gecko-dev/gfx/public/nsIRenderingContext.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef nsIRenderingContext_h___
#define nsIRenderingContext_h___
#include "nscore.h"
#include "nsISupports.h"
#include "nsColor.h"
#include "nsCoord.h"
#include "nsIDrawingSurface.h"
class nsIWidget;
class nsIFontMetrics;
class nsIImage;
class nsTransform2D;
class nsString;
class nsIDeviceContext;
class nsIRegion;
struct nsFont;
struct nsPoint;
struct nsRect;
#ifdef MOZ_MATHML
struct nsBoundingMetrics;
#endif
//cliprect/region combination methods
typedef enum
{
nsClipCombine_kIntersect = 0,
nsClipCombine_kUnion = 1,
nsClipCombine_kSubtract = 2,
nsClipCombine_kReplace = 3
} nsClipCombine;
//linestyles
typedef enum
{
nsLineStyle_kNone = 0,
nsLineStyle_kSolid = 1,
nsLineStyle_kDashed = 2,
nsLineStyle_kDotted = 3
} nsLineStyle;
// IID for the nsIRenderingContext interface
#define NS_IRENDERING_CONTEXT_IID \
{ 0xa6cf9068, 0x15b3, 0x11d2,{0x93, 0x2e, 0x00, 0x80, 0x5f, 0x8a, 0xdd, 0x32}}
//----------------------------------------------------------------------
//a cross platform way of specifying a native rendering context
typedef void * nsDrawingSurface;
// RenderingContext interface
class nsIRenderingContext : public nsISupports
{
public:
NS_DEFINE_STATIC_IID_ACCESSOR(NS_IRENDERING_CONTEXT_IID)
//TBD: bind/unbind, transformation of scalars (hacky),
//potential drawmode for selection, polygons. MMP
/**
* Initialize the RenderingContext
* @param aContext the device context to use.
* @param aWidget the widget to hook up to
* @result The result of the initialization, NS_Ok if no errors
*/
NS_IMETHOD Init(nsIDeviceContext* aContext, nsIWidget *aWidget) = 0;
/**
* Initialize the RenderingContext
* @param aContext the device context to use for the drawing.
* @param aSurface the surface to draw into
* @result The result of the initialization, NS_Ok if no errors
*/
NS_IMETHOD Init(nsIDeviceContext* aContext, nsDrawingSurface aSurface) = 0;
/**
* Reset the rendering context
*/
NS_IMETHOD Reset(void) = 0;
/**
* Get the DeviceContext that this RenderingContext was initialized with
* @result the device context
*/
NS_IMETHOD GetDeviceContext(nsIDeviceContext *& aDeviceContext) = 0;
/**
* Lock a rect of the drawing surface associated with the
* rendering context. do not attempt to use any of the Rendering Context
* rendering or state management methods until the drawing surface has
* been Unlock()ed. if a drawing surface is Lock()ed with this method,
* it must be Unlock()ed by calling UnlockDrawingSurface() rather than
* just calling the Unlock() method on the drawing surface directly.
* see nsIDrawingSurface.h for more information
* @return error status
**/
NS_IMETHOD LockDrawingSurface(PRInt32 aX, PRInt32 aY, PRUint32 aWidth, PRUint32 aHeight,
void **aBits, PRInt32 *aStride, PRInt32 *aWidthBytes,
PRUint32 aFlags) = 0;
/**
* Unlock a rect of the drawing surface associated with the rendering
* context. see nsIDrawingSurface.h for more information.
* @return error status
**/
NS_IMETHOD UnlockDrawingSurface(void) = 0;
/**
* Selects an offscreen drawing surface into the RenderingContext to draw to.
* @param aSurface is the offscreen surface we are going to draw to.
* if nsnull, the original drawing surface obtained at initialization
* should be selected.
*/
NS_IMETHOD SelectOffScreenDrawingSurface(nsDrawingSurface aSurface) = 0;
/**
* Get the currently selected drawing surface
* @param aSurface out parameter for the current drawing surface
*/
NS_IMETHOD GetDrawingSurface(nsDrawingSurface *aSurface) = 0;
/**
* Returns in aResult any rendering hints that the context has.
* See below for the hints bits. Always returns NS_OK.
*/
NS_IMETHOD GetHints(PRUint32& aResult) = 0;
/**
* Save a graphical state onto a stack.
