зеркало из https://github.com/mozilla/gecko-dev.git
219 строки
7.6 KiB
C++
219 строки
7.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef DOM_SVG_SVGANIMATEDLENGTH_H_
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#define DOM_SVG_SVGANIMATEDLENGTH_H_
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#include "mozilla/Attributes.h"
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#include "mozilla/SMILAttr.h"
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#include "mozilla/SVGContentUtils.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/dom/SVGLengthBinding.h"
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#include "mozilla/dom/SVGElement.h"
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#include "mozilla/gfx/Rect.h"
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#include "nsCoord.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsError.h"
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#include "nsMathUtils.h"
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class mozAutoDocUpdate;
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class nsIFrame;
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namespace mozilla {
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class AutoChangeLengthNotifier;
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class SMILValue;
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namespace dom {
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class DOMSVGAnimatedLength;
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class DOMSVGLength;
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class SVGAnimationElement;
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class SVGViewportElement;
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class UserSpaceMetrics {
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public:
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static bool ResolveAbsoluteUnit(uint8_t aUnitType, float& aRes);
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virtual ~UserSpaceMetrics() = default;
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virtual float GetEmLength() const = 0;
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virtual float GetExLength() const = 0;
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virtual float GetAxisLength(uint8_t aCtxType) const = 0;
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};
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class UserSpaceMetricsWithSize : public UserSpaceMetrics {
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public:
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virtual gfx::Size GetSize() const = 0;
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virtual float GetAxisLength(uint8_t aCtxType) const override;
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};
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class SVGElementMetrics : public UserSpaceMetrics {
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public:
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explicit SVGElementMetrics(SVGElement* aSVGElement,
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SVGViewportElement* aCtx = nullptr);
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virtual float GetEmLength() const override;
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virtual float GetExLength() const override;
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virtual float GetAxisLength(uint8_t aCtxType) const override;
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private:
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bool EnsureCtx() const;
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SVGElement* mSVGElement;
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mutable SVGViewportElement* mCtx;
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};
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class NonSVGFrameUserSpaceMetrics : public UserSpaceMetricsWithSize {
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public:
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explicit NonSVGFrameUserSpaceMetrics(nsIFrame* aFrame);
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virtual float GetEmLength() const override;
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virtual float GetExLength() const override;
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virtual gfx::Size GetSize() const override;
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private:
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nsIFrame* mFrame;
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};
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} // namespace dom
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class SVGAnimatedLength {
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friend class AutoChangeLengthNotifier;
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friend class dom::DOMSVGAnimatedLength;
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friend class dom::DOMSVGLength;
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using DOMSVGLength = dom::DOMSVGLength;
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using SVGElement = dom::SVGElement;
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using SVGViewportElement = dom::SVGViewportElement;
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using UserSpaceMetrics = dom::UserSpaceMetrics;
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public:
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void Init(uint8_t aCtxType = SVGContentUtils::XY, uint8_t aAttrEnum = 0xff,
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float aValue = 0,
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uint8_t aUnitType = dom::SVGLength_Binding::SVG_LENGTHTYPE_NUMBER) {
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mAnimVal = mBaseVal = aValue;
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mSpecifiedUnitType = aUnitType;
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mAttrEnum = aAttrEnum;
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mCtxType = aCtxType;
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mIsAnimated = false;
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mIsBaseSet = false;
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}
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SVGAnimatedLength& operator=(const SVGAnimatedLength& aLength) {
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mBaseVal = aLength.mBaseVal;
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mAnimVal = aLength.mAnimVal;
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mSpecifiedUnitType = aLength.mSpecifiedUnitType;
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mIsAnimated = aLength.mIsAnimated;
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mIsBaseSet = aLength.mIsBaseSet;
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return *this;
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}
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nsresult SetBaseValueString(const nsAString& aValue, SVGElement* aSVGElement,
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bool aDoSetAttr);
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void GetBaseValueString(nsAString& aValue) const;
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void GetAnimValueString(nsAString& aValue) const;
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float GetBaseValue(SVGElement* aSVGElement) const {
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return mBaseVal * GetPixelsPerUnit(aSVGElement, mSpecifiedUnitType);
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}
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float GetAnimValue(SVGElement* aSVGElement) const {
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return mAnimVal * GetPixelsPerUnit(aSVGElement, mSpecifiedUnitType);
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}
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float GetAnimValue(nsIFrame* aFrame) const {
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return mAnimVal * GetPixelsPerUnit(aFrame, mSpecifiedUnitType);
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}
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float GetAnimValue(SVGViewportElement* aCtx) const {
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return mAnimVal * GetPixelsPerUnit(aCtx, mSpecifiedUnitType);
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}
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float GetAnimValue(const UserSpaceMetrics& aMetrics) const {
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return mAnimVal * GetPixelsPerUnit(aMetrics, mSpecifiedUnitType);
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}
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uint8_t GetCtxType() const { return mCtxType; }
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uint8_t GetSpecifiedUnitType() const { return mSpecifiedUnitType; }
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bool IsPercentage() const {
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return mSpecifiedUnitType ==
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dom::SVGLength_Binding::SVG_LENGTHTYPE_PERCENTAGE;
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}
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float GetAnimValInSpecifiedUnits() const { return mAnimVal; }
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float GetBaseValInSpecifiedUnits() const { return mBaseVal; }
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float GetBaseValue(SVGViewportElement* aCtx) const {
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return mBaseVal * GetPixelsPerUnit(aCtx, mSpecifiedUnitType);
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}
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bool HasBaseVal() const { return mIsBaseSet; }
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// Returns true if the animated value of this length has been explicitly
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// set (either by animation, or by taking on the base value which has been
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// explicitly set by markup or a DOM call), false otherwise.
