зеркало из https://github.com/mozilla/gecko-dev.git
32 строки
1.0 KiB
C++
32 строки
1.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/PGamepadEventChannelParent.h"
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#ifndef mozilla_dom_GamepadEventChannelParent_h_
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#define mozilla_dom_GamepadEventChannelParent_h_
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namespace mozilla{
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namespace dom{
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class GamepadEventChannelParent final : public PGamepadEventChannelParent
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadEventChannelParent)
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GamepadEventChannelParent();
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virtual void ActorDestroy(ActorDestroyReason aWhy) override;
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virtual bool RecvGamepadListenerAdded() override;
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virtual bool RecvGamepadListenerRemoved() override;
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void DispatchUpdateEvent(const GamepadChangeEvent& aEvent);
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bool HasGamepadListener() const { return mHasGamepadListener; }
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private:
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~GamepadEventChannelParent() {}
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bool mHasGamepadListener;
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nsCOMPtr<nsIThread> mBackgroundThread;
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};
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}// namespace dom
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}// namespace mozilla
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#endif
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