*/
NS_IMETHOD PushState(void) = 0;
/**
* Get and and set RenderingContext to this graphical state
* @return if PR_TRUE, indicates that the clipping region after
* popping state is empty, else PR_FALSE
*/
NS_IMETHOD PopState(PRBool &aClipEmpty) = 0;
/**
* Tells if a given rectangle is visible within the rendering context
* @param aRect is the rectangle that will be checked for visiblity
* @result If true, that rectanglular area is visable.
*/
NS_IMETHOD IsVisibleRect(const nsRect& aRect, PRBool &aIsVisible) = 0;
/**
* Sets the clipping for the RenderingContext to the passed in rectangle
* @param aRect The rectangle to set the clipping rectangle to
* @param aCombine how to combine this rect with the current clip region.
* see the bottom of nsIRenderingContext.h
* @return PR_TRUE if the clip region is now empty, else PR_FALSE
*/
NS_IMETHOD SetClipRect(const nsRect& aRect, nsClipCombine aCombine, PRBool &aClipEmpty) = 0;
/**
* Gets the bounds of the clip region of the RenderingContext
* @param aRect out parameter to contain the clip region bounds
* for the RenderingContext
* @return PR_TRUE if the rendering context has a local cliprect set
* else aRect is undefined
*/
NS_IMETHOD GetClipRect(nsRect &aRect, PRBool &aHasLocalClip) = 0;
/**
* Sets the line style for the RenderingContext
* @param aLineStyle The line style
* @return NS_OK if the line style is correctly set
*/
NS_IMETHOD SetLineStyle(nsLineStyle aLineStyle) = 0;
/**
* Gets the line style for the RenderingContext
* @param aLineStyle The line style to be retrieved
* @return NS_OK if the line style is correctly retrieved
*/
NS_IMETHOD GetLineStyle(nsLineStyle &aLineStyle) = 0;
/**
* Sets the clipping for the RenderingContext to the passed in region
* @param aRegion The region to set the clipping area to
* @param aCombine how to combine this region with the current clip region.
* see the bottom of nsIRenderingContext.h
* @return PR_TRUE if the clip region is now empty, else PR_FALSE
*/
NS_IMETHOD SetClipRegion(const nsIRegion& aRegion, nsClipCombine aCombine, PRBool &aClipEmpty) = 0;
/**
* Gets a copy of the current clipping region for the RenderingContext
* @param aRegion inout parameter representing the clip region.
* if SetClipRegion() is called, do not assume that GetClipRegion()
* will return the same object.
*/
NS_IMETHOD CopyClipRegion(nsIRegion &aRegion) = 0;
/**
* Gets the current clipping region for the RenderingContext
* @param aRegion out parameter representing the clip region.
* if SetClipRegion() is called, do not assume that GetClipRegion()
* will return the same object.
*/
NS_IMETHOD GetClipRegion(nsIRegion **aRegion) = 0;
/**
* Sets the forground color for the RenderingContext
* @param aColor The color to set the RenderingContext to
*/
NS_IMETHOD SetColor(nscolor aColor) = 0;
/**
* Get the forground color for the RenderingContext
* @return The current forground color of the RenderingContext
*/
NS_IMETHOD GetColor(nscolor &aColor) const = 0;
/**
* Sets the font for the RenderingContext
* @param aFont The font to use in the RenderingContext
*/
NS_IMETHOD SetFont(const nsFont& aFont) = 0;
/**
* Sets the font for the RenderingContext
* @param aFontMetric The font metrics representing the
* font to use in the RenderingContext
*/
NS_IMETHOD SetFont(nsIFontMetrics *aFontMetrics) = 0;
/**
* Get the current fontmetrics for the RenderingContext
* @return The current font of the RenderingContext
*/
NS_IMETHOD GetFontMetrics(nsIFontMetrics *&aFontMetrics) = 0;
/**
* Add in a translate to the RenderingContext's transformation matrix
* @param aX The horizontal translation
* @param aY The vertical translation
*/
NS_IMETHOD Translate(nscoord aX, nscoord aY) = 0;
/**
* Add in a scale to the RenderingContext's transformation matrix
* @param aX The horizontal scale
* @param aY The vertical scale
*/
NS_IMETHOD Scale(float aSx, float aSy) = 0;
/**
* Get the current transformation matrix for the RenderingContext
* @return The transformation matrix for the RenderingContext
*/
NS_IMETHOD GetCurrentTransform(nsTransform2D *&aTransform) = 0;
/**
* Create an offscreen drawing surface compatible with this RenderingContext.
