) option(env='WINDOWSSDKDIR', nargs=1, help='Directory containing the Windows SDK') @depends_win('WINDOWSSDKDIR', host) def windows_sdk_dir(value, host): if value: return value if host.kernel != 'WINNT': return () return tuple(x[1] for x in get_registry_values( r'HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows Kits\Installed Roots' r'\KitsRoot*')) # The Windows SDK 8.1 and 10 have different layouts. The former has # $SDK/include/$subdir, while the latter has $SDK/include/$version/$subdir. # The vcvars* scripts don't actually care about the version, they just take # the last alphanumerically. # The $SDK/lib directories always have version subdirectories, but while the # versions match the one in $SDK/include for SDK 10, it's "winv6.3" for SDK # 8.1. @imports('os') @imports('re') @imports(_from='__builtin__', _import='sorted') @imports(_from='__builtin__', _import='WindowsError') def get_sdk_dirs(sdk, subdir): def get_dirs_containing(sdk, stem, subdir): base = os.path.join(sdk, stem) try: subdirs = [d for d in os.listdir(base) if os.path.isdir(os.path.join(base, d))] except WindowsError: subdirs = [] if not subdirs: return () if subdir in subdirs: return (base,) # At this point, either we have an incomplete or invalid SDK directory, # or we exclusively have version numbers in subdirs. return tuple(os.path.join(base, s) for s in subdirs if os.path.isdir(os.path.join(base, s, subdir))) def categorize(dirs): return {os.path.basename(d): d for d in dirs} include_dirs = categorize(get_dirs_containing(sdk, 'include', subdir)) lib_dirs = categorize(get_dirs_containing(sdk, 'lib', subdir)) if 'include' in include_dirs: include_dirs['winv6.3'] = include_dirs['include'] del include_dirs['include'] valid_versions = sorted(set(include_dirs) & set(lib_dirs), reverse=True) if valid_versions: return namespace( path=sdk, lib=lib_dirs[valid_versions[0]], include=include_dirs[valid_versions[0]], ) @imports(_from='mozbuild.shellutil', _import='quote') def valid_windows_sdk_dir_result(value): if value: return '0x%04x in %s' % (value.version, quote(value.path)) @depends_win(c_compiler, windows_sdk_dir, valid_windows_version, 'WINDOWSSDKDIR') @checking('for Windows SDK', valid_windows_sdk_dir_result) @imports(_from='__builtin__', _import='sorted') @imports(_from='textwrap', _import='dedent') def valid_windows_sdk_dir(compiler, windows_sdk_dir, target_version, windows_sdk_dir_env): if windows_sdk_dir_env: windows_sdk_dir_env = windows_sdk_dir_env[0] sdks = {} for d in windows_sdk_dir: sdk = get_sdk_dirs(d, 'um') if sdk: check = dedent('''\ #include WINVER_MAXVER ''') um_dir = os.path.join(sdk.include, 'um') shared_dir = os.path.join(sdk.include, 'shared') result = try_preprocess(compiler.wrapper + [compiler.compiler] + compiler.flags + ['-I', um_dir, '-I', shared_dir], 'C', check) if result: maxver = result.splitlines()[-1] try: maxver = int(maxver, 0) except: pass else: sdks[d] = maxver, sdk continue if d == windows_sdk_dir_env: raise FatalCheckError( 'Error while checking the version of the SDK in ' 'WINDOWSSDKDIR (%s). Please verify it contains a valid and ' 'complete SDK installation.' % windows_sdk_dir_env) valid_sdks = sorted(sdks, key=lambda x: sdks[x][0], reverse=True) if valid_sdks: biggest_version, sdk = sdks[valid_sdks[0]] if not valid_sdks or biggest_version < target_version: if windows_sdk_dir_env: raise FatalCheckError( 'You are targeting Windows version 0x%04x, but your SDK only ' 'supports up to version 0x%04x. Install and use an updated SDK, ' 'or target a lower version using --with-windows-version. ' 'Alternatively, try running the Windows SDK Configuration Tool ' 'and selecting a newer SDK. See ' 'https://developer.mozilla.org/En/Windows_SDK_versions for ' 'details on fixing this.' % (target_version, biggest_version)) raise FatalCheckError( 'Cannot find a Windows SDK for version >= 0x%04x.' % target_version) return