зеркало из https://github.com/mozilla/gecko-dev.git
1371 строка
42 KiB
C++
1371 строка
42 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_workers_workerprivate_h__
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#define mozilla_dom_workers_workerprivate_h__
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#include "MainThreadUtils.h"
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#include "ScriptLoader.h"
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#include "js/ContextOptions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/CondVar.h"
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#include "mozilla/DOMEventTargetHelper.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/MozPromise.h"
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#include "mozilla/PerformanceCounter.h"
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#include "mozilla/RelativeTimeline.h"
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#include "mozilla/Result.h"
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#include "mozilla/StorageAccess.h"
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#include "mozilla/ThreadBound.h"
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#include "mozilla/ThreadSafeWeakPtr.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/UseCounter.h"
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#include "mozilla/dom/ClientSource.h"
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#include "mozilla/dom/FlippedOnce.h"
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#include "mozilla/dom/RemoteWorkerChild.h"
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#include "mozilla/dom/Worker.h"
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#include "mozilla/dom/WorkerCommon.h"
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#include "mozilla/dom/WorkerLoadInfo.h"
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#include "mozilla/dom/WorkerScope.h"
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#include "mozilla/dom/WorkerStatus.h"
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#include "mozilla/dom/workerinternals/JSSettings.h"
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#include "mozilla/dom/workerinternals/Queue.h"
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#include "nsContentUtils.h"
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#include "nsIContentSecurityPolicy.h"
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#include "nsIEventTarget.h"
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#include "nsILoadInfo.h"
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#include "nsTObserverArray.h"
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class nsIThreadInternal;
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namespace mozilla {
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class ThrottledEventQueue;
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namespace dom {
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// If you change this, the corresponding list in nsIWorkerDebugger.idl needs
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// to be updated too. And histograms enum for worker use counters uses the same
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// order of worker type. Please also update dom/base/usecounters.py.
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enum WorkerType { WorkerTypeDedicated, WorkerTypeShared, WorkerTypeService };
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class ClientInfo;
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class ClientSource;
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class Function;
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class JSExecutionManager;
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class MessagePort;
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class UniqueMessagePortId;
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class PerformanceStorage;
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class TimeoutHandler;
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class WorkerControlRunnable;
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class WorkerCSPEventListener;
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class WorkerDebugger;
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class WorkerDebuggerGlobalScope;
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class WorkerErrorReport;
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class WorkerEventTarget;
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class WorkerGlobalScope;
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class WorkerRef;
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class WorkerRunnable;
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class WorkerDebuggeeRunnable;
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class WorkerThread;
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// SharedMutex is a small wrapper around an (internal) reference-counted Mutex
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// object. It exists to avoid changing a lot of code to use Mutex* instead of
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// Mutex&.
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class SharedMutex {
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typedef mozilla::Mutex Mutex;
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class RefCountedMutex final : public Mutex {
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public:
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explicit RefCountedMutex(const char* aName) : Mutex(aName) {}
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCountedMutex)
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private:
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~RefCountedMutex() = default;
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};
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const RefPtr<RefCountedMutex> mMutex;
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public:
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explicit SharedMutex(const char* aName)
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: mMutex(new RefCountedMutex(aName)) {}
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SharedMutex(const SharedMutex& aOther) = default;
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operator Mutex&() { return *mMutex; }
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operator const Mutex&() const { return *mMutex; }
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void AssertCurrentThreadOwns() const { mMutex->AssertCurrentThreadOwns(); }
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};
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nsString ComputeWorkerPrivateId();
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class WorkerPrivate : public RelativeTimeline {
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public:
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struct LocationInfo {
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nsCString mHref;
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nsCString mProtocol;
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nsCString mHost;
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nsCString mHostname;
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nsCString mPort;
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nsCString mPathname;
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nsCString mSearch;
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nsCString mHash;
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nsString mOrigin;
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};
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NS_INLINE_DECL_REFCOUNTING(WorkerPrivate)
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static already_AddRefed<WorkerPrivate> Constructor(
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JSContext* aCx, const nsAString& aScriptURL, bool aIsChromeWorker,
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WorkerType aWorkerType, const nsAString& aWorkerName,
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const nsACString& aServiceWorkerScope, WorkerLoadInfo* aLoadInfo,
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ErrorResult& aRv, nsString aId = EmptyString());
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enum LoadGroupBehavior { InheritLoadGroup, OverrideLoadGroup };
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static nsresult GetLoadInfo(JSContext* aCx, nsPIDOMWindowInner* aWindow,
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WorkerPrivate* aParent,
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const nsAString& aScriptURL, bool aIsChromeWorker,
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LoadGroupBehavior aLoadGroupBehavior,
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WorkerType aWorkerType,
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WorkerLoadInfo* aLoadInfo);
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void Traverse(nsCycleCollectionTraversalCallback& aCb);
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void ClearSelfAndParentEventTargetRef() {
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AssertIsOnParentThread();
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MOZ_ASSERT(mSelfRef);
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mParentEventTargetRef = nullptr;
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mSelfRef = nullptr;
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}
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// May be called on any thread...
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bool Start();
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// Called on the parent thread.
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bool Notify(WorkerStatus aStatus);
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bool Cancel() { return Notify(Canceling); }
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bool Close();
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// The passed principal must be the Worker principal in case of a
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// ServiceWorker and the loading principal for any other type.
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static void OverrideLoadInfoLoadGroup(WorkerLoadInfo& aLoadInfo,
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nsIPrincipal* aPrincipal);
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bool IsDebuggerRegistered() {
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AssertIsOnMainThread();
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// No need to lock here since this is only ever modified by the same thread.
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return mDebuggerRegistered;
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}
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void SetIsDebuggerRegistered(bool aDebuggerRegistered) {
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AssertIsOnMainThread();
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MutexAutoLock lock(mMutex);
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MOZ_ASSERT(mDebuggerRegistered != aDebuggerRegistered);
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mDebuggerRegistered = aDebuggerRegistered;
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mCondVar.Notify();
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}
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void WaitForIsDebuggerRegistered(bool aDebuggerRegistered) {
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AssertIsOnParentThread();
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// Yield so that the main thread won't be blocked.
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AutoYieldJSThreadExecution yield;
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MOZ_ASSERT(!NS_IsMainThread());
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MutexAutoLock lock(mMutex);
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while (mDebuggerRegistered != aDebuggerRegistered) {
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mCondVar.Wait();
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}
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}
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nsresult SetIsDebuggerReady(bool aReady);
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WorkerDebugger* Debugger() const {
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AssertIsOnMainThread();
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MOZ_ASSERT(mDebugger);
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return mDebugger;
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}
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void SetDebugger(WorkerDebugger* aDebugger) {
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AssertIsOnMainThread();
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MOZ_ASSERT(mDebugger != aDebugger);
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mDebugger = aDebugger;
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}
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JS::UniqueChars AdoptDefaultLocale() {
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MOZ_ASSERT(mDefaultLocale,
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"the default locale must have been successfully set for anyone "
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"to be trying to adopt it");
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return std::move(mDefaultLocale);
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}
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/**
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* Invoked by WorkerThreadPrimaryRunnable::Run if it already called
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* SetWorkerPrivateInWorkerThread but has to bail out on initialization before
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* calling DoRunLoop because PBackground failed to initialize or something
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* like that. Note that there's currently no point earlier than this that
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* failure can be reported.