* The rect passed in is not affected by any transforms in the rendering
* context and the values are in device units.
* @param aBounds A rectangle representing the size for the drawing surface.
* if nsnull then a bitmap will not be created and associated
* with the new drawing surface
* @param aSurfFlags see bottom of nsIRenderingContext.h
* @return A nsDrawingSurface
*/
NS_IMETHOD CreateDrawingSurface(nsRect *aBounds, PRUint32 aSurfFlags, nsDrawingSurface &aSurface) = 0;
/**
* Destroy a drawing surface created by CreateDrawingSurface()
* @param aDS A drawing surface to destroy
*/
NS_IMETHOD DestroyDrawingSurface(nsDrawingSurface aDS) = 0;
/**
* Draw a line
* @param aXO starting horiztonal coord in twips
* @param aY0 starting vertical coord in twips
* @param aX1 end horiztonal coord in twips
* @param aY1 end vertical coord in twips
*/
NS_IMETHOD DrawLine(nscoord aX0, nscoord aY0, nscoord aX1, nscoord aY1) = 0;
/**
* Draw a line without being transformed
* @param aXO starting horiztonal coord in twips
* @param aY0 starting vertical coord in twips
* @param aX1 end horiztonal coord in twips
* @param aY1 end vertical coord in twips
*/
NS_IMETHOD DrawStdLine(nscoord aX0, nscoord aY0, nscoord aX1, nscoord aY1) = 0;
/**
* Draw a polyline
* @param aPoints array of endpoints
* @param aNumPonts number of points
*/
NS_IMETHOD DrawPolyline(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;
/**
* Draw a rectangle
* @param aRect The rectangle to draw
*/
NS_IMETHOD DrawRect(const nsRect& aRect) = 0;
/**
* Draw a rectangle
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of rectangle in twips
* @param aHeight Height of rectangle in twips
*/
NS_IMETHOD DrawRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
/**
* Fill a rectangle in the current foreground color
* @param aRect The rectangle to draw
*/
NS_IMETHOD FillRect(const nsRect& aRect) = 0;
/**
* Fill a rectangle in the current foreground color
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of rectangle in twips
* @param aHeight Height of rectangle in twips
*/
NS_IMETHOD FillRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
/**
* XOR Invert a rectangle in the current foreground color
* @param aRect The rectangle to draw
*/
NS_IMETHOD InvertRect(const nsRect& aRect) = 0;
/**
* XOR Invert a rectangle in the current foreground color
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of rectangle in twips
* @param aHeight Height of rectangle in twips
*/
NS_IMETHOD InvertRect(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
/**
* Draw a poly in the current foreground color
* @param aPoints points to use for the drawing, last must equal first
* @param aNumPonts number of points in the polygon
*/
NS_IMETHOD DrawPolygon(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;
/**
* Fill a poly in the current foreground color
* @param aPoints points to use for the drawing, last must equal first
* @param aNumPonts number of points in the polygon
*/
NS_IMETHOD FillPolygon(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;
/**
* Rasterize a polygon with the current fill color.
