зеркало из https://github.com/mozilla/gecko-dev.git
664 строки
23 KiB
C++
664 строки
23 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_EditorUtils_h
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#define mozilla_EditorUtils_h
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#include "mozilla/ContentIterator.h"
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#include "mozilla/dom/Selection.h"
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#include "mozilla/EditAction.h"
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#include "mozilla/EditorBase.h"
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#include "mozilla/EditorDOMPoint.h"
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#include "mozilla/GuardObjects.h"
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#include "mozilla/RangeBoundary.h"
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#include "nsCOMPtr.h"
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#include "nsDebug.h"
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#include "nsIEditor.h"
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#include "nscore.h"
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class nsAtom;
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class nsISimpleEnumerator;
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class nsITransferable;
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class nsRange;
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namespace mozilla {
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class MoveNodeResult;
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template <class T>
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class OwningNonNull;
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namespace dom {
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class Element;
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class Text;
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} // namespace dom
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/***************************************************************************
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* EditActionResult is useful to return multiple results of an editor
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* action handler without out params.
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* Note that when you return an anonymous instance from a method, you should
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* use EditActionIgnored(), EditActionHandled() or EditActionCanceled() for
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* easier to read. In other words, EditActionResult should be used when
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* declaring return type of a method, being an argument or defined as a local
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* variable.
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*/
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class MOZ_STACK_CLASS EditActionResult final {
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public:
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bool Succeeded() const { return NS_SUCCEEDED(mRv); }
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bool Failed() const { return NS_FAILED(mRv); }
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nsresult Rv() const { return mRv; }
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bool Canceled() const { return mCanceled; }
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bool Handled() const { return mHandled; }
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bool Ignored() const { return !mCanceled && !mHandled; }
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bool EditorDestroyed() const { return mRv == NS_ERROR_EDITOR_DESTROYED; }
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EditActionResult SetResult(nsresult aRv) {
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mRv = aRv;
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return *this;
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}
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EditActionResult MarkAsCanceled() {
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mCanceled = true;
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return *this;
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}
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EditActionResult MarkAsHandled() {
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mHandled = true;
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return *this;
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}
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explicit EditActionResult(nsresult aRv)
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: mRv(aRv), mCanceled(false), mHandled(false) {}
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EditActionResult& operator|=(const EditActionResult& aOther) {
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mCanceled |= aOther.mCanceled;
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mHandled |= aOther.mHandled;
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// When both result are same, keep the result.
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if (mRv == aOther.mRv) {
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return *this;
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}
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// If one of the result is NS_ERROR_EDITOR_DESTROYED, use it since it's
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// the most important error code for editor.
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if (EditorDestroyed() || aOther.EditorDestroyed()) {
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mRv = NS_ERROR_EDITOR_DESTROYED;
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}
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// If one of the results is error, use NS_ERROR_FAILURE.
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else if (Failed() || aOther.Failed()) {
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mRv = NS_ERROR_FAILURE;
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} else {
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// Otherwise, use generic success code, NS_OK.
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mRv = NS_OK;
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}
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return *this;
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}
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EditActionResult& operator|=(const MoveNodeResult& aMoveNodeResult);
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private:
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nsresult mRv;
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bool mCanceled;
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bool mHandled;
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EditActionResult(nsresult aRv, bool aCanceled, bool aHandled)
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: mRv(aRv), mCanceled(aCanceled), mHandled(aHandled) {}
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EditActionResult()
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: mRv(NS_ERROR_NOT_INITIALIZED), mCanceled(false), mHandled(false) {}
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friend EditActionResult EditActionIgnored(nsresult aRv);
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friend EditActionResult EditActionHandled(nsresult aRv);
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friend EditActionResult EditActionCanceled(nsresult aRv);
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};
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/***************************************************************************
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* When an edit action handler (or its helper) does nothing,
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* EditActionIgnored should be returned.
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*/
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inline EditActionResult EditActionIgnored(nsresult aRv = NS_OK) {
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return EditActionResult(aRv, false, false);
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}
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/***************************************************************************
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* When an edit action handler (or its helper) handled and not canceled,
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* EditActionHandled should be returned.
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*/
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inline EditActionResult EditActionHandled(nsresult aRv = NS_OK) {
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return EditActionResult(aRv, false, true);
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}
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/***************************************************************************
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* When an edit action handler (or its helper) handled and canceled,
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* EditActionHandled should be returned.
