зеркало из https://github.com/mozilla/gecko-dev.git
1402 строки
42 KiB
C++
1402 строки
42 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioChannelService.h"
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#include "base/basictypes.h"
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#include "mozilla/Services.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/Unused.h"
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#include "mozilla/dom/ContentChild.h"
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#include "mozilla/dom/ContentParent.h"
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#include "mozilla/dom/TabParent.h"
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#include "nsContentUtils.h"
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#include "nsIScriptSecurityManager.h"
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#include "nsISupportsPrimitives.h"
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#include "nsThreadUtils.h"
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#include "nsHashPropertyBag.h"
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#include "nsComponentManagerUtils.h"
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#include "nsGlobalWindow.h"
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#include "nsPIDOMWindow.h"
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#include "nsServiceManagerUtils.h"
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#include "mozilla/dom/SettingChangeNotificationBinding.h"
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#ifdef MOZ_WIDGET_GONK
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#include "nsJSUtils.h"
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#include "SpeakerManagerService.h"
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#endif
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#include "mozilla/Preferences.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::hal;
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namespace {
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// If true, any new AudioChannelAgent will be muted when created.
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bool sAudioChannelMutedByDefault = false;
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bool sAudioChannelCompeting = false;
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bool sXPCOMShuttingDown = false;
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class NotifyChannelActiveRunnable final : public Runnable
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{
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public:
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NotifyChannelActiveRunnable(uint64_t aWindowID, AudioChannel aAudioChannel,
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bool aActive)
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: mWindowID(aWindowID)
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, mAudioChannel(aAudioChannel)
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, mActive(aActive)
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{}
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NS_IMETHOD Run() override
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{
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nsCOMPtr<nsIObserverService> observerService =
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services::GetObserverService();
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if (NS_WARN_IF(!observerService)) {
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return NS_ERROR_FAILURE;
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}
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nsCOMPtr<nsISupportsPRUint64> wrapper =
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do_CreateInstance(NS_SUPPORTS_PRUINT64_CONTRACTID);
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if (NS_WARN_IF(!wrapper)) {
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return NS_ERROR_FAILURE;
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}
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wrapper->SetData(mWindowID);
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nsAutoString name;
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AudioChannelService::GetAudioChannelString(mAudioChannel, name);
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nsAutoCString topic;
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topic.Assign("audiochannel-activity-");
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topic.Append(NS_ConvertUTF16toUTF8(name));
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observerService->NotifyObservers(wrapper, topic.get(),
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mActive
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? u"active"
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: u"inactive");
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// TODO : remove b2g related event in bug1299390.
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observerService->NotifyObservers(wrapper,
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"media-playback",
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mActive
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? u"active"
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: u"inactive");
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MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
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("NotifyChannelActiveRunnable, type = %d, active = %d\n",
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mAudioChannel, mActive));
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return NS_OK;
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}
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private:
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const uint64_t mWindowID;
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const AudioChannel mAudioChannel;
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const bool mActive;
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};
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bool
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IsParentProcess()
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{
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return XRE_GetProcessType() == GeckoProcessType_Default;
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}
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class AudioPlaybackRunnable final : public Runnable
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{
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public:
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AudioPlaybackRunnable(nsPIDOMWindowOuter* aWindow, bool aActive,
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AudioChannelService::AudibleChangedReasons aReason)
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: mWindow(aWindow)
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, mActive(aActive)
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, mReason(aReason)
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{}
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NS_IMETHOD Run() override
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{
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nsCOMPtr<nsIObserverService> observerService =
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services::GetObserverService();
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if (NS_WARN_IF(!observerService)) {
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return NS_ERROR_FAILURE;
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}
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nsAutoString state;
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GetActiveState(state);
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observerService->NotifyObservers(ToSupports(mWindow),
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"audio-playback",
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state.get());
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MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
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("AudioPlaybackRunnable, active = %d, reason = %d\n",
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mActive, mReason));
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return NS_OK;
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}
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private:
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void GetActiveState(nsAString& astate)
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{
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if (mActive) {
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CopyASCIItoUTF16("active", astate);
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} else {
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if(mReason == AudioChannelService::AudibleChangedReasons::ePauseStateChanged) {
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CopyASCIItoUTF16("inactive-pause", astate);
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} else {
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CopyASCIItoUTF16("inactive-nonaudible", astate);
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}
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}
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}
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nsCOMPtr<nsPIDOMWindowOuter> mWindow;
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bool mActive;
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AudioChannelService::AudibleChangedReasons mReason;
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};
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bool
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IsEnableAudioCompetingForAllAgents()
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{
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// In general, the audio competing should only be for audible media and it
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// helps user can focus on one media at the same time. However, we hope to
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// treat all media as the same in the mobile device. First reason is we have
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// media control on fennec and we just want to control one media at once time.
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// Second reason is to reduce the bandwidth, avoiding to play any non-audible
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// media in background which user doesn't notice about.
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#ifdef MOZ_WIDGET_ANDROID
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return true;
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#else
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return false;
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#endif
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}
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} // anonymous namespace
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StaticRefPtr<AudioChannelService> gAudioChannelService;
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// Mappings from 'mozaudiochannel' attribute strings to an enumeration.
