/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "XULFormControlAccessible.h" #include "Accessible-inl.h" #include "HTMLFormControlAccessible.h" #include "nsAccUtils.h" #include "DocAccessible.h" #include "nsIAccessibleRelation.h" #include "Relation.h" #include "Role.h" #include "States.h" #include "TreeWalker.h" #include "XULMenuAccessible.h" #include "nsIDOMXULButtonElement.h" #include "nsIDOMXULMenuListElement.h" #include "nsIDOMXULSelectCntrlItemEl.h" #include "nsIEditor.h" #include "nsIFrame.h" #include "nsITextControlFrame.h" #include "nsMenuPopupFrame.h" #include "nsNameSpaceManager.h" #include "mozilla/dom/Element.h" using namespace mozilla::a11y; //////////////////////////////////////////////////////////////////////////////// // XULButtonAccessible //////////////////////////////////////////////////////////////////////////////// XULButtonAccessible::XULButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) : AccessibleWrap(aContent, aDoc) { if (ContainsMenu()) { mGenericTypes |= eMenuButton; } else { mGenericTypes |= eButton; } } XULButtonAccessible::~XULButtonAccessible() {} //////////////////////////////////////////////////////////////////////////////// // XULButtonAccessible: nsISupports //////////////////////////////////////////////////////////////////////////////// // XULButtonAccessible: nsIAccessible uint8_t XULButtonAccessible::ActionCount() const { return 1; } void XULButtonAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) { if (aIndex == eAction_Click) aName.AssignLiteral("press"); } bool XULButtonAccessible::DoAction(uint8_t aIndex) const { if (aIndex != 0) return false; DoCommand(); return true; } //////////////////////////////////////////////////////////////////////////////// // XULButtonAccessible: Accessible role XULButtonAccessible::NativeRole() const { return roles::PUSHBUTTON; } uint64_t XULButtonAccessible::NativeState() const { // Possible states: focused, focusable, unavailable(disabled). // get focus and disable status from base class uint64_t state = Accessible::NativeState(); // Buttons can be checked -- they simply appear pressed in rather than checked nsCOMPtr xulButtonElement = Elm()->AsXULButton(); if (xulButtonElement) { nsAutoString type; xulButtonElement->GetType(type); if (type.EqualsLiteral("checkbox") || type.EqualsLiteral("radio")) { state |= states::CHECKABLE; } // Some buttons can have their checked state set without being of type // checkbox or radio. Expose the pressed state unconditionally. bool checked = false; xulButtonElement->GetChecked(&checked); if (checked) { state |= states::PRESSED; } } if (ContainsMenu()) state |= states::HASPOPUP; if (mContent->AsElement()->HasAttr(kNameSpaceID_None, nsGkAtoms::_default)) state |= states::DEFAULT; return state; } //////////////////////////////////////////////////////////////////////////////// // XULButtonAccessible: Widgets bool XULButtonAccessible::IsWidget() const { return true; } bool XULButtonAccessible::IsActiveWidget() const { return FocusMgr()->HasDOMFocus(mContent); } bool XULButtonAccessible::AreItemsOperable() const { if (IsMenuButton()) { Accessible* menuPopup = mChildren.SafeElementAt(0, nullptr); if (menuPopup) { nsMenuPopupFrame* menuPopupFrame = do_QueryFrame(menuPopup->GetFrame()); return menuPopupFrame->IsOpen(); } } return false; // no items } Accessible* XULButtonAccessible::ContainerWidget() const { if (IsMenuButton() && mParent && mParent->IsAutoComplete()) return mParent; return nullptr; } bool XULButtonAccessible::IsAcceptableChild(nsIContent* aEl) const { // In general XUL button has not accessible children. Nevertheless menu // buttons can have popup accessibles (@type="menu" or columnpicker). return aEl->IsXULElement(nsGkAtoms::menupopup) || aEl->IsXULElement(nsGkAtoms::popup); } //////////////////////////////////////////////////////////////////////////////// // XULButtonAccessible protected bool XULButtonAccessible::ContainsMenu() const { return mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type, nsGkAtoms::menu, eCaseMatters); } //////////////////////////////////////////////////////////////////////////////// // XULDropmarkerAccessible //////////////////////////////////////////////////////////////////////////////// XULDropmarkerAccessible::XULDropmarkerAccessible(nsIContent* aContent, DocAccessible* aDoc) : LeafAccessible(aContent, aDoc) {} uint8_t XULDropmarkerAccessible::ActionCount() const { return 1; } bool XULDropmarkerAccessible::DropmarkerOpen(bool aToggleOpen) const { bool isOpen = false; nsIContent* parent = mContent->GetFlattenedTreeParent(); while (parent) { nsCOMPtr parentButtonElement = parent->AsElement()->AsXULButton(); if (parentButtonElement) { parentButtonElement->GetOpen(&isOpen); if (aToggleOpen) parentButtonElement->SetOpen(!isOpen); return isOpen; } nsCOMPtr parentMenuListElement = parent->AsElement()->AsXULMenuList(); if (parentMenuListElement) { parentMenuListElement->GetOpen(&isOpen); if (aToggleOpen) parentMenuListElement->SetOpen(!isOpen); return isOpen; } parent = parent->GetFlattenedTreeParent(); } return isOpen; } void XULDropmarkerAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) { aName.Truncate(); if (aIndex == eAction_Click) { if (DropmarkerOpen(false)) aName.AssignLiteral("close"); else aName.AssignLiteral("open"); } } bool XULDropmarkerAccessible::DoAction(uint8_t index) const { if (index == eAction_Click) { DropmarkerOpen(true); // Reverse the open attribute return true; } return false; } role XULDropmarkerAccessible::NativeRole() const { return roles::PUSHBUTTON; } uint64_t XULDropmarkerAccessible::NativeState() const { return DropmarkerOpen(false) ? states::PRESSED : 0; } //////////////////////////////////////////////////////////////////////////////// // XULGroupboxAccessible //////////////////////////////////////////////////////////////////////////////// XULGroupboxAccessible::XULGroupboxAccessible(nsIContent* aContent, DocAccessible* aDoc) : AccessibleWrap(aContent, aDoc) {} role XULGroupboxAccessible::NativeRole() const { return roles::GROUPING; } ENameValueFlag XULGroupboxAccessible::NativeName(nsString& aName) const { // XXX: we use the first related accessible only. Accessible* label = RelationByType(RelationType::LABELLED_BY).Next(); if (label) return label->Name(aName); return eNameOK; } Relation XULGroupboxAccessible::RelationByType(RelationType aType) const { Relation rel = AccessibleWrap::RelationByType(aType); // The label for xul:groupbox is generated from the first xul:label if (aType == RelationType::LABELLED_BY && ChildCount() > 0) { Accessible* childAcc = GetChildAt(0); if (childAcc->Role() == roles::LABEL && childAcc->GetContent()->IsXULElement(nsGkAtoms::label)) { rel.AppendTarget(childAcc); } } return rel; } //////////////////////////////////////////////////////////////////////////////// // XULRadioButtonAccessible //////////////////////////////////////////////////////////////////////////////// XULRadioButtonAccessible::XULRadioButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) : RadioButtonAccessible(aContent, aDoc) {} uint64_t XULRadioButtonAccessible::NativeState() const { uint64_t state = LeafAccessible::NativeState(); state |= states::CHECKABLE; nsCOMPtr radioButton = Elm()->AsXULSelectControlItem(); if (radioButton) { bool selected = false; // Radio buttons can be selected radioButton->GetSelected(&selected); if (selected) { state |= states::CHECKED; } } return state; } uint64_t XULRadioButtonAccessible::NativeInteractiveState() const { return NativelyUnavailable() ? states::UNAVAILABLE : states::FOCUSABLE; } //////////////////////////////////////////////////////////////////////////////// // XULRadioButtonAccessible: Widgets Accessible* XULRadioButtonAccessible::ContainerWidget() const { return mParent; } //////////////////////////////////////////////////////////////////////////////// // XULRadioGroupAccessible //////////////////////////////////////////////////////////////////////////////// /** * XUL Radio Group * The Radio Group proxies for the Radio Buttons themselves. The Group gets * focus whereas the Buttons do not. So we only have an accessible object for * this for the purpose of getting the proper RadioButton. Need this here to * avoid circular reference problems when navigating the accessible tree and * for getting to the radiobuttons. */ XULRadioGroupAccessible::XULRadioGroupAccessible(nsIContent* aContent, DocAccessible* aDoc) : XULSelectControlAccessible(aContent, aDoc) {} role XULRadioGroupAccessible::NativeRole() const { return roles::RADIO_GROUP; } uint64_t XULRadioGroupAccessible::NativeInteractiveState() const { // The radio group is not focusable. Sometimes the focus controller will // report that it is focused. That means that the actual selected radio button // should be considered focused. return NativelyUnavailable() ? states::UNAVAILABLE : 0; } //////////////////////////////////////////////////////////////////////////////// // XULRadioGroupAccessible: Widgets bool XULRadioGroupAccessible::IsWidget() const { return true; } bool XULRadioGroupAccessible::IsActiveWidget() const { return FocusMgr()->HasDOMFocus(mContent); } bool XULRadioGroupAccessible::AreItemsOperable() const { return true; } //////////////////////////////////////////////////////////////////////////////// // XULStatusBarAccessible //////////////////////////////////////////////////////////////////////////////// XULStatusBarAccessible::XULStatusBarAccessible(nsIContent* aContent, DocAccessible* aDoc) : AccessibleWrap(aContent, aDoc) {} role XULStatusBarAccessible::NativeRole() const { return roles::STATUSBAR; } //////////////////////////////////////////////////////////////////////////////// // XULToolbarButtonAccessible //////////////////////////////////////////////////////////////////////////////// XULToolbarButtonAccessible::XULToolbarButtonAccessible(nsIContent* aContent, DocAccessible* aDoc) : XULButtonAccessible(aContent, aDoc) {} void XULToolbarButtonAccessible::GetPositionAndSizeInternal(int32_t* aPosInSet, int32_t* aSetSize) { int32_t setSize = 0; int32_t posInSet = 0; Accessible* parent = Parent(); if (!parent) return; uint32_t childCount = parent->ChildCount(); for (uint32_t childIdx = 0; childIdx < childCount; childIdx++) { Accessible* child = parent->GetChildAt(childIdx); if (IsSeparator(child)) { // end of a group of buttons if (posInSet) break; // we've found our group, so we're done setSize = 0; // not our group, so start a new group } else { setSize++; // another button in the group if (child == this) posInSet = setSize; // we've found our button } } *aPosInSet = posInSet; *aSetSize = setSize; } bool XULToolbarButtonAccessible::IsSeparator(Accessible* aAccessible) { nsIContent* content = aAccessible->GetContent(); return content && content->IsAnyOfXULElements(nsGkAtoms::toolbarseparator, nsGkAtoms::toolbarspacer, nsGkAtoms::toolbarspring); } //////////////////////////////////////////////////////////////////////////////// // XULToolbarButtonAccessible: Widgets bool XULToolbarButtonAccessible::IsAcceptableChild(nsIContent* aEl) const { // In general XUL button has not accessible children. Nevertheless menu // buttons can have popup accessibles (@type="menu" or columnpicker). // Also: Toolbar buttons can have labels as children. // But only if the label attribute is not present. return aEl->IsXULElement(nsGkAtoms::menupopup) || aEl->IsXULElement(nsGkAtoms::popup) || (aEl->IsXULElement(nsGkAtoms::label) && !mContent->AsElement()->HasAttr(kNameSpaceID_None, nsGkAtoms::label)); } //////////////////////////////////////////////////////////////////////////////// // XULToolbarAccessible //////////////////////////////////////////////////////////////////////////////// XULToolbarAccessible::XULToolbarAccessible(nsIContent* aContent, DocAccessible* aDoc) : AccessibleWrap(aContent, aDoc) {} role XULToolbarAccessible::NativeRole() const { return roles::TOOLBAR; } ENameValueFlag XULToolbarAccessible::NativeName(nsString& aName) const { if (mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::toolbarname, aName)) aName.CompressWhitespace(); return eNameOK; } //////////////////////////////////////////////////////////////////////////////// // XULToolbarAccessible //////////////////////////////////////////////////////////////////////////////// XULToolbarSeparatorAccessible::XULToolbarSeparatorAccessible( nsIContent* aContent, DocAccessible* aDoc) : LeafAccessible(aContent, aDoc) {} role XULToolbarSeparatorAccessible::NativeRole() const { return roles::SEPARATOR; } uint64_t XULToolbarSeparatorAccessible::NativeState() const { return 0; }