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*/
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inline EditActionResult EditActionCanceled(nsresult aRv = NS_OK) {
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return EditActionResult(aRv, true, true);
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}
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/***************************************************************************
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* CreateNodeResultBase is a simple class for CreateSomething() methods
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* which want to return new node.
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*/
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template <typename NodeType>
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class CreateNodeResultBase;
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typedef CreateNodeResultBase<dom::Element> CreateElementResult;
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template <typename NodeType>
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class MOZ_STACK_CLASS CreateNodeResultBase final {
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typedef CreateNodeResultBase<NodeType> SelfType;
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public:
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bool Succeeded() const { return NS_SUCCEEDED(mRv); }
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bool Failed() const { return NS_FAILED(mRv); }
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nsresult Rv() const { return mRv; }
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bool EditorDestroyed() const { return mRv == NS_ERROR_EDITOR_DESTROYED; }
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NodeType* GetNewNode() const { return mNode; }
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CreateNodeResultBase() = delete;
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explicit CreateNodeResultBase(nsresult aRv) : mRv(aRv) {
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MOZ_DIAGNOSTIC_ASSERT(NS_FAILED(mRv));
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}
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explicit CreateNodeResultBase(NodeType* aNode)
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: mNode(aNode), mRv(aNode ? NS_OK : NS_ERROR_FAILURE) {}
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explicit CreateNodeResultBase(already_AddRefed<NodeType>&& aNode)
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: mNode(aNode), mRv(mNode.get() ? NS_OK : NS_ERROR_FAILURE) {}
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CreateNodeResultBase(const SelfType& aOther) = delete;
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SelfType& operator=(const SelfType& aOther) = delete;
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CreateNodeResultBase(SelfType&& aOther) = default;
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SelfType& operator=(SelfType&& aOther) = default;
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already_AddRefed<NodeType> forget() {
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mRv = NS_ERROR_NOT_INITIALIZED;
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return mNode.forget();
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}
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private:
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RefPtr<NodeType> mNode;
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nsresult mRv;
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};
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/***************************************************************************
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* MoveNodeResult is a simple class for MoveSomething() methods.
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* This holds error code and next insertion point if moving contents succeeded.
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*/
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class MOZ_STACK_CLASS MoveNodeResult final {
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public:
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bool Succeeded() const { return NS_SUCCEEDED(mRv); }
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bool Failed() const { return NS_FAILED(mRv); }
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bool Handled() const { return mHandled; }
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bool Ignored() const { return !mHandled; }
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nsresult Rv() const { return mRv; }
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bool EditorDestroyed() const { return mRv == NS_ERROR_EDITOR_DESTROYED; }
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const EditorDOMPoint& NextInsertionPointRef() const {
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return mNextInsertionPoint;
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}
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EditorDOMPoint NextInsertionPoint() const { return mNextInsertionPoint; }
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void MarkAsHandled() { mHandled = true; }
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MoveNodeResult() : mRv(NS_ERROR_NOT_INITIALIZED), mHandled(false) {}
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explicit MoveNodeResult(nsresult aRv) : mRv(aRv), mHandled(false) {
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MOZ_DIAGNOSTIC_ASSERT(NS_FAILED(mRv));
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}
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MoveNodeResult(const MoveNodeResult& aOther) = delete;
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MoveNodeResult& operator=(const MoveNodeResult& aOther) = delete;
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MoveNodeResult(MoveNodeResult&& aOther) = default;
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MoveNodeResult& operator=(MoveNodeResult&& aOther) = default;
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MoveNodeResult& operator|=(const MoveNodeResult& aOther) {
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mHandled |= aOther.mHandled;
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// When both result are same, keep the result but use newer point.
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if (mRv == aOther.mRv) {
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mNextInsertionPoint = aOther.mNextInsertionPoint;
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return *this;
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}
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// If one of the result is NS_ERROR_EDITOR_DESTROYED, use it since it's
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// the most important error code for editor.
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if (EditorDestroyed() || aOther.EditorDestroyed()) {
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mRv = NS_ERROR_EDITOR_DESTROYED;
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mNextInsertionPoint.Clear();
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return *this;
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}
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// If the other one has not been set explicit nsresult, keep current
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// value.
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if (aOther.mRv == NS_ERROR_NOT_INITIALIZED) {
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return *this;
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}
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// If this one has not been set explicit nsresult, copy the other one's.
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if (mRv == NS_ERROR_NOT_INITIALIZED) {
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mRv = aOther.mRv;
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mNextInsertionPoint = aOther.mNextInsertionPoint;
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return *this;
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}
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// If one of the results is error, use NS_ERROR_FAILURE.