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static const nsAttrValue::EnumTable kMozAudioChannelAttributeTable[] = {
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{ "normal", (int16_t)AudioChannel::Normal },
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{ "content", (int16_t)AudioChannel::Content },
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{ "notification", (int16_t)AudioChannel::Notification },
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{ "alarm", (int16_t)AudioChannel::Alarm },
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{ "telephony", (int16_t)AudioChannel::Telephony },
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{ "ringer", (int16_t)AudioChannel::Ringer },
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{ "publicnotification", (int16_t)AudioChannel::Publicnotification },
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{ "system", (int16_t)AudioChannel::System },
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{ nullptr, 0 }
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};
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/* static */ void
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AudioChannelService::CreateServiceIfNeeded()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!gAudioChannelService) {
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gAudioChannelService = new AudioChannelService();
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}
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}
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/* static */ already_AddRefed<AudioChannelService>
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AudioChannelService::GetOrCreate()
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{
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if (sXPCOMShuttingDown) {
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return nullptr;
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}
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CreateServiceIfNeeded();
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RefPtr<AudioChannelService> service = gAudioChannelService.get();
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return service.forget();
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}
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/* static */ PRLogModuleInfo*
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AudioChannelService::GetAudioChannelLog()
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{
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static PRLogModuleInfo *gAudioChannelLog;
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if (!gAudioChannelLog) {
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gAudioChannelLog = PR_NewLogModule("AudioChannel");
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}
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return gAudioChannelLog;
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}
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/* static */ void
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AudioChannelService::Shutdown()
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{
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if (gAudioChannelService) {
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->RemoveObserver(gAudioChannelService, "xpcom-shutdown");
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obs->RemoveObserver(gAudioChannelService, "outer-window-destroyed");
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if (IsParentProcess()) {
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obs->RemoveObserver(gAudioChannelService, "ipc:content-shutdown");
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#ifdef MOZ_WIDGET_GONK
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// To monitor the volume settings based on audio channel.
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obs->RemoveObserver(gAudioChannelService, "mozsettings-changed");
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#endif
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}
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}
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gAudioChannelService->mWindows.Clear();
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gAudioChannelService->mPlayingChildren.Clear();
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gAudioChannelService->mTabParents.Clear();
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#ifdef MOZ_WIDGET_GONK
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gAudioChannelService->mSpeakerManager.Clear();
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#endif
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gAudioChannelService = nullptr;
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}
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}
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/* static */ bool
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AudioChannelService::IsEnableAudioCompeting()
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{
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CreateServiceIfNeeded();
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return sAudioChannelCompeting;
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}
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NS_INTERFACE_MAP_BEGIN(AudioChannelService)
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NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsIAudioChannelService)
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NS_INTERFACE_MAP_ENTRY(nsIAudioChannelService)
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NS_INTERFACE_MAP_ENTRY(nsIObserver)
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NS_INTERFACE_MAP_END
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NS_IMPL_ADDREF(AudioChannelService)
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NS_IMPL_RELEASE(AudioChannelService)
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AudioChannelService::AudioChannelService()
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: mDefChannelChildID(CONTENT_PROCESS_ID_UNKNOWN)
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, mTelephonyChannel(false)
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, mContentOrNormalChannel(false)
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, mAnyChannel(false)
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{
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nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
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if (obs) {
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obs->AddObserver(this, "xpcom-shutdown", false);
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obs->AddObserver(this, "outer-window-destroyed", false);
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if (IsParentProcess()) {
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obs->AddObserver(this, "ipc:content-shutdown", false);
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#ifdef MOZ_WIDGET_GONK
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// To monitor the volume settings based on audio channel.
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obs->AddObserver(this, "mozsettings-changed", false);
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#endif
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}
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}
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Preferences::AddBoolVarCache(&sAudioChannelMutedByDefault,
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"dom.audiochannel.mutedByDefault");
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Preferences::AddBoolVarCache(&sAudioChannelCompeting,
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"dom.audiochannel.audioCompeting");
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}
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AudioChannelService::~AudioChannelService()
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{
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}
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void
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AudioChannelService::RegisterAudioChannelAgent(AudioChannelAgent* aAgent,
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AudibleState aAudible)
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{
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MOZ_ASSERT(aAgent);
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uint64_t windowID = aAgent->WindowID();
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AudioChannelWindow* winData = GetWindowData(windowID);
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if (!winData) {
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winData = new AudioChannelWindow(windowID);
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mWindows.AppendElement(winData);
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}
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// To make sure agent would be alive because AppendAgent() would trigger the
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// callback function of AudioChannelAgentOwner that means the agent might be
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// released in their callback.
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RefPtr<AudioChannelAgent> kungFuDeathGrip(aAgent);
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winData->AppendAgent(aAgent, aAudible);
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MaybeSendStatusUpdate();
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}
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void
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AudioChannelService::UnregisterAudioChannelAgent(AudioChannelAgent* aAgent)
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{
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MOZ_ASSERT(aAgent);
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AudioChannelWindow* winData = GetWindowData(aAgent->WindowID());
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if (!winData) {
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return;
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}
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// To make sure agent would be alive because AppendAgent() would trigger the
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// callback function of AudioChannelAgentOwner that means the agent might be
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// released in their callback.
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RefPtr<AudioChannelAgent> kungFuDeathGrip(aAgent);
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winData->RemoveAgent(aAgent);
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#ifdef MOZ_WIDGET_GONK
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bool active = AnyAudioChannelIsActive();
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for (uint32_t i = 0; i < mSpeakerManager.Length(); i++) {
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mSpeakerManager[i]->SetAudioChannelActive(active);
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}
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#endif
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MaybeSendStatusUpdate();
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}
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void
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AudioChannelService::RegisterTabParent(TabParent* aTabParent)
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{
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MOZ_ASSERT(aTabParent);
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MOZ_ASSERT(!mTabParents.Contains(aTabParent));
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mTabParents.AppendElement(aTabParent);
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}
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void
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AudioChannelService::UnregisterTabParent(TabParent* aTabParent)
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{
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MOZ_ASSERT(aTabParent);
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mTabParents.RemoveElement(aTabParent);
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}
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AudioPlaybackConfig
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AudioChannelService::GetMediaConfig(nsPIDOMWindowOuter* aWindow,
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uint32_t aAudioChannel) const
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{
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MOZ_ASSERT(!aWindow || aWindow->IsOuterWindow());
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MOZ_ASSERT(aAudioChannel < NUMBER_OF_AUDIO_CHANNELS);
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AudioPlaybackConfig config(1.0, false,
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nsISuspendedTypes::NONE_SUSPENDED);
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if (!aWindow || !aWindow->IsOuterWindow()) {
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config.SetConfig(0.0, true,
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nsISuspendedTypes::SUSPENDED_BLOCK);
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return config;
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}
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AudioChannelWindow* winData = nullptr;
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nsCOMPtr<nsPIDOMWindowOuter> window = aWindow;
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// The volume must be calculated based on the window hierarchy. Here we go up
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// to the top window and we calculate the volume and the muted flag.
