/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TestHarness.h" #include "nsRect.h" #ifdef XP_WIN #include #endif template static bool TestConstructors() { // Create a rectangle RectType rect1(10, 20, 30, 40); // Make sure the rectangle was properly initialized if ((rect1.x != 10) || (rect1.y != 20) || (rect1.width != 30) || (rect1.height != 40)) { fail("[1] Make sure the rectangle was properly initialized with constructor"); return false; } // Create a second rect using the copy constructor RectType rect2(rect1); // Make sure the rectangle was properly initialized if ((rect2.x != rect1.x) || (rect2.y != rect1.y) || (rect2.width != rect1.width) || (rect2.height != rect1.height)) { fail("[2] Make sure the rectangle was properly initialized with copy constructor"); return false; } passed("TestConstructors"); return true; } template static bool TestEqualityOperator() { RectType rect1(10, 20, 30, 40); RectType rect2(rect1); // Test the equality operator if (!(rect1 == rect2)) { fail("[1] Test the equality operator"); return false; } // Test the inequality operator if (rect1 != rect2) { fail("[2] Test the inequality operator"); return false; } // Make sure that two empty rects are equal rect1.Empty(); rect2.Empty(); if (!(rect1 == rect2)) { fail("[3] Make sure that two empty rects are equal"); return false; } passed("TestEqualityOperator"); return true; } template static bool TestContainment() { RectType rect1(10, 10, 50, 50); // Test the point containment methods // // Basic test of a point in the middle of the rect if (!rect1.Contains(rect1.x + rect1.width/2, rect1.y + rect1.height/2)) { fail("[1] Basic test of a point in the middle of the rect"); return false; } // Test against a point at the left/top edges if (!rect1.Contains(rect1.x, rect1.y)) { fail("[2] Test against a point at the left/top edges"); return false; } // Test against a point at the right/bottom extents if (rect1.Contains(rect1.XMost(), rect1.YMost())) { fail("[3] Test against a point at the right/bottom extents"); return false; } // Test the rect containment methods // RectType rect2(rect1); // Test against a rect that's the same as rect1 if (!rect1.Contains(rect2)) { fail("[4] Test against a rect that's the same as rect1"); return false; } // Test against a rect whose left edge (only) is outside of rect1 rect2.x--; if (rect1.Contains(rect2)) { fail("[5] Test against a rect whose left edge (only) is outside of rect1"); return false; } rect2.x++; // Test against a rect whose top edge (only) is outside of rect1 rect2.y--; if (rect1.Contains(rect2)) { fail("[6] Test against a rect whose top edge (only) is outside of rect1"); return false; } rect2.y++; // Test against a rect whose right edge (only) is outside of rect1 rect2.x++; if (rect1.Contains(rect2)) { fail("[7] Test against a rect whose right edge (only) is outside of rect1"); return false; } rect2.x--; // Test against a rect whose bottom edge (only) is outside of rect1 rect2.y++; if (rect1.Contains(rect2)) { fail("[8] Test against a rect whose bottom edge (only) is outside of rect1"); return false; } rect2.y--; passed("TestContainment"); return true; } // Test the method that returns a boolean result but doesn't return a // a rectangle template static bool TestIntersects() { RectType rect1(10, 10, 50, 50); RectType rect2(rect1); // Test against a rect that's the same as rect1 if (!rect1.Intersects(rect2)) { fail("[1] Test against a rect that's the same as rect1"); return false; } // Test against a rect that's enclosed by rect1 rect2.Inflate(-1, -1); if (!rect1.Contains(rect2) || !rect1.Intersects(rect2)) { fail("[2] Test against a rect that's enclosed by rect1"); return false; } rect2.Inflate(1, 1); // Make sure inflate and deflate worked correctly if (rect1 != rect2) { fail("[3] Make sure inflate and deflate worked correctly"); return false; } // Test against a rect that overlaps the left edge of rect1 rect2.x--; if (!rect1.Intersects(rect2)) { fail("[4] Test against a rect that overlaps the left edge of rect1"); return