зеркало из https://github.com/mozilla/gecko-dev.git
75 строки
2.5 KiB
C++
75 строки
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef nsGfxCheckboxControlFrame_h___
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#define nsGfxCheckboxControlFrame_h___
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#include "nsCheckboxControlFrame.h"
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class nsGfxCheckboxControlFrame : public nsCheckboxControlFrame {
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private:
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typedef nsCheckboxControlFrame Inherited;
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public:
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nsGfxCheckboxControlFrame();
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#ifdef DEBUG
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NS_IMETHOD GetFrameName(nsString& aResult) const {
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return MakeFrameName("CheckboxControl", aResult);
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}
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#endif
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// overrides base class HandleEvent to do nothing
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// events are handled by the DOM
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NS_IMETHOD HandleEvent(nsIPresContext* aPresContext,
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nsGUIEvent* aEvent,
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nsEventStatus* aEventStatus) { return NS_OK; }
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NS_IMETHOD Paint(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer);
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#ifdef DEBUG_rodsXXX
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NS_IMETHOD Reflow(nsIPresContext* aCX,
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nsHTMLReflowMetrics& aDesiredSize,
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const nsHTMLReflowState& aReflowState,
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nsReflowStatus& aStatus);
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#endif
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protected:
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virtual CheckState GetCheckboxState();
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virtual void SetCheckboxState(nsIPresContext* aPresContext, CheckState aValue);
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virtual void PaintCheckBox(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer);
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virtual void PaintMixedMark(nsIRenderingContext& aRenderingContext,
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float aPixelsToTwips, const nsRect& aRect) ;
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//GFX-rendered state variables
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CheckState mChecked;
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};
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#endif
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