/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "2D.h" #ifdef USE_CAIRO #include "DrawTargetCairo.h" #include "ScaledFontCairo.h" #endif #ifdef USE_SKIA #include "DrawTargetSkia.h" #include "ScaledFontBase.h" #ifdef MOZ_ENABLE_FREETYPE #define USE_SKIA_FREETYPE #include "ScaledFontCairo.h" #endif #endif #if defined(WIN32) #include "ScaledFontWin.h" #endif #ifdef XP_MACOSX #include "ScaledFontMac.h" #endif #ifdef XP_MACOSX #include "DrawTargetCG.h" #endif #ifdef WIN32 #include "DrawTargetD2D.h" #include "DrawTargetD2D1.h" #include "ScaledFontDWrite.h" #include #include "HelpersD2D.h" #endif #include "DrawTargetDual.h" #include "DrawTargetTiled.h" #include "DrawTargetRecording.h" #include "SourceSurfaceRawData.h" #include "DrawEventRecorder.h" #include "Logging.h" #include "mozilla/CheckedInt.h" GFX2D_API PRLogModuleInfo * GetGFX2DLog() { static PRLogModuleInfo *sLog; if (!sLog) sLog = PR_NewLogModule("gfx2d"); return sLog; } // The following code was largely taken from xpcom/glue/SSE.cpp and // made a little simpler. enum CPUIDRegister { eax = 0, ebx = 1, ecx = 2, edx = 3 }; #ifdef HAVE_CPUID_H #if !(defined(__SSE2__) || defined(_M_X64) || \ (defined(_M_IX86_FP) && _M_IX86_FP >= 2)) // cpuid.h is available on gcc 4.3 and higher on i386 and x86_64 #include static inline bool HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit) { unsigned int regs[4]; return __get_cpuid(level, ®s[0], ®s[1], ®s[2], ®s[3]) && (regs[reg] & bit); } #endif #define HAVE_CPU_DETECTION #else #if defined(_MSC_VER) && _MSC_VER >= 1600 && (defined(_M_IX86) || defined(_M_AMD64)) // MSVC 2005 or later supports __cpuid by intrin.h // But it does't work on MSVC 2005 with SDK 7.1 (Bug 753772) #include #define HAVE_CPU_DETECTION #elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__)) // Define a function identical to MSVC function. #ifdef __i386 static void __cpuid(int CPUInfo[4], int InfoType) { asm ( "xchg %esi, %ebx\n" "cpuid\n" "movl %eax, (%edi)\n" "movl %ebx, 4(%edi)\n" "movl %ecx, 8(%edi)\n" "movl %edx, 12(%edi)\n" "xchg %esi, %ebx\n" : : "a"(InfoType), // %eax "D"(CPUInfo) // %edi : "%ecx", "%edx", "%esi" ); } #else static void __cpuid(int CPUInfo[4], int InfoType) { asm ( "xchg %rsi, %rbx\n" "cpuid\n" "movl %eax, (%rdi)\n" "movl %ebx, 4(%rdi)\n" "movl %ecx, 8(%rdi)\n" "movl %edx, 12(%rdi)\n" "xchg %rsi, %rbx\n" : : "a"(InfoType), // %eax "D"(CPUInfo) // %rdi : "%ecx", "%edx", "%rsi" ); } #define HAVE_CPU_DETECTION #endif #endif #ifdef HAVE_CPU_DETECTION static inline bool HasCPUIDBit(unsigned int level, CPUIDRegister reg, unsigned int bit) { // Check that the level in question is supported. volatile int regs[4]; __cpuid((int *)regs, level & 0x80000000u); if (unsigned(regs[0]) < level) return false; __cpuid((int *)regs, level); return !!(unsigned(regs[reg]) & bit); } #endif #endif namespace mozilla { namespace gfx { // These values we initialize with should match those in // PreferenceAccess::RegisterAll method. int32_t PreferenceAccess::sGfxLogLevel = LOG_DEFAULT; PreferenceAccess* PreferenceAccess::sAccess = nullptr; PreferenceAccess::~PreferenceAccess() { } // Just a placeholder, the derived class will set the variable to default // if the preference doesn't exist. void PreferenceAccess::LivePref(const char* aName, int32_t* aVar, int32_t aDef) { *aVar = aDef; } // This will be called with the derived class, so we will want to register // the callbacks with it. void PreferenceAccess::SetAccess(PreferenceAccess* aAccess) { sAccess = aAccess; if (sAccess) { RegisterAll(); } } #ifdef WIN32 ID3D10Device1 *Factory::mD3D10Device; ID3D11Device *Factory::mD3D11Device; ID2D1Device *Factory::mD2D1Device; #endif