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*
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* When this happens, the worker will need to be deleted, plus the call to
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* SetWorkerPrivateInWorkerThread will have scheduled all the
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* mPreStartRunnables which need to be cleaned up after, as well as any
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* scheduled control runnables. We're somewhat punting on debugger runnables
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* for now, which may leak, but the intent is to moot this whole scenario via
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* shutdown blockers, so we don't want the extra complexity right now.
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*/
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void RunLoopNeverRan();
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MOZ_CAN_RUN_SCRIPT
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void DoRunLoop(JSContext* aCx);
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bool InterruptCallback(JSContext* aCx);
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bool IsOnCurrentThread();
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void CloseInternal();
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bool FreezeInternal();
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bool ThawInternal();
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void PropagateStorageAccessPermissionGrantedInternal();
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void TraverseTimeouts(nsCycleCollectionTraversalCallback& aCallback);
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void UnlinkTimeouts();
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bool ModifyBusyCountFromWorker(bool aIncrease);
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bool AddChildWorker(WorkerPrivate* aChildWorker);
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void RemoveChildWorker(WorkerPrivate* aChildWorker);
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void PostMessageToParent(JSContext* aCx, JS::Handle<JS::Value> aMessage,
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const Sequence<JSObject*>& aTransferable,
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ErrorResult& aRv);
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void PostMessageToParentMessagePort(JSContext* aCx,
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JS::Handle<JS::Value> aMessage,
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const Sequence<JSObject*>& aTransferable,
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ErrorResult& aRv);
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MOZ_CAN_RUN_SCRIPT void EnterDebuggerEventLoop();
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void LeaveDebuggerEventLoop();
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void PostMessageToDebugger(const nsAString& aMessage);
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void SetDebuggerImmediate(Function& aHandler, ErrorResult& aRv);
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void ReportErrorToDebugger(const nsAString& aFilename, uint32_t aLineno,
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const nsAString& aMessage);
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bool NotifyInternal(WorkerStatus aStatus);
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void ReportError(JSContext* aCx, JS::ConstUTF8CharsZ aToStringResult,
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JSErrorReport* aReport);
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static void ReportErrorToConsole(const char* aMessage);
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static void ReportErrorToConsole(const char* aMessage,
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const nsTArray<nsString>& aParams);
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int32_t SetTimeout(JSContext* aCx, TimeoutHandler* aHandler, int32_t aTimeout,
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bool aIsInterval, ErrorResult& aRv);
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void ClearTimeout(int32_t aId);
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MOZ_CAN_RUN_SCRIPT bool RunExpiredTimeouts(JSContext* aCx);
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bool RescheduleTimeoutTimer(JSContext* aCx);
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void UpdateContextOptionsInternal(JSContext* aCx,
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const JS::ContextOptions& aContextOptions);
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void UpdateLanguagesInternal(const nsTArray<nsString>& aLanguages);
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void UpdateJSWorkerMemoryParameterInternal(JSContext* aCx, JSGCParamKey key,
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Maybe<uint32_t> aValue);
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enum WorkerRanOrNot { WorkerNeverRan = 0, WorkerRan };
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void ScheduleDeletion(WorkerRanOrNot aRanOrNot);
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bool CollectRuntimeStats(JS::RuntimeStats* aRtStats, bool aAnonymize);
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#ifdef JS_GC_ZEAL
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void UpdateGCZealInternal(JSContext* aCx, uint8_t aGCZeal,
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uint32_t aFrequency);
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#endif
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void SetLowMemoryStateInternal(JSContext* aCx, bool aState);
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void GarbageCollectInternal(JSContext* aCx, bool aShrinking,
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bool aCollectChildren);
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void CycleCollectInternal(bool aCollectChildren);
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void OfflineStatusChangeEventInternal(bool aIsOffline);
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void MemoryPressureInternal();
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void SetFetchHandlerWasAdded() {
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MOZ_ASSERT(IsServiceWorker());
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AssertIsOnWorkerThread();
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mFetchHandlerWasAdded = true;
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}
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bool FetchHandlerWasAdded() const {
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MOZ_ASSERT(IsServiceWorker());
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AssertIsOnWorkerThread();
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return mFetchHandlerWasAdded;
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}
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JSContext* GetJSContext() const {
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AssertIsOnWorkerThread();
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return mJSContext;
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}
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WorkerGlobalScope* GlobalScope() const {
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auto data = mWorkerThreadAccessible.Access();
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return data->mScope;
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}
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WorkerDebuggerGlobalScope* DebuggerGlobalScope() const {
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auto data = mWorkerThreadAccessible.Access();
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return data->mDebuggerScope;
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}
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// Get the global associated with the current nested event loop. Will return
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// null if we're not in a nested event loop or that nested event loop does not
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// have an associated global.
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nsIGlobalObject* GetCurrentEventLoopGlobal() const {
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auto data = mWorkerThreadAccessible.Access();
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return data->mCurrentEventLoopGlobal;
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}
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nsICSPEventListener* CSPEventListener() const;
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void SetThread(WorkerThread* aThread);
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void SetWorkerPrivateInWorkerThread(WorkerThread* aThread);
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void ResetWorkerPrivateInWorkerThread();
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bool IsOnWorkerThread() const;
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void AssertIsOnWorkerThread() const
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#ifdef DEBUG
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;
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#else
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{
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}
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#endif
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// This may block!
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void BeginCTypesCall();
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// This may block!
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void EndCTypesCall();
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void BeginCTypesCallback();
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void EndCTypesCallback();
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bool ConnectMessagePort(JSContext* aCx, UniqueMessagePortId& aIdentifier);
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WorkerGlobalScope* GetOrCreateGlobalScope(JSContext* aCx);
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WorkerDebuggerGlobalScope* CreateDebuggerGlobalScope(JSContext* aCx);
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bool RegisterBindings(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
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bool RegisterDebuggerBindings(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
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bool OnLine() const {
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auto data = mWorkerThreadAccessible.Access();
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return data->mOnLine;
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}
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void StopSyncLoop(nsIEventTarget* aSyncLoopTarget, bool aResult);
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bool AllPendingRunnablesShouldBeCanceled() const {
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return mCancelAllPendingRunnables;
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}
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void ClearMainEventQueue(WorkerRanOrNot aRanOrNot);
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void ClearDebuggerEventQueue();
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void OnProcessNextEvent();
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void AfterProcessNextEvent();
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void AssertValidSyncLoop(nsIEventTarget* aSyncLoopTarget)
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#ifdef DEBUG
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;
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#else
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{
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}
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#endif
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void SetWorkerScriptExecutedSuccessfully() {
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AssertIsOnWorkerThread();
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// Should only be called once!