* @param aPoints points to use for the drawing, last must equal first
* @param aNumPonts number of points in the polygon
*/
NS_IMETHOD RasterPolygon(const nsPoint aPoints[], PRInt32 aNumPoints)=0;
/**
* Fill a poly in the current foreground color, without transformation taking place
* @param aPoints points to use for the drawing, last must equal first
* @param aNumPonts number of points in the polygon
*/
NS_IMETHOD FillStdPolygon(const nsPoint aPoints[], PRInt32 aNumPoints) = 0;
/**
* Draw an ellipse in the current foreground color
* @param aRect The rectangle define bounds of ellipse to draw
*/
NS_IMETHOD DrawEllipse(const nsRect& aRect) = 0;
/**
* Draw an ellipse in the current foreground color
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of horizontal axis in twips
* @param aHeight Height of vertical axis in twips
*/
NS_IMETHOD DrawEllipse(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
/**
* Fill an ellipse in the current foreground color
* @param aRect The rectangle define bounds of ellipse to draw
*/
NS_IMETHOD FillEllipse(const nsRect& aRect) = 0;
/**
* Fill an ellipse in the current foreground color
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of horizontal axis in twips
* @param aHeight Height of vertical axis in twips
*/
NS_IMETHOD FillEllipse(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight) = 0;
/**
* Draw an arc in the current forground color
* @param aRect The rectangle define bounds of ellipse to use
* @param aStartAngle the starting angle of the arc, in the ellipse
* @param aEndAngle The ending angle of the arc, in the ellipse
*/
NS_IMETHOD DrawArc(const nsRect& aRect,
float aStartAngle, float aEndAngle) = 0;
/**
* Draw an arc in the current forground color
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of horizontal axis in twips
* @param aHeight Height of vertical axis in twips
* @param aStartAngle the starting angle of the arc, in the ellipse
* @param aEndAngle The ending angle of the arc, in the ellipse
*/
NS_IMETHOD DrawArc(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
float aStartAngle, float aEndAngle) = 0;
/**
* Fill an arc in the current forground color
* @param aRect The rectangle define bounds of ellipse to use
* @param aStartAngle the starting angle of the arc, in the ellipse
* @param aEndAngle The ending angle of the arc, in the ellipse
*/
NS_IMETHOD FillArc(const nsRect& aRect,
float aStartAngle, float aEndAngle) = 0;
/**
* Fill an arc in the current forground color
* @param aX Horizontal left Coordinate in twips
* @param aY Vertical top Coordinate in twips
* @param aWidth Width of horizontal axis in twips
* @param aHeight Height of vertical axis in twips
* @param aStartAngle the starting angle of the arc, in the ellipse
* @param aEndAngle The ending angle of the arc, in the ellipse
*/
NS_IMETHOD FillArc(nscoord aX, nscoord aY, nscoord aWidth, nscoord aHeight,
float aStartAngle, float aEndAngle) = 0;
/**
* Returns the width (in app units) of an 8-bit character
* If no font has been Set, the results are undefined.
* @param aC character to measure
* @param aWidth out parameter for width
* @return error status
*/
NS_IMETHOD GetWidth(char aC, nscoord &aWidth) = 0;
/**
* Returns the width (in app units) of a unicode character
* If no font has been Set, the results are undefined.
* @param aC character to measure
* @param aWidth out parameter for width
* @param aFontID an optional out parameter used to store a
* font identifier that can be passed into the DrawString()
* methods to speed rendering
* @return error status
*/
NS_IMETHOD GetWidth(PRUnichar aC, nscoord &aWidth,
PRInt32 *aFontID = nsnull) = 0;
/**
* Returns the width (in app units) of an nsString
* If no font has been Set, the results are undefined.
* @param aString string to measure
* @param aWidth out parameter for width
* @param aFontID an optional out parameter used to store a
* font identifier that can be passed into the DrawString()
* methods to speed rendering
* @return error status
*/
NS_IMETHOD GetWidth(const nsString& aString, nscoord &aWidth,
PRInt32 *aFontID = nsnull) = 0;
/**
* Returns the width (in app units) of an 8-bit character string
* If no font has been Set, the results are undefined.
* @param aString string to measure
* @param aWidth out parameter for width
* @return error status
*/
NS_IMETHOD GetWidth(const char* aString, nscoord& aWidth) = 0;
/**
* Returns the width (in app units) of an 8-bit character string
* If no font has been Set, the results are undefined.
* @param aString string to measure
* @param aLength number of characters in string
* @param aWidth out parameter for width
* @return error status
*/
NS_IMETHOD GetWidth(const char* aString, PRUint32 aLength,
nscoord& aWidth) = 0;
/**
* Returns the width (in app units) of a Unicode character string
* If no font has been Set, the results are undefined.
* @param aString string to measure
* @param aLength number of characters in string
* @param aWidth out parameter for width
* @param aFontID an optional out parameter used to store a
* font identifier that can be passed into the DrawString()
* methods to speed rendering
* @return error status
*/
NS_IMETHOD GetWidth(const PRUnichar *aString, PRUint32 aLength,
nscoord &aWidth, PRInt32 *aFontID = nsnull) = 0;
#ifdef _WIN32
/**
* Given an available width and an array of break points,
* returns the width (in app units) of the text that fit and
* the number of characters that fit. The number of characters
* corresponds to an entry in the break array.
* If no font has been Set, the results are undefined.
