/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TreeWalker.h" #include "Accessible.h" #include "AccIterator.h" #include "nsAccessibilityService.h" #include "DocAccessible.h" #include "mozilla/dom/ChildIterator.h" #include "mozilla/dom/Element.h" using namespace mozilla; using namespace mozilla::a11y; //////////////////////////////////////////////////////////////////////////////// // TreeWalker //////////////////////////////////////////////////////////////////////////////// TreeWalker::TreeWalker(Accessible* aContext) : mDoc(aContext->Document()), mContext(aContext), mAnchorNode(nullptr), mARIAOwnsIdx(0), mChildFilter(nsIContent::eSkipPlaceholderContent), mFlags(0), mPhase(eAtStart) { mChildFilter |= nsIContent::eAllChildren; mAnchorNode = mContext->IsDoc() ? mDoc->DocumentNode()->GetRootElement() : mContext->GetContent(); MOZ_COUNT_CTOR(TreeWalker); } TreeWalker::TreeWalker(Accessible* aContext, nsIContent* aAnchorNode, uint32_t aFlags) : mDoc(aContext->Document()), mContext(aContext), mAnchorNode(aAnchorNode), mARIAOwnsIdx(0), mChildFilter(nsIContent::eSkipPlaceholderContent), mFlags(aFlags), mPhase(eAtStart) { MOZ_ASSERT(mFlags & eWalkCache, "This constructor cannot be used for tree creation"); MOZ_ASSERT(aAnchorNode, "No anchor node for the accessible tree walker"); mChildFilter |= nsIContent::eAllChildren; MOZ_COUNT_CTOR(TreeWalker); } TreeWalker::TreeWalker(DocAccessible* aDocument, nsIContent* aAnchorNode) : mDoc(aDocument), mContext(nullptr), mAnchorNode(aAnchorNode), mARIAOwnsIdx(0), mChildFilter(nsIContent::eSkipPlaceholderContent | nsIContent::eAllChildren), mFlags(eWalkCache), mPhase(eAtStart) { MOZ_ASSERT(aAnchorNode, "No anchor node for the accessible tree walker"); MOZ_COUNT_CTOR(TreeWalker); } TreeWalker::~TreeWalker() { MOZ_COUNT_DTOR(TreeWalker); } Accessible* TreeWalker::Scope(nsIContent* aAnchorNode) { Reset(); mAnchorNode = aAnchorNode; mFlags |= eScoped; bool skipSubtree = false; Accessible* acc = AccessibleFor(aAnchorNode, 0, &skipSubtree); if (acc) { mPhase = eAtEnd; return acc; } return skipSubtree ? nullptr : Next(); } bool TreeWalker::Seek(nsIContent* aChildNode) { MOZ_ASSERT(aChildNode, "Child cannot be null"); Reset(); if (mAnchorNode == aChildNode) { return true; } nsIContent* childNode = nullptr; nsINode* parentNode = aChildNode; do { childNode = parentNode->AsContent(); parentNode = childNode->HasFlag(NODE_MAY_BE_IN_BINDING_MNGR) && (mChildFilter & nsIContent::eAllButXBL) ? childNode->GetParentNode() : childNode->GetFlattenedTreeParent(); // Handle the special case of XBL binding child under a shadow root. if (parentNode && parentNode->IsShadowRoot()) { parentNode = childNode->GetFlattenedTreeParent(); if (parentNode == mAnchorNode) { return true; } continue; } if (!parentNode || !parentNode->IsElement()) { return false; } // If ARIA owned child. Accessible* child = mDoc->GetAccessible(childNode); if (child && child->IsRelocated()) { MOZ_ASSERT( !(mFlags & eScoped), "Walker should not be scoped when seeking into relocated children"); if (child->Parent() != mContext) { return false; } Accessible* ownedChild = nullptr; while ((ownedChild = mDoc->ARIAOwnedAt(mContext, mARIAOwnsIdx++)) && ownedChild != child) ; MOZ_ASSERT(ownedChild, "A child has to be in ARIA owned elements"); mPhase = eAtARIAOwns; return true; } // Look in DOM. dom::AllChildrenIterator* iter = PrependState(parentNode->AsElement(), true); if (!iter->Seek(childNode)) { return false; } if (parentNode == mAnchorNode) { mPhase = eAtDOM; return true; } } while (true); return false; } Accessible* TreeWalker::Next() { if (mStateStack.IsEmpty()) { if (mPhase == eAtEnd) { return nullptr; } if (mPhase == eAtDOM || mPhase == eAtARIAOwns) { if (!(mFlags & eScoped)) { mPhase = eAtARIAOwns; Accessible* child = mDoc->ARIAOwnedAt(mContext, mARIAOwnsIdx); if (child) { mARIAOwnsIdx++; return child; } } MOZ_ASSERT(!