/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "CDrawingState.h" #include // --------------------------------------------------------------------------- // ¥ StMercutioMDEFTextState // --------------------------------------------------------------------------- StMercutioMDEFTextState::StMercutioMDEFTextState() { SetUpForMercurtioMDEF(); } // --------------------------------------------------------------------------- // ¥ StMercutioMDEFTextState // --------------------------------------------------------------------------- StMercutioMDEFTextState::~StMercutioMDEFTextState() { Restore(); } // --------------------------------------------------------------------------- // ¥ SetUpForMercurtioMDEF // --------------------------------------------------------------------------- void StMercutioMDEFTextState::SetUpForMercurtioMDEF() { mPort = UQDGlobals::GetCurrentPort(); ::GetWMgrPort(&mWMgrPort); ::SetPort(mWMgrPort); mWMgrFont = mWMgrPort->txFont; mWMgrSize = mWMgrPort->txSize; ::TextFont(systemFont); ::TextSize(0); /* duh. this does exactly what we just did. if (UEnvironment::HasFeature(env_SupportsColor)) { ::GetCWMgrPort(&mWMgrCPort); ::SetPort((GrafPtr)mWMgrCPort); mCWMgrFont = mWMgrCPort->txFont; mCWMgrSize = mWMgrCPort->txSize; ::TextFont(systemFont); ::TextSize(0); } */ ::SetPort(mPort); } // --------------------------------------------------------------------------- // ¥ Restore // --------------------------------------------------------------------------- void StMercutioMDEFTextState::Restore() { ::SetPort(mWMgrPort); ::TextFont(mWMgrFont); ::TextSize(mWMgrSize); /* duh. this does exactly what we just did. if (UEnvironment::HasFeature(env_SupportsColor)) { ::SetPort((GrafPtr)mWMgrCPort); ::TextFont(mCWMgrFont); ::TextSize(mCWMgrSize); } */ ::SetPort(mPort); } #pragma mark - // --------------------------------------------------------------------------- // ¥ StSysFontState // --------------------------------------------------------------------------- StSysFontState::StSysFontState() { Save(); } // --------------------------------------------------------------------------- // ¥ StSysFontState // --------------------------------------------------------------------------- StSysFontState::~StSysFontState() { Restore(); } // --------------------------------------------------------------------------- // ¥ Save // --------------------------------------------------------------------------- void StSysFontState::Save() { mFont = ::LMGetSysFontFam(); mSize = ::LMGetSysFontSize(); } // --------------------------------------------------------------------------- // ¥ Restore // --------------------------------------------------------------------------- void StSysFontState::Restore() { ::LMSetSysFontFam(mFont); ::LMSetSysFontSize(mSize); ::LMSetLastSPExtra(-1L); } // --------------------------------------------------------------------------- // ¥ SetTextTraits // --------------------------------------------------------------------------- // Make sure port has been set (via FocusDraw()) before calling SetTextTraits. void StSysFontState::SetTextTraits( ResIDT inTextTraitsID ) { TextTraitsH traitsH = UTextTraits::LoadTextTraits ( inTextTraitsID ); if ( traitsH ) { // Bug #64133 kellys // If setting to application font, get the application font for current script if((**traitsH).fontNumber == 1) ::LMSetSysFontFam ( ::GetScriptVariable(::FontToScript(1), smScriptAppFond) ); else ::LMSetSysFontFam ( (**traitsH).fontNumber ); ::LMSetSysFontSize ( (**traitsH).size ); ::LMSetLastSPExtra ( -1L ); } }