/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_Fetch_h #define mozilla_dom_Fetch_h #include "nsAutoPtr.h" #include "nsIStreamLoader.h" #include "nsCOMPtr.h" #include "nsError.h" #include "nsProxyRelease.h" #include "nsString.h" #include "mozilla/DebugOnly.h" #include "mozilla/ErrorResult.h" #include "mozilla/dom/AbortSignal.h" #include "mozilla/dom/Promise.h" #include "mozilla/dom/FetchStreamReader.h" #include "mozilla/dom/RequestBinding.h" class nsIGlobalObject; class nsIEventTarget; namespace mozilla { namespace dom { class BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString; class BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrReadableStreamOrUSVString; class BlobImpl; class InternalRequest; class OwningBlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString; struct ReadableStream; class RequestOrUSVString; enum class CallerType : uint32_t; namespace workers { class WorkerPrivate; } // namespace workers already_AddRefed FetchRequest(nsIGlobalObject* aGlobal, const RequestOrUSVString& aInput, const RequestInit& aInit, CallerType aCallerType, ErrorResult& aRv); nsresult UpdateRequestReferrer(nsIGlobalObject* aGlobal, InternalRequest* aRequest); namespace fetch { typedef BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString BodyInit; typedef BlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrReadableStreamOrUSVString ResponseBodyInit; typedef OwningBlobOrArrayBufferViewOrArrayBufferOrFormDataOrURLSearchParamsOrUSVString OwningBodyInit; }; /* * Creates an nsIInputStream based on the fetch specifications 'extract a byte * stream algorithm' - http://fetch.spec.whatwg.org/#concept-bodyinit-extract. * Stores content type in out param aContentType. */ nsresult ExtractByteStreamFromBody(const fetch::OwningBodyInit& aBodyInit, nsIInputStream** aStream, nsCString& aContentType, uint64_t& aContentLength); /* * Non-owning version. */ nsresult ExtractByteStreamFromBody(const fetch::BodyInit& aBodyInit, nsIInputStream** aStream, nsCString& aContentType, uint64_t& aContentLength); /* * Non-owning version. This method should go away when BodyInit will contain * ReadableStream. */ nsresult ExtractByteStreamFromBody(const fetch::ResponseBodyInit& aBodyInit, nsIInputStream** aStream, nsCString& aContentType, uint64_t& aContentLength); template class FetchBodyConsumer; enum FetchConsumeType { CONSUME_ARRAYBUFFER, CONSUME_BLOB, CONSUME_FORMDATA, CONSUME_JSON, CONSUME_TEXT, }; class FetchStreamHolder { public: NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING virtual void NullifyStream() = 0; virtual JSObject* ReadableStreamBody() = 0; }; /* * FetchBody's body consumption uses nsIInputStreamPump to read from the * underlying stream to a block of memory, which is then adopted by * ContinueConsumeBody() and converted to the right type based on the JS * function called. * * Use of the nsIInputStreamPump complicates things on the worker thread. * The solution used here is similar to WebSockets. * The difference is that we are only interested in completion and not data * events, and nsIInputStreamPump can only deliver completion on the main thread. * * Before starting the pump on the main thread, we addref the FetchBody to keep * it alive. Then we add a feature, to track the status of the worker. * * ContinueConsumeBody() is the function that cleans things up in both success * and error conditions and so all callers call it with the appropriate status. * * Once the read is initiated on the main thread there are two possibilities. * * 1) Pump finishes before worker has finished Running. * In this case we adopt the data and dispatch a runnable to the worker, * which derefs FetchBody and removes the feature and resolves the Promise. * * 2) Pump still working while worker has stopped Running. * The feature is Notify()ed and ContinueConsumeBody() is called with * NS_BINDING_ABORTED. We first Cancel() the pump using a sync runnable to * ensure that mFetchBody remains alive (since mConsumeBodyPump is