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do {
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winData = GetWindowData(window->WindowID());
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if (winData) {
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config.mVolume *= winData->mChannels[aAudioChannel].mVolume;
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config.mMuted = config.mMuted || winData->mChannels[aAudioChannel].mMuted;
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config.mSuspend = winData->mOwningAudioFocus ?
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config.mSuspend : nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE;
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}
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config.mVolume *= window->GetAudioVolume();
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config.mMuted = config.mMuted || window->GetAudioMuted();
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if (window->GetMediaSuspend() != nsISuspendedTypes::NONE_SUSPENDED) {
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config.mSuspend = window->GetMediaSuspend();
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}
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nsCOMPtr<nsPIDOMWindowOuter> win = window->GetScriptableParentOrNull();
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if (!win) {
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break;
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}
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window = do_QueryInterface(win);
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// If there is no parent, or we are the toplevel we don't continue.
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} while (window && window != aWindow);
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return config;
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}
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void
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AudioChannelService::AudioAudibleChanged(AudioChannelAgent* aAgent,
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AudibleState aAudible,
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AudibleChangedReasons aReason)
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{
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MOZ_ASSERT(aAgent);
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uint64_t windowID = aAgent->WindowID();
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AudioChannelWindow* winData = GetWindowData(windowID);
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if (winData) {
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winData->AudioAudibleChanged(aAgent, aAudible, aReason);
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}
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}
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bool
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AudioChannelService::TelephonyChannelIsActive()
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{
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nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator windowsIter(mWindows);
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while (windowsIter.HasMore()) {
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AudioChannelWindow* next = windowsIter.GetNext();
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if (next->mChannels[(uint32_t)AudioChannel::Telephony].mNumberOfAgents != 0 &&
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!next->mChannels[(uint32_t)AudioChannel::Telephony].mMuted) {
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return true;
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}
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}
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if (IsParentProcess()) {
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nsTObserverArray<nsAutoPtr<AudioChannelChildStatus>>::ForwardIterator
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childrenIter(mPlayingChildren);
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while (childrenIter.HasMore()) {
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AudioChannelChildStatus* child = childrenIter.GetNext();
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if (child->mActiveTelephonyChannel) {
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return true;
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}
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}
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}
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return false;
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}
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bool
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AudioChannelService::ContentOrNormalChannelIsActive()
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{
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// This method is meant to be used just by the child to send status update.
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MOZ_ASSERT(!IsParentProcess());
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nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator iter(mWindows);
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while (iter.HasMore()) {
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AudioChannelWindow* next = iter.GetNext();
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if (next->mChannels[(uint32_t)AudioChannel::Content].mNumberOfAgents > 0 ||
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next->mChannels[(uint32_t)AudioChannel::Normal].mNumberOfAgents > 0) {
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return true;
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}
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}
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return false;
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}
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AudioChannelService::AudioChannelChildStatus*
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AudioChannelService::GetChildStatus(uint64_t aChildID) const
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{
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nsTObserverArray<nsAutoPtr<AudioChannelChildStatus>>::ForwardIterator
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iter(mPlayingChildren);
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while (iter.HasMore()) {
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AudioChannelChildStatus* child = iter.GetNext();
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if (child->mChildID == aChildID) {
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return child;
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}
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}
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return nullptr;
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}
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void
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AudioChannelService::RemoveChildStatus(uint64_t aChildID)
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{
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nsTObserverArray<nsAutoPtr<AudioChannelChildStatus>>::ForwardIterator
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iter(mPlayingChildren);
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while (iter.HasMore()) {