false; } rect2.x++; // Test against a rect that's outside of rect1 on the left rect2.x -= rect2.width; if (rect1.Intersects(rect2)) { fail("[5] Test against a rect that's outside of rect1 on the left"); return false; } rect2.x += rect2.width; // Test against a rect that overlaps the top edge of rect1 rect2.y--; if (!rect1.Intersects(rect2)) { fail("[6] Test against a rect that overlaps the top edge of rect1"); return false; } rect2.y++; // Test against a rect that's outside of rect1 on the top rect2.y -= rect2.height; if (rect1.Intersects(rect2)) { fail("[7] Test against a rect that's outside of rect1 on the top"); return false; } rect2.y += rect2.height; // Test against a rect that overlaps the right edge of rect1 rect2.x++; if (!rect1.Intersects(rect2)) { fail("[8] Test against a rect that overlaps the right edge of rect1"); return false; } rect2.x--; // Test against a rect that's outside of rect1 on the right rect2.x += rect2.width; if (rect1.Intersects(rect2)) { fail("[9] Test against a rect that's outside of rect1 on the right"); return false; } rect2.x -= rect2.width; // Test against a rect that overlaps the bottom edge of rect1 rect2.y++; if (!rect1.Intersects(rect2)) { fail("[10] Test against a rect that overlaps the bottom edge of rect1"); return false; } rect2.y--; // Test against a rect that's outside of rect1 on the bottom rect2.y += rect2.height; if (rect1.Intersects(rect2)) { fail("[11] Test against a rect that's outside of rect1 on the bottom"); return false; } rect2.y -= rect2.height; passed("TestIntersects"); return true; } // Test the method that returns a boolean result and an intersection rect template static bool TestIntersection() { RectType rect1(10, 10, 50, 50); RectType rect2(rect1); RectType dest; // Test against a rect that's the same as rect1 if (!dest.IntersectRect(rect1, rect2) || (dest != rect1)) { fail("[1] Test against a rect that's the same as rect1"); return false; } // Test against a rect that's enclosed by rect1 rect2.Inflate(-1, -1); if (!dest.IntersectRect(rect1, rect2) || (dest != rect2)) { fail("[2] Test against a rect that's enclosed by rect1"); return false; } rect2.Inflate(1, 1); // Test against a rect that overlaps the left edge of rect1 rect2.x--; if (!dest.IntersectRect(rect1, rect2) || (dest != RectType(rect1.x, rect1.y, rect1.width - 1, rect1.height))) { fail("[3] Test against a rect that overlaps the left edge of rect1"); return false; } rect2.x++; // Test against a rect that's outside of rect1 on the left rect2.x -= rect2.width; if (dest.IntersectRect(rect1, rect2)) { fail("[4] Test against a rect that's outside of rect1 on the left"); return false; } // Make sure an empty rect is returned if (!dest.IsEmpty()) { fail("[4] Make sure an empty rect is returned"); return false; } rect2.x += rect2.width; // Test against a rect that overlaps the top edge of rect1 rect2.y--; if (!dest.IntersectRect(rect1, rect2) || (dest != RectType(rect1.x, rect1.y, rect1.width, rect1.height - 1))) { fail("[5] Test against a rect that overlaps the top edge of rect1"); return false; } rect2.y++; // Test against a rect that's outside of rect1 on the top rect2.y -= rect2.height; if (dest.IntersectRect(rect1, rect2)) { fail("[6] Test against a rect that's outside of rect1 on the top"); return false; } // Make sure an empty rect is returned if (!dest.IsEmpty()) { fail("[6] Make sure an empty rect is returned"); return false; } rect2.y += rect2.height; // Test against a rect that overlaps the right edge of rect1 rect2.x++; if (!dest.IntersectRect(rect1, rect2) || (dest != RectType(rect1.x + 1, rect1.y, rect1.width - 1, rect1.height))) { fail("[7] Test against a rect that overlaps the right edge of rect1"); return false; } rect2.x--; // Test against a rect that's outside of rect1 on the right rect2.x += rect2.width; if (dest.IntersectRect(rect1, rect2)) { fail("[8] Test against a rect that's outside of rect1 on the right"); return false; } // Make sure an empty rect is returned if (!dest.IsEmpty()) { fail("[8] Make sure an empty rect is returned"); return