gecko-dev/docshell/base/timeline/ObservedDocShell.cpp

172 строки
6.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ObservedDocShell.h"
#include "AbstractTimelineMarker.h"
#include "LayerTimelineMarker.h"
#include "MainThreadUtils.h"
#include "mozilla/Move.h"
#include "mozilla/AutoRestore.h"
namespace mozilla {
ObservedDocShell::ObservedDocShell(nsIDocShell* aDocShell)
: MarkersStorage("ObservedDocShellMutex")
, mDocShell(aDocShell)
, mPopping(false)
{
MOZ_ASSERT(NS_IsMainThread());
}
void
ObservedDocShell::AddMarker(UniquePtr<AbstractTimelineMarker>&& aMarker)
{
// Only allow main thread markers to go into this list. No need to lock
// here since `mTimelineMarkers` will only be accessed or modified on the
// main thread only.
MOZ_ASSERT(NS_IsMainThread());
// Don't accept any markers generated by the process of popping
// markers.
if (!mPopping) {
mTimelineMarkers.AppendElement(std::move(aMarker));
}
}
void
ObservedDocShell::AddOTMTMarker(UniquePtr<AbstractTimelineMarker>&& aMarker)
{
// Only allow off the main thread markers to go into this list. Since most
// of our markers come from the main thread, be a little more efficient and
// avoid dealing with multithreading scenarios until all the markers are
// actually cleared or popped in `ClearMarkers` or `PopMarkers`.
MOZ_ASSERT(!NS_IsMainThread());
MutexAutoLock lock(GetLock()); // for `mOffTheMainThreadTimelineMarkers`.
mOffTheMainThreadTimelineMarkers.AppendElement(std::move(aMarker));
}
void
ObservedDocShell::ClearMarkers()
{
MOZ_ASSERT(NS_IsMainThread());
MutexAutoLock lock(GetLock()); // for `mOffTheMainThreadTimelineMarkers`.
mTimelineMarkers.Clear();
mOffTheMainThreadTimelineMarkers.Clear();
}
void
ObservedDocShell::PopMarkers(JSContext* aCx,
nsTArray<dom::ProfileTimelineMarker>& aStore)
{
MOZ_ASSERT(NS_IsMainThread());
MutexAutoLock lock(GetLock()); // for `mOffTheMainThreadTimelineMarkers`.
MOZ_RELEASE_ASSERT(!mPopping);
AutoRestore<bool> resetPopping(mPopping);
mPopping = true;
// First, move all of our markers into a single array. We'll chose
// the `mTimelineMarkers` store because that's where we expect most of
// our markers to be.
mTimelineMarkers.AppendElements(std::move(mOffTheMainThreadTimelineMarkers));
// If we see an unpaired START, we keep it around for the next call
// to ObservedDocShell::PopMarkers. We store the kept START objects here.
nsTArray<UniquePtr<AbstractTimelineMarker>> keptStartMarkers;
for (uint32_t i = 0; i < mTimelineMarkers.Length(); ++i) {
UniquePtr<AbstractTimelineMarker>& startPayload = mTimelineMarkers.ElementAt(i);
// If this is a TIMESTAMP marker, there's no corresponding END,
// as it's a single unit of time, not a duration.
if (startPayload->GetTracingType() == MarkerTracingType::TIMESTAMP) {
dom::ProfileTimelineMarker* marker = aStore.AppendElement();
marker->mName = NS_ConvertUTF8toUTF16(startPayload->GetName());
marker->mStart = startPayload->GetTime();
marker->mEnd = startPayload->GetTime();
marker->mStack = startPayload->GetStack();
startPayload->AddDetails(aCx, *marker);
continue;
}
// Whenever a START marker is found, look for the corresponding END
// and build a {name,start,end} JS object.
if (startPayload->GetTracingType() == MarkerTracingType::START) {
bool hasSeenEnd = false;
// "Paint" markers are different because painting is handled at root
// docshell level. The information that a paint was done is stored at
// sub-docshell level, but we can only be sure that a paint did actually
// happen in if a "Layer" marker was recorded too.
bool startIsPaintType = strcmp(startPayload->GetName(), "Paint") == 0;
bool hasSeenLayerType = false;
// If we are processing a "Paint" marker, we append information from
// all the embedded "Layer" markers to this array.
dom::Sequence<dom::ProfileTimelineLayerRect> layerRectangles;
// DOM events can be nested, so we must take care when searching
// for the matching end. It doesn't hurt to apply this logic to
// all event types.
uint32_t markerDepth = 0;
// The assumption is that the devtools timeline flushes markers frequently
// enough for the amount of markers to always be small enough that the
// nested for loop isn't going to be a performance problem.
for (uint32_t j = i + 1; j < mTimelineMarkers.Length(); ++j) {
UniquePtr<AbstractTimelineMarker>& endPayload = mTimelineMarkers.ElementAt(j);
bool endIsLayerType = strcmp(endPayload->GetName(), "Layer") == 0;
// Look for "Layer" markers to stream out "Paint" markers.
if (startIsPaintType && endIsLayerType) {
AbstractTimelineMarker* raw = endPayload.get();
LayerTimelineMarker* layerPayload = static_cast<LayerTimelineMarker*>(raw);
layerPayload->AddLayerRectangles(layerRectangles);
hasSeenLayerType = true;
}
if (!startPayload->Equals(*endPayload)) {
continue;
}
if (endPayload->GetTracingType() == MarkerTracingType::START) {
++markerDepth;
continue;
}
if (endPayload->GetTracingType() == MarkerTracingType::END) {
if (markerDepth > 0) {
--markerDepth;
continue;
}
if (!startIsPaintType || (startIsPaintType && hasSeenLayerType)) {
dom::ProfileTimelineMarker* marker = aStore.AppendElement();
marker->mName = NS_ConvertUTF8toUTF16(startPayload->GetName());
marker->mStart = startPayload->GetTime();
marker->mEnd = endPayload->GetTime();
marker->mStack = startPayload->GetStack();
if (hasSeenLayerType) {
marker->mRectangles.Construct(layerRectangles);
}
startPayload->AddDetails(aCx, *marker);
endPayload->AddDetails(aCx, *marker);
}
hasSeenEnd = true;
break;
}
}
// If we did not see the corresponding END, keep the START.
if (!hasSeenEnd) {
keptStartMarkers.AppendElement(std::move(mTimelineMarkers.ElementAt(i)));
mTimelineMarkers.RemoveElementAt(i);
--i;
}
}
}
mTimelineMarkers.SwapElements(keptStartMarkers);
}
} // namespace mozilla