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nsAutoPtr<AudioChannelChildStatus>& child = iter.GetNext();
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if (child->mChildID == aChildID) {
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mPlayingChildren.RemoveElement(child);
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break;
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}
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}
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}
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bool
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AudioChannelService::ProcessContentOrNormalChannelIsActive(uint64_t aChildID)
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{
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AudioChannelChildStatus* child = GetChildStatus(aChildID);
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if (!child) {
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return false;
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}
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return child->mActiveContentOrNormalChannel;
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}
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bool
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AudioChannelService::AnyAudioChannelIsActive()
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{
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nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator iter(mWindows);
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while (iter.HasMore()) {
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AudioChannelWindow* next = iter.GetNext();
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for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) {
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if (next->mChannels[kMozAudioChannelAttributeTable[i].value].mNumberOfAgents
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!= 0) {
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return true;
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}
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}
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}
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if (IsParentProcess()) {
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return !mPlayingChildren.IsEmpty();
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}
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return false;
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}
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NS_IMETHODIMP
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AudioChannelService::Observe(nsISupports* aSubject, const char* aTopic,
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const char16_t* aData)
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{
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if (!strcmp(aTopic, "xpcom-shutdown")) {
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sXPCOMShuttingDown = true;
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Shutdown();
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} else if (!strcmp(aTopic, "outer-window-destroyed")) {
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nsCOMPtr<nsISupportsPRUint64> wrapper = do_QueryInterface(aSubject);
|
|
NS_ENSURE_TRUE(wrapper, NS_ERROR_FAILURE);
|
|
|
|
uint64_t outerID;
|
|
nsresult rv = wrapper->GetData(&outerID);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
nsAutoPtr<AudioChannelWindow> winData;
|
|
{
|
|
nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator
|
|
iter(mWindows);
|
|
while (iter.HasMore()) {
|
|
nsAutoPtr<AudioChannelWindow>& next = iter.GetNext();
|
|
if (next->mWindowID == outerID) {
|
|
uint32_t pos = mWindows.IndexOf(next);
|
|
winData = next.forget();
|
|
mWindows.RemoveElementAt(pos);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (winData) {
|
|
nsTObserverArray<AudioChannelAgent*>::ForwardIterator
|
|
iter(winData->mAgents);
|
|
while (iter.HasMore()) {
|
|
iter.GetNext()->WindowVolumeChanged();
|
|
}
|
|
}
|
|
|
|
#ifdef MOZ_WIDGET_GONK
|
|
bool active = AnyAudioChannelIsActive();
|
|
for (uint32_t i = 0; i < mSpeakerManager.Length(); i++) {
|
|
mSpeakerManager[i]->SetAudioChannelActive(active);
|
|
}
|
|
#endif
|
|
} else if (!strcmp(aTopic, "ipc:content-shutdown")) {
|
|
nsCOMPtr<nsIPropertyBag2> props = do_QueryInterface(aSubject);
|
|
if (!props) {
|
|
NS_WARNING("ipc:content-shutdown message without property bag as subject");
|
|
return NS_OK;
|
|
}
|
|
|
|
uint64_t childID = 0;
|
|
nsresult rv = props->GetPropertyAsUint64(NS_LITERAL_STRING("childID"),
|
|
&childID);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
if (mDefChannelChildID == childID) {
|
|
SetDefaultVolumeControlChannelInternal(-1, false, childID);
|
|
mDefChannelChildID = CONTENT_PROCESS_ID_UNKNOWN;
|
|
}
|
|
|
|
RemoveChildStatus(childID);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::RefreshAgentsVolumeAndPropagate(AudioChannel aAudioChannel,
|
|
nsPIDOMWindowOuter* aWindow)
|
|
{
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
nsCOMPtr<nsPIDOMWindowOuter> topWindow = aWindow->GetScriptableTop();
|
|
if (!topWindow) {
|
|
return;
|
|
}
|
|
|
|
AudioChannelWindow* winData = GetWindowData(topWindow->WindowID());
|
|
if (!winData) {
|
|
return;
|
|
}
|
|
|
|
for (uint32_t i = 0; i < mTabParents.Length(); ++i) {
|
|
mTabParents[i]->AudioChannelChangeNotification(aWindow, aAudioChannel,
|
|
winData->mChannels[(uint32_t)aAudioChannel].mVolume,
|
|
winData->mChannels[(uint32_t)aAudioChannel].mMuted);
|
|
}
|
|
|
|
RefreshAgentsVolume(aWindow);
|
|
}
|
|
|
|
void
|
|
AudioChannelService::RefreshAgents(nsPIDOMWindowOuter* aWindow,
|
|
mozilla::function<void(AudioChannelAgent*)> aFunc)
|
|
{
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
nsCOMPtr<nsPIDOMWindowOuter> topWindow = aWindow->GetScriptableTop();
|
|
if (!topWindow) {
|
|
return;
|
|
}
|
|
|
|
AudioChannelWindow* winData = GetWindowData(topWindow->WindowID());
|
|
if (!winData) {
|
|
return;
|
|
}
|
|
|
|
nsTObserverArray<AudioChannelAgent*>::ForwardIterator
|
|
iter(winData->mAgents);
|
|
while (iter.HasMore()) {
|
|
aFunc(iter.GetNext());
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::RefreshAgentsVolume(nsPIDOMWindowOuter* aWindow)
|
|
{
|
|
RefreshAgents(aWindow, [] (AudioChannelAgent* agent) {
|
|
agent->WindowVolumeChanged();
|
|
});
|
|
}
|
|
|
|
void
|
|
AudioChannelService::RefreshAgentsSuspend(nsPIDOMWindowOuter* aWindow,
|
|
nsSuspendedTypes aSuspend)
|
|
{
|
|
RefreshAgents(aWindow, [aSuspend] (AudioChannelAgent* agent) {
|
|
agent->WindowSuspendChanged(aSuspend);
|
|
});
|
|
}
|
|
|
|
void
|
|
AudioChannelService::SetWindowAudioCaptured(nsPIDOMWindowOuter* aWindow,
|
|
uint64_t aInnerWindowID,
|
|
bool aCapture)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
MOZ_LOG(GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelService, SetWindowAudioCaptured, window = %p, "
|
|
"aCapture = %d\n", aWindow, aCapture));
|
|
|
|
nsCOMPtr<nsPIDOMWindowOuter> topWindow = aWindow->GetScriptableTop();
|
|
if (!topWindow) {
|
|
return;
|
|
}
|
|
|
|
AudioChannelWindow* winData = GetWindowData(topWindow->WindowID());
|
|
|
|
// This can happen, but only during shutdown, because the the outer window
|
|
// changes ScriptableTop, so that its ID is different.
|
|
// In this case either we are capturing, and it's too late because the window
|
|
// has been closed anyways, or we are un-capturing, and everything has already
|
|
// been cleaned up by the HTMLMediaElements or the AudioContexts.
