/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "MobileViewportManager.h" #include "gfxPrefs.h" #include "LayersLogging.h" #include "mozilla/PresShell.h" #include "mozilla/dom/Event.h" #include "mozilla/dom/EventTarget.h" #include "nsIFrame.h" #include "nsLayoutUtils.h" #include "nsViewManager.h" #include "nsViewportInfo.h" #include "UnitTransforms.h" #include "nsIDocument.h" #define MVM_LOG(...) // #define MVM_LOG(...) printf_stderr("MVM: " __VA_ARGS__) NS_IMPL_ISUPPORTS(MobileViewportManager, nsIDOMEventListener, nsIObserver) #define DOM_META_ADDED NS_LITERAL_STRING("DOMMetaAdded") #define DOM_META_CHANGED NS_LITERAL_STRING("DOMMetaChanged") #define FULL_ZOOM_CHANGE NS_LITERAL_STRING("FullZoomChange") #define LOAD NS_LITERAL_STRING("load") #define BEFORE_FIRST_PAINT NS_LITERAL_CSTRING("before-first-paint") using namespace mozilla; using namespace mozilla::layers; MobileViewportManager::MobileViewportManager(nsIPresShell* aPresShell, nsIDocument* aDocument) : mDocument(aDocument), mPresShell(aPresShell), mIsFirstPaint(false), mPainted(false) { MOZ_ASSERT(mPresShell); MOZ_ASSERT(mDocument); MVM_LOG("%p: creating with presShell %p document %p\n", this, mPresShell, aDocument); if (nsCOMPtr window = mDocument->GetWindow()) { mEventTarget = window->GetChromeEventHandler(); } if (mEventTarget) { mEventTarget->AddEventListener(DOM_META_ADDED, this, false); mEventTarget->AddEventListener(DOM_META_CHANGED, this, false); mEventTarget->AddEventListener(FULL_ZOOM_CHANGE, this, false); mEventTarget->AddEventListener(LOAD, this, true); } nsCOMPtr observerService = mozilla::services::GetObserverService(); if (observerService) { observerService->AddObserver(this, BEFORE_FIRST_PAINT.Data(), false); } } MobileViewportManager::~MobileViewportManager() {} void MobileViewportManager::Destroy() { MVM_LOG("%p: destroying\n", this); if (mEventTarget) { mEventTarget->RemoveEventListener(DOM_META_ADDED, this, false); mEventTarget->RemoveEventListener(DOM_META_CHANGED, this, false); mEventTarget->RemoveEventListener(FULL_ZOOM_CHANGE, this, false); mEventTarget->RemoveEventListener(LOAD, this, true); mEventTarget = nullptr; } nsCOMPtr observerService = mozilla::services::GetObserverService(); if (observerService) { observerService->RemoveObserver(this, BEFORE_FIRST_PAINT.Data()); } mDocument = nullptr; mPresShell = nullptr; } void MobileViewportManager::SetRestoreResolution( float aResolution, LayoutDeviceIntSize aDisplaySize) { SetRestoreResolution(aResolution); ScreenIntSize restoreDisplaySize = ViewAs( aDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds); mRestoreDisplaySize = Some(restoreDisplaySize); } void MobileViewportManager::SetRestoreResolution(float aResolution) { mRestoreResolution = Some(aResolution); } float MobileViewportManager::ComputeIntrinsicResolution() const { ScreenIntSize displaySize = ViewAs( mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds); CSSToScreenScale intrinsicScale = ComputeIntrinsicScale(mDocument->GetViewportInfo(displaySize), displaySize, mMobileViewportSize); CSSToLayoutDeviceScale cssToDev = mPresShell->GetPresContext()->CSSToDevPixelScale(); return (intrinsicScale / cssToDev).scale; } mozilla::CSSToScreenScale MobileViewportManager::ComputeIntrinsicScale( const nsViewportInfo& aViewportInfo, const mozilla::ScreenIntSize& aDisplaySize, const mozilla::CSSSize& aViewportSize) const { CSSToScreenScale intrinsicScale = MaxScaleRatio(ScreenSize(aDisplaySize), aViewportSize); MVM_LOG("%p: Intrinsic computed zoom is %f\n", this, intrinsicScale.scale); return ClampZoom(intrinsicScale, aViewportInfo); } void MobileViewportManager::RequestReflow() { MVM_LOG("%p: got a reflow request\n", this); RefreshViewportSize(false); } void MobileViewportManager::ResolutionUpdated() { MVM_LOG("%p: resolution updated\n", this); if (!mPainted) { // Save the value, so our default zoom calculation // can take it into account later on. SetRestoreResolution(mPresShell->GetResolution()); } RefreshVisualViewportSize(); } NS_IMETHODIMP MobileViewportManager::HandleEvent(dom::Event* event) { nsAutoString type; event->GetType(type); if (type.Equals(DOM_META_ADDED)) { MVM_LOG("%p: got a dom-meta-added event\n", this); RefreshViewportSize(mPainted); } else if (type.Equals(DOM_META_CHANGED)) { MVM_LOG("%p: got a dom-meta-changed event\n", this); RefreshViewportSize(mPainted); } else if (type.Equals(FULL_ZOOM_CHANGE)) { MVM_LOG("%p: got a full-zoom-change event\n", this); RefreshViewportSize(false); } else if (type.Equals(LOAD)) { MVM_LOG("%p: got a load event\n", this); if (!mPainted) { // Load event got fired before the before-first-paint message SetInitialViewport(); } } return NS_OK; } NS_IMETHODIMP MobileViewportManager::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { if (SameCOMIdentity(aSubject, mDocument) && BEFORE_FIRST_PAINT.EqualsASCII(aTopic)) { MVM_LOG("%p: got a before-first-paint event\n", this); if (!mPainted) { // before-first-paint message arrived before load event SetInitialViewport(); } } return NS_OK; } void MobileViewportManager::SetInitialViewport() { MVM_LOG("%p: setting initial viewport\n", this); mIsFirstPaint = true; mPainted = true; RefreshViewportSize(false); } CSSToScreenScale MobileViewportManager::ClampZoom( const CSSToScreenScale& aZoom, const nsViewportInfo& aViewportInfo) const { CSSToScreenScale zoom = aZoom; if (zoom < aViewportInfo.GetMinZoom()) { zoom = aViewportInfo.GetMinZoom(); MVM_LOG("%p: Clamped to %f\n", this, zoom.scale); } if (zoom > aViewportInfo.GetMaxZoom()) { zoom = aViewportInfo.GetMaxZoom(); MVM_LOG("%p: Clamped to %f\n", this, zoom.scale); } return zoom; } CSSToScreenScale MobileViewportManager::ScaleZoomWithDisplayWidth( const CSSToScreenScale& aZoom, const float& aDisplayWidthChangeRatio, const CSSSize& aNewViewport, const CSSSize& aOldViewport) { float cssViewportChangeRatio = (aOldViewport.width == 0) ? 1.0f : aNewViewport.width / aOldViewport.width; CSSToScreenScale newZoom(aZoom.scale * aDisplayWidthChangeRatio / cssViewportChangeRatio); MVM_LOG("%p: Old zoom was %f, changed by %f/%f to %f\n", this, aZoom.scale, aDisplayWidthChangeRatio, cssViewportChangeRatio, newZoom.scale); return newZoom; } static CSSToScreenScale ResolutionToZoom(LayoutDeviceToLayerScale aResolution, CSSToLayoutDeviceScale aCssToDev) { return ViewTargetAs( aCssToDev * aResolution / ParentLayerToLayerScale(1), PixelCastJustification::ScreenIsParentLayerForRoot); } static LayoutDeviceToLayerScale ZoomToResolution( CSSToScreenScale aZoom, CSSToLayoutDeviceScale aCssToDev) { return ViewTargetAs( aZoom, PixelCastJustification::ScreenIsParentLayerForRoot) / aCssToDev * ParentLayerToLayerScale(1); } void MobileViewportManager::UpdateResolution( const nsViewportInfo& aViewportInfo, const ScreenIntSize& aDisplaySize, const CSSSize& aViewportOrContentSize, const Maybe& aDisplayWidthChangeRatio, UpdateType aType) { CSSToLayoutDeviceScale cssToDev = mPresShell->GetPresContext()->CSSToDevPixelScale(); LayoutDeviceToLayerScale res(mPresShell->GetResolution()); CSSToScreenScale zoom = ResolutionToZoom(res, cssToDev); Maybe newZoom; ScreenIntSize compositionSize = GetCompositionSize(aDisplaySize); CSSToScreenScale intrinsicScale = ComputeIntrinsicScale( aViewportInfo, compositionSize, aViewportOrContentSize); if (aType == UpdateType::ViewportSize) { const CSSSize& viewportSize = aViewportOrContentSize; if (mIsFirstPaint) { CSSToScreenScale defaultZoom; if (mRestoreResolution) { LayoutDeviceToLayerScale restoreResolution(mRestoreResolution.value()); CSSToScreenScale restoreZoom = ResolutionToZoom(restoreResolution, cssToDev); if (mRestoreDisplaySize) { CSSSize prevViewport = mDocument->GetViewportInfo(mRestoreDisplaySize.value()).GetSize(); float restoreDisplayWidthChangeRatio = (mRestoreDisplaySize.value().width > 0) ? (float)compositionSize.width / (float)mRestoreDisplaySize.value().width : 1.0f; restoreZoom = ScaleZoomWithDisplayWidth( restoreZoom, restoreDisplayWidthChangeRatio, viewportSize, prevViewport); } defaultZoom = restoreZoom; MVM_LOG("%p: restored zoom is %f\n", this, defaultZoom.scale); defaultZoom = ClampZoom(defaultZoom, aViewportInfo); } else { defaultZoom = aViewportInfo.GetDefaultZoom(); MVM_LOG("%p: default zoom from viewport is %f\n", this, defaultZoom.scale); if (!aViewportInfo.IsDefaultZoomValid()) { defaultZoom = intrinsicScale; } } MOZ_ASSERT(aViewportInfo.GetMinZoom() <= defaultZoom && defaultZoom <= aViewportInfo.GetMaxZoom()); // On first paint, we always consider the zoom to have changed. newZoom = Some(defaultZoom); } else { // If this is not a first paint, then in some cases we want to update the // pre- existing resolution so as to maintain how much actual content is // visible within the display width. Note that "actual content" may be // different with respect to CSS pixels because of the CSS viewport size // changing. // // aDisplayWidthChangeRatio is non-empty if: // (a) The meta-viewport tag information changes, and so the CSS viewport // might change as a result. If this happens after the content has // been painted, we want to adjust the zoom to compensate. OR // (b) The display size changed from a nonzero value to another // nonzero value. This covers the case where e.g. the device was // rotated, and again we want to adjust the zoom to compensate. // Note in particular that aDisplayWidthChangeRatio will be None if all // that happened was a change in the full-zoom. In this case, we still // want to compute a new CSS viewport, but we don't want to update the // resolution. // // Given the above, the algorithm below accounts for all types of changes // I can conceive of: // 1. screen size changes, CSS viewport does not (pages with no meta // viewport or a fixed size viewport) // 2. screen size changes, CSS viewport also does (pages with a // device-width viewport) // 3. screen size remains constant, but CSS viewport changes (meta // viewport tag is added or removed) // 4. neither screen size nor CSS viewport changes if (aDisplayWidthChangeRatio) { newZoom = Some( ScaleZoomWithDisplayWidth(zoom, aDisplayWidthChangeRatio.value(), viewportSize, mMobileViewportSize)); } } } else { // aType == UpdateType::ContentSize MOZ_ASSERT(aType == UpdateType::ContentSize); MOZ_ASSERT(aDisplayWidthChangeRatio.isNothing()); // We try to scale down the contents only IF the document has no // initial-scale AND IF it's the initial paint AND IF it's not restored // documents. if (mIsFirstPaint && !mRestoreResolution && !aViewportInfo.IsDefaultZoomValid()) { if (zoom != intrinsicScale) { newZoom = Some(intrinsicScale); } } else { // Even in other scenarios, we want to ensure that zoom level is // not _smaller_ than the intrinsic scale, otherwise we might be // trying to show regions where there is no content to show. if (zoom < intrinsicScale) { newZoom = Some(intrinsicScale); } } } // If the zoom has changed, update the pres shell resolution accordingly. if (newZoom) { LayoutDeviceToLayerScale