зеркало из https://github.com/mozilla/gecko-dev.git
172 строки
6.5 KiB
C++
172 строки
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ObservedDocShell.h"
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#include "AbstractTimelineMarker.h"
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#include "LayerTimelineMarker.h"
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#include "MainThreadUtils.h"
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#include "mozilla/Move.h"
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#include "mozilla/AutoRestore.h"
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namespace mozilla {
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ObservedDocShell::ObservedDocShell(nsIDocShell* aDocShell)
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: MarkersStorage("ObservedDocShellMutex")
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, mDocShell(aDocShell)
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, mPopping(false)
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{
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MOZ_ASSERT(NS_IsMainThread());
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}
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void
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ObservedDocShell::AddMarker(UniquePtr<AbstractTimelineMarker>&& aMarker)
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{
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// Only allow main thread markers to go into this list. No need to lock
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// here since `mTimelineMarkers` will only be accessed or modified on the
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// main thread only.
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MOZ_ASSERT(NS_IsMainThread());
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// Don't accept any markers generated by the process of popping
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// markers.
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if (!mPopping) {
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mTimelineMarkers.AppendElement(std::move(aMarker));
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}
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}
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void
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ObservedDocShell::AddOTMTMarker(UniquePtr<AbstractTimelineMarker>&& aMarker)
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{
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// Only allow off the main thread markers to go into this list. Since most
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// of our markers come from the main thread, be a little more efficient and
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// avoid dealing with multithreading scenarios until all the markers are
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// actually cleared or popped in `ClearMarkers` or `PopMarkers`.
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MOZ_ASSERT(!NS_IsMainThread());
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MutexAutoLock lock(GetLock()); // for `mOffTheMainThreadTimelineMarkers`.
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mOffTheMainThreadTimelineMarkers.AppendElement(std::move(aMarker));
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}
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void
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ObservedDocShell::ClearMarkers()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MutexAutoLock lock(GetLock()); // for `mOffTheMainThreadTimelineMarkers`.
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mTimelineMarkers.Clear();
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mOffTheMainThreadTimelineMarkers.Clear();
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}
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void
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ObservedDocShell::PopMarkers(JSContext* aCx,
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nsTArray<dom::ProfileTimelineMarker>& aStore)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MutexAutoLock lock(GetLock()); // for `mOffTheMainThreadTimelineMarkers`.
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MOZ_RELEASE_ASSERT(!mPopping);
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AutoRestore<bool> resetPopping(mPopping);
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mPopping = true;
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// First, move all of our markers into a single array. We'll chose
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// the `mTimelineMarkers` store because that's where we expect most of
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// our markers to be.
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mTimelineMarkers.AppendElements(std::move(mOffTheMainThreadTimelineMarkers));
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// If we see an unpaired START, we keep it around for the next call
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// to ObservedDocShell::PopMarkers. We store the kept START objects here.
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nsTArray<UniquePtr<AbstractTimelineMarker>> keptStartMarkers;
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for (uint32_t i = 0; i < mTimelineMarkers.Length(); ++i) {
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UniquePtr<AbstractTimelineMarker>& startPayload = mTimelineMarkers.ElementAt(i);
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// If this is a TIMESTAMP marker, there's no corresponding END,
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// as it's a single unit of time, not a duration.
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if (startPayload->GetTracingType() == MarkerTracingType::TIMESTAMP) {
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dom::ProfileTimelineMarker* marker = aStore.AppendElement();
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marker->mName = NS_ConvertUTF8toUTF16(startPayload->GetName());
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marker->mStart = startPayload->GetTime();
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marker->mEnd = startPayload->GetTime();
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marker->mStack = startPayload->GetStack();
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startPayload->AddDetails(aCx, *marker);
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continue;
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}
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// Whenever a START marker is found, look for the corresponding END
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// and build a {name,start,end} JS object.
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if (startPayload->GetTracingType() == MarkerTracingType::START) {
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bool hasSeenEnd = false;
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// "Paint" markers are different because painting is handled at root
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// docshell level. The information that a paint was done is stored at
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// sub-docshell level, but we can only be sure that a paint did actually
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// happen in if a "Layer" marker was recorded too.
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bool startIsPaintType = strcmp(startPayload->GetName(), "Paint") == 0;
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bool hasSeenLayerType = false;
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// If we are processing a "Paint" marker, we append information from
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// all the embedded "Layer" markers to this array.
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dom::Sequence<dom::ProfileTimelineLayerRect> layerRectangles;
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// DOM events can be nested, so we must take care when searching
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// for the matching end. It doesn't hurt to apply this logic to
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// all event types.
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uint32_t markerDepth = 0;
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// The assumption is that the devtools timeline flushes markers frequently
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// enough for the amount of markers to always be small enough that the
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// nested for loop isn't going to be a performance problem.
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for (uint32_t j = i + 1; j < mTimelineMarkers.Length(); ++j) {
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UniquePtr<AbstractTimelineMarker>& endPayload = mTimelineMarkers.ElementAt(j);
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bool endIsLayerType = strcmp(endPayload->GetName(), "Layer") == 0;
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// Look for "Layer" markers to stream out "Paint" markers.
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if (startIsPaintType && endIsLayerType) {
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AbstractTimelineMarker* raw = endPayload.get();
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LayerTimelineMarker* layerPayload = static_cast<LayerTimelineMarker*>(raw);
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layerPayload->AddLayerRectangles(layerRectangles);
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hasSeenLayerType = true;
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}
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if (!startPayload->Equals(*endPayload)) {
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continue;
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}
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if (endPayload->GetTracingType() == MarkerTracingType::START) {
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++markerDepth;
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continue;
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}
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if (endPayload->GetTracingType() == MarkerTracingType::END) {
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if (markerDepth > 0) {
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--markerDepth;
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continue;
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}
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if (!startIsPaintType || (startIsPaintType && hasSeenLayerType)) {
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dom::ProfileTimelineMarker* marker = aStore.AppendElement();
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marker->mName = NS_ConvertUTF8toUTF16(startPayload->GetName());
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marker->mStart = startPayload->GetTime();
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marker->mEnd = endPayload->GetTime();
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marker->mStack = startPayload->GetStack();
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if (hasSeenLayerType) {
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marker->mRectangles.Construct(layerRectangles);
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}
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startPayload->AddDetails(aCx, *marker);
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endPayload->AddDetails(aCx, *marker);
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}
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hasSeenEnd = true;
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break;
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}
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}
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// If we did not see the corresponding END, keep the START.
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if (!hasSeenEnd) {
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keptStartMarkers.AppendElement(std::move(mTimelineMarkers.ElementAt(i)));
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mTimelineMarkers.RemoveElementAt(i);
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--i;
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}
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}
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}
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mTimelineMarkers.SwapElements(keptStartMarkers);
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}
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} // namespace mozilla
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