* @param aString 8-bit character string to measure
* @param aLength number of characters in string
* @param aAvailWidth the available space in which the text must fit
* @param aBreaks array of places to break. Specified as offsets from the
* start of the string
* @param aNumBreaks the number of entries in the break array. The last
* entry in the break array must equal the length of the string
* @param aWidth out parameter for width
* @param aNumCharsFit the number of characters that fit in the available space
* @param aFontID an optional out parameter used to store a
* font identifier that can be passed into the DrawString()
* methods to speed rendering
* @return error status
*/
NS_IMETHOD GetWidth(const char *aString,
PRInt32 aLength,
PRInt32 aAvailWidth,
PRInt32* aBreaks,
PRInt32 aNumBreaks,
nscoord& aWidth,
PRInt32& aNumCharsFit,
PRInt32* aFontID = nsnull) = 0;
/**
* Given an available width and an array of break points,
* returns the width (in app units) of the text that fit and
* the number of characters that fit. The number of characters
* corresponds to an entry in the break array.
* If no font has been Set, the results are undefined.
* @param aString Unicode string to measure
* @param aLength number of characters in string
* @param aAvailWidth the available space in which the text must fit
* @param aBreaks array of places to break. Specified as offsets from the
* start of the string
* @param aNumBreaks the number of entries in the break array. The last
* entry in the break array must equal the length of the string
* @param aWidth out parameter for width
* @param aNumCharsFit the number of characters that fit in the available space
* @param aFontID an optional out parameter used to store a
* font identifier that can be passed into the DrawString()
* methods to speed rendering
* @return error status
*/
NS_IMETHOD GetWidth(const PRUnichar *aString,
PRInt32 aLength,
PRInt32 aAvailWidth,
PRInt32* aBreaks,
PRInt32 aNumBreaks,
nscoord& aWidth,
PRInt32& aNumCharsFit,
PRInt32* aFontID = nsnull) = 0;
#endif
/**
* Draw a string in the RenderingContext
* @param aString The string to draw
* @param aLength The length of the aString
* @param aX Horizontal starting point of baseline
* @param aY Vertical starting point of baseline.
* @param aSpacing inter-character spacing to apply
*/
NS_IMETHOD DrawString(const char *aString, PRUint32 aLength,
nscoord aX, nscoord aY,
const nscoord* aSpacing = nsnull) = 0;
/**
* Draw a string in the RenderingContext
* @param aString A PRUnichar of the string
* @param aLength The length of the aString
* @param aX Horizontal starting point of baseline
* @param aY Vertical starting point of baseline.
* @param aFontID an optional parameter used to speed font
* selection for complex unicode strings. the value
* passed is returned by the DrawString() methods.
* @param aSpacing inter-character spacing to apply
*/
NS_IMETHOD DrawString(const PRUnichar *aString, PRUint32 aLength,
nscoord aX, nscoord aY,
PRInt32 aFontID = -1,
const nscoord* aSpacing = nsnull) = 0;
/**
* Draw a string in the RenderingContext
* @param aString A nsString of the string
* @param aX Horizontal starting point of baseline
* @param aY Vertical starting point of baseline.
* @param aFontID an optional parameter used to speed font
* selection for complex unicode strings. the value
* passed is returned by the DrawString() methods.