|
|
if (!winData) {
|
|
return;
|
|
}
|
|
|
|
if (aCapture != winData->mIsAudioCaptured) {
|
|
winData->mIsAudioCaptured = aCapture;
|
|
nsTObserverArray<AudioChannelAgent*>::ForwardIterator
|
|
iter(winData->mAgents);
|
|
while (iter.HasMore()) {
|
|
iter.GetNext()->WindowAudioCaptureChanged(aInnerWindowID, aCapture);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* static */ const nsAttrValue::EnumTable*
|
|
AudioChannelService::GetAudioChannelTable()
|
|
{
|
|
return kMozAudioChannelAttributeTable;
|
|
}
|
|
|
|
/* static */ AudioChannel
|
|
AudioChannelService::GetAudioChannel(const nsAString& aChannel)
|
|
{
|
|
for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) {
|
|
if (aChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) {
|
|
return static_cast<AudioChannel>(kMozAudioChannelAttributeTable[i].value);
|
|
}
|
|
}
|
|
|
|
return AudioChannel::Normal;
|
|
}
|
|
|
|
/* static */ AudioChannel
|
|
AudioChannelService::GetDefaultAudioChannel()
|
|
{
|
|
nsAutoString audioChannel(Preferences::GetString("media.defaultAudioChannel"));
|
|
if (audioChannel.IsEmpty()) {
|
|
return AudioChannel::Normal;
|
|
}
|
|
|
|
for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) {
|
|
if (audioChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) {
|
|
return static_cast<AudioChannel>(kMozAudioChannelAttributeTable[i].value);
|
|
}
|
|
}
|
|
|
|
return AudioChannel::Normal;
|
|
}
|
|
|
|
/* static */ void
|
|
AudioChannelService::GetAudioChannelString(AudioChannel aChannel,
|
|
nsAString& aString)
|
|
{
|
|
aString.AssignASCII("normal");
|
|
|
|
for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) {
|
|
if (aChannel ==
|
|
static_cast<AudioChannel>(kMozAudioChannelAttributeTable[i].value)) {
|
|
aString.AssignASCII(kMozAudioChannelAttributeTable[i].tag);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* static */ void
|
|
AudioChannelService::GetDefaultAudioChannelString(nsAString& aString)
|
|
{
|
|
aString.AssignASCII("normal");
|
|
|
|
nsAutoString audioChannel(Preferences::GetString("media.defaultAudioChannel"));
|
|
if (!audioChannel.IsEmpty()) {
|
|
for (uint32_t i = 0; kMozAudioChannelAttributeTable[i].tag; ++i) {
|
|
if (audioChannel.EqualsASCII(kMozAudioChannelAttributeTable[i].tag)) {
|
|
aString = audioChannel;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
AudioChannelService::AudioChannelWindow*
|
|
AudioChannelService::GetOrCreateWindowData(nsPIDOMWindowOuter* aWindow)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
AudioChannelWindow* winData = GetWindowData(aWindow->WindowID());
|
|
if (!winData) {
|
|
winData = new AudioChannelWindow(aWindow->WindowID());
|
|
mWindows.AppendElement(winData);
|
|
}
|
|
|
|
return winData;
|
|
}
|
|
|
|
AudioChannelService::AudioChannelWindow*
|
|
AudioChannelService::GetWindowData(uint64_t aWindowID) const
|
|
{
|
|
nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator
|
|
iter(mWindows);
|
|
while (iter.HasMore()) {
|
|
AudioChannelWindow* next = iter.GetNext();
|
|
if (next->mWindowID == aWindowID) {
|
|
return next;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
float
|
|
AudioChannelService::GetAudioChannelVolume(nsPIDOMWindowOuter* aWindow,
|
|
AudioChannel aAudioChannel)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
AudioChannelWindow* winData = GetOrCreateWindowData(aWindow);
|
|
return winData->mChannels[(uint32_t)aAudioChannel].mVolume;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::GetAudioChannelVolume(mozIDOMWindowProxy* aWindow,
|
|
unsigned short aAudioChannel,
|
|
float* aVolume)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
auto* window = nsPIDOMWindowOuter::From(aWindow)->GetScriptableTop();
|
|
*aVolume = GetAudioChannelVolume(window, (AudioChannel)aAudioChannel);
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::SetAudioChannelVolume(nsPIDOMWindowOuter* aWindow,
|
|
AudioChannel aAudioChannel,
|
|
float aVolume)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
MOZ_LOG(GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelService, SetAudioChannelVolume, window = %p, type = %d, "
|
|
"volume = %f\n", aWindow, aAudioChannel, aVolume));
|
|
|
|
AudioChannelWindow* winData = GetOrCreateWindowData(aWindow);
|
|
winData->mChannels[(uint32_t)aAudioChannel].mVolume = aVolume;
|
|
RefreshAgentsVolumeAndPropagate(aAudioChannel, aWindow);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::SetAudioChannelVolume(mozIDOMWindowProxy* aWindow,
|
|
unsigned short aAudioChannel,
|
|
float aVolume)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
auto* window = nsPIDOMWindowOuter::From(aWindow)->GetScriptableTop();
|
|
SetAudioChannelVolume(window, (AudioChannel)aAudioChannel, aVolume);
|
|
return NS_OK;
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::GetAudioChannelMuted(nsPIDOMWindowOuter* aWindow,
|
|
AudioChannel aAudioChannel)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
AudioChannelWindow* winData = GetOrCreateWindowData(aWindow);
|
|
return winData->mChannels[(uint32_t)aAudioChannel].mMuted;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::GetAudioChannelMuted(mozIDOMWindowProxy* aWindow,
|
|
unsigned short aAudioChannel,
|
|
bool* aMuted)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
auto* window = nsPIDOMWindowOuter::From(aWindow)->GetScriptableTop();
|
|
*aMuted = GetAudioChannelMuted(window, (AudioChannel)aAudioChannel);
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::SetAudioChannelMuted(nsPIDOMWindowOuter* aWindow,
|
|
AudioChannel aAudioChannel,
|
|
bool aMuted)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
MOZ_LOG(GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelService, SetAudioChannelMuted, window = %p, type = %d, "
|
|
"mute = %d\n", aWindow, aAudioChannel, aMuted));
|
|
|
|
if (aAudioChannel == AudioChannel::System) {
|
|
// Workaround for bug1183033, system channel type can always playback.
