/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(CubebUtils_h_) # define CubebUtils_h_ # include "cubeb/cubeb.h" # include "nsString.h" # include "mozilla/RefPtr.h" class AudioDeviceInfo; MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(cubeb_stream_prefs) namespace mozilla { namespace CubebUtils { typedef cubeb_devid AudioDeviceID; // Initialize Audio Library. Some Audio backends require initializing the // library before using it. void InitLibrary(); // Shutdown Audio Library. Some Audio backends require shutting down the // library after using it. void ShutdownLibrary(); // Returns the maximum number of channels supported by the audio hardware. uint32_t MaxNumberOfChannels(); // Get the sample rate the hardware/mixer runs at. Thread safe. uint32_t PreferredSampleRate(); enum Side { Input, Output }; double GetVolumeScale(); bool GetFirstStream(); cubeb* GetCubebContext(); void ReportCubebStreamInitFailure(bool aIsFirstStream); void ReportCubebBackendUsed(); uint32_t GetCubebPlaybackLatencyInMilliseconds(); uint32_t GetCubebMSGLatencyInFrames(cubeb_stream_params* params); bool CubebLatencyPrefSet(); void GetCurrentBackend(nsAString& aBackend); cubeb_stream_prefs GetDefaultStreamPrefs(); char* GetForcedOutputDevice(); // No-op on all platforms but Android, where it tells the device's AudioManager // to switch to "communication mode", which might change audio routing, // bluetooth communication type, etc. void SetInCommunication(bool aInCommunication); # ifdef MOZ_WIDGET_ANDROID uint32_t AndroidGetAudioOutputSampleRate(); uint32_t AndroidGetAudioOutputFramesPerBuffer(); # endif # ifdef ENABLE_SET_CUBEB_BACKEND void ForceSetCubebContext(cubeb* aCubebContext); # endif } // namespace CubebUtils } // namespace mozilla #endif // CubebUtils_h_