/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "nsISupports.idl" interface nsIDOMElement; webidl FrameLoader; /** * When a content process hangs, Gecko notifies "process-hang-report" observers * and passes an nsIHangReport for the subject parameter. There is at most one * nsIHangReport associated with a given content process. As long as the content * process stays stuck, the "process-hang-report" observer will continue to be * notified at regular intervals (approximately once per second). The content * process will continue to run uninhibitedly during this time. */ [scriptable, uuid(5fcffbb9-be62-49b1-b8a1-36e820787a74)] interface nsIHangReport : nsISupports { const unsigned long SLOW_SCRIPT = 1; const unsigned long PLUGIN_HANG = 2; // The type of hang being reported: SLOW_SCRIPT or PLUGIN_HANG. readonly attribute unsigned long hangType; // For SLOW_SCRIPT reports, these fields contain information about the // slow script. // Only valid for SLOW_SCRIPT reports. readonly attribute nsIDOMElement scriptBrowser; readonly attribute ACString scriptFileName; readonly attribute AString addonId; // For PLUGIN_HANGs, this field contains information about the plugin. // Only valid for PLUGIN_HANG reports. readonly attribute ACString pluginName; // Called by front end code when user ignores or cancels // the notification. void userCanceled(); // Terminate the slow script if it is still running. // Only valid for SLOW_SCRIPT reports. void terminateScript(); // Terminate all scripts on the global that triggered the slow script // warning. // Only valid for SLOW_SCRIPT reports. void terminateGlobal(); // Terminate the plugin if it is still hung. // Only valid for PLUGIN_HANG reports. void terminatePlugin(); // Ask the content process to start up the slow script debugger. // Only valid for SLOW_SCRIPT reports. void beginStartingDebugger(); // Inform the content process that the slow script debugger has finished // spinning up. The content process will run a nested event loop until this // method is called. // Only valid for SLOW_SCRIPT reports. void endStartingDebugger(); // Inquire whether the report is for a content process loaded by the given // frameloader. bool isReportForBrowser(in FrameLoader aFrameLoader); };