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MOZ_ASSERT(!mWorkerScriptExecutedSuccessfully);
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mWorkerScriptExecutedSuccessfully = true;
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}
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// Only valid after CompileScriptRunnable has finished running!
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bool WorkerScriptExecutedSuccessfully() const {
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AssertIsOnWorkerThread();
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return mWorkerScriptExecutedSuccessfully;
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}
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// Get the event target to use when dispatching to the main thread
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// from this Worker thread. This may be the main thread itself or
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// a ThrottledEventQueue to the main thread.
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nsIEventTarget* MainThreadEventTargetForMessaging();
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nsresult DispatchToMainThreadForMessaging(
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nsIRunnable* aRunnable, uint32_t aFlags = NS_DISPATCH_NORMAL);
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nsresult DispatchToMainThreadForMessaging(
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already_AddRefed<nsIRunnable> aRunnable,
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uint32_t aFlags = NS_DISPATCH_NORMAL);
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nsIEventTarget* MainThreadEventTarget();
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nsresult DispatchToMainThread(nsIRunnable* aRunnable,
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uint32_t aFlags = NS_DISPATCH_NORMAL);
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nsresult DispatchToMainThread(already_AddRefed<nsIRunnable> aRunnable,
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uint32_t aFlags = NS_DISPATCH_NORMAL);
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nsresult DispatchDebuggeeToMainThread(
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already_AddRefed<WorkerDebuggeeRunnable> aRunnable,
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uint32_t aFlags = NS_DISPATCH_NORMAL);
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// Get an event target that will dispatch runnables as control runnables on
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// the worker thread. Implement nsICancelableRunnable if you wish to take
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// action on cancelation.
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nsISerialEventTarget* ControlEventTarget();
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// Get an event target that will attempt to dispatch a normal WorkerRunnable,
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// but if that fails will then fall back to a control runnable.
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nsISerialEventTarget* HybridEventTarget();
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void DumpCrashInformation(nsACString& aString);
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ClientType GetClientType() const;
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bool EnsureCSPEventListener();
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void EnsurePerformanceStorage();
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void EnsurePerformanceCounter();
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bool GetExecutionGranted() const;
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void SetExecutionGranted(bool aGranted);
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void ScheduleTimeSliceExpiration(uint32_t aDelay);
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void CancelTimeSliceExpiration();
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JSExecutionManager* GetExecutionManager() const;
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void SetExecutionManager(JSExecutionManager* aManager);
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void ExecutionReady();
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PerformanceStorage* GetPerformanceStorage();
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PerformanceCounter* GetPerformanceCounter();
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bool IsAcceptingEvents() {
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AssertIsOnParentThread();
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MutexAutoLock lock(mMutex);
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return mParentStatus < Canceling;
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}
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WorkerStatus ParentStatusProtected() {
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AssertIsOnParentThread();
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MutexAutoLock lock(mMutex);
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return mParentStatus;
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}
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WorkerStatus ParentStatus() const {
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mMutex.AssertCurrentThreadOwns();
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return mParentStatus;
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}
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Worker* ParentEventTargetRef() const {
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MOZ_DIAGNOSTIC_ASSERT(mParentEventTargetRef);
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return mParentEventTargetRef;
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}
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void SetParentEventTargetRef(Worker* aParentEventTargetRef) {
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MOZ_DIAGNOSTIC_ASSERT(aParentEventTargetRef);
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MOZ_DIAGNOSTIC_ASSERT(!mParentEventTargetRef);
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mParentEventTargetRef = aParentEventTargetRef;
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}
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bool ModifyBusyCount(bool aIncrease);
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// This method is used by RuntimeService to know what is going wrong the
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// shutting down.
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uint32_t BusyCount() { return mBusyCount; }
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// Check whether this worker is a secure context. For use from the parent
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// thread only; the canonical "is secure context" boolean is stored on the
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// compartment of the worker global. The only reason we don't
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// AssertIsOnParentThread() here is so we can assert that this value matches
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// the one on the compartment, which has to be done from the worker thread.
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bool IsSecureContext() const { return mIsSecureContext; }
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// Check whether we're running in automation.
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bool IsInAutomation() const { return mIsInAutomation; }
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TimeStamp CreationTimeStamp() const { return mCreationTimeStamp; }
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DOMHighResTimeStamp CreationTime() const { return mCreationTimeHighRes; }
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DOMHighResTimeStamp TimeStampToDOMHighRes(const TimeStamp& aTimeStamp) const {
|
|
MOZ_ASSERT(!aTimeStamp.IsNull());
|
|
TimeDuration duration = aTimeStamp - mCreationTimeStamp;
|
|
return duration.ToMilliseconds();
|
|
}
|
|
|
|
LocationInfo& GetLocationInfo() { return mLocationInfo; }
|
|
|
|
void CopyJSSettings(workerinternals::JSSettings& aSettings) {
|
|
mozilla::MutexAutoLock lock(mMutex);
|
|
aSettings = mJSSettings;
|
|
}
|
|
|
|
void CopyJSRealmOptions(JS::RealmOptions& aOptions) {
|
|
mozilla::MutexAutoLock lock(mMutex);
|
|
aOptions = IsChromeWorker() ? mJSSettings.chromeRealmOptions
|
|
: mJSSettings.contentRealmOptions;
|
|
}
|
|
|
|
// The ability to be a chrome worker is orthogonal to the type of
|
|
// worker [Dedicated|Shared|Service].
|
|
bool IsChromeWorker() const { return mIsChromeWorker; }
|
|
|
|
WorkerPrivate* GetParent() const { return mParent; }
|
|
|
|
bool IsFrozen() const {
|
|
AssertIsOnParentThread();
|
|
return mParentFrozen;
|
|
}
|
|
|
|
bool IsParentWindowPaused() const {
|
|
AssertIsOnParentThread();
|
|
return mParentWindowPaused;
|
|
}
|
|
|
|
// When we debug a worker, we want to disconnect the window and the worker
|
|
// communication. This happens calling this method.
|
|
// Note: this method doesn't suspend the worker! Use Freeze/Thaw instead.