resolution = ZoomToResolution(*newZoom, cssToDev); MVM_LOG("%p: setting resolution %f\n", this, resolution.scale); mPresShell->SetResolutionAndScaleTo(resolution.scale, nsGkAtoms::other); MVM_LOG("%p: New zoom is %f\n", this, newZoom->scale); } // The visual viewport size depends on both the zoom and the display size, // and needs to be updated if either might have changed. if (newZoom || aType == UpdateType::ViewportSize) { UpdateVisualViewportSize(aDisplaySize, newZoom ? *newZoom : zoom); } } ScreenIntSize MobileViewportManager::GetCompositionSize( const ScreenIntSize& aDisplaySize) const { ScreenIntSize compositionSize(aDisplaySize); ScreenMargin scrollbars = LayoutDeviceMargin::FromAppUnits( nsLayoutUtils::ScrollbarAreaToExcludeFromCompositionBoundsFor( mPresShell->GetRootScrollFrame()), mPresShell->GetPresContext()->AppUnitsPerDevPixel()) // Scrollbars are not subject to resolution scaling, so LD pixels = // Screen pixels for them. * LayoutDeviceToScreenScale(1.0f); compositionSize.width -= scrollbars.LeftRight(); compositionSize.height -= scrollbars.TopBottom(); return compositionSize; } void MobileViewportManager::UpdateVisualViewportSize( const ScreenIntSize& aDisplaySize, const CSSToScreenScale& aZoom) { ScreenSize compositionSize = ScreenSize(GetCompositionSize(aDisplaySize)); CSSSize compSize = compositionSize / aZoom; MVM_LOG("%p: Setting VVPS %s\n", this, Stringify(compSize).c_str()); nsLayoutUtils::SetVisualViewportSize(mPresShell, compSize); } void MobileViewportManager::UpdateDisplayPortMargins() { if (nsIFrame* root = mPresShell->GetRootScrollFrame()) { bool hasDisplayPort = nsLayoutUtils::HasDisplayPort(root->GetContent()); bool hasResolution = mPresShell->GetResolution() != 1.0f; if (!hasDisplayPort && !hasResolution) { // We only want to update the displayport if there is one already, or // add one if there's a resolution on the document (see bug 1225508 // comment 1). return; } nsRect displayportBase = nsRect( nsPoint(0, 0), nsLayoutUtils::CalculateCompositionSizeForFrame(root)); // We only create MobileViewportManager for root content documents. If that // ever changes we'd need to limit the size of this displayport base rect // because non-toplevel documents have no limit on their size. MOZ_ASSERT(mPresShell->GetPresContext()->IsRootContentDocument()); nsLayoutUtils::SetDisplayPortBaseIfNotSet(root->GetContent(), displayportBase); nsIScrollableFrame* scrollable = do_QueryFrame(root); nsLayoutUtils::CalculateAndSetDisplayPortMargins( scrollable, nsLayoutUtils::RepaintMode::DoNotRepaint); } } void MobileViewportManager::RefreshVisualViewportSize() { // This function is a subset of RefreshViewportSize, and only updates the // visual viewport size. if (!gfxPrefs::APZAllowZooming()) { return; } ScreenIntSize displaySize = ViewAs( mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds); CSSToLayoutDeviceScale cssToDev = mPresShell->GetPresContext()->CSSToDevPixelScale(); LayoutDeviceToLayerScale res(mPresShell->GetResolution()); CSSToScreenScale zoom = ViewTargetAs( cssToDev * res / ParentLayerToLayerScale(1), PixelCastJustification::ScreenIsParentLayerForRoot); UpdateVisualViewportSize(displaySize, zoom); } void MobileViewportManager::RefreshViewportSize(bool aForceAdjustResolution) { // This function gets called by the various triggers that may result in a // change of the CSS viewport. In some of these cases (e.g. the meta-viewport // tag changes) we want to update the resolution and in others (e.g. the full // zoom changing) we don't want to update the resolution. See the comment in // UpdateResolution for some more detail on this. An