strongly * held by it) until pump->Cancel() is called. OnStreamComplete() will not * do anything if the error code is NS_BINDING_ABORTED, so we don't have to * worry about keeping anything alive. * * The pump is always released on the main thread. */ template class FetchBody : public FetchStreamHolder , public AbortFollower { public: friend class FetchBodyConsumer; bool BodyUsed() const; already_AddRefed ArrayBuffer(JSContext* aCx, ErrorResult& aRv) { return ConsumeBody(aCx, CONSUME_ARRAYBUFFER, aRv); } already_AddRefed Blob(JSContext* aCx, ErrorResult& aRv) { return ConsumeBody(aCx, CONSUME_BLOB, aRv); } already_AddRefed FormData(JSContext* aCx, ErrorResult& aRv) { return ConsumeBody(aCx, CONSUME_FORMDATA, aRv); } already_AddRefed Json(JSContext* aCx, ErrorResult& aRv) { return ConsumeBody(aCx, CONSUME_JSON, aRv); } already_AddRefed Text(JSContext* aCx, ErrorResult& aRv) { return ConsumeBody(aCx, CONSUME_TEXT, aRv); } void GetBody(JSContext* aCx, JS::MutableHandle aBodyOut, ErrorResult& aRv); // If the body contains a ReadableStream body object, this method produces a // tee() of it. void MaybeTeeReadableStreamBody(JSContext* aCx, JS::MutableHandle aBodyOut, FetchStreamReader** aStreamReader, nsIInputStream** aInputStream, ErrorResult& aRv); // Utility public methods accessed by various runnables. // This method _must_ be called in order to set the body as used. If the body // is a ReadableStream, this method will start reading the stream. // More in details, this method does: // 1) It uses an internal flag to track if the body is used. This is tracked // separately from the ReadableStream disturbed state due to purely native // streams. // 2) If there is a ReadableStream reflector for the native stream it is // Locked. // 3) If there is a JS ReadableStream then we begin pumping it into the native // body stream. This effectively locks and disturbs the stream. // // Note that JSContext is used only if there is a ReadableStream (this can // happen because the body is a ReadableStream or because attribute body has // already been used by content). If something goes wrong using // ReadableStream, errors will be reported via ErrorResult and not as JS // exceptions in JSContext. This is done in order to have a centralized error // reporting way. // // Exceptions generated when reading from the ReadableStream are directly sent // to the Console. void SetBodyUsed(JSContext* aCx, ErrorResult& aRv); const nsCString& MimeType() const { return mMimeType; } // FetchStreamHolder void NullifyStream() override { mReadableStreamBody = nullptr; mReadableStreamReader = nullptr; mFetchStreamReader = nullptr; } JSObject* ReadableStreamBody() override { MOZ_ASSERT(mReadableStreamBody); return mReadableStreamBody; } virtual AbortSignal* GetSignal() const = 0; // AbortFollower void Abort() override; protected: nsCOMPtr mOwner; // Always set whenever the FetchBody is created on the worker thread. workers::WorkerPrivate* mWorkerPrivate; // This is the ReadableStream exposed to content. It's underlying source is a // FetchStream object. JS::Heap mReadableStreamBody; // This is the Reader used to retrieve data from the body. JS::Heap mReadableStreamReader; RefPtr mFetchStreamReader; explicit FetchBody(nsIGlobalObject* aOwner); virtual ~FetchBody(); void SetMimeType(); void SetReadableStreamBody(JSContext* aCx, JSObject* aBody); private: Derived* DerivedClass() const { return static_cast(const_cast(this)); } already_AddRefed ConsumeBody(JSContext* aCx, FetchConsumeType aType, ErrorResult& aRv); void LockStream(JSContext* aCx, JS::HandleObject aStream, ErrorResult& aRv); bool IsOnTargetThread() { return NS_IsMainThread() == !mWorkerPrivate; } void AssertIsOnTargetThread() { MOZ_ASSERT(IsOnTargetThread()); } // Only ever set once, always on target thread. bool mBodyUsed; nsCString mMimeType; // The main-thread event target for runnable dispatching. nsCOMPtr mMainThreadEventTarget; }; } // namespace dom } // namespace mozilla #endif // mozilla_dom_Fetch_h