/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef nsVector_h__ #define nsVector_h__ #include "plvector.h" #include "nsCom.h" class nsVector : public PLVector { public: // Construction nsVector(PRUint32 initialSize = 0, PRInt32 initialGrowBy = 0) { PL_VectorInitialize(this, initialSize, initialGrowBy); } ~nsVector(void) { PL_VectorFinalize(this); } // Attributes PRUint32 GetSize(void) const { return PL_VectorGetSize(this); } PRUint32 GetUpperBound(void) const { return GetSize() - 1; } PRBool SetSize(PRUint32 nNewSize, PRInt32 nGrowBy = PL_VECTOR_GROW_DEFAULT) { return PL_VectorSetSize(this, nNewSize, nGrowBy); } PRBool IsValidIndex(PRUint32 indx) { return PL_VectorIsValidIndex(this, indx); } // Operations // Clean up void Compact(void) { PL_VectorCompact(this); } void RemoveAll(void) { SetSize(0); } void Copy(nsVector* src, PRUint32 len, PRUint32 dstPos = 0, PRUint32 srcPos = 0) { PL_VectorCopy(this, dstPos, src, srcPos, len); } // Accessing elements void* Get(PRUint32 indx) const { return PL_VectorGet(this, indx); } void Set(PRUint32 indx, void* newElement) { PL_VectorSet(this, indx, newElement); } void*& ElementAt(PRUint32 indx) { return *PL_VectorGetAddr(this, indx); } // Potentially growing the array PRInt32 Add(void* newElement) { return PL_VectorAdd(this, newElement); } // overloaded operator helpers void* operator[](PRUint32 indx) const { return Get(indx); } void*& operator[](PRUint32 indx) { return ElementAt(indx); } // Operations that move elements around void Insert(PRUint32 indx, void* newElement, PRInt32 count = 1) { PL_VectorInsert(this, indx, newElement, count); } void Remove(PRUint32 indx, PRInt32 count = 1) { PL_VectorRemove(this, indx, count); } #ifdef DEBUG void AssertValid(void) const { PL_VectorAssertValid((PLVector*)this); } #endif }; #endif