* @param aSpacing inter-character spacing to apply
*/
NS_IMETHOD DrawString(const nsString& aString, nscoord aX, nscoord aY,
PRInt32 aFontID = -1,
const nscoord* aSpacing = nsnull) = 0;
/**
* Copy an image to the RenderingContext
* @param aX Horzontal left destination coordinate
* @param aY Vertical top of destinatio coordinate
*/
NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY) = 0;
/**
* Copy an image to the RenderingContext, scaling can occur if width/hieght does not match source
* @param aX Horzontal left destination coordinate
* @param aY Vertical top of destinatio coordinate
* @param aWidth Width of destination,
* @param aHeight Height of destination
*/
NS_IMETHOD DrawImage(nsIImage *aImage, nscoord aX, nscoord aY,
nscoord aWidth, nscoord aHeight) = 0;
/**
* Copy an image to the RenderingContext, scaling can occur if source/dest rects differ
* @param aRect Destination rectangle to copy the image to
*/
NS_IMETHOD DrawImage(nsIImage *aImage, const nsRect& aRect) = 0;
/**
* Copy an image to the RenderingContext, scaling/clipping can occur if source/dest rects differ
* @param aSRect Source rectangle to copy from
* @param aDRect Destination rectangle to copy the image to
*/
NS_IMETHOD DrawImage(nsIImage *aImage, const nsRect& aSRect, const nsRect& aDRect)=0;
/**
* Copy an image to the RenderingContext in a tiled manner
* @param aImage image to copy
* @param aX0 starting x
* @param aY0 starting y
* @param aX1 ending x
* @param aY1 ending y
* @param aWidth tile width
* @param aHeight tile height
*/
NS_IMETHOD DrawTile(nsIImage *aImage,nscoord aX0,nscoord aY0,nscoord aX1,nscoord aY1,
nscoord aWidth,nscoord aHeight) = 0;
/**
* Draw a path.. given a point array. The Path currently supported is a Quadratic
* Bezier curve
* @param aPointArray an array of points on the path
* @param aNumPoints number of points in the array
* @param aY0 starting y
* @param aX1 ending x
* @param aY1 ending y
* @param aWidth tile width
* @param aHeight tile height
*/
NS_IMETHOD DrawPath(nsPathPoint aPointArray[],PRInt32 aNumPts) = 0;
/**
* fill a path.. given a point array. The Path currently supported is a Quadratic
* Bezier curve
* @param aPointArray an array of points on the path
* @param aNumPts number of points in the array
*/
NS_IMETHOD FillPath(nsPathPoint aPointArray[],PRInt32 aNumPts) = 0;
/**
* Copy offscreen pixelmap to this RenderingContext.
* @param aSrcSurf drawing surface to copy bits from
* @param aSrcX x offset into source pixelmap to copy from
* @param aSrcY y offset into source pixelmap to copy from
* @param aDestBounds Destination rectangle to copy to
* @param aCopyFlags see below
*/
NS_IMETHOD CopyOffScreenBits(nsDrawingSurface aSrcSurf, PRInt32 aSrcX, PRInt32 aSrcY,
const nsRect &aDestBounds, PRUint32 aCopyFlags) = 0;
//~~~
NS_IMETHOD RetrieveCurrentNativeGraphicData(PRUint32 * ngd) = 0;
/**
* Copy an image to the RenderingContext in a tiled manner
* @param aImage image to copy
* @param aSrcXOffset x offset inside the source image to begin tiling from
* @param aSrcYOffset y offset inside the source image to begin tiling from
* @param aTileRect area to tile
*/
NS_IMETHOD DrawTile(nsIImage *aImage, nscoord aSrcXOffset,
nscoord aSrcYOffset, const nsRect &aTileRect) = 0;
#ifdef MOZ_MATHML
/**
* Returns bounding metrics (in app units) of an 8-bit character string
* @param aString string to measure
* @param aLength number of characters in string
* @return aBoundingMetrics struct that contains various metrics (see below)
* @return error status
*/
NS_IMETHOD
GetBoundingMetrics(const char* aString,
PRUint32 aLength,
nsBoundingMetrics& aBoundingMetrics) = 0;
/**
* Returns bounding metrics (in app units) of an Unicode character string
* @param aString string to measure
* @param aLength number of characters in string
* @param aFontID an optional out parameter used to store a
* font identifier that can be passed into the GetBoundingMetrics()
* methods to speed measurements
* @return aBoundingMetrics struct that contains various metrics (see below)
* @return error status
*/
NS_IMETHOD
GetBoundingMetrics(const PRUnichar* aString,
PRUint32 aLength,
nsBoundingMetrics& aBoundingMetrics,
PRInt32* aFontID = nsnull) = 0;
#endif
};
//modifiers for text rendering
#define NS_DRAWSTRING_NORMAL 0x0
#define NS_DRAWSTRING_UNDERLINE 0x1
#define NS_DRAWSTRING_OVERLINE 0x2
#define NS_DRAWSTRING_LINE_THROUGH 0x4
// Bit values for GetHints
/**
* This bit, when set, indicates that the underlying rendering system
* prefers 8 bit text rendering over PRUnichar text rendering. When this
* bit is <b>not</b> set the opposite is true: the system prefers PRUnichar
* rendering, not 8 bit rendering.
*/
#define NS_RENDERING_HINT_FAST_8BIT_TEXT 0x1
/**
* This bit, when set, indicates that the rendering is being done
* remotely.
