зеркало из https://github.com/mozilla/gecko-dev.git
126 строки
4.6 KiB
C++
126 строки
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsSegmentedBuffer_h__
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#define nsSegmentedBuffer_h__
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#include "nsMemory.h"
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#include "prclist.h"
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class nsSegmentedBuffer
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{
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public:
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nsSegmentedBuffer()
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: mSegmentSize(0), mMaxSize(0),
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mSegAllocator(nsnull), mSegmentArray(nsnull),
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mSegmentArrayCount(0),
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mFirstSegmentIndex(0), mLastSegmentIndex(0) {}
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~nsSegmentedBuffer() {
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Empty();
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NS_IF_RELEASE(mSegAllocator);
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}
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nsresult Init(PRUint32 segmentSize, PRUint32 maxSize,
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nsIMemory* allocator = nsnull);
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char* AppendNewSegment(); // pushes at end
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// returns true if no more segments remain:
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bool DeleteFirstSegment(); // pops from beginning
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// returns true if no more segments remain:
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bool DeleteLastSegment(); // pops from beginning
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// Call Realloc() on last segment. This is used to reduce memory
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// consumption when data is not an exact multiple of segment size.
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bool ReallocLastSegment(size_t newSize);
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void Empty(); // frees all segments
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inline PRUint32 GetSegmentCount() {
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if (mFirstSegmentIndex <= mLastSegmentIndex)
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return mLastSegmentIndex - mFirstSegmentIndex;
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else
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return mSegmentArrayCount + mLastSegmentIndex - mFirstSegmentIndex;
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}
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inline PRUint32 GetSegmentSize() { return mSegmentSize; }
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inline PRUint32 GetMaxSize() { return mMaxSize; }
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inline PRUint32 GetSize() { return GetSegmentCount() * mSegmentSize; }
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inline char* GetSegment(PRUint32 indx) {
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NS_ASSERTION(indx < GetSegmentCount(), "index out of bounds");
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PRInt32 i = ModSegArraySize(mFirstSegmentIndex + (PRInt32)indx);
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return mSegmentArray[i];
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}
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protected:
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inline PRInt32 ModSegArraySize(PRInt32 n) {
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PRUint32 result = n & (mSegmentArrayCount - 1);
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NS_ASSERTION(result == n % mSegmentArrayCount,
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"non-power-of-2 mSegmentArrayCount");
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return result;
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}
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inline bool IsFull() {
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return ModSegArraySize(mLastSegmentIndex + 1) == mFirstSegmentIndex;
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}
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protected:
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PRUint32 mSegmentSize;
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PRUint32 mMaxSize;
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nsIMemory* mSegAllocator;
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char** mSegmentArray;
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PRUint32 mSegmentArrayCount;
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PRInt32 mFirstSegmentIndex;
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PRInt32 mLastSegmentIndex;
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};
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// NS_SEGMENTARRAY_INITIAL_SIZE: This number needs to start out as a
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// power of 2 given how it gets used. We double the segment array
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// when we overflow it, and use that fact that it's a power of 2
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// to compute a fast modulus operation in IsFull.
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//
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// 32 segment array entries can accommodate 128k of data if segments
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// are 4k in size. That seems like a reasonable amount that will avoid
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// needing to grow the segment array.
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#define NS_SEGMENTARRAY_INITIAL_COUNT 32
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#endif // nsSegmentedBuffer_h__
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