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// If this returns false, the animated value is still valid, that is,
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// usable, and represents the default base value of the attribute.
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bool IsExplicitlySet() const { return mIsAnimated || mIsBaseSet; }
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already_AddRefed<dom::DOMSVGAnimatedLength> ToDOMAnimatedLength(
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SVGElement* aSVGElement);
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UniquePtr<SMILAttr> ToSMILAttr(SVGElement* aSVGElement);
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private:
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float mAnimVal;
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float mBaseVal;
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uint8_t mSpecifiedUnitType;
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uint8_t mAttrEnum; // element specified tracking for attribute
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uint8_t mCtxType; // X, Y or Unspecified
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bool mIsAnimated : 1;
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bool mIsBaseSet : 1;
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// These APIs returns the number of user-unit pixels per unit of the
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// given type, in a given context (frame/element/etc).
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float GetPixelsPerUnit(nsIFrame* aFrame, uint8_t aUnitType) const;
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float GetPixelsPerUnit(const UserSpaceMetrics& aMetrics,
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uint8_t aUnitType) const;
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float GetPixelsPerUnit(SVGElement* aSVGElement, uint8_t aUnitType) const;
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float GetPixelsPerUnit(SVGViewportElement* aCtx, uint8_t aUnitType) const;
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// SetBaseValue and SetAnimValue set the value in user units. This may fail
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// if unit conversion fails e.g. conversion to ex or em units where the
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// font-size is 0.
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// SetBaseValueInSpecifiedUnits and SetAnimValueInSpecifiedUnits do not
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// perform unit conversion and are therefore infallible.
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nsresult SetBaseValue(float aValue, SVGElement* aSVGElement, bool aDoSetAttr);
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void SetBaseValueInSpecifiedUnits(float aValue, SVGElement* aSVGElement,
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bool aDoSetAttr);
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nsresult SetAnimValue(float aValue, SVGElement* aSVGElement);
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void SetAnimValueInSpecifiedUnits(float aValue, SVGElement* aSVGElement);
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nsresult NewValueSpecifiedUnits(uint16_t aUnitType,
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float aValueInSpecifiedUnits,
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SVGElement* aSVGElement);
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nsresult ConvertToSpecifiedUnits(uint16_t aUnitType, SVGElement* aSVGElement);
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already_AddRefed<DOMSVGLength> ToDOMBaseVal(SVGElement* aSVGElement);
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already_AddRefed<DOMSVGLength> ToDOMAnimVal(SVGElement* aSVGElement);
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public:
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struct SMILLength : public SMILAttr {
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public:
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SMILLength(SVGAnimatedLength* aVal, SVGElement* aSVGElement)
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: mVal(aVal), mSVGElement(aSVGElement) {}
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// These will stay alive because a SMILAttr only lives as long
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// as the Compositing step, and DOM elements don't get a chance to
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// die during that.
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SVGAnimatedLength* mVal;
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SVGElement* mSVGElement;
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// SMILAttr methods
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virtual nsresult ValueFromString(
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const nsAString& aStr, const dom::SVGAnimationElement* aSrcElement,
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SMILValue& aValue, bool& aPreventCachingOfSandwich) const override;
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virtual SMILValue GetBaseValue() const override;
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virtual void ClearAnimValue() override;
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virtual nsresult SetAnimValue(const SMILValue& aValue) override;
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};
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};
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} // namespace mozilla
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#endif // DOM_SVG_SVGANIMATEDLENGTH_H_
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