зеркало из https://github.com/mozilla/gecko-dev.git
170 строки
6.6 KiB
C++
170 строки
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ScrollbarDrawingWin.h"
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#include "mozilla/gfx/Helpers.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/StaticPrefs_widget.h"
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#include "nsLayoutUtils.h"
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#include "nsNativeBasicTheme.h"
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#include "nsNativeTheme.h"
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using mozilla::ComputedStyle;
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using mozilla::EventStates;
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using mozilla::Maybe;
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using mozilla::Nothing;
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using mozilla::Some;
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using mozilla::StyleAppearance;
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using mozilla::StyleScrollbarWidth;
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LayoutDeviceIntSize ScrollbarDrawingWin::GetMinimumWidgetSize(
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nsPresContext* aPresContext, StyleAppearance aAppearance,
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nsIFrame* aFrame) {
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MOZ_ASSERT(nsNativeTheme::IsWidgetScrollbarPart(aAppearance));
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switch (aAppearance) {
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case StyleAppearance::ScrollbarbuttonUp:
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case StyleAppearance::ScrollbarbuttonDown:
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case StyleAppearance::ScrollbarbuttonLeft:
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case StyleAppearance::ScrollbarbuttonRight:
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// For scrollbar-width:thin, we don't display the buttons.
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if (IsScrollbarWidthThin(aFrame)) {
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return LayoutDeviceIntSize{};
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}
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[[fallthrough]];
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case StyleAppearance::ScrollbarthumbVertical:
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case StyleAppearance::ScrollbarthumbHorizontal: {
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auto* style = nsLayoutUtils::StyleForScrollbar(aFrame);
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auto width = style->StyleUIReset()->mScrollbarWidth;
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auto sizes = GetScrollbarSizes(aPresContext, width, Overlay::No);
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// TODO: for short scrollbars it could be nice if the thumb could shrink
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// under this size.
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const bool isHorizontal =
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aAppearance == StyleAppearance::ScrollbarthumbHorizontal ||
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aAppearance == StyleAppearance::ScrollbarbuttonLeft ||
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aAppearance == StyleAppearance::ScrollbarbuttonRight;
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const auto size = isHorizontal ? sizes.mHorizontal : sizes.mVertical;
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return LayoutDeviceIntSize{size, size};
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}
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default:
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return LayoutDeviceIntSize{};
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}
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}
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Maybe<nsITheme::Transparency> ScrollbarDrawingWin::GetScrollbarPartTransparency(
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nsIFrame* aFrame, StyleAppearance aAppearance) {
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if (nsNativeTheme::IsWidgetScrollbarPart(aAppearance)) {
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if (ComputedStyle* style = GetCustomScrollbarStyle(aFrame)) {
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auto* ui = style->StyleUI();
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if (ui->mScrollbarColor.IsAuto() ||
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ui->mScrollbarColor.AsColors().track.MaybeTransparent()) {
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return Some(nsITheme::eTransparent);
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}
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// These widgets may be thinner than the track, so we need to return
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// transparent for them to make the track visible.
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switch (aAppearance) {
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case StyleAppearance::ScrollbarthumbHorizontal:
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case StyleAppearance::ScrollbarthumbVertical:
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case StyleAppearance::ScrollbarbuttonUp:
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case StyleAppearance::ScrollbarbuttonDown:
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case StyleAppearance::ScrollbarbuttonLeft:
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case StyleAppearance::ScrollbarbuttonRight:
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return Some(nsITheme::eTransparent);
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default:
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break;
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}
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}
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}
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switch (aAppearance) {
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case StyleAppearance::ScrollbarHorizontal:
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case StyleAppearance::ScrollbarVertical:
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case StyleAppearance::Scrollcorner:
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case StyleAppearance::Statusbar:
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// Knowing that scrollbars and statusbars are opaque improves
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// performance, because we create layers for them. This better be
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// true across all Windows themes! If it's not true, we should
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// paint an opaque background for them to make it true!
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return Some(nsITheme::eOpaque);
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default:
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break;
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}
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return Nothing();
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}
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// Returns the style for custom scrollbar if the scrollbar part frame should
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// use the custom drawing path, nullptr otherwise.
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//
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// Optionally the caller can pass a pointer to aDarkScrollbar for whether
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// custom scrollbar may be drawn due to dark background.
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/*static*/
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ComputedStyle* ScrollbarDrawingWin::GetCustomScrollbarStyle(
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nsIFrame* aFrame, bool* aDarkScrollbar) {
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ComputedStyle* style = nsLayoutUtils::StyleForScrollbar(aFrame);
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if (style->StyleUI()->HasCustomScrollbars()) {
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return style;
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}
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bool useDarkScrollbar = !StaticPrefs::widget_disable_dark_scrollbar() &&
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nsNativeTheme::IsDarkBackground(aFrame);
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if (useDarkScrollbar || IsScrollbarWidthThin(*style)) {
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if (aDarkScrollbar) {
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*aDarkScrollbar = useDarkScrollbar;
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}
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return style;
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}
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return nullptr;
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}
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template <typename PaintBackendData>
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bool ScrollbarDrawingWin::DoPaintScrollbarThumb(
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PaintBackendData& aPaintData, const LayoutDeviceRect& aRect,
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bool aHorizontal, nsIFrame* aFrame, const ComputedStyle& aStyle,
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const EventStates& aElementState, const EventStates& aDocumentState,
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const Colors& aColors, const DPIRatio& aDpiRatio) {
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sRGBColor thumbColor = ComputeScrollbarThumbColor(
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aFrame, aStyle, aElementState, aDocumentState, aColors);
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ThemeDrawing::FillRect(aPaintData, aRect, thumbColor);
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return true;
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}
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bool ScrollbarDrawingWin::PaintScrollbarThumb(
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DrawTarget& aDrawTarget, const LayoutDeviceRect& aRect, bool aHorizontal,
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nsIFrame* aFrame, const ComputedStyle& aStyle,
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const EventStates& aElementState, const EventStates& aDocumentState,
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const Colors& aColors, const DPIRatio& aDpiRatio) {
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return DoPaintScrollbarThumb(aDrawTarget, aRect, aHorizontal, aFrame, aStyle,
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aElementState, aDocumentState, aColors,
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aDpiRatio);
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}
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bool ScrollbarDrawingWin::PaintScrollbarThumb(
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WebRenderBackendData& aWrData, const LayoutDeviceRect& aRect,
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bool aHorizontal, nsIFrame* aFrame, const ComputedStyle& aStyle,
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const EventStates& aElementState, const EventStates& aDocumentState,
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const Colors& aColors, const DPIRatio& aDpiRatio) {
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return DoPaintScrollbarThumb(aWrData, aRect, aHorizontal, aFrame, aStyle,
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aElementState, aDocumentState, aColors,
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aDpiRatio);
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}
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void ScrollbarDrawingWin::RecomputeScrollbarParams() {
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uint32_t defaultSize = 17;
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uint32_t overrideSize =
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StaticPrefs::widget_non_native_theme_scrollbar_size_override();
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if (overrideSize > 0) {
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defaultSize = overrideSize;
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}
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mHorizontalScrollbarHeight = mVerticalScrollbarWidth = defaultSize;
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if (StaticPrefs::widget_non_native_theme_win_scrollbar_use_system_size()) {
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mHorizontalScrollbarHeight = LookAndFeel::GetInt(
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LookAndFeel::IntID::SystemHorizontalScrollbarHeight, defaultSize);
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mVerticalScrollbarWidth = LookAndFeel::GetInt(
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LookAndFeel::IntID::SystemVerticalScrollbarWidth, defaultSize);
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}
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}
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