gecko-dev/media/mtransport/transportlayerice.h

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1.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
// Original author: ekr@rtfm.com
// This is a wrapper around the nICEr ICE stack
#ifndef transportlayerice_h__
#define transportlayerice_h__
#include <vector>
#include "sigslot.h"
#include "mozilla/RefPtr.h"
#include "nsCOMPtr.h"
#include "m_cpp_utils.h"
#include "nricemediastream.h"
#include "transportflow.h"
#include "transportlayer.h"
// An ICE transport layer -- corresponds to a single ICE
namespace mozilla {
class TransportLayerIce : public TransportLayer {
public:
TransportLayerIce();
virtual ~TransportLayerIce();
void SetParameters(RefPtr<NrIceMediaStream> stream, int component);
void ResetOldStream(); // called after successful ice restart
void RestoreOldStream(); // called after unsuccessful ice restart
// Transport layer overrides.
TransportResult SendPacket(MediaPacket& packet) override;
// Slots for ICE
void IceCandidate(NrIceMediaStream* stream, const std::string&);
void IceReady(NrIceMediaStream* stream);
void IceFailed(NrIceMediaStream* stream);
void IcePacketReceived(NrIceMediaStream* stream, int component,
const unsigned char* data, int len);
// Useful for capturing encrypted packets
sigslot::signal2<TransportLayer*, MediaPacket&> SignalPacketSending;
TRANSPORT_LAYER_ID("ice")
private:
DISALLOW_COPY_ASSIGN(TransportLayerIce);
void PostSetup();
RefPtr<NrIceMediaStream> stream_;
int component_;
};
} // namespace mozilla
#endif