false; } rect2.x -= rect2.width; // Test against a rect that overlaps the bottom edge of rect1 rect2.y++; if (!dest.IntersectRect(rect1, rect2) || (dest != RectType(rect1.x, rect1.y + 1, rect1.width, rect1.height - 1))) { fail("[9] Test against a rect that overlaps the bottom edge of rect1"); return false; } rect2.y--; // Test against a rect that's outside of rect1 on the bottom rect2.y += rect2.height; if (dest.IntersectRect(rect1, rect2)) { fail("[10] Test against a rect that's outside of rect1 on the bottom"); return false; } // Make sure an empty rect is returned if (!dest.IsEmpty()) { fail("[10] Make sure an empty rect is returned"); return false; } rect2.y -= rect2.height; // Test against a rect with zero width or height rect1.SetRect(100, 100, 100, 100); rect2.SetRect(150, 100, 0, 100); if (dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) { fail("[11] Intersection of rects with zero width or height should be empty"); return false; } // Tests against a rect with negative width or height // // Test against a rect with negative width rect1.SetRect(100, 100, 100, 100); rect2.SetRect(100, 100, -100, 100); if (dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) { fail("[12] Intersection of rects with negative width or height should be empty"); return false; } // Those two rects exactly overlap in some way... // but we still want to return an empty rect rect1.SetRect(100, 100, 100, 100); rect2.SetRect(200, 200, -100, -100); if (dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) { fail("[13] Intersection of rects with negative width or height should be empty"); return false; } // Test against two identical rects with negative height rect1.SetRect(100, 100, 100, -100); rect2.SetRect(100, 100, 100, -100); if (dest.IntersectRect(rect1, rect2) || !dest.IsEmpty()) { fail("[14] Intersection of rects with negative width or height should be empty"); return false; } passed("TestIntersection"); return true; } template static bool TestUnion() { RectType rect1; RectType rect2(10, 10, 50, 50); RectType dest; // Check the case where the receiver is an empty rect rect1.Empty(); if (!dest.UnionRect(rect1, rect2) || (dest != rect2)) { fail("[1] Check the case where the receiver is an empty rect"); return false; } // Check the case where the source rect is an empty rect rect1 = rect2; rect2.Empty(); if (!dest.UnionRect(rect1, rect2) || (dest != rect1)) { fail("[2] Check the case where the source rect is an empty rect"); return false; } // Test the case where both rects are empty rect1.Empty(); rect2.Empty(); if (dest.UnionRect(rect1, rect2)) { fail("[3] Test the case where both rects are empty"); return false; } // Test union case where the two rects don't overlap at all rect1.SetRect(10, 10, 50, 50); rect2.SetRect(100, 100, 50, 50); if (!dest.UnionRect(rect1, rect2) || (dest != RectType(rect1.x, rect1.y, rect2.XMost() - rect1.x, rect2.YMost() - rect1.y))) { fail("[4] Test union case where the two rects don't overlap at all"); return false; } // Test union case where the two rects overlap rect1.SetRect(30, 30, 50, 50); rect2.SetRect(10, 10, 50, 50); if (!dest.UnionRect(rect1, rect2) || (dest != RectType(rect2.x, rect2.y, rect1.XMost() - rect2.x, rect1.YMost() - rect2.y))) { fail("[5] Test union case where the two rects overlap"); return false; } passed("TestUnion"); return true; } int main(int argc, char** argv) { ScopedXPCOM xpcom("TestRect"); if (xpcom.failed()) return -1; int rv = 0; //----------------------- // Test nsRect // printf("===== nsRect tests =====\n"); if (!TestConstructors()) rv = -1; if (!TestEqualityOperator()) rv = -1; if (!TestContainment()) rv = -1; if (!TestIntersects()) rv = -1; if (!TestIntersection()) rv = -1; if (!TestUnion()) rv = -1; //----------------------- // Test nsIntRect // printf("===== nsIntRect tests =====\n"); if (!TestConstructors()) rv = -1; if (!TestEqualityOperator()) rv = -1; if (!TestContainment()) rv = -1; if (!TestIntersects()) rv = -1; if (!TestIntersection()) rv = -1; if (!TestUnion()) rv = -1; return rv; }