|
|
void ParentWindowPaused();
|
|
|
|
void ParentWindowResumed();
|
|
|
|
const nsString& ScriptURL() const { return mScriptURL; }
|
|
|
|
const nsString& WorkerName() const { return mWorkerName; }
|
|
|
|
WorkerType Type() const { return mWorkerType; }
|
|
|
|
bool IsDedicatedWorker() const { return mWorkerType == WorkerTypeDedicated; }
|
|
|
|
bool IsSharedWorker() const { return mWorkerType == WorkerTypeShared; }
|
|
|
|
bool IsServiceWorker() const { return mWorkerType == WorkerTypeService; }
|
|
|
|
nsContentPolicyType ContentPolicyType() const {
|
|
return ContentPolicyType(mWorkerType);
|
|
}
|
|
|
|
static nsContentPolicyType ContentPolicyType(WorkerType aWorkerType) {
|
|
switch (aWorkerType) {
|
|
case WorkerTypeDedicated:
|
|
return nsIContentPolicy::TYPE_INTERNAL_WORKER;
|
|
case WorkerTypeShared:
|
|
return nsIContentPolicy::TYPE_INTERNAL_SHARED_WORKER;
|
|
case WorkerTypeService:
|
|
return nsIContentPolicy::TYPE_INTERNAL_SERVICE_WORKER;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid worker type");
|
|
return nsIContentPolicy::TYPE_INVALID;
|
|
}
|
|
}
|
|
|
|
nsIScriptContext* GetScriptContext() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mScriptContext;
|
|
}
|
|
|
|
const nsCString& Domain() const { return mLoadInfo.mDomain; }
|
|
|
|
bool IsFromWindow() const { return mLoadInfo.mFromWindow; }
|
|
|
|
nsLoadFlags GetLoadFlags() const { return mLoadInfo.mLoadFlags; }
|
|
|
|
uint64_t WindowID() const { return mLoadInfo.mWindowID; }
|
|
|
|
uint64_t ServiceWorkerID() const { return GetServiceWorkerDescriptor().Id(); }
|
|
|
|
const nsCString& ServiceWorkerScope() const {
|
|
return GetServiceWorkerDescriptor().Scope();
|
|
}
|
|
|
|
// This value should never change after the script load completes. Before
|
|
// then, it may only be called on the main thread.
|
|
nsIURI* GetBaseURI() const { return mLoadInfo.mBaseURI; }
|
|
|
|
void SetBaseURI(nsIURI* aBaseURI);
|
|
|
|
nsIURI* GetResolvedScriptURI() const { return mLoadInfo.mResolvedScriptURI; }
|
|
|
|
const nsString& ServiceWorkerCacheName() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mServiceWorkerCacheName;
|
|
}
|
|
|
|
const ServiceWorkerDescriptor& GetServiceWorkerDescriptor() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
MOZ_DIAGNOSTIC_ASSERT(mLoadInfo.mServiceWorkerDescriptor.isSome());
|
|
return mLoadInfo.mServiceWorkerDescriptor.ref();
|
|
}
|
|
|
|
const ServiceWorkerRegistrationDescriptor&
|
|
GetServiceWorkerRegistrationDescriptor() const {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
MOZ_DIAGNOSTIC_ASSERT(
|
|
mLoadInfo.mServiceWorkerRegistrationDescriptor.isSome());
|
|
return mLoadInfo.mServiceWorkerRegistrationDescriptor.ref();
|
|
}
|
|
|
|
void UpdateServiceWorkerState(ServiceWorkerState aState) {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
|
|
MOZ_DIAGNOSTIC_ASSERT(mLoadInfo.mServiceWorkerDescriptor.isSome());
|
|
return mLoadInfo.mServiceWorkerDescriptor.ref().SetState(aState);
|
|
}
|
|
|
|
const Maybe<ServiceWorkerDescriptor>& GetParentController() const {
|
|
return mLoadInfo.mParentController;
|
|
}
|
|
|
|
const ChannelInfo& GetChannelInfo() const { return mLoadInfo.mChannelInfo; }
|
|
|
|
void SetChannelInfo(const ChannelInfo& aChannelInfo) {
|
|
AssertIsOnMainThread();
|
|
MOZ_ASSERT(!mLoadInfo.mChannelInfo.IsInitialized());
|
|
MOZ_ASSERT(aChannelInfo.IsInitialized());
|
|
mLoadInfo.mChannelInfo = aChannelInfo;
|
|
}
|
|
|
|
void InitChannelInfo(nsIChannel* aChannel) {
|
|
mLoadInfo.mChannelInfo.InitFromChannel(aChannel);
|
|
}
|
|
|
|
void InitChannelInfo(const ChannelInfo& aChannelInfo) {
|
|
mLoadInfo.mChannelInfo = aChannelInfo;
|
|
}
|
|
|
|
nsIPrincipal* GetPrincipal() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mPrincipal;
|
|
}
|
|
|
|
nsIPrincipal* GetLoadingPrincipal() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mLoadingPrincipal;
|
|
}
|
|
|
|
const nsAString& OriginNoSuffix() const { return mLoadInfo.mOriginNoSuffix; }
|
|
|
|
const nsACString& Origin() const { return mLoadInfo.mOrigin; }
|
|
|
|
const nsACString& EffectiveStoragePrincipalOrigin() const;
|
|
|
|
nsILoadGroup* GetLoadGroup() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mLoadGroup;
|
|
}
|
|
|
|
bool UsesSystemPrincipal() const { return mLoadInfo.mPrincipalIsSystem; }
|
|
bool UsesAddonOrExpandedAddonPrincipal() const {
|
|
return mLoadInfo.mPrincipalIsAddonOrExpandedAddon;
|
|
}
|
|
|
|
const mozilla::ipc::PrincipalInfo& GetPrincipalInfo() const {
|
|
return *mLoadInfo.mPrincipalInfo;
|
|
}
|
|
|
|
const mozilla::ipc::PrincipalInfo& GetEffectiveStoragePrincipalInfo() const;
|
|
|
|
already_AddRefed<nsIChannel> ForgetWorkerChannel() {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mChannel.forget();
|
|
}
|
|
|
|
nsPIDOMWindowInner* GetWindow() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mWindow;
|
|
}
|
|
|
|
nsIContentSecurityPolicy* GetCSP() const {
|
|
AssertIsOnMainThread();
|
|
return mLoadInfo.mCSP;
|
|
}
|
|
|
|
void SetCSP(nsIContentSecurityPolicy* aCSP);
|
|
|
|
nsresult SetCSPFromHeaderValues(const nsACString& aCSPHeaderValue,
|
|
const nsACString& aCSPReportOnlyHeaderValue);
|
|
|
|
void StoreCSPOnClient();
|
|
|
|
const mozilla::ipc::CSPInfo& GetCSPInfo() const {
|
|
return *mLoadInfo.mCSPInfo;
|
|
}
|
|
|
|
void UpdateReferrerInfoFromHeader(
|
|
const nsACString& aReferrerPolicyHeaderValue);
|
|
|
|
nsIReferrerInfo* GetReferrerInfo() const { return mLoadInfo.mReferrerInfo; }
|
|
|
|
ReferrerPolicy GetReferrerPolicy() const {
|
|
return mLoadInfo.mReferrerInfo->ReferrerPolicy();
|
|
}
|
|
|
|
void SetReferrerInfo(nsIReferrerInfo* aReferrerInfo) {
|
|
mLoadInfo.mReferrerInfo = aReferrerInfo;
|
|
}
|
|
|
|
bool IsEvalAllowed() const { return mLoadInfo.mEvalAllowed; }
|
|
|
|
void SetEvalAllowed(bool aEvalAllowed) {
|
|
mLoadInfo.mEvalAllowed = aEvalAllowed;
|
|
}
|
|
|
|
bool GetReportCSPViolations() const { return mLoadInfo.mReportCSPViolations; }
|
|
|
|
void SetReportCSPViolations(bool aReport) {
|
|
mLoadInfo.mReportCSPViolations = aReport;
|
|
}
|
|
|
|
bool XHRParamsAllowed() const { return mLoadInfo.mXHRParamsAllowed; }
|
|
|
|
void SetXHRParamsAllowed(bool aAllowed) {
|
|
mLoadInfo.mXHRParamsAllowed = aAllowed;
|
|
}
|
|
|
|
mozilla::StorageAccess StorageAccess() const {
|
|
AssertIsOnWorkerThread();
|
|
if (mLoadInfo.mHasStorageAccessPermissionGranted) {
|
|
return mozilla::StorageAccess::eAllow;
|
|
}
|
|
|
|
return mLoadInfo.mStorageAccess;
|
|
}
|
|
|
|
bool UseRegularPrincipal() const {
|
|
AssertIsOnWorkerThread();
|
|
return mLoadInfo.mUseRegularPrincipal;
|
|
}
|
|
|
|
bool HasStorageAccessPermissionGranted() const {
|
|
AssertIsOnWorkerThread();
|
|
return mLoadInfo.mHasStorageAccessPermissionGranted;
|
|
}
|
|
|
|
nsICookieJarSettings* CookieJarSettings() const {
|
|
// Any thread.
