/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/WebGPUBinding.h" #include "Queue.h" #include "CommandBuffer.h" #include "ipc/WebGPUChild.h" namespace mozilla { namespace webgpu { GPU_IMPL_CYCLE_COLLECTION(Queue, mParent, mBridge) GPU_IMPL_JS_WRAP(Queue) Queue::Queue(Device* const aParent, WebGPUChild* aBridge, RawId aId) : ChildOf(aParent), mBridge(aBridge), mId(aId) {} Queue::~Queue() { Cleanup(); } void Queue::Submit( const dom::Sequence>& aCommandBuffers) { nsTArray list(aCommandBuffers.Length()); for (uint32_t i = 0; i < aCommandBuffers.Length(); ++i) { auto idMaybe = aCommandBuffers[i]->Commit(); if (idMaybe) { list.AppendElement(*idMaybe); } } mBridge->QueueSubmit(mId, list); } } // namespace webgpu } // namespace mozilla