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if (Failed() || aOther.Failed()) {
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mRv = NS_ERROR_FAILURE;
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mNextInsertionPoint.Clear();
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return *this;
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}
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// Otherwise, use generic success code, NS_OK, and use newer point.
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mRv = NS_OK;
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mNextInsertionPoint = aOther.mNextInsertionPoint;
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return *this;
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}
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private:
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template <typename PT, typename CT>
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explicit MoveNodeResult(const EditorDOMPointBase<PT, CT>& aNextInsertionPoint,
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bool aHandled)
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: mNextInsertionPoint(aNextInsertionPoint),
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mRv(aNextInsertionPoint.IsSet() ? NS_OK : NS_ERROR_FAILURE),
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mHandled(aHandled && aNextInsertionPoint.IsSet()) {
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if (mNextInsertionPoint.IsSet()) {
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AutoEditorDOMPointChildInvalidator computeOffsetAndForgetChild(
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mNextInsertionPoint);
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}
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}
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MoveNodeResult(nsINode* aParentNode, uint32_t aOffsetOfNextInsertionPoint,
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bool aHandled) {
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if (!aParentNode) {
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mRv = NS_ERROR_FAILURE;
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mHandled = false;
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return;
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}
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aOffsetOfNextInsertionPoint =
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std::min(aOffsetOfNextInsertionPoint, aParentNode->Length());
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mNextInsertionPoint.Set(aParentNode, aOffsetOfNextInsertionPoint);
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mRv = mNextInsertionPoint.IsSet() ? NS_OK : NS_ERROR_FAILURE;
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mHandled = aHandled && mNextInsertionPoint.IsSet();
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}
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EditorDOMPoint mNextInsertionPoint;
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nsresult mRv;
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bool mHandled;
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friend MoveNodeResult MoveNodeIgnored(nsINode* aParentNode,
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uint32_t aOffsetOfNextInsertionPoint);
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friend MoveNodeResult MoveNodeHandled(nsINode* aParentNode,
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uint32_t aOffsetOfNextInsertionPoint);
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template <typename PT, typename CT>
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friend MoveNodeResult MoveNodeIgnored(
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const EditorDOMPointBase<PT, CT>& aNextInsertionPoint);
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template <typename PT, typename CT>
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friend MoveNodeResult MoveNodeHandled(
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const EditorDOMPointBase<PT, CT>& aNextInsertionPoint);
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};
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/***************************************************************************
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* When a move node handler (or its helper) does nothing,
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* MoveNodeIgnored should be returned.
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*/
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inline MoveNodeResult MoveNodeIgnored(nsINode* aParentNode,
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uint32_t aOffsetOfNextInsertionPoint) {
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return MoveNodeResult(aParentNode, aOffsetOfNextInsertionPoint, false);
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}
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template <typename PT, typename CT>
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inline MoveNodeResult MoveNodeIgnored(
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const EditorDOMPointBase<PT, CT>& aNextInsertionPoint) {
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return MoveNodeResult(aNextInsertionPoint, false);
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}
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/***************************************************************************
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* When a move node handler (or its helper) handled and not canceled,
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* MoveNodeHandled should be returned.
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*/
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inline MoveNodeResult MoveNodeHandled(nsINode* aParentNode,
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uint32_t aOffsetOfNextInsertionPoint) {
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return MoveNodeResult(aParentNode, aOffsetOfNextInsertionPoint, true);
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}
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template <typename PT, typename CT>
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inline MoveNodeResult MoveNodeHandled(
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const EditorDOMPointBase<PT, CT>& aNextInsertionPoint) {
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return MoveNodeResult(aNextInsertionPoint, true);
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}
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/***************************************************************************
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* SplitNodeResult is a simple class for
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* EditorBase::SplitNodeDeepWithTransaction().
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* This makes the callers' code easier to read.
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*/
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class MOZ_STACK_CLASS SplitNodeResult final {
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public:
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bool Succeeded() const { return NS_SUCCEEDED(mRv); }
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bool Failed() const { return NS_FAILED(mRv); }
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nsresult Rv() const { return mRv; }
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/**
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* DidSplit() returns true if a node was actually split.
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*/
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bool DidSplit() const { return mPreviousNode && mNextNode; }
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/**
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* GetLeftNode() simply returns the left node which was created at splitting.
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* This returns nullptr if the node wasn't split.