|
|
MOZ_ASSERT(mLoadInfo.mCookieJarSettings);
|
|
return mLoadInfo.mCookieJarSettings;
|
|
}
|
|
|
|
const OriginAttributes& GetOriginAttributes() const {
|
|
return mLoadInfo.mOriginAttributes;
|
|
}
|
|
|
|
// Determine if the SW testing per-window flag is set by devtools
|
|
bool ServiceWorkersTestingInWindow() const {
|
|
return mLoadInfo.mServiceWorkersTestingInWindow;
|
|
}
|
|
|
|
bool IsWatchedByDevTools() const { return mLoadInfo.mWatchedByDevTools; }
|
|
|
|
// Determine if the worker is currently loading its top level script.
|
|
bool IsLoadingWorkerScript() const { return mLoadingWorkerScript; }
|
|
|
|
// Called by ScriptLoader to track when this worker is loading its
|
|
// top level script.
|
|
void SetLoadingWorkerScript(bool aLoadingWorkerScript) {
|
|
// any thread
|
|
mLoadingWorkerScript = aLoadingWorkerScript;
|
|
}
|
|
|
|
RemoteWorkerChild* GetRemoteWorkerController();
|
|
|
|
void SetRemoteWorkerController(RemoteWorkerChild* aController);
|
|
|
|
void SetRemoteWorkerControllerWeakRef(
|
|
ThreadSafeWeakPtr<RemoteWorkerChild> aWeakRef);
|
|
|
|
ThreadSafeWeakPtr<RemoteWorkerChild> GetRemoteWorkerControllerWeakRef();
|
|
|
|
RefPtr<GenericPromise> SetServiceWorkerSkipWaitingFlag();
|
|
|
|
// We can assume that an nsPIDOMWindow will be available for Freeze, Thaw
|
|
// as these are only used for globals going in and out of the bfcache.
|
|
bool Freeze(const nsPIDOMWindowInner* aWindow);
|
|
|
|
bool Thaw(const nsPIDOMWindowInner* aWindow);
|
|
|
|
void PropagateStorageAccessPermissionGranted();
|
|
|
|
void EnableDebugger();
|
|
|
|
void DisableDebugger();
|
|
|
|
already_AddRefed<WorkerRunnable> MaybeWrapAsWorkerRunnable(
|
|
already_AddRefed<nsIRunnable> aRunnable);
|
|
|
|
bool ProxyReleaseMainThreadObjects();
|
|
|
|
void SetLowMemoryState(bool aState);
|
|
|
|
void GarbageCollect(bool aShrinking);
|
|
|
|
void CycleCollect();
|
|
|
|
nsresult SetPrincipalsAndCSPOnMainThread(nsIPrincipal* aPrincipal,
|
|
nsIPrincipal* aPartitionedPrincipal,
|
|
nsILoadGroup* aLoadGroup,
|
|
nsIContentSecurityPolicy* aCsp);
|
|
|
|
nsresult SetPrincipalsAndCSPFromChannel(nsIChannel* aChannel);
|
|
|
|
bool FinalChannelPrincipalIsValid(nsIChannel* aChannel);
|
|
|
|
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
|
|
bool PrincipalURIMatchesScriptURL();
|
|
#endif
|
|
|
|
void UpdateOverridenLoadGroup(nsILoadGroup* aBaseLoadGroup);
|
|
|
|
void WorkerScriptLoaded();
|
|
|
|
Document* GetDocument() const;
|
|
|
|
void MemoryPressure();
|
|
|
|
void UpdateContextOptions(const JS::ContextOptions& aContextOptions);
|
|
|
|
void UpdateLanguages(const nsTArray<nsString>& aLanguages);
|
|
|
|
void UpdateJSWorkerMemoryParameter(JSGCParamKey key, Maybe<uint32_t> value);
|
|
|
|
#ifdef JS_GC_ZEAL
|
|
void UpdateGCZeal(uint8_t aGCZeal, uint32_t aFrequency);
|
|
#endif
|
|
|
|
void OfflineStatusChangeEvent(bool aIsOffline);
|
|
|
|
nsresult Dispatch(already_AddRefed<WorkerRunnable> aRunnable,
|
|
nsIEventTarget* aSyncLoopTarget = nullptr);
|
|
|
|
nsresult DispatchControlRunnable(
|
|
already_AddRefed<WorkerControlRunnable> aWorkerControlRunnable);
|
|
|
|
nsresult DispatchDebuggerRunnable(
|
|
already_AddRefed<WorkerRunnable> aDebuggerRunnable);
|
|
|
|
#ifdef DEBUG
|
|
void AssertIsOnParentThread() const;
|
|
|
|
void AssertInnerWindowIsCorrect() const;
|
|
#else
|
|
void AssertIsOnParentThread() const {}
|
|
|
|
void AssertInnerWindowIsCorrect() const {}
|
|
#endif
|
|
|
|
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
|
|
bool PrincipalIsValid() const;
|
|
#endif
|
|
|
|
void StartCancelingTimer();
|
|
|
|
const nsAString& Id();
|
|
|
|
const nsID& AgentClusterId() const { return mAgentClusterId; }
|
|
|
|
bool IsSharedMemoryAllowed() const;
|
|
|
|
// https://whatpr.org/html/4734/structured-data.html#cross-origin-isolated
|
|
bool CrossOriginIsolated() const;
|
|
|
|
void SetUseCounter(UseCounterWorker aUseCounter) {
|
|
MOZ_ASSERT(!mReportedUseCounters);
|
|
MOZ_ASSERT(aUseCounter > UseCounterWorker::Unknown);
|
|
AssertIsOnWorkerThread();
|
|
mUseCounters[static_cast<size_t>(aUseCounter)] = true;
|
|
}
|
|
|
|
/**
|
|
* COEP Methods
|
|
*
|
|
* If browser.tabs.remote.useCrossOriginEmbedderPolicy=false, these methods
|
|
* will, depending on the return type, return a value that will avoid
|
|
* assertion failures or a value that won't block loads.
