/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* representation of length values in computed style data */ #ifndef nsStyleCoord_h___ #define nsStyleCoord_h___ #include "nscore.h" #include "nsCoord.h" #include "nsCRT.h" #include "nsStyleConsts.h" class nsString; class nsStyleContext; enum nsStyleUnit { eStyleUnit_Null = 0, // (no value) value is not specified eStyleUnit_Normal = 1, // (no value) eStyleUnit_Auto = 2, // (no value) eStyleUnit_None = 3, // (no value) eStyleUnit_Percent = 10, // (float) 1.0 == 100% eStyleUnit_Factor = 11, // (float) a multiplier eStyleUnit_Degree = 12, // (float) angle in degrees eStyleUnit_Grad = 13, // (float) angle in grads eStyleUnit_Radian = 14, // (float) angle in radians eStyleUnit_Turn = 15, // (float) angle in turns eStyleUnit_Coord = 20, // (nscoord) value is twips eStyleUnit_Integer = 30, // (int) value is simple integer eStyleUnit_Enumerated = 32, // (int) value has enumerated meaning // The following are allocated types. They are weak pointers to // values allocated by nsStyleContext::Alloc. eStyleUnit_Calc = 40 // (Calc*) calc() toplevel; always present // to distinguish 50% from calc(50%), etc. }; typedef union { PRInt32 mInt; // nscoord is a PRInt32 for now float mFloat; // An mPointer is a weak pointer to a value that is guaranteed to // outlive the nsStyleCoord. In the case of nsStyleCoord::Calc*, it // is a pointer owned by the style context, allocated through // nsStyleContext::Alloc (and, therefore, is never stored in the rule // tree). void* mPointer; } nsStyleUnion; /** * Class that hold a single size specification used by the style * system. The size specification consists of two parts -- a number * and a unit. The number is an integer, a floating point value, an * nscoord, or undefined, and the unit is an nsStyleUnit. Checking * the unit is a must before asking for the value in any particular * form. */ class nsStyleCoord { public: struct Calc { // Every calc() expression evaluates to a length plus a percentage. nscoord mLength; float mPercent; bool mHasPercent; // whether there was any % syntax, even if 0 bool operator==(const Calc& aOther) const { return mLength == aOther.mLength && mPercent == aOther.mPercent && mHasPercent == aOther.mHasPercent; } bool operator!=(const Calc& aOther) const { return !(*this == aOther); } }; nsStyleCoord(nsStyleUnit aUnit = eStyleUnit_Null); enum CoordConstructorType { CoordConstructor }; inline nsStyleCoord(nscoord aValue, CoordConstructorType); nsStyleCoord(PRInt32 aValue, nsStyleUnit aUnit); nsStyleCoord(float aValue, nsStyleUnit aUnit); inline nsStyleCoord(const nsStyleCoord& aCopy); inline nsStyleCoord(const nsStyleUnion& aValue, nsStyleUnit aUnit); nsStyleCoord& operator=(const nsStyleCoord& aOther) { mUnit = aOther.mUnit; mValue = aOther.mValue; return *this; } bool operator==(const nsStyleCoord& aOther) const; bool operator!=(const nsStyleCoord& aOther) const; nsStyleUnit GetUnit() const { NS_ASSERTION(mUnit != eStyleUnit_Null, "reading uninitialized value"); return mUnit; } bool IsAngleValue() const { return eStyleUnit_Degree <= mUnit && mUnit <= eStyleUnit_Turn; } bool IsCalcUnit() const { return eStyleUnit_Calc == mUnit; } bool IsPointerValue() const { return IsCalcUnit(); } bool IsCoordPercentCalcUnit() const { return mUnit == eStyleUnit_Coord || mUnit == eStyleUnit_Percent || IsCalcUnit(); } // Does this calc() expression have any percentages inside it? Can be // called only when IsCalcUnit() is true. bool CalcHasPercent() const { return GetCalcValue()->mHasPercent; } bool HasPercent() const { return mUnit == eStyleUnit_Percent || (IsCalcUnit() && CalcHasPercent()); } bool ConvertsToLength() const { return mUnit == eStyleUnit_Coord || (IsCalcUnit() && !CalcHasPercent()); } nscoord GetCoordValue() const; PRInt32 GetIntValue() const; float GetPercentValue() const; float GetFactorValue() const; float GetAngleValue() const; double GetAngleValueInRadians() const; Calc* GetCalcValue() const; void GetUnionValue(nsStyleUnion& aValue) const; void Reset(); // sets to null void SetCoordValue(nscoord aValue); void SetIntValue(PRInt32 aValue, nsStyleUnit aUnit); void SetPercentValue(float aValue); void SetFactorValue(float aValue); void SetAngleValue(float aValue, nsStyleUnit aUnit); void SetNormalValue(); void SetAutoValue(); void SetNoneValue(); void SetCalcValue(Calc* aValue); private: nsStyleUnit mUnit; nsStyleUnion mValue; }; /** * Class that represents a set of top/right/bottom/left nsStyleCoords. * This is commonly used to hold the widths of the borders, margins, * or paddings of a box. */ class nsStyleSides { public: nsStyleSides(); // nsStyleSides& operator=(const nsStyleSides& aCopy); // use compiler's version bool operator==(const nsStyleSides& aOther) const; bool operator!=(const nsStyleSides& aOther) const; inline nsStyleUnit GetUnit(mozilla::css::Side aSide) const; inline nsStyleUnit GetLeftUnit() const; inline nsStyleUnit GetTopUnit() const; inline nsStyleUnit GetRightUnit() const; inline nsStyleUnit GetBottomUnit() const; inline nsStyleCoord Get(mozilla::css::Side aSide) const; inline nsStyleCoord GetLeft() const; inline nsStyleCoord GetTop() const; inline nsStyleCoord GetRight() const; inline nsStyleCoord GetBottom() const; void Reset(); inline void Set(mozilla::css::Side aSide, const nsStyleCoord& aCoord); inline void SetLeft(const nsStyleCoord& aCoord); inline void SetTop(const nsStyleCoord& aCoord); inline void SetRight(const nsStyleCoord& aCoord); inline void SetBottom(const nsStyleCoord& aCoord); protected: PRUint8 mUnits[4]; nsStyleUnion mValues[4]; }; /** * Class that represents a set of top-left/top-right/bottom-left/bottom-right * nsStyleCoord pairs. This is used to hold the dimensions of the * corners of a box (for, e.g., border-radius and outline-radius). */ class nsStyleCorners { public: nsStyleCorners(); // use compiler's version //nsStyleCorners& operator=(const nsStyleCorners& aCopy); bool operator==(const nsStyleCorners& aOther) const; bool operator!=(const nsStyleCorners& aOther) const; // aCorner is always one of NS_CORNER_* defined in nsStyleConsts.h inline nsStyleUnit GetUnit(PRUint8 aHalfCorner) const; inline nsStyleCoord Get(PRUint8 aHalfCorner) const; void Reset(); inline void Set(PRUint8 aHalfCorner, const nsStyleCoord& aCoord); protected: PRUint8 mUnits[8]; nsStyleUnion mValues[8]; }; // ------------------------- // nsStyleCoord inlines // inline nsStyleCoord::nsStyleCoord(nscoord aValue, CoordConstructorType) : mUnit(eStyleUnit_Coord) { mValue.mInt = aValue; } // FIXME: In C++0x we can rely on the default copy constructor since // default copy construction is defined properly for unions. But when // can we actually use that? (It seems to work in gcc 4.4.) inline nsStyleCoord::nsStyleCoord(const nsStyleCoord& aCopy) : mUnit(aCopy.mUnit) { if ((eStyleUnit_Percent <= mUnit) && (mUnit < eStyleUnit_Coord)) { mValue.mFloat = aCopy.mValue.mFloat; } else if (IsPointerValue()) { mValue.mPointer = aCopy.mValue.mPointer; } else { mValue.mInt = aCopy.mValue.mInt; } } inline nsStyleCoord::nsStyleCoord(const nsStyleUnion& aValue, nsStyleUnit aUnit) : mUnit(aUnit), mValue(aValue) { } inline bool nsStyleCoord::operator!=(const nsStyleCoord& aOther) const { return !