namespace( path=sdk.path, include=sdk.include, lib=sdk.lib, version=biggest_version, ) add_old_configure_assignment( 'WINDOWSSDKDIR', delayed_getattr(valid_windows_sdk_dir, 'path')) add_old_configure_assignment( 'MOZ_WINSDK_MAXVER', depends(valid_windows_sdk_dir)( lambda x: '0x%04X0000' % x.version if x else None)) @imports(_from='mozbuild.shellutil', _import='quote') def valid_ucrt_sdk_dir_result(value): if value: return '%s in %s' % (value.version, quote(value.path)) @depends_win(windows_sdk_dir, 'WINDOWSSDKDIR') @checking('for Universal CRT SDK', valid_ucrt_sdk_dir_result) @imports('os') @imports(_from='__builtin__', _import='sorted') @imports(_import='mozpack.path', _as='mozpath') def valid_ucrt_sdk_dir(windows_sdk_dir, windows_sdk_dir_env): if windows_sdk_dir_env: windows_sdk_dir_env = windows_sdk_dir_env[0] sdks = {} for d in windows_sdk_dir: sdk = get_sdk_dirs(d, 'ucrt') if sdk: version = os.path.basename(sdk.include) # We're supposed to always find a version in the directory, because # the 8.1 SDK, which doesn't have a version in the directory, doesn't # contain the Universal CRT SDK. When the main SDK is 8.1, there # is, however, supposed to be a reduced install of the SDK 10 # with the UCRT. if version != 'include': sdks[d] = Version(version), sdk continue if d == windows_sdk_dir_env: # When WINDOWSSDKDIR is set in the environment and we can't find the # Universal CRT SDK, chances are this is a start-shell-msvc*.bat # setup, where INCLUDE and LIB already contain the UCRT paths. ucrt_includes = [ p for p in os.environ.get('INCLUDE', '').split(os.pathsep) if os.path.basename(p).lower() == 'ucrt' ] ucrt_libs = [ p for p in os.environ.get('LIB', '').split(os.pathsep) if os.path.basename(os.path.dirname(p)).lower() == 'ucrt' ] if ucrt_includes and ucrt_libs: # Pick the first of each, since they are the ones that the # compiler would look first. Assume they contain the SDK files. include = os.path.dirname(ucrt_includes[0]) lib = os.path.dirname(os.path.dirname(ucrt_libs[0])) path = os.path.dirname(os.path.dirname(include)) version = os.path.basename(include) if version != 'include' and mozpath.basedir(lib, [path]): sdks[d] = Version(version), namespace( path=path, include=include, lib=lib, ) continue raise FatalCheckError( 'The SDK in WINDOWSSDKDIR (%s) does not contain the Universal ' 'CRT.' % windows_sdk_dir_env) valid_sdks = sorted(sdks, key=lambda x: sdks[x][0], reverse=True) if not valid_sdks: raise FatalCheckError('Cannot find the Universal CRT SDK. ' 'Please install it.') version, sdk = sdks[valid_sdks[0]] return namespace( path=sdk.path, include=sdk.include, lib=sdk.lib, version=version, ) @depends_win(c_compiler) @imports('os') def vc_path(c_compiler): if c_compiler.type != 'msvc': return # Normally, we'd start from c_compiler.compiler, but for now, it's not the # ideal full path to the compiler. At least, we're guaranteed find_program # will get us the one we found in toolchain.configure. cl = find_program(c_compiler.compiler) result = os.path.dirname(cl) while True: next, p = os.path.split(result) if next == result: die('Cannot determine the Visual C++ directory the compiler (%s) ' 'is in' % cl) result = next if p.lower() == 'bin': break return result @depends_win(vc_path) @checking('for the Debug Interface Access SDK', lambda x: x or 'not found') @imports(_from='os.path', _import='isdir') def dia_sdk_dir(vc_path): if vc_path: path = os.path.join(os.path.dirname(vc_path), 'DIA SDK') if isdir(path): return path @depends_win(vc_path, valid_windows_sdk_dir, valid_ucrt_sdk_dir, dia_sdk_dir) @imports('os') def include_path(vc_path, windows_sdk_dir, ucrt_sdk_dir, dia_sdk_dir): if not vc_path: return atlmfc_dir = os.path.join(vc_path, 'atlmfc', 'include') if not os.path.isdir(atlmfc_dir): die('Cannot find the ATL/MFC headers in the Visual C++ directory (%s). ' 'Please install them.' % vc_path) winrt_dir = os.path.join(windows_sdk_dir.include, 'winrt') if not os.path.isdir(winrt_dir): die('Cannot find the WinRT headers in the Windows SDK directory (%s). ' 'Please install them.' % windows_sdk_dir.path) includes = [] include_env = os.environ.get('INCLUDE') if include_env: includes.append(include_env) includes.extend(( os.path.join(vc_path, 'include'), atlmfc_dir, os.path.join(windows_sdk_dir.include, 'shared'), os.path.join(windows_sdk_dir.include, 'um'), winrt_dir, os.path.join(ucrt_sdk_dir.include, 'ucrt'), )) if dia_sdk_dir: includes.append(os.path.join(dia_sdk_dir, 'include')) # Set in the environment for old-configure includes = os.pathsep.join(includes) os.environ['INCLUDE'] = includes return includes set_config('INCLUDE', include_path) @depends_win(target, vc_path, valid_windows_sdk_dir, valid_ucrt_sdk_dir, dia_sdk_dir) @imports('os') def lib_path(target, vc_path, windows_sdk_dir, ucrt_sdk_dir, dia_sdk_dir): if not vc_path: return vc_target = { 'x86': '', 'x86_64': 'amd64', 'arm': 'arm', }.get(target.cpu) if vc_target is None: return # As vc_target can be '', and os.path.join will happily use the empty # string, leading to a string ending with a backslash, that Make will # interpret as a "string continues on next line" indicator, use variable # args. vc_target = (vc_target,) if vc_target else () sdk_target = { 'x86': 'x86', 'x86_64': 'x64', 'arm': 'arm', }.get(target.cpu) atlmfc_dir = os.path.join(vc_path, 'atlmfc', 'lib', *vc_target) if not os.path.isdir(atlmfc_dir): # For Visual Studio 2017 atlmfc_dir = os.path.join(vc_path, 'atlmfc', 'lib', sdk_target) if not os.path.isdir(atlmfc_dir): die('Cannot find the ATL/MFC libraries in the Visual C++ directory ' '(%s). Please install them.' % vc_path) libs = [] lib_env = os.environ.get('LIB') if lib_env: libs.append(lib_env) libs.extend(( os.path.join(vc_path, 'lib', *vc_target), atlmfc_dir, os.path.join(windows_sdk_dir.lib, 'um', sdk_target), os.path.join(ucrt_sdk_dir.lib, 'ucrt', sdk_target), )) if dia_sdk_dir: libs.append(os.path.join(dia_sdk_dir, 'lib', *vc_target)) # Set in the environment for old-configure libs = os.pathsep.join(libs) os.environ['LIB'] = libs return libs set_config('LIB', lib_path) option(env='MT', nargs=1, help='Path to the Microsoft Manifest Tool') @depends_win(valid_windows_sdk_dir) @imports(_from='os', _import='environ') @imports('platform') def sdk_bin_path(valid_windows_sdk_dir): if not valid_windows_sdk_dir: return vc_host = { 'x86': 'x86', 'AMD64': 'x64', }.get(platform.machine()) result = [ environ['PATH'], os.path.join(valid_windows_sdk_dir.path, 'bin', vc_host) ] if vc_host == 'x64': result.append( os.path.join(valid_windows_sdk_dir.path, 'bin', 'x86')) return result mt = check_prog('MT', depends_win()(lambda: ('mt.exe',)), input='MT', paths=sdk_bin_path) # Check that MT is not something unexpected like "magnetic tape manipulation # utility". @depends_win(mt) @checking('whether MT is really Microsoft Manifest Tool', lambda x: bool(x)) @imports('subprocess') def valid_mt(path): try: out = subprocess.check_output([path]).splitlines() out = '\n'.join(l for l in out if 'Microsoft (R) Manifest Tool' in l) if out: return path except subprocess.CalledProcessError: pass raise FatalCheckError('%s is not Microsoft Manifest Tool') set_config('MSMANIFEST_TOOL', depends(valid_mt)(lambda x: bool(x))) link = check_prog('LINK', depends_win()(lambda: ('link.exe',)), paths=vc_compiler_path) add_old_configure_assignment('LINK', depends_win(link)(lambda x: x)) # Normally, we'd just have CC, etc. set to absolute paths, but the build system # doesn't currently handle properly the case where the paths contain spaces. # Additionally, there's the issue described in toolchain.configure, in # valid_compiler(). @depends_win(sdk_bin_path) @imports('os') def alter_path(sdk_bin_path): path = os.pathsep.join(sdk_bin_path) os.environ['PATH'] = path return path set_config('PATH', alter_path)