|
|
*/
|
|
nsILoadInfo::CrossOriginEmbedderPolicy GetEmbedderPolicy() const;
|
|
|
|
// Fails if a policy has already been set or if `aPolicy` violates the owner's
|
|
// policy, if an owner exists.
|
|
mozilla::Result<Ok, nsresult> SetEmbedderPolicy(
|
|
nsILoadInfo::CrossOriginEmbedderPolicy aPolicy);
|
|
|
|
// `aRequest` is the request loading the worker and must be QI-able to
|
|
// `nsIChannel*`. It's used to verify that the worker can indeed inherit its
|
|
// owner's COEP (when an owner exists).
|
|
//
|
|
// TODO: remove `aRequest`; currently, it's required because instances may not
|
|
// always know its final, resolved script URL or have access internally to
|
|
// `aRequest`.
|
|
void InheritOwnerEmbedderPolicyOrNull(nsIRequest* aRequest);
|
|
|
|
// Requires a policy to already have been set.
|
|
bool MatchEmbedderPolicy(
|
|
nsILoadInfo::CrossOriginEmbedderPolicy aPolicy) const;
|
|
|
|
nsILoadInfo::CrossOriginEmbedderPolicy GetOwnerEmbedderPolicy() const;
|
|
|
|
private:
|
|
WorkerPrivate(
|
|
WorkerPrivate* aParent, const nsAString& aScriptURL, bool aIsChromeWorker,
|
|
WorkerType aWorkerType, const nsAString& aWorkerName,
|
|
const nsACString& aServiceWorkerScope, WorkerLoadInfo& aLoadInfo,
|
|
nsString&& aId, const nsID& aAgentClusterId,
|
|
const nsILoadInfo::CrossOriginOpenerPolicy aAgentClusterOpenerPolicy);
|
|
|
|
~WorkerPrivate();
|
|
|
|
bool MayContinueRunning() {
|
|
AssertIsOnWorkerThread();
|
|
|
|
WorkerStatus status;
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
status = mStatus;
|
|
}
|
|
|
|
if (status < Canceling) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CancelAllTimeouts();
|
|
|
|
enum class ProcessAllControlRunnablesResult {
|
|
// We did not process anything.
|
|
Nothing,
|
|
// We did process something, states may have changed, but we can keep
|
|
// executing script.
|
|
MayContinue,
|
|
// We did process something, and should not continue executing script.
|
|
Abort
|
|
};
|
|
|
|
ProcessAllControlRunnablesResult ProcessAllControlRunnables() {
|
|
MutexAutoLock lock(mMutex);
|
|
return ProcessAllControlRunnablesLocked();
|
|
}
|
|
|
|
ProcessAllControlRunnablesResult ProcessAllControlRunnablesLocked();
|
|
|
|
void EnableMemoryReporter();
|
|
|
|
void DisableMemoryReporter();
|
|
|
|
void WaitForWorkerEvents();
|
|
|
|
// If the worker shutdown status is equal or greater then aFailStatus, this
|
|
// operation will fail and nullptr will be returned. See WorkerStatus.h for
|
|
// more information about the correct value to use.
|
|
already_AddRefed<nsIEventTarget> CreateNewSyncLoop(WorkerStatus aFailStatus);
|
|
|
|
bool RunCurrentSyncLoop();
|
|
|
|
bool DestroySyncLoop(uint32_t aLoopIndex);
|
|
|
|
void InitializeGCTimers();
|
|
|
|
enum GCTimerMode { PeriodicTimer = 0, IdleTimer, NoTimer };
|
|
|
|
void SetGCTimerMode(GCTimerMode aMode);
|
|
|
|
void ShutdownGCTimers();
|
|
|
|
friend class WorkerRef;
|
|
|
|
bool AddWorkerRef(WorkerRef* aWorkerRefer, WorkerStatus aFailStatus);
|
|
|
|
void RemoveWorkerRef(WorkerRef* aWorkerRef);
|
|
|
|
void NotifyWorkerRefs(WorkerStatus aStatus);
|
|
|
|
bool HasActiveWorkerRefs() {
|
|
auto data = mWorkerThreadAccessible.Access();
|
|
return !(data->mChildWorkers.IsEmpty() && data->mTimeouts.IsEmpty() &&
|
|
data->mWorkerRefs.IsEmpty());
|
|
}
|
|
|
|
// Internal logic to dispatch a runnable. This is separate from Dispatch()
|
|
// to allow runnables to be atomically dispatched in bulk.
|
|
nsresult DispatchLockHeld(already_AddRefed<WorkerRunnable> aRunnable,
|
|
nsIEventTarget* aSyncLoopTarget,
|
|
const MutexAutoLock& aProofOfLock);
|
|
|
|
// This method dispatches a simple runnable that starts the shutdown procedure
|
|
// after a self.close(). This method is called after a ClearMainEventQueue()
|
|
// to be sure that the canceling runnable is the only one in the queue. We
|
|
// need this async operation to be sure that all the current JS code is
|
|
// executed.
|
|
void DispatchCancelingRunnable();
|
|
|
|
bool GetUseCounter(UseCounterWorker aUseCounter) {
|
|
MOZ_ASSERT(aUseCounter > UseCounterWorker::Unknown);
|
|
AssertIsOnWorkerThread();
|
|
return mUseCounters[static_cast<size_t>(aUseCounter)];
|
|
}
|
|
|
|
void ReportUseCounters();
|
|
|
|
UniquePtr<ClientSource> CreateClientSource();
|
|
|
|
// This method is called when corresponding script loader processes the COEP
|
|
// header for the worker.
|
|
// This method should be called only once in the main thread.
|
|
// After this method is called the COEP value owner(window/parent worker) is
|
|
// cached in mOwnerEmbedderPolicy such that it can be accessed in other
|
|
// threads, i.e. WorkerThread.