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*/
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nsIContent* GetLeftNode() const {
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return mPreviousNode && mNextNode ? mPreviousNode.get() : nullptr;
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}
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/**
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* GetRightNode() simply returns the right node which was split.
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* This won't return nullptr unless failed to split due to invalid arguments.
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*/
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nsIContent* GetRightNode() const {
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if (mGivenSplitPoint.IsSet()) {
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return mGivenSplitPoint.GetChild();
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}
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return mPreviousNode && !mNextNode ? mPreviousNode : mNextNode;
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}
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/**
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* GetPreviousNode() returns previous node at the split point.
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*/
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nsIContent* GetPreviousNode() const {
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if (mGivenSplitPoint.IsSet()) {
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return mGivenSplitPoint.IsEndOfContainer() ? mGivenSplitPoint.GetChild()
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: nullptr;
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}
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return mPreviousNode;
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}
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/**
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* GetNextNode() returns next node at the split point.
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*/
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nsIContent* GetNextNode() const {
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if (mGivenSplitPoint.IsSet()) {
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return !mGivenSplitPoint.IsEndOfContainer() ? mGivenSplitPoint.GetChild()
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: nullptr;
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}
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return mNextNode;
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}
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/**
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* SplitPoint() returns the split point in the container.
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* This is useful when callers insert an element at split point with
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* EditorBase::CreateNodeWithTransaction() or something similar methods.
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*
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* Note that the result is EditorRawDOMPoint but the nodes are grabbed
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* by this instance. Therefore, the life time of both container node
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* and child node are guaranteed while using the result temporarily.
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*/
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EditorDOMPoint SplitPoint() const {
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if (Failed()) {
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return EditorDOMPoint();
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}
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if (mGivenSplitPoint.IsSet()) {
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return EditorDOMPoint(mGivenSplitPoint);
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}
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if (!mPreviousNode) {
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return EditorDOMPoint(mNextNode);
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}
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EditorDOMPoint point(mPreviousNode);
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DebugOnly<bool> advanced = point.AdvanceOffset();
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NS_WARNING_ASSERTION(advanced,
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"Failed to advance offset to after previous node");
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return point;
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}
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/**
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* This constructor shouldn't be used by anybody except methods which
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* use this as result when it succeeds.
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*
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* @param aPreviousNodeOfSplitPoint Previous node immediately before
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* split point.
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* @param aNextNodeOfSplitPoint Next node immediately after split
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* point.
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*/
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SplitNodeResult(nsIContent* aPreviousNodeOfSplitPoint,
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nsIContent* aNextNodeOfSplitPoint)
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: mPreviousNode(aPreviousNodeOfSplitPoint),
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mNextNode(aNextNodeOfSplitPoint),
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mRv(NS_OK) {
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MOZ_DIAGNOSTIC_ASSERT(mPreviousNode || mNextNode);
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}
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/**
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* This constructor should be used when the method didn't split any nodes
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* but want to return given split point as right point.
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*/
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explicit SplitNodeResult(const EditorRawDOMPoint& aGivenSplitPoint)
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: mGivenSplitPoint(aGivenSplitPoint), mRv(NS_OK) {
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MOZ_DIAGNOSTIC_ASSERT(mGivenSplitPoint.IsSet());
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}
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/**
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* This constructor shouldn't be used by anybody except methods which
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* use this as error result when it fails.
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*/
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explicit SplitNodeResult(nsresult aRv) : mRv(aRv) {
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MOZ_DIAGNOSTIC_ASSERT(NS_FAILED(mRv));
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}
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private:
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// When methods which return this class split some nodes actually, they
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// need to set a set of left node and right node to this class. However,
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// one or both of them may be moved or removed by mutation observer.
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// In such case, we cannot represent the point with EditorDOMPoint since
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// it requires current container node. Therefore, we need to use
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// nsCOMPtr<nsIContent> here instead.
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nsCOMPtr<nsIContent> mPreviousNode;
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nsCOMPtr<nsIContent> mNextNode;
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// Methods which return this class may not split any nodes actually. Then,
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// they may want to return given split point as is since such behavior makes
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// their callers simpler. In this case, the point may be in a text node
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// which cannot be represented as a node. Therefore, we need EditorDOMPoint
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// for representing the point.
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EditorDOMPoint mGivenSplitPoint;
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nsresult mRv;
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SplitNodeResult() = delete;
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};
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/***************************************************************************
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* SplitRangeOffFromNodeResult class is a simple class for methods which split a
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* node at 2 points for making part of the node split off from the node.
