gecko-dev/gfx/layers/ipc/ShadowLayerUtilsMac.cpp

40 строки
937 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/gfx/Point.h"
#include "mozilla/layers/PLayerTransaction.h"
#include "mozilla/layers/ShadowLayers.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/CompositorTypes.h"
#include "gfx2DGlue.h"
#include "gfxPlatform.h"
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
/*static*/ void
ShadowLayerForwarder::PlatformSyncBeforeUpdate()
{
}
/*static*/ void
LayerManagerComposite::PlatformSyncBeforeReplyUpdate()
{
}
/*static*/ bool
LayerManagerComposite::SupportsDirectTexturing()
{
return false;
}
} // namespace layers
} // namespace mozilla