DrawEventRecorder *Factory::mRecorder; bool Factory::HasSSE2() { #if defined(__SSE2__) || defined(_M_X64) || \ (defined(_M_IX86_FP) && _M_IX86_FP >= 2) // gcc with -msse2 (default on OSX and x86-64) // cl.exe with -arch:SSE2 (default on x64 compiler) return true; #elif defined(HAVE_CPU_DETECTION) static enum { UNINITIALIZED, NO_SSE2, HAS_SSE2 } sDetectionState = UNINITIALIZED; if (sDetectionState == UNINITIALIZED) { sDetectionState = HasCPUIDBit(1u, edx, (1u<<26)) ? HAS_SSE2 : NO_SSE2; } return sDetectionState == HAS_SSE2; #else return false; #endif } // If the size is "reasonable", we want gfxCriticalError to assert, so // this is the option set up for it. inline int LoggerOptionsBasedOnSize(const IntSize& aSize) { return CriticalLog::DefaultOptions(Factory::ReasonableSurfaceSize(aSize)); } bool Factory::ReasonableSurfaceSize(const IntSize &aSize) { return Factory::CheckSurfaceSize(aSize,8192); } bool Factory::CheckSurfaceSize(const IntSize &sz, int32_t limit) { if (sz.width <= 0 || sz.height <= 0) { gfxDebug() << "Surface width or height <= 0!"; return false; } // reject images with sides bigger than limit if (limit && (sz.width > limit || sz.height > limit)) { gfxDebug() << "Surface size too large (exceeds caller's limit)!"; return false; } // make sure the surface area doesn't overflow a int32_t CheckedInt tmp = sz.width; tmp *= sz.height; if (!tmp.isValid()) { gfxDebug() << "Surface size too large (would overflow)!"; return false; } // assuming 4 bytes per pixel, make sure the allocation size // doesn't overflow a int32_t either CheckedInt stride = sz.width; stride *= 4; // When aligning the stride to 16 bytes, it can grow by up to 15 bytes. stride += 16 - 1; if (!stride.isValid()) { gfxDebug() << "Surface size too large (stride overflows int32_t)!"; return false; } CheckedInt numBytes = GetAlignedStride<16>(sz.width * 4); numBytes *= sz.height; if (!numBytes.isValid()) { gfxDebug() << "Surface size too large (allocation size would overflow int32_t)!"; return false; } return true; } TemporaryRef Factory::CreateDrawTarget(BackendType aBackend, const IntSize &aSize, SurfaceFormat aFormat) { if (!CheckSurfaceSize(aSize)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize; return nullptr; } RefPtr retVal; switch (aBackend) { #ifdef WIN32 case BackendType::DIRECT2D: { RefPtr newTarget; newTarget = new DrawTargetD2D(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } case BackendType::DIRECT2D1_1: { RefPtr newTarget; newTarget = new DrawTargetD2D1(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } #elif defined XP_MACOSX case BackendType::COREGRAPHICS: case BackendType::COREGRAPHICS_ACCELERATED: { RefPtr newTarget; newTarget = new DrawTargetCG(); if (newTarget->Init(aBackend, aSize, aFormat)) { retVal = newTarget; } break; } #endif #ifdef USE_SKIA case BackendType::SKIA: { RefPtr newTarget; newTarget = new DrawTargetSkia(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } #endif #ifdef USE_CAIRO case BackendType::CAIRO: { RefPtr newTarget; newTarget = new DrawTargetCairo(); if (newTarget->Init(aSize, aFormat)) { retVal = newTarget; } break; } #endif default: gfxDebug() << "Invalid draw target type specified."; return nullptr; } if (mRecorder && retVal) { return MakeAndAddRef(mRecorder, retVal); } if (!retVal) { // Failed gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize; } return retVal.forget(); } TemporaryRef Factory::CreateRecordingDrawTarget(DrawEventRecorder *aRecorder, DrawTarget *aDT) { return MakeAndAddRef(aRecorder, aDT); } TemporaryRef Factory::CreateDrawTargetForData(BackendType aBackend, unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) { MOZ_ASSERT(aData); if (!CheckSurfaceSize(aSize)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize; return nullptr; } RefPtr retVal; switch (aBackend) { #ifdef USE_SKIA case BackendType::SKIA: { RefPtr newTarget; newTarget = new DrawTargetSkia(); newTarget->Init(aData, aSize, aStride, aFormat); retVal = newTarget; break; } #endif #ifdef XP_MACOSX case BackendType::COREGRAPHICS: { RefPtr newTarget = new DrawTargetCG(); if (newTarget->Init(aBackend, aData, aSize, aStride, aFormat)) return newTarget.forget(); break; } #endif #ifdef USE_CAIRO case BackendType::CAIRO: { RefPtr newTarget; newTarget = new DrawTargetCairo(); if (newTarget->Init(aData, aSize, aStride, aFormat)) { retVal = newTarget.forget(); } break; } #endif default: gfxDebug() << "Invalid draw target type specified."; return nullptr; } if (mRecorder && retVal) { return MakeAndAddRef(mRecorder, retVal, true); } if (!retVal) { gfxDebug() << "Failed to create DrawTarget, Type: " << int(aBackend) << " Size: " << aSize; } return retVal.forget(); } TemporaryRef Factory::CreateTiledDrawTarget(const TileSet& aTileSet) { RefPtr dt = new DrawTargetTiled(); if (!dt->Init(aTileSet)) { return nullptr; } return dt.forget(); } bool Factory::DoesBackendSupportDataDrawtarget(BackendType aType) { switch (aType) { case BackendType::DIRECT2D: case BackendType::DIRECT2D1_1: case BackendType::RECORDING: case BackendType::NONE: case BackendType::COREGRAPHICS_ACCELERATED: return false; case BackendType::CAIRO: case BackendType::COREGRAPHICS: case BackendType::SKIA: return true; } return false; } uint32_t Factory::GetMaxSurfaceSize(BackendType aType) { switch (aType) { case BackendType::CAIRO: case BackendType::COREGRAPHICS: return DrawTargetCairo::GetMaxSurfaceSize(); #ifdef XP_MACOSX case BackendType::COREGRAPHICS_ACCELERATED: return DrawTargetCG::GetMaxSurfaceSize(); #endif case BackendType::SKIA: return INT_MAX; #ifdef WIN32 case BackendType::DIRECT2D: return DrawTargetD2D::GetMaxSurfaceSize(); case BackendType::DIRECT2D1_1: return DrawTargetD2D1::GetMaxSurfaceSize(); #endif default: return 0; } } TemporaryRef Factory::CreateScaledFontForNativeFont(const NativeFont &aNativeFont, Float aSize) { switch (aNativeFont.mType) { #ifdef WIN32 case NativeFontType::DWRITE_FONT_FACE: { return MakeAndAddRef(static_cast(aNativeFont.mFont), aSize); } #if defined(USE_CAIRO) || defined(USE_SKIA) case NativeFontType::GDI_FONT_FACE: { return MakeAndAddRef(static_cast(aNativeFont.mFont), aSize); } #endif #endif #ifdef XP_MACOSX case NativeFontType::MAC_FONT_FACE: { return MakeAndAddRef(static_cast(aNativeFont.mFont), aSize); } #endif #if defined(USE_CAIRO) || defined(USE_SKIA_FREETYPE) case NativeFontType::CAIRO_FONT_FACE: { return MakeAndAddRef(static_cast(aNativeFont.mFont), aSize); } #endif default: gfxWarning() << "Invalid native font type specified."; return nullptr; } } TemporaryRef Factory::CreateScaledFontForTrueTypeData(uint8_t *aData, uint32_t aSize, uint32_t aFaceIndex, Float aGlyphSize, FontType aType) { switch (aType) { #ifdef WIN32 case FontType::DWRITE: { return MakeAndAddRef(aData, aSize, aFaceIndex, aGlyphSize); } #endif default: gfxWarning() << "Unable to create requested font type from truetype data"; return nullptr; } } TemporaryRef Factory::CreateScaledFontWithCairo(const NativeFont& aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont) { #ifdef USE_CAIRO // In theory, we could pull the NativeFont out of the cairo_scaled_font_t*, // but that would require a lot of code that would be otherwise repeated in // various backends. // Therefore, we just reuse CreateScaledFontForNativeFont's implementation. RefPtr font = CreateScaledFontForNativeFont(aNativeFont, aSize); static_cast(font.get())->SetCairoScaledFont(aScaledFont); return font.forget(); #else return nullptr; #endif } TemporaryRef Factory::CreateDualDrawTarget(DrawTarget *targetA, DrawTarget *targetB) { MOZ_ASSERT(targetA && targetB); RefPtr newTarget = new DrawTargetDual(targetA, targetB); RefPtr retVal = newTarget; if (mRecorder) { retVal = new DrawTargetRecording(mRecorder, retVal); } return retVal.forget(); } #ifdef WIN32 TemporaryRef Factory::CreateDrawTargetForD3D10Texture(ID3D10Texture2D *aTexture, SurfaceFormat aFormat) { MOZ_ASSERT(aTexture); RefPtr newTarget; newTarget = new DrawTargetD2D(); if (newTarget->Init(aTexture, aFormat)) { RefPtr retVal = newTarget; if (mRecorder) { retVal = new DrawTargetRecording(mRecorder, retVal, true); } return retVal.forget(); } gfxWarning() << "Failed to create draw target for D3D10 texture."; // Failed return nullptr; } TemporaryRef Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA, ID3D10Texture2D *aTextureB, SurfaceFormat aFormat) { MOZ_ASSERT(aTextureA && aTextureB); RefPtr newTargetA; RefPtr newTargetB; newTargetA = new DrawTargetD2D(); if (!newTargetA->Init(aTextureA, aFormat)) { gfxWarning() << "Failed to create dual draw target for D3D10 texture."; return nullptr; } newTargetB = new DrawTargetD2D(); if (!newTargetB->Init(aTextureB, aFormat)) { gfxWarning() << "Failed to create new draw target for D3D10 texture."; return nullptr; } RefPtr newTarget = new DrawTargetDual(newTargetA, newTargetB); RefPtr retVal = newTarget; if (mRecorder) { retVal = new DrawTargetRecording(mRecorder, retVal); } return retVal.forget(); } void Factory::SetDirect3D10Device(ID3D10Device1 *aDevice) { // do not throw on failure; return error codes and disconnect the device // On Windows 8 error codes are the default, but on Windows 7 the // default is to throw (or perhaps only with some drivers?) aDevice->SetExceptionMode(0); mD3D10Device = aDevice; } ID3D10Device1* Factory::GetDirect3D10Device() { #ifdef DEBUG if (mD3D10Device) { UINT mode = mD3D10Device->GetExceptionMode(); MOZ_ASSERT(0 == mode); } #endif return mD3D10Device; } TemporaryRef Factory::CreateDrawTargetForD3D11Texture(ID3D11Texture2D *aTexture, SurfaceFormat aFormat) { MOZ_ASSERT(aTexture); RefPtr newTarget; newTarget = new DrawTargetD2D1(); if (newTarget->Init(aTexture, aFormat)) { RefPtr retVal = newTarget; if (mRecorder) { retVal = new DrawTargetRecording(mRecorder, retVal, true); } return retVal.forget(); } gfxWarning() << "Failed to create draw target for D3D11 texture."; // Failed return nullptr; } void Factory::SetDirect3D11Device(ID3D11Device *aDevice) { mD3D11Device = aDevice; if (mD2D1Device) { mD2D1Device->Release(); mD2D1Device = nullptr; } if (!aDevice) { return; } RefPtr factory = D2DFactory1(); RefPtr device; aDevice->QueryInterface((IDXGIDevice**)byRef(device)); HRESULT hr = factory->CreateDevice(device, &mD2D1Device); if (FAILED(hr)) { gfxCriticalError() << "[D2D1] Failed to create gfx factory's D2D1 device, code: " << hexa(hr); } } ID3D11Device* Factory::GetDirect3D11Device() { return mD3D11Device; } ID2D1Device* Factory::GetD2D1Device() { return mD2D1Device; } bool Factory::SupportsD2D1() { return !!D2DFactory1(); } TemporaryRef Factory::CreateDWriteGlyphRenderingOptions(IDWriteRenderingParams *aParams) { return MakeAndAddRef(aParams); } uint64_t Factory::GetD2DVRAMUsageDrawTarget() { return DrawTargetD2D::mVRAMUsageDT; } uint64_t Factory::GetD2DVRAMUsageSourceSurface() { return DrawTargetD2D::mVRAMUsageSS; } void Factory::D2DCleanup() { if (mD2D1Device) { mD2D1Device->Release(); mD2D1Device = nullptr; } DrawTargetD2D1::CleanupD2D(); DrawTargetD2D::CleanupD2D(); } #endif // XP_WIN #ifdef USE_SKIA_GPU TemporaryRef Factory::CreateDrawTargetSkiaWithGrContext(GrContext* aGrContext, const IntSize &aSize, SurfaceFormat aFormat) { RefPtr newTarget = new DrawTargetSkia(); if (!newTarget->InitWithGrContext(aGrContext, aSize, aFormat)) { return nullptr; } return newTarget.forget(); } #endif // USE_SKIA_GPU void Factory::PurgeAllCaches() { } #ifdef USE_SKIA_FREETYPE TemporaryRef Factory::CreateCairoGlyphRenderingOptions(FontHinting aHinting, bool aAutoHinting) { RefPtr options = new GlyphRenderingOptionsCairo(); options->SetHinting(aHinting); options->SetAutoHinting(aAutoHinting); return options.forget(); } #endif TemporaryRef Factory::CreateDrawTargetForCairoSurface(cairo_surface_t* aSurface, const IntSize& aSize, SurfaceFormat* aFormat) { RefPtr retVal; #ifdef USE_CAIRO RefPtr newTarget = new DrawTargetCairo(); if (newTarget->Init(aSurface, aSize, aFormat)) { retVal = newTarget; } if (mRecorder && retVal) { return MakeAndAddRef(mRecorder, retVal, true); } #endif return retVal.forget(); } #ifdef XP_MACOSX TemporaryRef Factory::CreateDrawTargetForCairoCGContext(CGContextRef cg, const IntSize& aSize) { RefPtr retVal; RefPtr newTarget = new DrawTargetCG(); if (newTarget->Init(cg, aSize)) { retVal = newTarget; } if (mRecorder && retVal) { return MakeAndAddRef(mRecorder, retVal); } return retVal.forget(); } TemporaryRef Factory::CreateCGGlyphRenderingOptions(const Color &aFontSmoothingBackgroundColor) { return MakeAndAddRef(aFontSmoothingBackgroundColor); } #endif TemporaryRef Factory::CreateWrappingDataSourceSurface(uint8_t *aData, int32_t aStride, const IntSize &aSize, SurfaceFormat aFormat) { MOZ_ASSERT(aData); if (aSize.width <= 0 || aSize.height <= 0) { return nullptr; } RefPtr newSurf = new SourceSurfaceRawData(); if (newSurf->InitWrappingData(aData, aSize, aStride, aFormat, false)) { return newSurf.forget(); } return nullptr; } TemporaryRef Factory::CreateDataSourceSurface(const IntSize &aSize, SurfaceFormat aFormat, bool aZero) { if (!CheckSurfaceSize(aSize)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "Failed to allocate a surface due to invalid size " << aSize; return nullptr; } RefPtr newSurf = new SourceSurfaceAlignedRawData(); if (newSurf->Init(aSize, aFormat, aZero)) { return newSurf.forget(); } gfxWarning() << "CreateDataSourceSurface failed in init"; return nullptr; } TemporaryRef Factory::CreateDataSourceSurfaceWithStride(const IntSize &aSize, SurfaceFormat aFormat, int32_t aStride, bool aZero) { if (aStride < aSize.width * BytesPerPixel(aFormat)) { gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "CreateDataSourceSurfaceWithStride failed with bad stride " << aStride << ", " << aSize << ", " << aFormat; return nullptr; } RefPtr newSurf = new SourceSurfaceAlignedRawData(); if (newSurf->InitWithStride(aSize, aFormat, aStride, aZero)) { return newSurf.forget(); } gfxCriticalError(LoggerOptionsBasedOnSize(aSize)) << "CreateDataSourceSurfaceWithStride failed to initialize " << aSize << ", " << aFormat << ", " << aStride << ", " << aZero; return nullptr; } TemporaryRef Factory::CreateEventRecorderForFile(const char *aFilename) { return MakeAndAddRef(aFilename); } void Factory::SetGlobalEventRecorder(DrawEventRecorder *aRecorder) { mRecorder = aRecorder; } LogForwarder* Factory::mLogForwarder = nullptr; // static void Factory::SetLogForwarder(LogForwarder* aLogFwd) { mLogForwarder = aLogFwd; } // static void CriticalLogger::OutputMessage(const std::string &aString, int aLevel, bool aNoNewline) { if (Factory::GetLogForwarder()) { Factory::GetLogForwarder()->Log(aString); } BasicLogger::OutputMessage(aString, aLevel, aNoNewline); } } }