/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MediaTimer.h" #include #include "nsComponentManagerUtils.h" #include "nsThreadUtils.h" #include "mozilla/DebugOnly.h" #include "mozilla/RefPtr.h" #include "mozilla/SharedThreadPool.h" namespace mozilla { NS_IMPL_ADDREF(MediaTimer) NS_IMPL_RELEASE_WITH_DESTROY(MediaTimer, DispatchDestroy()) MediaTimer::MediaTimer() : mMonitor("MediaTimer Monitor") , mTimer(do_CreateInstance("@mozilla.org/timer;1")) , mCreationTimeStamp(TimeStamp::Now()) , mUpdateScheduled(false) { TIMER_LOG("MediaTimer::MediaTimer"); // Use the SharedThreadPool to create an nsIThreadPool with a maximum of one // thread, which is equivalent to an nsIThread for our purposes. RefPtr threadPool( SharedThreadPool::Get(NS_LITERAL_CSTRING("MediaTimer"), 1)); mThread = threadPool.get(); mTimer->SetTarget(mThread); } void MediaTimer::DispatchDestroy() { // Hold a strong reference to the thread so that it doesn't get deleted in // Destroy(), which may run completely before the stack if Dispatch() begins // to unwind. nsCOMPtr thread = mThread; nsresult rv = thread->Dispatch(NewNonOwningRunnableMethod(this, &MediaTimer::Destroy), NS_DISPATCH_NORMAL); MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv)); (void) rv; } void MediaTimer::Destroy() { MOZ_ASSERT(OnMediaTimerThread()); TIMER_LOG("MediaTimer::Destroy"); // Reject any outstanding entries. There's no need to acquire the monitor // here, because we're on the timer thread and all other references to us // must be gone. while (!mEntries.empty()) { mEntries.top().mPromise->Reject(false, __func__); mEntries.pop(); } // Cancel the timer if necessary. CancelTimerIfArmed(); delete this; } bool MediaTimer::OnMediaTimerThread() { bool rv = false; mThread->IsOnCurrentThread(&rv); return rv; } RefPtr MediaTimer::WaitUntil(const TimeStamp& aTimeStamp, const char* aCallSite) { MonitorAutoLock mon(mMonitor); TIMER_LOG("MediaTimer::WaitUntil %" PRId64, RelativeMicroseconds(aTimeStamp)); Entry e(aTimeStamp, aCallSite); RefPtr p = e.mPromise.get(); mEntries.push(e); ScheduleUpdate(); return p; } void MediaTimer::ScheduleUpdate() { mMonitor.AssertCurrentThreadOwns(); if (mUpdateScheduled) { return; } mUpdateScheduled = true; nsresult rv = mThread->Dispatch(NewRunnableMethod(this, &MediaTimer::Update), NS_DISPATCH_NORMAL); MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv)); (void) rv; } void MediaTimer::Update() { MonitorAutoLock mon(mMonitor); UpdateLocked(); } void MediaTimer::UpdateLocked() { MOZ_ASSERT(OnMediaTimerThread()); mMonitor.AssertCurrentThreadOwns(); mUpdateScheduled = false; TIMER_LOG("MediaTimer::UpdateLocked"); // Resolve all the promises whose time is up. TimeStamp now = TimeStamp::Now(); while (!mEntries.empty() && mEntries.top().mTimeStamp <= now) { mEntries.top().mPromise->Resolve(true, __func__); DebugOnly poppedTimeStamp = mEntries.top().mTimeStamp; mEntries.pop(); MOZ_ASSERT_IF(!mEntries.empty(), *&poppedTimeStamp <= mEntries.top().mTimeStamp); } // If we've got no more entries, cancel any pending timer and bail out. if (mEntries.empty()) { CancelTimerIfArmed(); return; } // We've got more entries - (re)arm the timer for the soonest one. if (!TimerIsArmed() || mEntries.top().mTimeStamp < mCurrentTimerTarget) { CancelTimerIfArmed(); ArmTimer(mEntries.top().mTimeStamp, now); } } /* * We use a callback function, rather than a callback method, to ensure that * the nsITimer does not artifically keep the refcount of the MediaTimer above * zero. When the MediaTimer is destroyed, it safely cancels the nsITimer so that * we never fire against a dangling closure. */ /* static */ void MediaTimer::TimerCallback(nsITimer* aTimer, void* aClosure) { static_cast(aClosure)->TimerFired(); } void MediaTimer::TimerFired() { MonitorAutoLock mon(mMonitor); MOZ_ASSERT(OnMediaTimerThread()); mCurrentTimerTarget = TimeStamp(); UpdateLocked(); } void MediaTimer::ArmTimer(const TimeStamp& aTarget, const TimeStamp& aNow) { MOZ_DIAGNOSTIC_ASSERT(!TimerIsArmed()); MOZ_DIAGNOSTIC_ASSERT(aTarget > aNow); // XPCOM timer resolution is in milliseconds. It's important to never resolve // a timer when mTarget might compare < now (even if very close), so round up. unsigned long delay = std::ceil((aTarget - aNow).ToMilliseconds()); TIMER_LOG("MediaTimer::ArmTimer delay=%lu", delay); mCurrentTimerTarget = aTarget; nsresult rv = mTimer->InitWithNamedFuncCallback(&TimerCallback, this, delay, nsITimer::TYPE_ONE_SHOT, "MediaTimer::TimerCallback"); MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv)); (void) rv; } } // namespace mozilla