зеркало из https://github.com/mozilla/gecko-dev.git
154 строки
5.7 KiB
C++
154 строки
5.7 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef BASE_TASK_RUNNER_H_
|
|
#define BASE_TASK_RUNNER_H_
|
|
|
|
#include "base/base_export.h"
|
|
#include "base/basictypes.h"
|
|
#include "base/callback_forward.h"
|
|
#include "base/memory/ref_counted.h"
|
|
#include "base/time/time.h"
|
|
|
|
namespace tracked_objects {
|
|
class Location;
|
|
} // namespace tracked_objects
|
|
|
|
namespace base {
|
|
|
|
struct TaskRunnerTraits;
|
|
|
|
// A TaskRunner is an object that runs posted tasks (in the form of
|
|
// Closure objects). The TaskRunner interface provides a way of
|
|
// decoupling task posting from the mechanics of how each task will be
|
|
// run. TaskRunner provides very weak guarantees as to how posted
|
|
// tasks are run (or if they're run at all). In particular, it only
|
|
// guarantees:
|
|
//
|
|
// - Posting a task will not run it synchronously. That is, no
|
|
// Post*Task method will call task.Run() directly.
|
|
//
|
|
// - Increasing the delay can only delay when the task gets run.
|
|
// That is, increasing the delay may not affect when the task gets
|
|
// run, or it could make it run later than it normally would, but
|
|
// it won't make it run earlier than it normally would.
|
|
//
|
|
// TaskRunner does not guarantee the order in which posted tasks are
|
|
// run, whether tasks overlap, or whether they're run on a particular
|
|
// thread. Also it does not guarantee a memory model for shared data
|
|
// between tasks. (In other words, you should use your own
|
|
// synchronization/locking primitives if you need to share data
|
|
// between tasks.)
|
|
//
|
|
// Implementations of TaskRunner should be thread-safe in that all
|
|
// methods must be safe to call on any thread. Ownership semantics
|
|
// for TaskRunners are in general not clear, which is why the
|
|
// interface itself is RefCountedThreadSafe.
|
|
//
|
|
// Some theoretical implementations of TaskRunner:
|
|
//
|
|
// - A TaskRunner that uses a thread pool to run posted tasks.
|
|
//
|
|
// - A TaskRunner that, for each task, spawns a non-joinable thread
|
|
// to run that task and immediately quit.
|
|
//
|
|
// - A TaskRunner that stores the list of posted tasks and has a
|
|
// method Run() that runs each runnable task in random order.
|
|
class BASE_EXPORT TaskRunner
|
|
: public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> {
|
|
public:
|
|
// Posts the given task to be run. Returns true if the task may be
|
|
// run at some point in the future, and false if the task definitely
|
|
// will not be run.
|
|
//
|
|
// Equivalent to PostDelayedTask(from_here, task, 0).
|
|
bool PostTask(const tracked_objects::Location& from_here,
|
|
const Closure& task);
|
|
|
|
// Like PostTask, but tries to run the posted task only after
|
|
// |delay_ms| has passed.
|
|
//
|
|
// It is valid for an implementation to ignore |delay_ms|; that is,
|
|
// to have PostDelayedTask behave the same as PostTask.
|
|
virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
|
|
const Closure& task,
|
|
base::TimeDelta delay) = 0;
|
|
|
|
// Returns true if the current thread is a thread on which a task
|
|
// may be run, and false if no task will be run on the current
|
|
// thread.
|
|
//
|
|
// It is valid for an implementation to always return true, or in
|
|
// general to use 'true' as a default value.
|
|
virtual bool RunsTasksOnCurrentThread() const = 0;
|
|
|
|
// Posts |task| on the current TaskRunner. On completion, |reply|
|
|
// is posted to the thread that called PostTaskAndReply(). Both
|
|
// |task| and |reply| are guaranteed to be deleted on the thread
|
|
// from which PostTaskAndReply() is invoked. This allows objects
|
|
// that must be deleted on the originating thread to be bound into
|
|
// the |task| and |reply| Closures. In particular, it can be useful
|
|
// to use WeakPtr<> in the |reply| Closure so that the reply
|
|
// operation can be canceled. See the following pseudo-code:
|
|
//
|
|
// class DataBuffer : public RefCountedThreadSafe<DataBuffer> {
|
|
// public:
|
|
// // Called to add data into a buffer.
|
|
// void AddData(void* buf, size_t length);
|
|
// ...
|
|
// };
|
|
//
|
|
//
|
|
// class DataLoader : public SupportsWeakPtr<DataLoader> {
|
|
// public:
|
|
// void GetData() {
|
|
// scoped_refptr<DataBuffer> buffer = new DataBuffer();
|
|
// target_thread_.message_loop_proxy()->PostTaskAndReply(
|
|
// FROM_HERE,
|
|
// base::Bind(&DataBuffer::AddData, buffer),
|
|
// base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer));
|
|
// }
|
|
//
|
|
// private:
|
|
// void OnDataReceived(scoped_refptr<DataBuffer> buffer) {
|
|
// // Do something with buffer.
|
|
// }
|
|
// };
|
|
//
|
|
//
|
|
// Things to notice:
|
|
// * Results of |task| are shared with |reply| by binding a shared argument
|
|
// (a DataBuffer instance).
|
|
// * The DataLoader object has no special thread safety.
|
|
// * The DataLoader object can be deleted while |task| is still running,
|
|
// and the reply will cancel itself safely because it is bound to a
|
|
// WeakPtr<>.
|
|
bool PostTaskAndReply(const tracked_objects::Location& from_here,
|
|
const Closure& task,
|
|
const Closure& reply);
|
|
|
|
protected:
|
|
friend struct TaskRunnerTraits;
|
|
|
|
// Only the Windows debug build seems to need this: see
|
|
// http://crbug.com/112250.
|
|
friend class RefCountedThreadSafe<TaskRunner, TaskRunnerTraits>;
|
|
|
|
TaskRunner();
|
|
virtual ~TaskRunner();
|
|
|
|
// Called when this object should be destroyed. By default simply
|
|
// deletes |this|, but can be overridden to do something else, like
|
|
// delete on a certain thread.
|
|
virtual void OnDestruct() const;
|
|
};
|
|
|
|
struct BASE_EXPORT TaskRunnerTraits {
|
|
static void Destruct(const TaskRunner* task_runner);
|
|
};
|
|
|
|
} // namespace base
|
|
|
|
#endif // BASE_TASK_RUNNER_H_
|