|
|
void EnsureOwnerEmbedderPolicy();
|
|
|
|
class EventTarget;
|
|
friend class EventTarget;
|
|
friend class AutoSyncLoopHolder;
|
|
|
|
struct TimeoutInfo;
|
|
|
|
class MemoryReporter;
|
|
friend class MemoryReporter;
|
|
|
|
friend class mozilla::dom::WorkerThread;
|
|
|
|
SharedMutex mMutex;
|
|
mozilla::CondVar mCondVar;
|
|
|
|
WorkerPrivate* const mParent;
|
|
|
|
const nsString mScriptURL;
|
|
|
|
// This is the worker name for shared workers and dedicated workers.
|
|
nsString mWorkerName;
|
|
|
|
const WorkerType mWorkerType;
|
|
|
|
// The worker is owned by its thread, which is represented here. This is set
|
|
// in Constructor() and emptied by WorkerFinishedRunnable, and conditionally
|
|
// traversed by the cycle collector if the busy count is zero.
|
|
//
|
|
// There are 4 ways a worker can be terminated:
|
|
// 1. GC/CC - When the worker is in idle state (busycount == 0), it allows to
|
|
// traverse the 'hidden' mParentEventTargetRef pointer. This is the exposed
|
|
// Worker webidl object. Doing this, CC will be able to detect a cycle and
|
|
// Unlink is called. In Unlink, Worker calls Cancel().
|
|
// 2. Worker::Cancel() is called - the shutdown procedure starts immediately.
|
|
// 3. WorkerScope::Close() is called - Similar to point 2.
|
|
// 4. xpcom-shutdown notification - We call Kill().
|
|
RefPtr<Worker> mParentEventTargetRef;
|
|
RefPtr<WorkerPrivate> mSelfRef;
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|
|
|
// The lifetime of these objects within LoadInfo is managed explicitly;
|
|
// they do not need to be cycle collected.
|
|
WorkerLoadInfo mLoadInfo;
|
|
LocationInfo mLocationInfo;
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|
|
|
// Protected by mMutex.
|
|
workerinternals::JSSettings mJSSettings;
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|
|
|
WorkerDebugger* mDebugger;
|
|
|
|
workerinternals::Queue<WorkerControlRunnable*, 4> mControlQueue;
|
|
workerinternals::Queue<WorkerRunnable*, 4> mDebuggerQueue;
|
|
|
|
// Touched on multiple threads, protected with mMutex.
|
|
JSContext* mJSContext;
|
|
RefPtr<WorkerThread> mThread;
|
|
PRThread* mPRThread;
|
|
|
|
// Accessed from main thread
|
|
RefPtr<ThrottledEventQueue> mMainThreadEventTargetForMessaging;
|
|
RefPtr<ThrottledEventQueue> mMainThreadEventTarget;
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|
|
|
// Accessed from worker thread and destructing thread
|
|
RefPtr<WorkerEventTarget> mWorkerControlEventTarget;
|
|
RefPtr<WorkerEventTarget> mWorkerHybridEventTarget;
|
|
|
|
// A pauseable queue for WorkerDebuggeeRunnables directed at the main thread.
|
|
// See WorkerDebuggeeRunnable for details.
|
|
RefPtr<ThrottledEventQueue> mMainThreadDebuggeeEventTarget;
|
|
|
|
struct SyncLoopInfo {
|
|
explicit SyncLoopInfo(EventTarget* aEventTarget);
|
|
|
|
RefPtr<EventTarget> mEventTarget;
|
|
bool mCompleted;
|
|
bool mResult;
|
|
#ifdef DEBUG
|
|
bool mHasRun;
|
|
#endif
|
|
};
|
|
|
|
// This is only modified on the worker thread, but in DEBUG builds
|
|
// AssertValidSyncLoop function iterates it on other threads. Therefore
|
|
// modifications are done with mMutex held *only* in DEBUG builds.
|
|
nsTArray<UniquePtr<SyncLoopInfo>> mSyncLoopStack;
|
|
|
|
nsCOMPtr<nsITimer> mCancelingTimer;
|
|
|
|
// fired on the main thread if the worker script fails to load
|
|
nsCOMPtr<nsIRunnable> mLoadFailedRunnable;
|
|
|
|
RefPtr<PerformanceStorage> mPerformanceStorage;
|
|
|
|
RefPtr<WorkerCSPEventListener> mCSPEventListener;
|
|
|
|
// Protected by mMutex.
|
|
nsTArray<RefPtr<WorkerRunnable>> mPreStartRunnables;
|
|
|
|
// Only touched on the parent thread. This is set only if IsSharedWorker().
|
|
RefPtr<RemoteWorkerChild> mRemoteWorkerController;
|
|
|
|
// This is set only if IsServiceWorker().
|
|
ThreadSafeWeakPtr<RemoteWorkerChild> mRemoteWorkerControllerWeakRef;
|
|
|
|
JS::UniqueChars mDefaultLocale; // nulled during worker JSContext init
|
|
TimeStamp mKillTime;
|
|
WorkerStatus mParentStatus;
|
|
WorkerStatus mStatus;
|
|
|
|
// This is touched on parent thread only, but it can be read on a different
|
|
// thread before crashing because hanging.
|
|
Atomic<uint64_t> mBusyCount;
|
|
|
|
Atomic<bool> mLoadingWorkerScript;
|
|
|
|
TimeStamp mCreationTimeStamp;
|
|
DOMHighResTimeStamp mCreationTimeHighRes;
|
|
|
|
// Flags for use counters used directly by this worker.
|
|
static_assert(sizeof(UseCounterWorker) <= sizeof(size_t),
|
|
"UseCounterWorker is too big");
|
|
static_assert(UseCounterWorker::Count >= static_cast<UseCounterWorker>(0),
|
|
"Should be non-negative value and safe to cast to unsigned");
|
|
std::bitset<static_cast<size_t>(UseCounterWorker::Count)> mUseCounters;
|
|
bool mReportedUseCounters;
|
|
|
|
// This is created while creating the WorkerPrivate, so it's safe to be
|
|
// touched on any thread.
|
|
const nsID mAgentClusterId;
|
|
|
|
// Things touched on worker thread only.
|
|
struct WorkerThreadAccessible {
|
|
explicit WorkerThreadAccessible(WorkerPrivate* aParent);
|
|
|
|
RefPtr<WorkerGlobalScope> mScope;
|
|
RefPtr<WorkerDebuggerGlobalScope> mDebuggerScope;
|
|
nsTArray<WorkerPrivate*> mChildWorkers;
|
|
nsTObserverArray<WorkerRef*> mWorkerRefs;
|
|
nsTArray<UniquePtr<TimeoutInfo>> mTimeouts;
|
|
|
|
nsCOMPtr<nsITimer> mTimer;
|
|
nsCOMPtr<nsITimerCallback> mTimerRunnable;
|
|
|
|
nsCOMPtr<nsITimer> mGCTimer;
|
|
|
|
RefPtr<MemoryReporter> mMemoryReporter;
|
|
|
|
// While running a nested event loop, whether a sync loop or a debugger
|
|
// event loop we want to keep track of which global is running it, if any,
|
|
// so runnables that run off that event loop can get at that information. In
|
|
// practice this only matters for various worker debugger runnables running
|
|
// against sandboxes, because all other runnables know which globals they
|
|
// belong to already. We could also address this by threading the relevant
|
|
// global through the chains of runnables involved, but we'd need to thread
|
|
// it through some runnables that run on the main thread, and that would
|
|
// require some care to make sure things get released on the correct thread,
|
|
// which we'd rather avoid. This member is only accessed on the worker
|
|
// thread.