important assumption we // make here is that this RefreshViewportSize function will be called // separately for each trigger that changes. For instance it should never get // called such that both the full zoom and the meta-viewport tag have changed; // instead it would get called twice - once after each trigger changes. This // assumption is what allows the aForceAdjustResolution parameter to work as // intended; if this assumption is violated then we will need to add extra // complicated logic in UpdateResolution to ensure we only do the resolution // update in the right scenarios. Maybe displayWidthChangeRatio; LayoutDeviceIntSize newDisplaySize; if (nsLayoutUtils::GetContentViewerSize(mPresShell->GetPresContext(), newDisplaySize)) { // See the comment in UpdateResolution for why we're doing this. if (mDisplaySize.width > 0) { if (aForceAdjustResolution || mDisplaySize.width != newDisplaySize.width) { displayWidthChangeRatio = Some((float)newDisplaySize.width / (float)mDisplaySize.width); } } else if (aForceAdjustResolution) { displayWidthChangeRatio = Some(1.0f); } MVM_LOG("%p: Display width change ratio is %f\n", this, displayWidthChangeRatio.valueOr(0.0f)); mDisplaySize = newDisplaySize; } MVM_LOG("%p: Computing CSS viewport using %d,%d\n", this, mDisplaySize.width, mDisplaySize.height); if (mDisplaySize.width == 0 || mDisplaySize.height == 0) { // We can't do anything useful here, we should just bail out return; } ScreenIntSize displaySize = ViewAs( mDisplaySize, PixelCastJustification::LayoutDeviceIsScreenForBounds); nsViewportInfo viewportInfo = mDocument->GetViewportInfo(displaySize); CSSSize viewport = viewportInfo.GetSize(); MVM_LOG("%p: Computed CSS viewport %s\n", this, Stringify(viewport).c_str()); if (!mIsFirstPaint && mMobileViewportSize == viewport) { // Nothing changed, so no need to do a reflow return; } // If it's the first-paint or the viewport changed, we need to update // various APZ properties (the zoom and some things that might depend on it) MVM_LOG("%p: Updating properties because %d || %d\n", this, mIsFirstPaint, mMobileViewportSize != viewport); if (gfxPrefs::APZAllowZooming()) { UpdateResolution(viewportInfo, displaySize, viewport, displayWidthChangeRatio, UpdateType::ViewportSize); } if (gfxPlatform::AsyncPanZoomEnabled()) { UpdateDisplayPortMargins(); } CSSSize oldSize = mMobileViewportSize; // Update internal state. mMobileViewportSize = viewport; // Kick off a reflow. mPresShell->ResizeReflowIgnoreOverride( nsPresContext::CSSPixelsToAppUnits(viewport.width), nsPresContext::CSSPixelsToAppUnits(viewport.height), nsPresContext::CSSPixelsToAppUnits(oldSize.width), nsPresContext::CSSPixelsToAppUnits(oldSize.height)); // We are going to fit the content to the display width if the initial-scale // is not specied and if the content is still wider than the display width. ShrinkToDisplaySizeIfNeeded(viewportInfo, displaySize); mIsFirstPaint = false; } void MobileViewportManager::ShrinkToDisplaySizeIfNeeded( nsViewportInfo& aViewportInfo, const ScreenIntSize& aDisplaySize) { if (!gfxPrefs::APZAllowZooming()) { // If the APZ is disabled, we don't scale down wider contents to fit them // into device screen because users won't be able to zoom out the tiny // contents. return; } nsIScrollableFrame* rootScrollableFrame = mPresShell->GetRootScrollFrameAsScrollable(); if (rootScrollableFrame) { nsRect scrollableRect = nsLayoutUtils::CalculateScrollableRectForFrame( rootScrollableFrame, nullptr); CSSSize contentSize = CSSSize::FromAppUnits(scrollableRect.Size()); UpdateResolution(aViewportInfo, aDisplaySize, contentSize, Nothing(), UpdateType::ContentSize); } }