/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GPU_SwapChain_H_ #define GPU_SwapChain_H_ #include "nsWrapperCache.h" #include "ObjectModel.h" #include "mozilla/webrender/WebRenderAPI.h" namespace mozilla { namespace dom { struct GPUExtent3DDict; struct GPUSwapChainDescriptor; } // namespace dom namespace webgpu { class Device; class Texture; class SwapChain final : public ObjectBase, public ChildOf { public: GPU_DECL_CYCLE_COLLECTION(SwapChain) GPU_DECL_JS_WRAP(SwapChain) SwapChain(const dom::GPUSwapChainDescriptor& aDesc, const dom::GPUExtent3DDict& aExtent3D, wr::ExternalImageId aExternalImageId, gfx::SurfaceFormat aFormat); WebGPUChild* GetGpuBridge() const; void Destroy(wr::ExternalImageId aExternalImageId); const gfx::SurfaceFormat mFormat; private: virtual ~SwapChain(); void Cleanup(); RefPtr mTexture; public: RefPtr GetCurrentTexture(); }; } // namespace webgpu } // namespace mozilla #endif // GPU_SwapChain_H_