|
|
return;
|
|
}
|
|
|
|
AudioChannelWindow* winData = GetOrCreateWindowData(aWindow);
|
|
winData->mChannels[(uint32_t)aAudioChannel].mMuted = aMuted;
|
|
RefreshAgentsVolumeAndPropagate(aAudioChannel, aWindow);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::SetAudioChannelMuted(mozIDOMWindowProxy* aWindow,
|
|
unsigned short aAudioChannel,
|
|
bool aMuted)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
auto* window = nsPIDOMWindowOuter::From(aWindow)->GetScriptableTop();
|
|
SetAudioChannelMuted(window, (AudioChannel)aAudioChannel, aMuted);
|
|
return NS_OK;
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::IsAudioChannelActive(nsPIDOMWindowOuter* aWindow,
|
|
AudioChannel aAudioChannel)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aWindow);
|
|
MOZ_ASSERT(aWindow->IsOuterWindow());
|
|
|
|
AudioChannelWindow* winData = GetOrCreateWindowData(aWindow);
|
|
return !!winData->mChannels[(uint32_t)aAudioChannel].mNumberOfAgents;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AudioChannelService::IsAudioChannelActive(mozIDOMWindowProxy* aWindow,
|
|
unsigned short aAudioChannel,
|
|
bool* aActive)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
auto* window = nsPIDOMWindowOuter::From(aWindow)->GetScriptableTop();
|
|
*aActive = IsAudioChannelActive(window, (AudioChannel)aAudioChannel);
|
|
return NS_OK;
|
|
}
|
|
void
|
|
AudioChannelService::SetDefaultVolumeControlChannel(int32_t aChannel,
|
|
bool aVisible)
|
|
{
|
|
SetDefaultVolumeControlChannelInternal(aChannel, aVisible,
|
|
CONTENT_PROCESS_ID_MAIN);
|
|
}
|
|
|
|
void
|
|
AudioChannelService::SetDefaultVolumeControlChannelInternal(int32_t aChannel,
|
|
bool aVisible,
|
|
uint64_t aChildID)
|
|
{
|
|
if (!IsParentProcess()) {
|
|
ContentChild* cc = ContentChild::GetSingleton();
|
|
if (cc) {
|
|
cc->SendAudioChannelChangeDefVolChannel(aChannel, aVisible);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// If this child is in the background and mDefChannelChildID is set to
|
|
// others then it means other child in the foreground already set it's
|
|
// own default channel.
|
|
if (!aVisible && mDefChannelChildID != aChildID) {
|
|
return;
|
|
}
|
|
|
|
// Workaround for the call screen app. The call screen app is running on the
|
|
// main process, that will results in wrong visible state. Because we use the
|
|
// docshell's active state as visible state, the main process is always
|
|
// active. Therefore, we will see the strange situation that the visible
|
|
// state of the call screen is always true. If the mDefChannelChildID is set
|
|
// to others then it means other child in the foreground already set it's
|
|
// own default channel already.
|
|
// Summary :
|
|
// Child process : foreground app always can set type.
|
|
// Parent process : check the mDefChannelChildID.
|
|
else if (aChildID == CONTENT_PROCESS_ID_MAIN &&
|
|
mDefChannelChildID != CONTENT_PROCESS_ID_UNKNOWN) {
|
|
return;
|
|
}
|
|
|
|
mDefChannelChildID = aVisible ? aChildID : CONTENT_PROCESS_ID_UNKNOWN;
|
|
nsAutoString channelName;
|
|
|
|
if (aChannel == -1) {
|
|
channelName.AssignASCII("unknown");
|
|
} else {
|
|
GetAudioChannelString(static_cast<AudioChannel>(aChannel), channelName);
|
|
}
|
|
|
|
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
|
|
if (obs) {
|
|
obs->NotifyObservers(nullptr, "default-volume-channel-changed",
|
|
channelName.get());
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::MaybeSendStatusUpdate()
|
|
{
|
|
if (IsParentProcess()) {
|
|
return;
|
|
}
|
|
|
|
bool telephonyChannel = TelephonyChannelIsActive();
|
|
bool contentOrNormalChannel = ContentOrNormalChannelIsActive();
|
|
bool anyChannel = AnyAudioChannelIsActive();
|
|
|
|
if (telephonyChannel == mTelephonyChannel &&
|
|
contentOrNormalChannel == mContentOrNormalChannel &&
|
|
anyChannel == mAnyChannel) {
|
|
return;
|
|
}
|
|
|
|
mTelephonyChannel = telephonyChannel;
|
|
mContentOrNormalChannel = contentOrNormalChannel;
|
|
mAnyChannel = anyChannel;
|
|
|
|
ContentChild* cc = ContentChild::GetSingleton();
|
|
if (cc) {
|
|
cc->SendAudioChannelServiceStatus(telephonyChannel, contentOrNormalChannel,
|
|
anyChannel);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::ChildStatusReceived(uint64_t aChildID,
|
|
bool aTelephonyChannel,
|
|
bool aContentOrNormalChannel,
|
|
bool aAnyChannel)
|
|
{
|
|
if (!aAnyChannel) {
|
|
RemoveChildStatus(aChildID);
|
|
return;
|
|
}
|
|
|
|
AudioChannelChildStatus* data = GetChildStatus(aChildID);
|
|
if (!data) {
|
|
data = new AudioChannelChildStatus(aChildID);
|
|
mPlayingChildren.AppendElement(data);
|
|
}
|
|
|
|
data->mActiveTelephonyChannel = aTelephonyChannel;
|
|
data->mActiveContentOrNormalChannel = aContentOrNormalChannel;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::RefreshAgentsAudioFocusChanged(AudioChannelAgent* aAgent,
|
|
bool aActive)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
nsTObserverArray<nsAutoPtr<AudioChannelWindow>>::ForwardIterator
|
|
iter(mWindows);
|
|
while (iter.HasMore()) {
|
|
AudioChannelWindow* winData = iter.GetNext();
|
|
if (winData->mOwningAudioFocus) {
|
|
winData->AudioFocusChanged(aAgent, aActive);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::RequestAudioFocus(AudioChannelAgent* aAgent)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
// We already have the audio focus. No operation is needed.
|
|
if (mOwningAudioFocus) {
|
|
return;
|
|
}
|
|
|
|
// Only foreground window can request audio focus, but it would still own the
|
|
// audio focus even it goes to background. Audio focus would be abandoned
|
|
// only when other foreground window starts audio competing.
