/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS IS" * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See * the License for the specific language governing rights and limitations * under the License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are Copyright (C) 1998 * Netscape Communications Corporation. All Rights Reserved. */ #ifndef nsBlockBandData_h___ #define nsBlockBandData_h___ #include "nsISpaceManager.h" /** * Class used to manage processing of the space-manager band data. * Provides HTML/CSS specific behavior to the raw data. */ class nsBlockBandData : public nsBandData { public: nsBlockBandData(); ~nsBlockBandData(); // Initialize. This must be called before any of the other methods. nsresult Init(nsISpaceManager* aSpaceManager, const nsSize& aSpace); // Get some available space. Note that aY is relative to the current // space manager translation. void GetAvailableSpace(nscoord aY, nsRect& aResult); // Clear any current floaters, returning a new Y coordinate nscoord ClearFloaters(nscoord aY, PRUint8 aBreakType); // Get the raw trapezoid count for this band. PRInt32 GetTrapezoidCount() const { return count; } const nsBandTrapezoid* GetTrapezoid(PRInt32 aIndex) const { return &mData[aIndex]; } // Get the number of floaters that are impacting the current // band. Note that this value is relative to the current translation // in the space manager which means that some floaters may be hidden // by the translation and therefore won't be in the count. PRInt32 GetFloaterCount() const { return mFloaters; } // Return the impact on the max-element-size for this band by // computing the maximum width and maximum height of all the // floaters. void GetMaxElementSize(nscoord* aWidthResult, nscoord* aHeightResult) const; protected: // The spacemanager we are getting space from nsISpaceManager* mSpaceManager; nscoord mSpaceManagerX, mSpaceManagerY; // Limit to the available space (set by Init) nsSize mSpace; // Trapezoids used during band processing // nsBlockBandData what happens if we need more than 12 trapezoids? nsBandTrapezoid mData[12]; // Bounding rect of available space between any left and right floaters nsRect mAvailSpace; // Number of floaters in the current band. Note that this number may // be less than the total number of floaters present in the band, if // our translation in the space manager "hides" some floaters. PRInt32 mFloaters; void ComputeAvailSpaceRect(); PRBool ShouldClearFrame(nsIFrame* aFrame, PRUint8 aBreakType); #if 0 nscoord GetFrameYMost(nsIFrame* aFrame); #endif }; #endif /* nsBlockBandData_h___ */