(mFlags & eScoped) || mPhase != eAtARIAOwns, "Don't walk relocated children in scoped mode"); mPhase = eAtEnd; return nullptr; } if (!mAnchorNode) { mPhase = eAtEnd; return nullptr; } mPhase = eAtDOM; PushState(mAnchorNode, true); } dom::AllChildrenIterator* top = &mStateStack[mStateStack.Length() - 1]; while (top) { while (nsIContent* childNode = top->GetNextChild()) { bool skipSubtree = false; Accessible* child = AccessibleFor(childNode, mFlags, &skipSubtree); if (child) { return child; } // Walk down the subtree if allowed. if (!skipSubtree && childNode->IsElement()) { top = PushState(childNode, true); } } top = PopState(); } // If we traversed the whole subtree of the anchor node. Move to next node // relative anchor node within the context subtree if asked. if (mFlags != eWalkContextTree) { // eWalkCache flag presence indicates that the search is scoped to the // anchor (no ARIA owns stuff). if (mFlags & eWalkCache) { mPhase = eAtEnd; return nullptr; } return Next(); } nsINode* contextNode = mContext->GetNode(); while (mAnchorNode != contextNode) { nsINode* parentNode = mAnchorNode->GetFlattenedTreeParent(); if (!parentNode || !parentNode->IsElement()) return nullptr; nsIContent* parent = parentNode->AsElement(); top = PushState(parent, true); if (top->Seek(mAnchorNode)) { mAnchorNode = parent; return Next(); } // XXX We really should never get here, it means we're trying to find an // accessible for a dom node where iterating over its parent's children // doesn't return it. However this sometimes happens when we're asked for // the nearest accessible to place holder content which we ignore. mAnchorNode = parent; } return Next(); } Accessible* TreeWalker::Prev() { if (mStateStack.IsEmpty()) { if (mPhase == eAtStart || mPhase == eAtDOM) { mPhase = eAtStart; return nullptr; } if (mPhase == eAtEnd) { if (mFlags & eScoped) { mPhase = eAtDOM; } else { mPhase = eAtARIAOwns; mARIAOwnsIdx = mDoc->ARIAOwnedCount(mContext); } } if (mPhase == eAtARIAOwns) { MOZ_ASSERT(!(mFlags & eScoped), "Should not walk relocated children in scoped mode"); if (mARIAOwnsIdx > 0) { return mDoc->ARIAOwnedAt(mContext, --mARIAOwnsIdx); } if (!mAnchorNode) { mPhase = eAtStart; return nullptr; } mPhase = eAtDOM; PushState(mAnchorNode, false); } } dom::AllChildrenIterator* top = &mStateStack[mStateStack.Length() - 1]; while (top) { while (nsIContent* childNode = top->GetPreviousChild()) { // No accessible creation on the way back. bool skipSubtree = false; Accessible* child = AccessibleFor(childNode, eWalkCache, &skipSubtree); if (child) { return child; } // Walk down into subtree to find accessibles. if (!skipSubtree && childNode->IsElement()) { top = PushState(childNode, false); } } top = PopState(); } // Move to a previous node relative the anchor node within the context // subtree if asked. if (mFlags != eWalkContextTree) { mPhase = eAtStart; return nullptr; } nsINode* contextNode = mContext->GetNode(); while (mAnchorNode != contextNode) { nsINode* parentNode = mAnchorNode->GetFlattenedTreeParent(); if (!parentNode || !parentNode->IsElement()) { return nullptr; } nsIContent* parent = parentNode->AsElement(); top = PushState(parent, true); if (top->Seek(mAnchorNode)) { mAnchorNode = parent; return Prev(); } mAnchorNode = parent; } mPhase = eAtStart; return nullptr; } Accessible* TreeWalker::AccessibleFor(nsIContent* aNode, uint32_t aFlags, bool* aSkipSubtree) { // Ignore the accessible and its subtree if it was repositioned by means // of aria-owns. Accessible* child = mDoc->GetAccessible(aNode); if (child) { if (child->IsRelocated()) { *aSkipSubtree = true; return nullptr; } return child; } // Create an accessible if allowed. if (!(aFlags & eWalkCache) && mContext->IsAcceptableChild(aNode)) { // We may have ARIA owned element in the dependent attributes map, but the // element may be not allowed for this ARIA owns relation, if the relation // crosses out XBL anonymous content boundaries. In this case we won't // create an accessible object for it, when aria-owns is processed, which // may make the element subtree inaccessible. To avoid that let's create // an accessible object now, and later, if allowed, move it in the tree, // when aria-owns relation is processed. if (mDoc->RelocateARIAOwnedIfNeeded(aNode) && !aNode->IsXULElement()) { *aSkipSubtree = true; return nullptr; } return GetAccService()->CreateAccessible(aNode, mContext, aSkipSubtree); } return nullptr; } dom::AllChildrenIterator* TreeWalker::PopState() { mStateStack.RemoveLastElement(); return mStateStack.IsEmpty() ? nullptr : &mStateStack.LastElement(); }