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*/
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class MOZ_STACK_CLASS SplitRangeOffFromNodeResult final {
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public:
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bool Succeeded() const { return NS_SUCCEEDED(mRv); }
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bool Failed() const { return NS_FAILED(mRv); }
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nsresult Rv() const { return mRv; }
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bool EditorDestroyed() const { return mRv == NS_ERROR_EDITOR_DESTROYED; }
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/**
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* GetLeftContent() returns new created node before the part of quarried out.
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* This may return nullptr if the method didn't split at start edge of
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* the node.
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*/
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nsIContent* GetLeftContent() const { return mLeftContent; }
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dom::Element* GetLeftContentAsElement() const {
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return Element::FromNodeOrNull(mLeftContent);
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}
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/**
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* GetMiddleContent() returns new created node between left node and right
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* node. I.e., this is quarried out from the node. This may return nullptr
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* if the method unwrapped the middle node.
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*/
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nsIContent* GetMiddleContent() const { return mMiddleContent; }
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dom::Element* GetMiddleContentAsElement() const {
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return Element::FromNodeOrNull(mMiddleContent);
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|
}
|
|
|
|
/**
|
|
* GetRightContent() returns the right node after the part of quarried out.
|
|
* This may return nullptr it the method didn't split at end edge of the
|
|
* node.
|
|
*/
|
|
nsIContent* GetRightContent() const { return mRightContent; }
|
|
dom::Element* GetRightContentAsElement() const {
|
|
return Element::FromNodeOrNull(mRightContent);
|
|
}
|
|
|
|
SplitRangeOffFromNodeResult(nsIContent* aLeftContent,
|
|
nsIContent* aMiddleContent,
|
|
nsIContent* aRightContent)
|
|
: mLeftContent(aLeftContent),
|
|
mMiddleContent(aMiddleContent),
|
|
mRightContent(aRightContent),
|
|
mRv(NS_OK) {}
|
|
|
|
SplitRangeOffFromNodeResult(SplitNodeResult& aSplitResultAtLeftOfMiddleNode,
|
|
SplitNodeResult& aSplitResultAtRightOfMiddleNode)
|
|
: mRv(NS_OK) {
|
|
if (aSplitResultAtLeftOfMiddleNode.Succeeded()) {
|
|
mLeftContent = aSplitResultAtLeftOfMiddleNode.GetPreviousNode();
|
|
}
|
|
if (aSplitResultAtRightOfMiddleNode.Succeeded()) {
|
|
mRightContent = aSplitResultAtRightOfMiddleNode.GetNextNode();
|
|
mMiddleContent = aSplitResultAtRightOfMiddleNode.GetPreviousNode();
|
|
}
|
|
if (!mMiddleContent && aSplitResultAtLeftOfMiddleNode.Succeeded()) {
|
|
mMiddleContent = aSplitResultAtLeftOfMiddleNode.GetNextNode();
|
|
}
|
|
}
|
|
|
|
explicit SplitRangeOffFromNodeResult(nsresult aRv) : mRv(aRv) {
|
|
MOZ_DIAGNOSTIC_ASSERT(NS_FAILED(mRv));
|
|
}
|
|
|
|
SplitRangeOffFromNodeResult(const SplitRangeOffFromNodeResult& aOther) =
|
|
delete;
|
|
SplitRangeOffFromNodeResult& operator=(
|
|
const SplitRangeOffFromNodeResult& aOther) = delete;
|
|
SplitRangeOffFromNodeResult(SplitRangeOffFromNodeResult&& aOther) = default;
|
|
SplitRangeOffFromNodeResult& operator=(SplitRangeOffFromNodeResult&& aOther) =
|
|
default;
|
|
|
|
private:
|
|
nsCOMPtr<nsIContent> mLeftContent;
|
|
nsCOMPtr<nsIContent> mMiddleContent;
|
|
nsCOMPtr<nsIContent> mRightContent;
|
|
|
|
nsresult mRv;
|
|
|
|
SplitRangeOffFromNodeResult() = delete;
|
|
};
|
|
|
|
/***************************************************************************
|
|
* stack based helper class for calling EditorBase::EndTransaction() after
|
|
* EditorBase::BeginTransaction(). This shouldn't be used in editor classes
|
|
* or helper classes while an edit action is being handled. Use
|
|
* AutoTransactionBatch in such cases since it uses non-virtual internal
|
|
* methods.
