gecko-dev/devtools/client/performance/events.js

111 строки
4.7 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const ControllerEvents = {
// Fired when a performance pref changes (either because the user changed it
// via the tool's UI, by changing something about:config or programatically).
PREF_CHANGED: "Performance:PrefChanged",
// Fired when the devtools theme changes.
THEME_CHANGED: "Performance:ThemeChanged",
// When a new recording model is received by the controller.
RECORDING_ADDED: "Performance:RecordingAdded",
// When a recording model gets removed from the controller.
RECORDING_DELETED: "Performance:RecordingDeleted",
// When a recording model becomes "started", "stopping" or "stopped".
RECORDING_STATE_CHANGE: "Performance:RecordingStateChange",
// When a recording is offering information on the profiler's circular buffer.
RECORDING_PROFILER_STATUS_UPDATE: "Performance:RecordingProfilerStatusUpdate",
// When a recording model becomes marked as selected.
RECORDING_SELECTED: "Performance:RecordingSelected",
// When starting a recording is attempted and fails because the backend
// does not permit it at this time.
BACKEND_FAILED_AFTER_RECORDING_START:
"Performance:BackendFailedRecordingStart",
// When a recording is started and the backend has started working.
BACKEND_READY_AFTER_RECORDING_START: "Performance:BackendReadyRecordingStart",
// When a recording is stopped and the backend has finished cleaning up.
BACKEND_READY_AFTER_RECORDING_STOP: "Performance:BackendReadyRecordingStop",
// When a recording is exported.
RECORDING_EXPORTED: "Performance:RecordingExported",
// When a recording is imported.
RECORDING_IMPORTED: "Performance:RecordingImported",
// When a source is shown in the JavaScript Debugger at a specific location.
SOURCE_SHOWN_IN_JS_DEBUGGER: "Performance:UI:SourceShownInJsDebugger",
SOURCE_NOT_FOUND_IN_JS_DEBUGGER: "Performance:UI:SourceNotFoundInJsDebugger",
// Fired by the PerformanceController when `populateWithRecordings` is finished.
RECORDINGS_SEEDED: "Performance:RecordingsSeeded",
};
const ViewEvents = {
// Emitted by the `ToolbarView` when a preference changes.
UI_PREF_CHANGED: "Performance:UI:PrefChanged",
// When the state (display mode) changes, for example when switching between
// "empty", "recording" or "recorded". This causes certain parts of the UI
// to be hidden or visible.
UI_STATE_CHANGED: "Performance:UI:StateChanged",
// Emitted by the `PerformanceView` on clear button click.
UI_CLEAR_RECORDINGS: "Performance:UI:ClearRecordings",
// Emitted by the `PerformanceView` on record button click.
UI_START_RECORDING: "Performance:UI:StartRecording",
UI_STOP_RECORDING: "Performance:UI:StopRecording",
// Emitted by the `PerformanceView` on import/export button click.
UI_IMPORT_RECORDING: "Performance:UI:ImportRecording",
UI_EXPORT_RECORDING: "Performance:UI:ExportRecording",
// Emitted by the `PerformanceView` when the profiler's circular buffer
// status has been rendered.
UI_RECORDING_PROFILER_STATUS_RENDERED:
"Performance:UI:RecordingProfilerStatusRendered",
// When a recording is selected in the UI.
UI_RECORDING_SELECTED: "Performance:UI:RecordingSelected",
// Emitted by the `DetailsView` when a subview is selected
UI_DETAILS_VIEW_SELECTED: "Performance:UI:DetailsViewSelected",
// Emitted by the `OverviewView` after something has been rendered.
UI_OVERVIEW_RENDERED: "Performance:UI:OverviewRendered",
UI_MARKERS_GRAPH_RENDERED: "Performance:UI:OverviewMarkersRendered",
UI_MEMORY_GRAPH_RENDERED: "Performance:UI:OverviewMemoryRendered",
UI_FRAMERATE_GRAPH_RENDERED: "Performance:UI:OverviewFramerateRendered",
// Emitted by the `OverviewView` when a range has been selected in the graphs.
UI_OVERVIEW_RANGE_SELECTED: "Performance:UI:OverviewRangeSelected",
// Emitted by the `WaterfallView` when it has been rendered.
UI_WATERFALL_RENDERED: "Performance:UI:WaterfallRendered",
// Emitted by the `JsCallTreeView` when it has been rendered.
UI_JS_CALL_TREE_RENDERED: "Performance:UI:JsCallTreeRendered",
// Emitted by the `JsFlameGraphView` when it has been rendered.
UI_JS_FLAMEGRAPH_RENDERED: "Performance:UI:JsFlameGraphRendered",
// Emitted by the `MemoryCallTreeView` when it has been rendered.
UI_MEMORY_CALL_TREE_RENDERED: "Performance:UI:MemoryCallTreeRendered",
// Emitted by the `MemoryFlameGraphView` when it has been rendered.
UI_MEMORY_FLAMEGRAPH_RENDERED: "Performance:UI:MemoryFlameGraphRendered",
};
module.exports = Object.assign({}, ControllerEvents, ViewEvents);