((*this) == aOther); } inline PRInt32 nsStyleCoord::GetCoordValue() const { NS_ASSERTION((mUnit == eStyleUnit_Coord), "not a coord value"); if (mUnit == eStyleUnit_Coord) { return mValue.mInt; } return 0; } inline PRInt32 nsStyleCoord::GetIntValue() const { NS_ASSERTION((mUnit == eStyleUnit_Enumerated) || (mUnit == eStyleUnit_Integer), "not an int value"); if ((mUnit == eStyleUnit_Enumerated) || (mUnit == eStyleUnit_Integer)) { return mValue.mInt; } return 0; } inline float nsStyleCoord::GetPercentValue() const { NS_ASSERTION(mUnit == eStyleUnit_Percent, "not a percent value"); if (mUnit == eStyleUnit_Percent) { return mValue.mFloat; } return 0.0f; } inline float nsStyleCoord::GetFactorValue() const { NS_ASSERTION(mUnit == eStyleUnit_Factor, "not a factor value"); if (mUnit == eStyleUnit_Factor) { return mValue.mFloat; } return 0.0f; } inline float nsStyleCoord::GetAngleValue() const { NS_ASSERTION(mUnit >= eStyleUnit_Degree && mUnit <= eStyleUnit_Turn, "not an angle value"); if (mUnit >= eStyleUnit_Degree && mUnit <= eStyleUnit_Turn) { return mValue.mFloat; } return 0.0f; } inline nsStyleCoord::Calc* nsStyleCoord::GetCalcValue() const { NS_ASSERTION(IsCalcUnit(), "not a pointer value"); if (IsCalcUnit()) { return static_cast(mValue.mPointer); } return nsnull; } inline void nsStyleCoord::GetUnionValue(nsStyleUnion& aValue) const { aValue = mValue; } // ------------------------- // nsStyleSides inlines // inline bool nsStyleSides::operator!=(const nsStyleSides& aOther) const { return !((*this) == aOther); } inline nsStyleUnit nsStyleSides::GetUnit(mozilla::css::Side aSide) const { return (nsStyleUnit)mUnits[aSide]; } inline nsStyleUnit nsStyleSides::GetLeftUnit() const { return GetUnit(NS_SIDE_LEFT); } inline nsStyleUnit nsStyleSides::GetTopUnit() const { return GetUnit(NS_SIDE_TOP); } inline nsStyleUnit nsStyleSides::GetRightUnit() const { return GetUnit(NS_SIDE_RIGHT); } inline nsStyleUnit nsStyleSides::GetBottomUnit() const { return GetUnit(NS_SIDE_BOTTOM); } inline nsStyleCoord nsStyleSides::Get(mozilla::css::Side aSide) const { return nsStyleCoord(mValues[aSide], nsStyleUnit(mUnits[aSide])); } inline nsStyleCoord nsStyleSides::GetLeft() const { return Get(NS_SIDE_LEFT); } inline nsStyleCoord nsStyleSides::GetTop() const { return Get(NS_SIDE_TOP); } inline nsStyleCoord nsStyleSides::GetRight() const { return Get(NS_SIDE_RIGHT); } inline nsStyleCoord nsStyleSides::GetBottom() const { return Get(NS_SIDE_BOTTOM); } inline void nsStyleSides::Set(mozilla::css::Side aSide, const nsStyleCoord& aCoord) { mUnits[aSide] = aCoord.GetUnit(); aCoord.GetUnionValue(mValues[aSide]); } inline void nsStyleSides::SetLeft(const nsStyleCoord& aCoord) { Set(NS_SIDE_LEFT, aCoord); } inline void nsStyleSides::SetTop(const nsStyleCoord& aCoord) { Set(NS_SIDE_TOP, aCoord); } inline void nsStyleSides::SetRight(const nsStyleCoord& aCoord) { Set(NS_SIDE_RIGHT, aCoord); } inline void nsStyleSides::SetBottom(const nsStyleCoord& aCoord) { Set(NS_SIDE_BOTTOM, aCoord); } // ------------------------- // nsStyleCorners inlines // inline bool nsStyleCorners::operator!=(const nsStyleCorners& aOther) const { return !((*this) == aOther); } inline nsStyleUnit nsStyleCorners::GetUnit(PRUint8 aCorner) const { return (nsStyleUnit)mUnits[aCorner]; } inline nsStyleCoord nsStyleCorners::Get(PRUint8 aCorner) const { return nsStyleCoord(mValues[aCorner], nsStyleUnit(mUnits[aCorner])); } inline void nsStyleCorners::Set(PRUint8 aCorner, const nsStyleCoord& aCoord) { mUnits[aCorner] = aCoord.GetUnit(); aCoord.GetUnionValue(mValues[aCorner]); } #endif /* nsStyleCoord_h___ */