|
|
// One exception is if the pref "media.block-autoplay-until-in-foreground"
|
|
// is on and the background page is the non-visited before. Because the media
|
|
// in that page would be blocked until the page is going to foreground.
|
|
mOwningAudioFocus = (!(aAgent->Window()->IsBackground()) ||
|
|
aAgent->Window()->GetMediaSuspend() == nsISuspendedTypes::SUSPENDED_BLOCK) ;
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, RequestAudioFocus, this = %p, "
|
|
"agent = %p, owning audio focus = %d\n",
|
|
this, aAgent, mOwningAudioFocus));
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::NotifyAudioCompetingChanged(AudioChannelAgent* aAgent,
|
|
bool aActive)
|
|
{
|
|
// This function may be called after RemoveAgentAndReduceAgentsNum(), so the
|
|
// agent may be not contained in mAgent. In addition, the agent would still
|
|
// be alive because we have kungFuDeathGrip in UnregisterAudioChannelAgent().
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
RefPtr<AudioChannelService> service = AudioChannelService::GetOrCreate();
|
|
MOZ_ASSERT(service);
|
|
|
|
if (!service->IsEnableAudioCompeting()) {
|
|
return;
|
|
}
|
|
|
|
if (!IsAgentInvolvingInAudioCompeting(aAgent)) {
|
|
return;
|
|
}
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, NotifyAudioCompetingChanged, this = %p, "
|
|
"agent = %p, active = %d\n",
|
|
this, aAgent, aActive));
|
|
|
|
service->RefreshAgentsAudioFocusChanged(aAgent, aActive);
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AudioChannelWindow::IsAgentInvolvingInAudioCompeting(AudioChannelAgent* aAgent) const
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if(!mOwningAudioFocus) {
|
|
return false;
|
|
}
|
|
|
|
if (IsAudioCompetingInSameTab()) {
|
|
return false;
|
|
}
|
|
|
|
// TODO : add MediaSession::ambient kind, because it doens't interact with
|
|
// other kinds.
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AudioChannelWindow::IsAudioCompetingInSameTab() const
|
|
{
|
|
bool hasMultipleActiveAgents = IsEnableAudioCompetingForAllAgents() ?
|
|
mAgents.Length() > 1 : mAudibleAgents.Length() > 1;
|
|
return mOwningAudioFocus && hasMultipleActiveAgents;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::AudioFocusChanged(AudioChannelAgent* aNewPlayingAgent,
|
|
bool aActive)
|
|
{
|
|
// This agent isn't always known for the current window, because it can comes
|
|
// from other window.
|
|
MOZ_ASSERT(aNewPlayingAgent);
|
|
|
|
if (IsInactiveWindow()) {
|
|
// These would happen in two situations,
|
|
// (1) Audio in page A was ended, and another page B want to play audio.
|
|
// Page A should abandon its focus.
|
|
// (2) Audio was paused by remote-control, page should still own the focus.
|
|
mOwningAudioFocus = IsContainingPlayingAgent(aNewPlayingAgent);
|
|
} else {
|
|
nsTObserverArray<AudioChannelAgent*>::ForwardIterator
|
|
iter(IsEnableAudioCompetingForAllAgents() ? mAgents : mAudibleAgents);
|
|
while (iter.HasMore()) {
|
|
AudioChannelAgent* agent = iter.GetNext();
|
|
MOZ_ASSERT(agent);
|
|
|
|
// Don't need to update the playing state of new playing agent.
|
|
if (agent == aNewPlayingAgent) {
|
|
continue;
|
|
}
|
|
|
|
uint32_t type = GetCompetingBehavior(agent,
|
|
aNewPlayingAgent->AudioChannelType(),
|
|
aActive);
|
|
|
|
// If window will be suspended, it needs to abandon the audio focus
|
|
// because only one window can own audio focus at a time. However, we
|
|
// would support multiple audio focus at the same time in the future.
|
|
mOwningAudioFocus = (type == nsISuspendedTypes::NONE_SUSPENDED);
|
|
|
|
// TODO : support other behaviors which are definded in MediaSession API.
|
|
switch (type) {
|
|
case nsISuspendedTypes::NONE_SUSPENDED:
|
|
case nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE:
|
|
agent->WindowSuspendChanged(type);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, AudioFocusChanged, this = %p, "
|
|
"OwningAudioFocus = %d\n", this, mOwningAudioFocus));
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AudioChannelWindow::IsContainingPlayingAgent(AudioChannelAgent* aAgent) const
|
|
{
|
|
return (aAgent->WindowID() == mWindowID);
|
|
}
|
|
|
|
uint32_t
|
|
AudioChannelService::AudioChannelWindow::GetCompetingBehavior(AudioChannelAgent* aAgent,
|
|
int32_t aIncomingChannelType,
|
|
bool aIncomingChannelActive) const
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(IsEnableAudioCompetingForAllAgents() ?
