gecko-dev/accessible/mac/AccessibleWrap.mm

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "DocAccessible.h"
#include "nsObjCExceptions.h"
#include "Accessible-inl.h"
#include "nsAccUtils.h"
#include "Role.h"
#include "gfxPlatform.h"
#import "mozAccessible.h"
#import "mozActionElements.h"
#import "mozHTMLAccessible.h"
#import "mozTableAccessible.h"
#import "mozTextAccessible.h"
using namespace mozilla;
using namespace mozilla::a11y;
AccessibleWrap::AccessibleWrap(nsIContent* aContent, DocAccessible* aDoc)
: Accessible(aContent, aDoc), mNativeObject(nil), mNativeInited(false) {}
AccessibleWrap::~AccessibleWrap() {}
mozAccessible* AccessibleWrap::GetNativeObject() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
if (!mNativeInited && !mNativeObject && !IsDefunct() && !AncestorIsFlat()) {
uintptr_t accWrap = reinterpret_cast<uintptr_t>(this);
mNativeObject = [[GetNativeType() alloc] initWithAccessible:accWrap];
}
mNativeInited = true;
return mNativeObject;
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
}
void AccessibleWrap::GetNativeInterface(void** aOutInterface) {
*aOutInterface = static_cast<void*>(GetNativeObject());
}
// overridden in subclasses to create the right kind of object. by default we create a generic
// 'mozAccessible' node.
Class AccessibleWrap::GetNativeType() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
if (IsXULTabpanels()) return [mozPaneAccessible class];
if (IsTable()) return [mozTableAccessible class];
if (IsTableRow()) return [mozTableRowAccessible class];
if (IsTableCell()) return [mozTableCellAccessible class];
return GetTypeFromRole(Role());
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
}
// this method is very important. it is fired when an accessible object "dies". after this point
// the object might still be around (because some 3rd party still has a ref to it), but it is
// in fact 'dead'.
void AccessibleWrap::Shutdown() {
// this ensure we will not try to re-create the native object.
mNativeInited = true;
// we really intend to access the member directly.
if (mNativeObject) {
[mNativeObject expire];
[mNativeObject release];
mNativeObject = nil;
}
Accessible::Shutdown();
}
nsresult AccessibleWrap::HandleAccEvent(AccEvent* aEvent) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
nsresult rv = Accessible::HandleAccEvent(aEvent);
NS_ENSURE_SUCCESS(rv, rv);
if (IPCAccessibilityActive()) {
return NS_OK;
}
uint32_t eventType = aEvent->GetEventType();
// ignore everything but focus-changed, value-changed, caret, selection
// and document load complete events for now.
if (eventType != nsIAccessibleEvent::EVENT_FOCUS &&
eventType != nsIAccessibleEvent::EVENT_VALUE_CHANGE &&
eventType != nsIAccessibleEvent::EVENT_TEXT_VALUE_CHANGE &&
eventType != nsIAccessibleEvent::EVENT_TEXT_CARET_MOVED &&
eventType != nsIAccessibleEvent::EVENT_TEXT_SELECTION_CHANGED &&
eventType != nsIAccessibleEvent::EVENT_DOCUMENT_LOAD_COMPLETE)
return NS_OK;
Accessible* accessible = aEvent->GetAccessible();
NS_ENSURE_STATE(accessible);
mozAccessible* nativeAcc = nil;
accessible->GetNativeInterface((void**)&nativeAcc);
if (!nativeAcc) return NS_ERROR_FAILURE;
FireNativeEvent(nativeAcc, eventType);
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
}
bool AccessibleWrap::InsertChildAt(uint32_t aIdx, Accessible* aAccessible) {
bool inserted = Accessible::InsertChildAt(aIdx, aAccessible);
if (inserted && mNativeObject) [mNativeObject appendChild:aAccessible];
return inserted;
}
bool AccessibleWrap::RemoveChild(Accessible* aAccessible) {
bool removed = Accessible::RemoveChild(aAccessible);
if (removed && mNativeObject) [mNativeObject invalidateChildren];
return removed;
}
////////////////////////////////////////////////////////////////////////////////
// AccessibleWrap protected
bool AccessibleWrap::AncestorIsFlat() {
// We don't create a native object if we're child of a "flat" accessible;
// for example, on OS X buttons shouldn't have any children, because that
// makes the OS confused.
//
// To maintain a scripting environment where the XPCOM accessible hierarchy
// look the same on all platforms, we still let the C++ objects be created
// though.
Accessible* parent = Parent();
while (parent) {
if (nsAccUtils::MustPrune(parent)) return true;
parent = parent->Parent();
}
// no parent was flat
return false;
}
void a11y::FireNativeEvent(mozAccessible* aNativeAcc, uint32_t aEventType) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
// Under headless mode we don't have access to a native window, so we skip
// dispatching native events.
if (gfxPlatform::IsHeadless()) {
return;
}
switch (aEventType) {
case nsIAccessibleEvent::EVENT_FOCUS:
[aNativeAcc didReceiveFocus];
break;
case nsIAccessibleEvent::EVENT_VALUE_CHANGE:
case nsIAccessibleEvent::EVENT_TEXT_VALUE_CHANGE:
[aNativeAcc valueDidChange];
break;
case nsIAccessibleEvent::EVENT_TEXT_CARET_MOVED:
case nsIAccessibleEvent::EVENT_TEXT_SELECTION_CHANGED:
[aNativeAcc selectedTextDidChange];
break;
case nsIAccessibleEvent::EVENT_DOCUMENT_LOAD_COMPLETE:
[aNativeAcc documentLoadComplete];
break;
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
Class a11y::GetTypeFromRole(roles::Role aRole) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
switch (aRole) {
case roles::COMBOBOX:
case roles::PUSHBUTTON:
case roles::SPLITBUTTON:
case roles::TOGGLE_BUTTON: {
return [mozButtonAccessible class];
}
case roles::PAGETAB:
return [mozButtonAccessible class];
case roles::CHECKBUTTON:
return [mozCheckboxAccessible class];
case roles::HEADING:
return [mozHeadingAccessible class];
case roles::PAGETABLIST:
return [mozTabsAccessible class];
case roles::ENTRY:
case roles::STATICTEXT:
case roles::CAPTION:
case roles::ACCEL_LABEL:
case roles::PASSWORD_TEXT:
// normal textfield (static or editable)
return [mozTextAccessible class];
case roles::TEXT_LEAF:
return [mozTextLeafAccessible class];
case roles::LINK:
return [mozLinkAccessible class];
default:
return [mozAccessible class];
}
return nil;
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
}