зеркало из https://github.com/mozilla/gecko-dev.git
154 строки
5.5 KiB
C++
154 строки
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_widget_VsyncDispatcher_h
|
|
#define mozilla_widget_VsyncDispatcher_h
|
|
|
|
#include "mozilla/DataMutex.h"
|
|
#include "mozilla/TimeStamp.h"
|
|
#include "nsISupportsImpl.h"
|
|
#include "nsTArray.h"
|
|
#include "mozilla/RefPtr.h"
|
|
#include "VsyncSource.h"
|
|
|
|
namespace mozilla {
|
|
|
|
class VsyncObserver {
|
|
NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
|
|
|
|
public:
|
|
// The method is called when a vsync occurs.
|
|
// In general, this vsync notification will occur on the hardware vsync
|
|
// thread from VsyncSource. But it might also be called on PVsync ipc thread
|
|
// if this notification is cross process. Thus all observer should check the
|
|
// thread model before handling the real task.
|
|
virtual void NotifyVsync(const VsyncEvent& aVsync) = 0;
|
|
|
|
protected:
|
|
VsyncObserver() = default;
|
|
virtual ~VsyncObserver() = default;
|
|
}; // VsyncObserver
|
|
|
|
class VsyncDispatcher;
|
|
|
|
// Used to dispatch vsync events in the parent process to compositors.
|
|
//
|
|
// When the compositor is in-process, CompositorWidgets own a
|
|
// CompositorVsyncDispatcher, and directly attach the compositor's observer
|
|
// to it.
|
|
//
|
|
// When the compositor is out-of-process, the CompositorWidgetDelegate owns
|
|
// the vsync dispatcher instead. The widget receives vsync observer/unobserve
|
|
// commands via IPDL, and uses this to attach a CompositorWidgetVsyncObserver.
|
|
// This observer forwards vsync notifications (on the vsync thread) to a
|
|
// dedicated vsync I/O thread, which then forwards the notification to the
|
|
// compositor thread in the compositor process.
|
|
class CompositorVsyncDispatcher final : public VsyncObserver {
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositorVsyncDispatcher, override)
|
|
|
|
public:
|
|
explicit CompositorVsyncDispatcher(RefPtr<VsyncDispatcher> aVsyncDispatcher);
|
|
|
|
// Called on the vsync thread when a hardware vsync occurs
|
|
void NotifyVsync(const VsyncEvent& aVsync) override;
|
|
|
|
// Compositor vsync observers must be added/removed on the compositor thread
|
|
void SetCompositorVsyncObserver(VsyncObserver* aVsyncObserver);
|
|
void Shutdown();
|
|
|
|
private:
|
|
virtual ~CompositorVsyncDispatcher();
|
|
void ObserveVsync(bool aEnable);
|
|
|
|
RefPtr<VsyncDispatcher> mVsyncDispatcher;
|
|
Mutex mCompositorObserverLock MOZ_UNANNOTATED;
|
|
RefPtr<VsyncObserver> mCompositorVsyncObserver;
|
|
bool mDidShutdown;
|
|
};
|
|
|
|
// Dispatch vsync events to various observers. This is used by:
|
|
// - CompositorVsyncDispatcher
|
|
// - Parent process refresh driver timers
|
|
// - IPC for content process refresh driver timers (VsyncParent <->
|
|
// VsyncMainChild)
|
|
// - IPC for content process worker requestAnimationFrame (VsyncParent <->
|
|
// VsyncWorkerChild)
|
|
//
|
|
// This class is only used in the parent process.
|
|
// There is one global vsync dispatcher which is managed by gfxPlatform.
|
|
// On Linux Wayland, there is also one vsync source and vsync dispatcher per
|
|
// widget.
|
|
// A vsync dispatcher can swap out its underlying VsyncSource. This happens, for
|
|
// example, when the layout.frame_rate pref is modified, causing us to switch
|
|
// between hardware vsync and software vsync.
|
|
class VsyncDispatcher final {
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VsyncDispatcher)
|
|
|
|
public:
|
|
explicit VsyncDispatcher(gfx::VsyncSource* aVsyncSource);
|
|
|
|
// Please check CompositorVsyncDispatcher::NotifyVsync().
|
|
void NotifyVsync(const VsyncEvent& aVsync);
|
|
|
|
// Swap out the underlying vsync source. Can be called on any thread.
|
|
// aVsyncSource must be non-null.
|
|
void SetVsyncSource(gfx::VsyncSource* aVsyncSource);
|
|
|
|
// Always non-null.
|
|
RefPtr<gfx::VsyncSource> GetCurrentVsyncSource();
|
|
|
|
TimeDuration GetVsyncRate();
|
|
|
|
// Add a vsync observer to this dispatcher. This is a no-op if the observer is
|
|
// already registered. Can be called from any thread.
|
|
void AddVsyncObserver(VsyncObserver* aVsyncObserver);
|
|
|
|
// Remove a vsync observer from this dispatcher. This is a no-op if the
|
|
// observer is not registered. Can be called from any thread.
|
|
void RemoveVsyncObserver(VsyncObserver* aVsyncObserver);
|
|
|
|
// Add and remove an observer for vsync which can only be notified on the
|
|
// main thread. Note that keeping an observer registered means vsync will keep
|
|
// firing, which may impact power usage. So this is intended only for "short
|
|
// term" vsync observers.
|
|
// These methods must be called on the parent process main thread, and the
|
|
// observer will likewise be notified on the parent process main thread.
|
|
void AddMainThreadObserver(VsyncObserver* aObserver);
|
|
void RemoveMainThreadObserver(VsyncObserver* aObserver);
|
|
|
|
private:
|
|
virtual ~VsyncDispatcher();
|
|
|
|
// Can be called on any thread.
|
|
void UpdateVsyncStatus();
|
|
|
|
// Can only be called on the main thread.
|
|
void NotifyMainThreadObservers(VsyncEvent aEvent);
|
|
|
|
struct State {
|
|
explicit State(gfx::VsyncSource* aVsyncSource)
|
|
: mCurrentVsyncSource(aVsyncSource) {}
|
|
State(State&&) = default;
|
|
~State() = default;
|
|
|
|
nsTArray<RefPtr<VsyncObserver>> mObservers;
|
|
nsTArray<RefPtr<VsyncObserver>> mMainThreadObservers;
|
|
VsyncId mLastVsyncIdSentToMainThread;
|
|
VsyncId mLastMainThreadProcessedVsyncId;
|
|
|
|
// Always non-null.
|
|
RefPtr<gfx::VsyncSource> mCurrentVsyncSource;
|
|
|
|
bool mIsObservingVsync = false;
|
|
};
|
|
|
|
DataMutex<State> mState;
|
|
int32_t mVsyncSkipCounter = 0;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_widget_VsyncDispatcher_h
|