|
|
mAgents.Contains(aAgent) : mAudibleAgents.Contains(aAgent));
|
|
|
|
uint32_t competingBehavior = nsISuspendedTypes::NONE_SUSPENDED;
|
|
int32_t presentChannelType = aAgent->AudioChannelType();
|
|
|
|
// TODO : add other competing cases for MediaSession API
|
|
if (presentChannelType == int32_t(AudioChannel::Normal) &&
|
|
aIncomingChannelType == int32_t(AudioChannel::Normal) &&
|
|
aIncomingChannelActive) {
|
|
competingBehavior = nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE;
|
|
}
|
|
|
|
MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug,
|
|
("AudioChannelWindow, GetCompetingBehavior, this = %p, "
|
|
"present type = %d, incoming channel = %d, behavior = %d\n",
|
|
this, presentChannelType, aIncomingChannelType, competingBehavior));
|
|
|
|
return competingBehavior;
|
|
}
|
|
|
|
/* static */ bool
|
|
AudioChannelService::IsAudioChannelMutedByDefault()
|
|
{
|
|
CreateServiceIfNeeded();
|
|
return sAudioChannelMutedByDefault;
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::AppendAgent(AudioChannelAgent* aAgent,
|
|
AudibleState aAudible)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
RequestAudioFocus(aAgent);
|
|
AppendAgentAndIncreaseAgentsNum(aAgent);
|
|
AudioCapturedChanged(aAgent, AudioCaptureState::eCapturing);
|
|
if (aAudible) {
|
|
AudioAudibleChanged(aAgent,
|
|
AudibleState::eAudible,
|
|
AudibleChangedReasons::eDataAudibleChanged);
|
|
} else if (IsEnableAudioCompetingForAllAgents() && !aAudible) {
|
|
NotifyAudioCompetingChanged(aAgent, true);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::RemoveAgent(AudioChannelAgent* aAgent)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
RemoveAgentAndReduceAgentsNum(aAgent);
|
|
AudioCapturedChanged(aAgent, AudioCaptureState::eNotCapturing);
|
|
AudioAudibleChanged(aAgent,
|
|
AudibleState::eNotAudible,
|
|
AudibleChangedReasons::ePauseStateChanged);
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::AppendAgentAndIncreaseAgentsNum(AudioChannelAgent* aAgent)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(!mAgents.Contains(aAgent));
|
|
|
|
int32_t channel = aAgent->AudioChannelType();
|
|
mAgents.AppendElement(aAgent);
|
|
|
|
++mChannels[channel].mNumberOfAgents;
|
|
|
|
// The first one, we must inform the BrowserElementAudioChannel.
|
|
if (mChannels[channel].mNumberOfAgents == 1) {
|
|
NotifyChannelActive(aAgent->WindowID(),
|
|
static_cast<AudioChannel>(channel),
|
|
true);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::RemoveAgentAndReduceAgentsNum(AudioChannelAgent* aAgent)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(mAgents.Contains(aAgent));
|
|
|
|
int32_t channel = aAgent->AudioChannelType();
|
|
mAgents.RemoveElement(aAgent);
|
|
|
|
MOZ_ASSERT(mChannels[channel].mNumberOfAgents > 0);
|
|
--mChannels[channel].mNumberOfAgents;
|
|
|
|
if (mChannels[channel].mNumberOfAgents == 0) {
|
|
NotifyChannelActive(aAgent->WindowID(),
|
|
static_cast<AudioChannel>(channel),
|
|
false);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::AudioCapturedChanged(AudioChannelAgent* aAgent,
|
|
AudioCaptureState aCapture)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (mIsAudioCaptured) {
|
|
aAgent->WindowAudioCaptureChanged(aAgent->InnerWindowID(), aCapture);
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::AudioAudibleChanged(AudioChannelAgent* aAgent,
|
|
AudibleState aAudible,
|
|
AudibleChangedReasons aReason)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (aAudible) {
|
|
AppendAudibleAgentIfNotContained(aAgent, aReason);
|
|
} else {
|
|
RemoveAudibleAgentIfContained(aAgent, aReason);
|
|
}
|
|
|
|
NotifyAudioCompetingChanged(aAgent, aAudible);
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::AppendAudibleAgentIfNotContained(AudioChannelAgent* aAgent,
|
|
AudibleChangedReasons aReason)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
MOZ_ASSERT(mAgents.Contains(aAgent));
|
|
|
|
if (!mAudibleAgents.Contains(aAgent)) {
|
|
mAudibleAgents.AppendElement(aAgent);
|
|
if (IsFirstAudibleAgent()) {
|
|
NotifyAudioAudibleChanged(aAgent->Window(), AudibleState::eAudible, aReason);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::RemoveAudibleAgentIfContained(AudioChannelAgent* aAgent,
|
|
AudibleChangedReasons aReason)
|
|
{
|
|
MOZ_ASSERT(aAgent);
|
|
|
|
if (mAudibleAgents.Contains(aAgent)) {
|
|
mAudibleAgents.RemoveElement(aAgent);
|
|
if (IsLastAudibleAgent()) {
|
|
NotifyAudioAudibleChanged(aAgent->Window(), AudibleState::eNotAudible, aReason);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AudioChannelWindow::IsFirstAudibleAgent() const
|
|
{
|
|
return (mAudibleAgents.Length() == 1);
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AudioChannelWindow::IsLastAudibleAgent() const
|
|
{
|
|
return mAudibleAgents.IsEmpty();
|
|
}
|
|
|
|
bool
|
|
AudioChannelService::AudioChannelWindow::IsInactiveWindow() const
|
|
{
|
|
return IsEnableAudioCompetingForAllAgents() ?
|
|
mAudibleAgents.IsEmpty() && mAgents.IsEmpty() : mAudibleAgents.IsEmpty();
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::NotifyAudioAudibleChanged(nsPIDOMWindowOuter* aWindow,
|
|
AudibleState aAudible,
|
|
AudibleChangedReasons aReason)
|
|
{
|
|
RefPtr<AudioPlaybackRunnable> runnable =
|
|
new AudioPlaybackRunnable(aWindow, aAudible, aReason);
|
|
DebugOnly<nsresult> rv = NS_DispatchToCurrentThread(runnable);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "NS_DispatchToCurrentThread failed");
|
|
}
|
|
|
|
void
|
|
AudioChannelService::AudioChannelWindow::NotifyChannelActive(uint64_t aWindowID,
|
|
AudioChannel aChannel,
|
|
bool aActive)
|
|
{
|
|
RefPtr<NotifyChannelActiveRunnable> runnable =
|
|
new NotifyChannelActiveRunnable(aWindowID, aChannel, aActive);
|
|
DebugOnly<nsresult> rv = NS_DispatchToCurrentThread(runnable);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "NS_DispatchToCurrentThread failed");
|
|
}
|