/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_IMAGECLIENT_H #define MOZILLA_GFX_IMAGECLIENT_H #include // for uint32_t, uint64_t #include // for int32_t #include "mozilla/Attributes.h" // for MOZ_OVERRIDE #include "mozilla/RefPtr.h" // for RefPtr, TemporaryRef #include "mozilla/gfx/Types.h" // for SurfaceFormat #include "mozilla/layers/CompositableClient.h" // for CompositableClient #include "mozilla/layers/CompositorTypes.h" // for CompositableType, etc #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/TextureClient.h" // for DeprecatedTextureClient, etc #include "mozilla/mozalloc.h" // for operator delete #include "nsCOMPtr.h" // for already_AddRefed #include "nsRect.h" // for nsIntRect namespace mozilla { namespace layers { class CompositableForwarder; class Image; class ImageContainer; class ShadowableLayer; /** * Image clients are used by basic image layers on the content thread, they * always match with an ImageHost on the compositor thread. See * CompositableClient.h for information on connecting clients to hosts. */ class ImageClient : public CompositableClient { public: /** * Creates, configures, and returns a new image client. If necessary, a * message will be sent to the compositor to create a corresponding image * host. */ static TemporaryRef CreateImageClient(CompositableType aImageHostType, CompositableForwarder* aFwd, TextureFlags aFlags); virtual ~ImageClient() {} /** * Update this ImageClient from aContainer in aLayer * returns false if this is the wrong kind of ImageClient for aContainer. * Note that returning true does not necessarily imply success */ virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags) = 0; /** * The picture rect is the area of the texture which makes up the image. That * is, the area that should be composited. In texture space. */ virtual void UpdatePictureRect(nsIntRect aPictureRect); virtual already_AddRefed CreateImage(const uint32_t *aFormats, uint32_t aNumFormats); protected: ImageClient(CompositableForwarder* aFwd, CompositableType aType); CompositableType mType; int32_t mLastPaintedImageSerial; nsIntRect mPictureRect; }; /** * An image client which uses a single texture client. */ class ImageClientSingle : public ImageClient { public: ImageClientSingle(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags); virtual void OnDetach() MOZ_OVERRIDE; virtual void AddTextureClient(TextureClient* aTexture) MOZ_OVERRIDE; virtual TemporaryRef CreateBufferTextureClient(gfx::SurfaceFormat aFormat) MOZ_OVERRIDE; virtual TextureInfo GetTextureInfo() const MOZ_OVERRIDE; protected: RefPtr mFrontBuffer; // Some layers may want to enforce some flags to all their textures // (like disallowing tiling) TextureFlags mTextureFlags; }; /** * An image client which uses two texture clients. */ class ImageClientBuffered : public ImageClientSingle { public: ImageClientBuffered(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags); virtual void OnDetach() MOZ_OVERRIDE; protected: RefPtr mBackBuffer; }; /** * An image client which uses a single texture client, may be single or double * buffered. (As opposed to using two texture clients for buffering, as in * ContentClientDoubleBuffered, or using multiple clients for YCbCr or tiled * images). * * XXX - this is deprecated, use ImageClientSingle */ class DeprecatedImageClientSingle : public ImageClient { public: DeprecatedImageClientSingle(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags); /** * Creates a texture client of the requested type. * Returns true if the texture client was created succesfully, * false otherwise. */ bool EnsureDeprecatedTextureClient(DeprecatedTextureClientType aType); virtual void Updated(); virtual void SetDescriptorFromReply(TextureIdentifier aTextureId, const SurfaceDescriptor& aDescriptor) MOZ_OVERRIDE { mDeprecatedTextureClient->SetDescriptorFromReply(aDescriptor); } virtual TextureInfo GetTextureInfo() const MOZ_OVERRIDE { return mTextureInfo; } private: RefPtr mDeprecatedTextureClient; TextureInfo mTextureInfo; }; /** * Image class to be used for async image uploads using the image bridge * protocol. * We store the ImageBridge id in the DeprecatedTextureClientIdentifier. */ class ImageClientBridge : public ImageClient { public: ImageClientBridge(CompositableForwarder* aFwd, TextureFlags aFlags); virtual bool UpdateImage(ImageContainer* aContainer, uint32_t aContentFlags); virtual bool Connect() { return false; } virtual void Updated() {} void SetLayer(ShadowableLayer* aLayer) { mLayer = aLayer; } virtual TextureInfo GetTextureInfo() const MOZ_OVERRIDE { return TextureInfo(mType); } protected: uint64_t mAsyncContainerID; ShadowableLayer* mLayer; }; } } #endif