*/
#define NS_RENDERING_HINT_REMOTE_RENDERING 0x2
//flags for copy CopyOffScreenBits
//when performing the blit, use the region, if any,
//that exists in the source drawingsurface as a
//blit mask.
#define NS_COPYBITS_USE_SOURCE_CLIP_REGION 0x0001
//transform the source offsets by the xform in the
//rendering context
#define NS_COPYBITS_XFORM_SOURCE_VALUES 0x0002
//transform the destination rect by the xform in the
//rendering context
#define NS_COPYBITS_XFORM_DEST_VALUES 0x0004
//this is basically a hack and is used by callers
//who have selected an alternate drawing surface and
//wish the copy to happen to that buffer rather than
//the "front" buffer. i'm not proud of this. MMP
//XXX: This is no longer needed by the XPCODE. It will
//be removed once all of the platform specific nsRenderingContext's
//stop using it.
#define NS_COPYBITS_TO_BACK_BUFFER 0x0008
#ifdef MOZ_MATHML
/* Struct used for accurate measurements of a string in order
to allow precise positioning when processing MathML.
*/
struct nsBoundingMetrics {
///////////
// Metrics that _exactly_ enclose the text:
// The character coordinate system is the one used on X Windows:
// 1. The origin is located at the intersection of the baseline
// with the left of the character's cell.
// 2. All horizontal bearings are oriented from left to right.
// 3. The ascent is oriented from bottom to top (being 0 at the orgin).
// 4. The descent is oriented from top to bottom (being 0 at the origin).
// Note that Win32/Mac/PostScript use a different convention for
// the descent (all vertical measurements are oriented from bottom
// to top on these palatforms). Make sure to flip to sign of the
// descent on these platforms for cross-platform compatibility.
// Any of the following member variables listed here can have
// positive or negative value.
nscoord leftBearing;
/* The horizontal distance from the origin of the drawing
operation to the left-most part of the drawn string. */
nscoord rightBearing;
/* The horizontal distance from the origin of the drawing
operation to the right-most part of the drawn string.
The _exact_ width of the string is therefore:
rightBearing - leftBearing */
nscoord ascent;
/* The vertical distance from the origin of the drawing
operation to the top-most part of the drawn string. */
nscoord descent;
/* The vertical distance from the origin of the drawing
operation to the bottom-most part of the drawn string.
The _exact_ height of the string is therefore:
ascent + descent */
//////////
// Metrics for placing other surrounding text:
nscoord width;
/* The horizontal distance from the origin of the drawing
operation to the correct origin for drawing another string
to follow the current one. Depending on the font, this
could be greater than or less than the right bearing. */
nscoord supItalicCorrection, subItalicCorrection, leftItalicCorrection;
/* The horizontal gaps between the string in slanted style
(italic) and the same string in upright style (normal).
If the font was designed with an italic angle, then the
subItalicCorrection (useful for attaching a subscript)
is obtained by multiplying the tangent of the italic angle
by the last character's descent.
The supItalicCorrection (useful for attaching a superscript)
gives the amount of space to add after the italic string
before immediately placing a superscript (or another string
in and upright style).
These values are of opposite sign. For a forward-slanted
font (italic style), supItalicCorrection >= 0 and
subItalicCorrection <= 0.
For a back-slanted font, supItalicCorrection <= 0
and subItalicCorrection >= 0.
The leftItalicCorrection gives the amount of space that should
be added before the italic string when it is immediately to be
preceded by an upright string.
*/
//////////
// Utility methods and operators:
/* Set all member data to zero */
void
Clear() {
leftBearing = rightBearing = 0;
ascent = descent = width = 0;
supItalicCorrection = subItalicCorrection = 0;
leftItalicCorrection = 0;
}
/* Append another bounding metrics */
/* Notice that leftBearing and leftItalicCorrection are not set.
The user must set leftBearing and leftItalicCorrection on
initialization and (repeatedly) use this operator to append
other bounding metrics on the right.
*/
void
operator += (const nsBoundingMetrics& bm) {
if (ascent < bm.ascent) ascent = bm.ascent;
if (descent < bm.descent) descent = bm.descent;
rightBearing = width + bm.rightBearing;
width += bm.width;
supItalicCorrection = bm.supItalicCorrection;
subItalicCorrection = bm.subItalicCorrection;
}
};
#endif // MOZ_MATHML
#endif /* nsIRenderingContext_h___ */