|
|
nsCOMPtr<nsIGlobalObject> mCurrentEventLoopGlobal;
|
|
|
|
// Timer that triggers an interrupt on expiration of the current time slice
|
|
nsCOMPtr<nsITimer> mTSTimer;
|
|
|
|
// Execution manager used to regulate execution for this worker.
|
|
RefPtr<JSExecutionManager> mExecutionManager;
|
|
|
|
// Used to relinguish clearance for CTypes Callbacks.
|
|
nsTArray<AutoYieldJSThreadExecution> mYieldJSThreadExecution;
|
|
|
|
uint32_t mNumWorkerRefsPreventingShutdownStart;
|
|
uint32_t mDebuggerEventLoopLevel;
|
|
|
|
uint32_t mErrorHandlerRecursionCount;
|
|
uint32_t mNextTimeoutId;
|
|
|
|
bool mFrozen;
|
|
bool mTimerRunning;
|
|
bool mRunningExpiredTimeouts;
|
|
bool mPeriodicGCTimerRunning;
|
|
bool mIdleGCTimerRunning;
|
|
bool mOnLine;
|
|
bool mJSThreadExecutionGranted;
|
|
FlippedOnce<false> mDeletionScheduled;
|
|
};
|
|
ThreadBound<WorkerThreadAccessible> mWorkerThreadAccessible;
|
|
|
|
class MOZ_RAII AutoPushEventLoopGlobal {
|
|
public:
|
|
AutoPushEventLoopGlobal(WorkerPrivate* aWorkerPrivate, JSContext* aCx);
|
|
~AutoPushEventLoopGlobal();
|
|
|
|
private:
|
|
WorkerPrivate* mWorkerPrivate;
|
|
nsCOMPtr<nsIGlobalObject> mOldEventLoopGlobal;
|
|
};
|
|
friend class AutoPushEventLoopGlobal;
|
|
|
|
uint32_t mPostSyncLoopOperations;
|
|
|
|
// List of operations to do at the end of the last sync event loop.
|
|
enum {
|
|
ePendingEventQueueClearing = 0x01,
|
|
eDispatchCancelingRunnable = 0x02,
|
|
};
|
|
|
|
bool mParentWindowPaused;
|
|
|
|
bool mCancelAllPendingRunnables;
|
|
bool mWorkerScriptExecutedSuccessfully;
|
|
bool mFetchHandlerWasAdded;
|
|
bool mMainThreadObjectsForgotten;
|
|
bool mIsChromeWorker;
|
|
bool mParentFrozen;
|
|
|
|
// mIsSecureContext is set once in our constructor; after that it can be read
|
|
// from various threads.
|
|
//
|
|
// It's a bit unfortunate that we have to have an out-of-band boolean for
|
|
// this, but we need access to this state from the parent thread, and we can't
|
|
// use our global object's secure state there.
|
|
const bool mIsSecureContext;
|
|
|
|
bool mDebuggerRegistered;
|
|
|
|
// During registration, this worker may be marked as not being ready to
|
|
// execute debuggee runnables or content.
|
|
//
|
|
// Protected by mMutex.
|
|
bool mDebuggerReady;
|
|
nsTArray<RefPtr<WorkerRunnable>> mDelayedDebuggeeRunnables;
|
|
|
|
// mIsInAutomation is true when we're running in test automation.
|
|
// We expose some extra testing functions in that case.
|
|
bool mIsInAutomation;
|
|
|
|
RefPtr<mozilla::PerformanceCounter> mPerformanceCounter;
|
|
|
|
nsString mId;
|
|
|
|
// This is used to check if it's allowed to share the memory across the agent
|
|
// cluster.
|
|
const nsILoadInfo::CrossOriginOpenerPolicy mAgentClusterOpenerPolicy;
|
|
|
|
// Member variable of this class rather than the worker global scope because
|
|
// it's received on the main thread, but the global scope is thread-bound
|
|
// to the worker thread, so storing the value in the global scope would
|
|
// involve sacrificing the thread-bound-ness or using a WorkerRunnable, and
|
|
// there isn't a strong reason to store it on the global scope other than
|
|
// better consistency with the COEP spec.
|
|
Maybe<nsILoadInfo::CrossOriginEmbedderPolicy> mEmbedderPolicy;
|
|
Maybe<nsILoadInfo::CrossOriginEmbedderPolicy> mOwnerEmbedderPolicy;
|
|
};
|
|
|
|
class AutoSyncLoopHolder {
|
|
WorkerPrivate* mWorkerPrivate;
|
|
nsCOMPtr<nsIEventTarget> mTarget;
|
|
uint32_t mIndex;
|
|
|
|
public:
|
|
// See CreateNewSyncLoop() for more information about the correct value to use
|
|
// for aFailStatus.
|
|
AutoSyncLoopHolder(WorkerPrivate* aWorkerPrivate, WorkerStatus aFailStatus)
|
|
: mWorkerPrivate(aWorkerPrivate),
|
|
mTarget(aWorkerPrivate->CreateNewSyncLoop(aFailStatus)),
|
|
mIndex(aWorkerPrivate->mSyncLoopStack.Length() - 1) {
|
|
aWorkerPrivate->AssertIsOnWorkerThread();
|
|
}
|
|
|
|
~AutoSyncLoopHolder() {
|
|
if (mWorkerPrivate && mTarget) {
|
|
mWorkerPrivate->AssertIsOnWorkerThread();
|
|
mWorkerPrivate->StopSyncLoop(mTarget, false);
|
|
mWorkerPrivate->DestroySyncLoop(mIndex);
|
|
}
|
|
}
|
|
|
|
bool Run() {
|
|
WorkerPrivate* workerPrivate = mWorkerPrivate;
|
|
mWorkerPrivate = nullptr;
|
|
|
|
workerPrivate->AssertIsOnWorkerThread();
|
|
|
|
return workerPrivate->RunCurrentSyncLoop();
|
|
}
|
|
|
|
nsIEventTarget* GetEventTarget() const {
|
|
// This can be null if CreateNewSyncLoop() fails.
|
|
return mTarget;
|
|
}
|
|
};
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif /* mozilla_dom_workers_workerprivate_h__ */
|