|
|
***************************************************************************/
|
|
class MOZ_RAII AutoTransactionBatchExternal final {
|
|
public:
|
|
MOZ_CAN_RUN_SCRIPT explicit AutoTransactionBatchExternal(
|
|
EditorBase& aEditorBase MOZ_GUARD_OBJECT_NOTIFIER_PARAM)
|
|
: mEditorBase(aEditorBase) {
|
|
MOZ_GUARD_OBJECT_NOTIFIER_INIT;
|
|
mEditorBase.BeginTransaction();
|
|
}
|
|
|
|
MOZ_CAN_RUN_SCRIPT ~AutoTransactionBatchExternal() {
|
|
MOZ_KnownLive(mEditorBase).EndTransaction();
|
|
}
|
|
|
|
private:
|
|
EditorBase& mEditorBase;
|
|
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
|
|
};
|
|
|
|
class MOZ_STACK_CLASS AutoRangeArray final {
|
|
public:
|
|
explicit AutoRangeArray(dom::Selection* aSelection) {
|
|
if (!aSelection) {
|
|
return;
|
|
}
|
|
uint32_t rangeCount = aSelection->RangeCount();
|
|
for (uint32_t i = 0; i < rangeCount; i++) {
|
|
mRanges.AppendElement(*aSelection->GetRangeAt(i));
|
|
}
|
|
}
|
|
|
|
AutoTArray<mozilla::OwningNonNull<nsRange>, 8> mRanges;
|
|
};
|
|
|
|
/******************************************************************************
|
|
* some helper classes for iterating the dom tree
|
|
*****************************************************************************/
|
|
|
|
class BoolDomIterFunctor {
|
|
public:
|
|
virtual bool operator()(nsINode* aNode) const = 0;
|
|
};
|
|
|
|
class MOZ_RAII DOMIterator {
|
|
public:
|
|
explicit DOMIterator(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
|
|
|
|
explicit DOMIterator(nsINode& aNode MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
|
|
virtual ~DOMIterator() = default;
|
|
|
|
nsresult Init(nsRange& aRange);
|
|
nsresult Init(const RawRangeBoundary& aStartRef,
|
|
const RawRangeBoundary& aEndRef);
|
|
|
|
void AppendList(
|
|
const BoolDomIterFunctor& functor,
|
|
nsTArray<mozilla::OwningNonNull<nsINode>>& arrayOfNodes) const;
|
|
|
|
protected:
|
|
ContentIteratorBase* mIter;
|
|
PostContentIterator mPostOrderIter;
|
|
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
|
|
};
|
|
|
|
class MOZ_RAII DOMSubtreeIterator final : public DOMIterator {
|
|
public:
|
|
explicit DOMSubtreeIterator(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
|
|
virtual ~DOMSubtreeIterator() = default;
|
|
|
|
nsresult Init(nsRange& aRange);
|
|
|
|
private:
|
|
ContentSubtreeIterator mSubtreeIter;
|
|
explicit DOMSubtreeIterator(nsINode& aNode MOZ_GUARD_OBJECT_NOTIFIER_PARAM) =
|
|
delete;
|
|
};
|
|
|
|
class TrivialFunctor final : public BoolDomIterFunctor {
|
|
public:
|
|
// Used to build list of all nodes iterator covers
|
|
virtual bool operator()(nsINode* aNode) const override { return true; }
|
|
};
|
|
|
|
class EditorUtils final {
|
|
public:
|
|
/**
|
|
* IsDescendantOf() checks if aNode is a child or a descendant of aParent.
|
|
* aOutPoint is set to the child of aParent.
|
|
*
|
|
* @return true if aNode is a child or a descendant of aParent.
|
|
*/
|
|
static bool IsDescendantOf(const nsINode& aNode, const nsINode& aParent,
|
|
EditorRawDOMPoint* aOutPoint = nullptr);
|
|
static bool IsDescendantOf(const nsINode& aNode, const nsINode& aParent,
|
|
EditorDOMPoint* aOutPoint);
|
|
|
|
/**
|
|
* Helper method for `AppendString()` and `AppendSubString()`. This should
|
|
* be called only when `aText` is in a password field. This method masks
|
|
* A part of or all of `aText` (`aStartOffsetInText` and later) should've
|
|
* been copied (apppended) to `aString`. `aStartOffsetInString` is where
|
|
* the password was appended into `aString`.
|
|
*/
|
|
static void MaskString(nsString& aString, dom::Text* aText,
|
|
uint32_t aStartOffsetInString,
|
|
uint32_t aStartOffsetInText);
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // #ifndef mozilla_EditorUtils_h
|